[WIP] more async texture loading
keep stitch() call in original method body, in case others want to mod it too
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@@ -1,5 +1,6 @@
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package mods.betterfoliage.client.render.column
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import mods.betterfoliage.BetterFoliage
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import mods.betterfoliage.client.Client
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import mods.betterfoliage.client.chunk.ChunkOverlayManager
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import mods.betterfoliage.client.integration.ShadersModIntegration.renderAs
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@@ -97,7 +98,7 @@ abstract class AbstractRenderColumn(modId: String, modBus: IEventBus) : RenderDe
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ColumnLayerData.SkipRender -> return
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ColumnLayerData.NormalRender -> return ctx.render()
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ColumnLayerData.ResolveError, null -> {
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Client.logRenderError(ctx.state, ctx.pos)
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BetterFoliage.logRenderError(ctx.state, ctx.pos)
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return ctx.render()
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}
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}
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