rewrite model and texture detection
expose in mod configuration
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@@ -3,7 +3,6 @@ package mods.betterfoliage.client.render
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import mods.betterfoliage.BetterFoliageMod
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import mods.betterfoliage.client.Client
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import mods.betterfoliage.client.config.Config
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import mods.betterfoliage.client.integration.OptifineCTM
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import mods.betterfoliage.client.integration.ShadersModIntegration
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import mods.betterfoliage.client.texture.GrassRegistry
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import mods.octarinecore.client.render.*
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@@ -47,16 +46,17 @@ class RenderGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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Config.enabled &&
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ctx.cameraDistance < Config.shortGrass.distance &&
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(Config.shortGrass.grassEnabled || Config.connectedGrass.enabled) &&
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Config.blocks.grass.matchesID(ctx.block)
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GrassRegistry[ctx, UP] != null
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override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: VertexBuffer, layer: BlockRenderLayer): Boolean {
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val isConnected = ctx.block(down1).let { Config.blocks.dirt.matchesID(it) || Config.blocks.grass.matchesID(it) }
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val isConnected = ctx.block(down1).let {
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Config.blocks.dirt.matchesClass(it) ||
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Config.blocks.grassClasses.matchesClass(it)
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}
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val isSnowed = ctx.blockState(up1).isSnow
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val connectedGrass = isConnected && Config.connectedGrass.enabled && (!isSnowed || Config.connectedGrass.snowEnabled)
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val grassInfo = GrassRegistry[ctx.blockState(Int3.zero)] ?: return renderWorldBlockBase(ctx, dispatcher, renderer, layer)
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val grassTopTexture = OptifineCTM.override(grassInfo.grassTopTexture, ctx, UP)
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val grassInfo = GrassRegistry[ctx, UP]!!
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val blockColor = ctx.blockData(Int3.zero).color
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if (connectedGrass) {
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@@ -70,7 +70,7 @@ class RenderGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
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fullCube,
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Rotation.identity,
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ctx.blockCenter,
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icon = { ctx, qi, q -> grassTopTexture },
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icon = { ctx, qi, q -> grassInfo.grassTopTexture },
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postProcess = { ctx, qi, q, vi, v ->
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rotateUV(2)
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if (isSnowed) {
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