rewrite model and texture detection
expose in mod configuration
This commit is contained in:
@@ -1,16 +1,27 @@
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package mods.betterfoliage.client.texture
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import mods.betterfoliage.client.Client
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import mods.betterfoliage.BetterFoliageMod
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import mods.betterfoliage.client.config.Config
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import mods.betterfoliage.client.integration.OptifineCTM
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import mods.octarinecore.client.render.BlockContext
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import mods.octarinecore.client.render.HSB
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import mods.octarinecore.client.resource.BlockTextureInspector
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import mods.octarinecore.client.resource.TextureListModelProcessor
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import mods.octarinecore.client.resource.TextureMediatedRegistry
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import mods.octarinecore.client.resource.averageColor
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import mods.octarinecore.client.resource.get
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import mods.octarinecore.common.Int3
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import mods.octarinecore.common.config.BlockMatcher
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import mods.octarinecore.common.config.ModelTextureList
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import mods.octarinecore.findFirst
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import net.minecraft.block.state.IBlockState
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import net.minecraft.client.renderer.texture.TextureAtlasSprite
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import net.minecraft.client.renderer.texture.TextureMap
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import net.minecraft.util.EnumFacing
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import net.minecraft.util.math.BlockPos
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import net.minecraft.world.IBlockAccess
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import net.minecraftforge.common.MinecraftForge
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import net.minecraftforge.fml.relauncher.Side
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import net.minecraftforge.fml.relauncher.SideOnly
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import org.apache.logging.log4j.Level.INFO
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const val defaultGrassColor = 0
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@@ -23,28 +34,66 @@ class GrassInfo(
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* Color to use for Short Grass rendering instead of the biome color.
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*
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* Value is null if the texture is mostly grey (the saturation of its average color is under a configurable limit),
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* the average color of the texture (significantly brightened) otherwise.
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* the average color of the texture (significantly ) otherwise.
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*/
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val overrideColor: Int?
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)
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interface IGrassRegistry {
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fun get(state: IBlockState): GrassInfo?
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fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing): GrassInfo?
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}
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/** Collects and manages rendering-related information for grass blocks. */
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@SideOnly(Side.CLIENT)
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object GrassRegistry : BlockTextureInspector<GrassInfo>() {
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object GrassRegistry : IGrassRegistry {
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val subRegistries = mutableListOf(StandardGrassSupport)
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init {
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matchClassAndModel(Config.blocks.grass, "block/grass", listOf("top"))
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matchClassAndModel(Config.blocks.grass, "block/cube_bottom_top", listOf("top"))
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override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing) =
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subRegistries.findFirst { it.get(state, world, pos, face) }
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operator fun get(ctx: BlockContext, face: EnumFacing) = get(ctx.blockState(Int3.zero), ctx.world!!, ctx.pos, face)
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override fun get(state: IBlockState) = subRegistries.findFirst { it.get(state) }
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}
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object StandardGrassSupport :
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TextureListModelProcessor<TextureAtlasSprite>,
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TextureMediatedRegistry<List<String>, GrassInfo>,
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IGrassRegistry
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{
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init { MinecraftForge.EVENT_BUS.register(this) }
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override var stateToKey = mutableMapOf<IBlockState, List<String>>()
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override var stateToValue = mapOf<IBlockState, TextureAtlasSprite>()
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override var textureToValue = mutableMapOf<TextureAtlasSprite, GrassInfo>()
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override val logger = BetterFoliageMod.logDetail
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override val logName = "StandardGrassSupport"
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override val matchClasses: BlockMatcher get() = Config.blocks.grassClasses
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override val modelTextures: List<ModelTextureList> get() = Config.blocks.grassModels.list
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override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing): GrassInfo? {
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val baseTexture = stateToValue[state] ?: return null
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return textureToValue[OptifineCTM.override(baseTexture, world, pos, face)] ?: textureToValue[baseTexture]
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}
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override fun onAfterModelLoad() {
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super.onAfterModelLoad()
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Client.log(INFO, "Inspecting grass textures")
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override fun get(state: IBlockState) = StandardLeafSupport.stateToValue[state].let {
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if (it == null) null else textureToValue[it]
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}
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override fun processTextures(state: IBlockState, textures: List<TextureAtlasSprite>, atlas: TextureMap): GrassInfo {
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val hsb = HSB.fromColor(textures[0].averageColor ?: defaultGrassColor)
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override fun processStitch(state: IBlockState, key: List<String>, atlas: TextureMap) = atlas[key[0]]
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override fun processTexture(states: List<IBlockState>, texture: TextureAtlasSprite, atlas: TextureMap) {
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registerGrass(texture, atlas)
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OptifineCTM.getAllCTM(states, texture).forEach {
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registerGrass(it, atlas)
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}
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}
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fun registerGrass(texture: TextureAtlasSprite, atlas: TextureMap) {
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val hsb = HSB.fromColor(texture.averageColor ?: defaultGrassColor)
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val overrideColor = if (hsb.saturation > Config.shortGrass.saturationThreshold) hsb.copy(brightness = 0.8f).asColor else null
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return GrassInfo(textures[0], overrideColor)
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textureToValue[texture] = GrassInfo(texture, overrideColor)
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}
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}
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@@ -1,24 +1,29 @@
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package mods.betterfoliage.client.texture
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import mods.betterfoliage.BetterFoliageMod
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import mods.betterfoliage.client.Client
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import mods.betterfoliage.client.config.Config
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import mods.betterfoliage.client.integration.OptifineCTM
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import mods.octarinecore.client.render.BlockContext
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import mods.octarinecore.client.resource.BlockTextureInspector
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import mods.octarinecore.client.resource.IconSet
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import mods.octarinecore.client.resource.averageColor
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import mods.octarinecore.client.resource.*
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import mods.octarinecore.common.Int3
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import mods.octarinecore.common.config.BlockMatcher
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import mods.octarinecore.common.config.ModelTextureList
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import mods.octarinecore.findFirst
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import net.minecraft.block.state.IBlockState
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import net.minecraft.client.renderer.texture.TextureAtlasSprite
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import net.minecraft.client.renderer.texture.TextureMap
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import net.minecraft.util.EnumFacing
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import net.minecraft.util.ResourceLocation
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import net.minecraft.util.math.BlockPos
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import net.minecraft.world.IBlockAccess
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import net.minecraftforge.client.event.TextureStitchEvent
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import net.minecraftforge.common.MinecraftForge
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import net.minecraftforge.fml.common.eventhandler.EventPriority
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
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import net.minecraftforge.fml.relauncher.Side
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import net.minecraftforge.fml.relauncher.SideOnly
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import org.apache.logging.log4j.Level.INFO
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import org.apache.logging.log4j.Level.WARN
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import org.apache.logging.log4j.Level
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import org.apache.logging.log4j.Logger
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const val defaultLeafColor = 0
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@@ -34,61 +39,94 @@ class LeafInfo(
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val averageColor: Int = roundLeafTexture.averageColor ?: defaultLeafColor
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) {
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/** [IconSet] of the textures to use for leaf particles emitted from this block. */
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val particleTextures: IconSet get() = LeafRegistry.particles[leafType]!!
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val particleTextures: IconSet? get() = LeafRegistry.particles[leafType]
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}
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/** Collects and manages rendering-related information for leaf blocks. */
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@SideOnly(Side.CLIENT)
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object LeafRegistry : BlockTextureInspector<TextureAtlasSprite>() {
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interface ILeafRegistry {
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operator fun get(state: IBlockState): LeafInfo?
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operator fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing): LeafInfo?
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}
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val leaves: MutableMap<TextureAtlasSprite, LeafInfo> = hashMapOf()
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val particles: MutableMap<String, IconSet> = hashMapOf()
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/** Collects and manages rendering-related information for grass blocks. */
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object LeafRegistry : ILeafRegistry {
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val subRegistries: MutableList<ILeafRegistry> = mutableListOf(StandardLeafSupport)
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val typeMappings = TextureMatcher()
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val particles = hashMapOf<String, IconSet>()
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init {
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matchClassAndModel(Config.blocks.leaves, "minecraft:block/leaves", listOf("all"))
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matchClassAndModel(Config.blocks.leaves, "minecraft:block/cube_all", listOf("all"))
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matchClassAndModel(Config.blocks.leaves, "biomesoplenty:block/leaves_overlay", listOf("under"))
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init { MinecraftForge.EVENT_BUS.register(this) }
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@SubscribeEvent(priority = EventPriority.HIGHEST)
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fun handlePreStitch(event: TextureStitchEvent.Pre) {
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particles.clear()
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}
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operator fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing): LeafInfo? {
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val baseTexture = get(state) ?: return null
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return leaves[OptifineCTM.override(baseTexture, world, pos, face)] ?: leaves[baseTexture]
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}
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override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing) =
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subRegistries.findFirst { it.get(state, world, pos, face) }
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operator fun get(ctx: BlockContext, face: EnumFacing) = get(ctx.blockState(Int3.zero), ctx.world!!, ctx.pos, face)
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override fun onAfterModelLoad() {
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super.onAfterModelLoad()
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Client.log(INFO, "Inspecting leaf textures")
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particles.clear()
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typeMappings.loadMappings(ResourceLocation("betterfoliage", "leafTextureMappings.cfg"))
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}
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override fun get(state: IBlockState) = subRegistries.findFirst { it.get(state) }
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override fun processTextures(state: IBlockState, textures: List<TextureAtlasSprite>, atlas: TextureMap): TextureAtlasSprite {
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val texture = textures[0]
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registerLeaf(texture, atlas)
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OptifineCTM.getAllCTM(state, texture).forEach { registerLeaf(it, atlas) }
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return texture
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}
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fun registerLeaf(texture: TextureAtlasSprite, atlas: TextureMap) {
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fun getParticleType(texture: TextureAtlasSprite, atlas: TextureMap): String {
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var leafType = typeMappings.getType(texture) ?: "default"
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val generated = atlas.registerSprite(
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Client.genLeaves.generatedResource(texture.iconName, "type" to leafType)
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)
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if (leafType !in particles.keys) {
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val particleSet = IconSet("betterfoliage", "blocks/falling_leaf_${leafType}_%d")
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particleSet.onStitch(atlas)
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if (particleSet.num == 0) {
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Client.log(WARN, "Leaf particle textures not found for leaf type: $leafType")
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Client.log(Level.WARN, "Leaf particle textures not found for leaf type: $leafType")
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leafType == "default"
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} else {
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particles.put(leafType, particleSet)
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}
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}
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leaves[texture] = LeafInfo(generated, leafType)
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return leafType
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}
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}
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}
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@SideOnly(Side.CLIENT)
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object StandardLeafSupport :
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TextureListModelProcessor<TextureAtlasSprite>,
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TextureMediatedRegistry<List<String>, LeafInfo>,
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ILeafRegistry
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{
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init { MinecraftForge.EVENT_BUS.register(this) }
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override val logName = "StandardLeafSupport"
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override val matchClasses: BlockMatcher get() = Config.blocks.leavesClasses
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override val modelTextures: List<ModelTextureList> get() = Config.blocks.leavesModels.list
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override val logger: Logger? get() = BetterFoliageMod.logDetail
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override var stateToKey = mutableMapOf<IBlockState, List<String>>()
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override var stateToValue = mapOf<IBlockState, TextureAtlasSprite>()
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override var textureToValue = mutableMapOf<TextureAtlasSprite, LeafInfo>()
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override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing): LeafInfo? {
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val baseTexture = stateToValue[state] ?: return null
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return textureToValue[OptifineCTM.override(baseTexture, world, pos, face)] ?: textureToValue[baseTexture]
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}
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override fun get(state: IBlockState) = stateToValue[state].let {
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if (it == null) null else textureToValue[it]
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}
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override fun processStitch(state: IBlockState, key: List<String>, atlas: TextureMap) = atlas[key[0]]
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override fun processTexture(states: List<IBlockState>, texture: TextureAtlasSprite, atlas: TextureMap) {
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registerLeaf(texture, atlas)
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OptifineCTM.getAllCTM(states, texture).forEach {
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registerLeaf(it, atlas)
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}
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}
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fun registerLeaf(texture: TextureAtlasSprite, atlas: TextureMap) {
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var leafType = LeafRegistry.typeMappings.getType(texture) ?: "default"
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val generated = atlas.registerSprite(
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Client.genLeaves.generatedResource(texture.iconName, "type" to leafType)
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)
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textureToValue[texture] = LeafInfo(generated, LeafRegistry.getParticleType(texture, atlas))
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}
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}
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