fix saturation threshold not being respected for grass textures

This commit is contained in:
octarine-noise
2016-12-04 20:12:18 +01:00
parent 931dca6f3f
commit 59e4d0c602
3 changed files with 14 additions and 2 deletions

View File

@@ -8,7 +8,10 @@ import java.lang.Math.*
const val PI2 = 2.0 * PI
/** Strip the given prefix off the start of the string, if present */
inline fun String.stripStart(str: String) = if (startsWith(str)) substring(str.length) else this
/** Strip the given prefix off the start of the resource path, if present */
inline fun ResourceLocation.stripStart(str: String) = ResourceLocation(resourceDomain, resourcePath.stripStart(str))
/** Mutating version of _map_. Replace each element of the list with the result of the given transformation. */