rewrite model and texture detection
expose in mod configuration
This commit is contained in:
@@ -2,6 +2,7 @@ package mods.betterfoliage.client.render
|
||||
|
||||
import mods.betterfoliage.client.config.Config
|
||||
import mods.betterfoliage.client.texture.LeafRegistry
|
||||
import mods.betterfoliage.client.texture.defaultLeafColor
|
||||
import mods.octarinecore.PI2
|
||||
import mods.octarinecore.client.render.AbstractEntityFX
|
||||
import mods.octarinecore.client.render.HSB
|
||||
@@ -42,9 +43,14 @@ AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble(), pos.z.toDouble
|
||||
particleScale = Config.fallingLeaves.size.toFloat() * 0.1f
|
||||
|
||||
val state = world.getBlockState(pos)
|
||||
LeafRegistry[state, world, pos, DOWN]?.let {
|
||||
particleTexture = it.particleTextures[rand.nextInt(1024)]
|
||||
calculateParticleColor(it.averageColor, Minecraft.getMinecraft().blockColors.colorMultiplier(state, world, pos, 0))
|
||||
val blockColor = Minecraft.getMinecraft().blockColors.colorMultiplier(state, world, pos, 0)
|
||||
val leafInfo = LeafRegistry.get(state, world, pos, DOWN)
|
||||
if (leafInfo != null) {
|
||||
particleTexture = leafInfo.particleTextures?.get(rand.nextInt(1024))
|
||||
calculateParticleColor(leafInfo.averageColor, blockColor)
|
||||
} else {
|
||||
particleTexture = LeafRegistry.particles["default"]?.get(rand.nextInt(1024))
|
||||
setColor(blockColor)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user