[WIP] 1.14.4 port

This commit is contained in:
octarine-noise
2020-01-01 16:57:47 +01:00
parent 1ea2b6b946
commit 46cbe64328
164 changed files with 1715 additions and 2115 deletions

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@@ -1,62 +1,99 @@
apply plugin: "net.minecraftforge.gradle.forge"
apply plugin: 'kotlin'
archivesBaseName = jarName
buildscript { buildscript {
repositories { repositories {
mavenLocal()
mavenCentral() mavenCentral()
jcenter()
maven { maven {
name = "forge" name = "forge"
url = "http://files.minecraftforge.net/maven" url = "http://files.minecraftforge.net/maven"
} }
maven {
name = 'sponge'
url = 'https://repo.spongepowered.org/maven'
}
} }
dependencies { dependencies {
classpath "net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT" classpath(group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3.+', changing: true) {
exclude group: 'trove', module: 'trove'
}
classpath 'org.spongepowered:mixingradle:0.7-SNAPSHOT'
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version" classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
} }
} }
apply plugin: "net.minecraftforge.gradle"
apply plugin: 'org.spongepowered.mixin'
apply plugin: 'kotlin'
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8'
repositories { repositories {
mavenCentral() mavenCentral()
jcenter() jcenter()
maven { maven {
name = "shadowfacts" name = "forge"
url = "https://maven.shadowfacts.net/" url = "http://files.minecraftforge.net/maven"
}
maven {
name = 'Curse'
url = 'https://minecraft.curseforge.com/api/maven/'
}
maven {
name = 'sponge'
url = 'https://repo.spongepowered.org/maven'
} }
} }
dependencies { dependencies {
compile "net.shadowfacts:Forgelin:$forgelin_version" minecraft "net.minecraftforge:forge:$mc_version-$forge_version"
implementation "kottle:Kottle:$kottle_version"
implementation "org.spongepowered:mixin:0.8-SNAPSHOT"
}
mixin {
add sourceSets.main, "betterfoliage.refmap.json"
} }
minecraft { minecraft {
version = mc_version + "-" + forge_version mappings channel: "$mcp_mappings_channel", version: "$mcp_mappings_version"
mappings = mcp_mappings accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
runDir = 'run'
}
processResources {
from(sourceSets.main.resources) { exclude 'mcmod.info' }
from(sourceSets.main.resources) { include 'mcmod.info' expand 'version':version, 'mcversion':minecraft.version }
into "${buildDir}/classes/main" runs {
client {
workingDirectory project.file('run')
property 'forge.logging.markers', 'CORE'
property 'forge.logging.console.level', 'debug'
mods {
betterfoliage {
source sourceSets.main
}
}
}
server {
workingDirectory project.file('run')
property 'forge.logging.markers', 'CORE'
property 'forge.logging.console.level', 'debug'
mods {
betterfoliage {
source sourceSets.main
}
}
}
}
} }
def manifestCfg = { compileKotlin {
attributes "FMLCorePlugin": "mods.betterfoliage.loader.BetterFoliageLoader" kotlinOptions {
attributes "FMLCorePluginContainsFMLMod": "mods.betterfoliage.BetterFoliageMod" freeCompilerArgs += ("-Xno-param-assertions")
attributes "FMLAT": "BetterFoliage_at.cfg" freeCompilerArgs += ("-Xno-call-assertions")
}
} }
jar { jar {
manifest manifestCfg archiveName = "BetterFoliage-${version}-Forge-${mc_version}.jar"
exclude "optifine"
}
task sourcesJar(type: Jar, dependsOn: classes) { manifest {
classifier = 'sources' from "src/main/resources/META-INF/MANIFEST.MF"
manifest manifestCfg attributes "Implementation-Version": "${version}"
from(sourceSets.main.kotlin) }
from(sourceSets.main.resources) { exclude 'mcmod.info' }
from(sourceSets.main.resources) { include 'mcmod.info' expand 'version':version, 'mcversion':minecraft.version }
} }

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@@ -1,11 +1,15 @@
org.gradle.jvmargs=-Xmx2G
group = com.github.octarine-noise group = com.github.octarine-noise
jarName = BetterFoliage-MC1.12 jarName = BetterFoliage-Forge
version = 2.3.0 version = 2.3.0
mc_version = 1.12.2 mc_version = 1.14.4
forge_version = 14.23.5.2847 forge_version = 28.1.109
mcp_mappings = stable_39 mcp_mappings_channel = snapshot
mcp_mappings_version = 20190719-1.14.3
kotlin_version = 1.3.40 kotlin_version = 1.3.61
forgelin_version = 1.8.4 forgelin_version = 1.8.4
kottle_version = 1.4.0

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@@ -0,0 +1,20 @@
package mods.betterfoliage;
import net.minecraftforge.fml.ModLoader;
import org.spongepowered.asm.mixin.Mixins;
import org.spongepowered.asm.mixin.connect.IMixinConnector;
public class MixinConnector implements IMixinConnector {
@Override
public void connect() {
Mixins.addConfiguration("betterfoliage.common.mixins.json");
try {
Class.forName("optifine.OptiFineTransformationService");
Mixins.addConfiguration("betterfoliage.optifine.mixins.json");
} catch (ClassNotFoundException e) {
Mixins.addConfiguration("betterfoliage.vanilla.mixins.json");
}
}
}

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@@ -1,38 +0,0 @@
package mods.betterfoliage.loader;
import net.minecraftforge.fml.relauncher.IFMLLoadingPlugin;
import java.util.Map;
@IFMLLoadingPlugin.TransformerExclusions({
"mods.betterfoliage.loader",
"mods.octarinecore.metaprog",
"kotlin"
})
@IFMLLoadingPlugin.MCVersion("1.12.2")
@IFMLLoadingPlugin.SortingIndex(1400)
public class BetterFoliageLoader implements IFMLLoadingPlugin {
@Override
public String[] getASMTransformerClass() {
return new String[] { "mods.betterfoliage.loader.BetterFoliageTransformer" };
}
@Override
public String getModContainerClass() {
return null;
}
@Override
public String getSetupClass() {
return null;
}
@Override
public void injectData(Map<String, Object> data) {
}
@Override
public String getAccessTransformerClass() {
return null;
}
}

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package mods.betterfoliage.mixin;
import mods.betterfoliage.client.Hooks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.IBlockReader;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
/**
* Mixin overriding the {@link VoxelShape} used for the neighbor block in {@link Block}.shouldSideBeRendered().
*
* This way log blocks can be made to not block rendering, without altering any {@link Block} or
* {@link BlockState} properties with potential gameplay ramifications.
*/
@Mixin(Block.class)
public class BlockMixin {
private static final String shouldSideBeRendered = "Lnet/minecraft/block/Block;shouldSideBeRendered(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/Direction;)Z";
private static final String getVoxelShape = "Lnet/minecraft/block/BlockState;func_215702_a(Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/Direction;)Lnet/minecraft/util/math/shapes/VoxelShape;";
@Redirect(method = shouldSideBeRendered, at = @At(value = "INVOKE", target = getVoxelShape, ordinal = 1))
private static VoxelShape getVoxelShapeOverride(BlockState state, IBlockReader reader, BlockPos pos, Direction dir) {
return Hooks.getVoxelShapeOverride(state, reader, pos, dir);
}
}

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package mods.betterfoliage.mixin;
import mods.betterfoliage.client.Hooks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockReader;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
/**
* Mixin to override the result of {@link BlockState}.getAmbientOcclusionLightValue().
*
* Needed to avoid excessive darkening of Round Logs at the corners, now that they are not full blocks.
*/
@Mixin(BlockState.class)
public class BlockStateMixin {
private static final String callFrom = "Lnet/minecraft/block/BlockState;func_215703_d(Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;)F";
private static final String callTo = "Lnet/minecraft/block/Block;func_220080_a(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;)F";
@Redirect(method = callFrom, at = @At(value = "INVOKE", target = callTo))
float getAmbientOcclusionValue(Block block, BlockState state, IBlockReader reader, BlockPos pos) {
return Hooks.getAmbientOcclusionLightValueOverride(block.func_220080_a(state, reader, pos), state);
}
}

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package mods.betterfoliage.mixin;
import mods.betterfoliage.client.Hooks;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.BlockRendererDispatcher;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.chunk.ChunkRender;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IEnviromentBlockReader;
import net.minecraftforge.client.MinecraftForgeClient;
import net.minecraftforge.client.model.data.IModelData;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import java.util.Random;
@Mixin(ChunkRender.class)
public class ChunkRenderMixin {
private static final String rebuildChunk = "Lnet/minecraft/client/renderer/chunk/ChunkRender;rebuildChunk(FFFLnet/minecraft/client/renderer/chunk/ChunkRenderTask;)V";
private static final String renderBlock = "Lnet/minecraft/client/renderer/BlockRendererDispatcher;renderBlock(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/world/IEnviromentBlockReader;Lnet/minecraft/client/renderer/BufferBuilder;Ljava/util/Random;Lnet/minecraftforge/client/model/data/IModelData;)Z";
@Redirect(method = rebuildChunk, at = @At(value = "INVOKE", target = renderBlock))
public boolean renderBlock(BlockRendererDispatcher dispatcher, BlockState state, BlockPos pos, IEnviromentBlockReader reader, BufferBuilder buffer, Random random, IModelData modelData) {
return Hooks.renderWorldBlock(dispatcher, state, pos, reader, buffer, random, modelData, MinecraftForgeClient.getRenderLayer());
}
}

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package mods.betterfoliage.mixin;
import mods.betterfoliage.client.Hooks;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.chunk.ChunkRender;
import net.minecraft.util.BlockRenderLayer;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Coerce;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.Slice;
@Mixin(ChunkRender.class)
public class ChunkRenderOptifineMixin {
private static final String rebuildChunk = "Lnet/minecraft/client/renderer/chunk/ChunkRender;rebuildChunk(FFFLnet/minecraft/client/renderer/chunk/ChunkRenderTask;)V";
private static final String invokeReflector = "Lnet/optifine/reflect/Reflector;callBoolean(Ljava/lang/Object;Lnet/optifine/reflect/ReflectorMethod;[Ljava/lang/Object;)Z";
private static final String forgeBlockCanRender = "Lnet/minecraft/client/renderer/chunk/ChunkRender;FORGE_BLOCK_CAN_RENDER_IN_LAYER:Z";
@Redirect(
method = rebuildChunk,
at = @At(value = "INVOKE", target = invokeReflector),
slice = @Slice(
from = @At(value = "FIELD", target = forgeBlockCanRender)
)
)
@SuppressWarnings("UnresolvedMixinReference")
boolean canRenderInLayer(Object state, @Coerce Object reflector, Object[] layer) {
return Hooks.canRenderInLayerOverride((BlockState) state, (BlockRenderLayer) layer[0]);
}
}

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package mods.betterfoliage.mixin;
import mods.betterfoliage.client.Hooks;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.BlockRendererDispatcher;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.chunk.ChunkRender;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IEnviromentBlockReader;
import net.minecraftforge.client.MinecraftForgeClient;
import net.minecraftforge.client.model.data.IModelData;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import java.util.Random;
@Mixin(ChunkRender.class)
public class ChunkRenderVanillaMixin {
private static final String rebuildChunk = "Lnet/minecraft/client/renderer/chunk/ChunkRender;rebuildChunk(FFFLnet/minecraft/client/renderer/chunk/ChunkRenderTask;)V";
private static final String canRenderInLayer = "Lnet/minecraft/block/BlockState;canRenderInLayer(Lnet/minecraft/util/BlockRenderLayer;)Z";
@Redirect(method = rebuildChunk, at = @At(value = "INVOKE", target = canRenderInLayer))
boolean canRenderInLayer(BlockState state, BlockRenderLayer layer) {
return Hooks.canRenderInLayerOverride(state, layer);
}
}

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package mods.betterfoliage.mixin;
import mods.betterfoliage.client.Hooks;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
import java.util.Random;
@Mixin(ClientWorld.class)
public class ClientWorldMixin {
private static final String worldAnimateTick = "Lnet/minecraft/client/world/ClientWorld;animateTick(IIIILjava/util/Random;ZLnet/minecraft/util/math/BlockPos$MutableBlockPos;)V";
private static final String blockAnimateTick = "Lnet/minecraft/block/Block;animateTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Ljava/util/Random;)V";
private static final String worldNotify = "Lnet/minecraft/client/world/ClientWorld;notifyBlockUpdate(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;I)V";
private static final String rendererNotify = "Lnet/minecraft/client/renderer/WorldRenderer;notifyBlockUpdate(Lnet/minecraft/world/IBlockReader;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;I)V";
/**
* Inject a callback to call for every random display tick. Used for adding custom particle effects to blocks.
*/
@Redirect(method = worldAnimateTick, at = @At(value = "INVOKE", target = blockAnimateTick))
void onAnimateTick(Block block, BlockState state, World world, BlockPos pos, Random random) {
Hooks.onRandomDisplayTick(block, state, world, pos, random);
block.animateTick(state, world, pos, random);
}
/**
* Inject callback to get notified of client-side blockstate changes.
* Used to invalidate caches in the {@link mods.betterfoliage.client.chunk.ChunkOverlayManager}
*/
@Redirect(method = worldNotify, at = @At(value = "INVOKE", target = rendererNotify))
void onClientBlockChanged(WorldRenderer renderer, IBlockReader world, BlockPos pos, BlockState oldState, BlockState newState, int flags) {
Hooks.onClientBlockChanged((ClientWorld) world, pos, oldState, newState, flags);
renderer.notifyBlockUpdate(world, pos, oldState, newState, flags);
}
}

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package mods.betterfoliage.mixin;
import mods.betterfoliage.client.Hooks;
import net.minecraft.client.renderer.model.ModelBakery;
import net.minecraft.profiler.IProfiler;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(ModelBakery.class)
public class ModelBakeryMixin {
private static final String processLoading = "Lnet/minecraft/client/renderer/model/ModelBakery;processLoading(Lnet/minecraft/profiler/IProfiler;)V";
private static final String endStartSection = "Lnet/minecraft/profiler/IProfiler;endStartSection(Ljava/lang/String;)V";
@Inject(method = processLoading, at = @At(value = "INVOKE_STRING", target = endStartSection, args = "ldc=stitching"))
void preStitchTextures(IProfiler profiler, CallbackInfo ci) {
Hooks.onLoadModelDefinitions(this);
}
}

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@@ -1,65 +0,0 @@
package optifine;
import net.minecraft.launchwrapper.IClassTransformer;
import java.io.ByteArrayOutputStream;
import java.io.File;
import java.io.IOException;
import java.io.InputStream;
import java.net.URL;
import java.net.URLClassLoader;
import java.util.Arrays;
import java.util.Optional;
import java.util.stream.Stream;
import java.util.zip.ZipEntry;
import java.util.zip.ZipFile;
public class OptifineTransformerDevWrapper implements IClassTransformer {
public static String OPTIFINE_CLASSNAME = "optifine/OptiFineClassTransformer.class";
private ZipFile ofZip = null;
public OptifineTransformerDevWrapper() {
Stream<URL> loaderSources = Arrays.stream(((URLClassLoader) getClass().getClassLoader()).getURLs());
Optional<URL> optifineURL = loaderSources.filter(this::isOptifineJar).findFirst();
optifineURL.ifPresent(url -> ofZip = getZip(url));
}
private ZipFile getZip(URL url) {
try {
return new ZipFile(new File(url.toURI()));
} catch (Exception e) {
return null;
}
}
private boolean isOptifineJar(URL url) {
ZipFile zip = getZip(url);
return zip != null && zip.getEntry(OPTIFINE_CLASSNAME) != null;
}
@Override
public byte[] transform(String name, String transformedName, byte[] basicClass) {
if (ofZip == null) return basicClass;
ZipEntry replacement = ofZip.getEntry(name.replace(".", "/") + ".class");
if (replacement == null) return basicClass;
try {
return readAll(ofZip.getInputStream(replacement));
} catch (IOException e) {
return basicClass;
}
}
private byte[] readAll(InputStream is) throws IOException {
byte[] buf = new byte[4096];
ByteArrayOutputStream bos = new ByteArrayOutputStream();
int len;
do {
len = is.read(buf, 0, 4096);
if (len > 0) bos.write(buf, 0, len);
} while (len > -1);
is.close();
return bos.toByteArray();
}
}

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package optifine;
import net.minecraft.launchwrapper.ITweaker;
import net.minecraft.launchwrapper.LaunchClassLoader;
import java.io.File;
import java.util.List;
public class OptifineTweakerDevWrapper implements ITweaker {
@Override
public void acceptOptions(List<String> args, File gameDir, File assetsDir, String profile) {
}
@Override
public void injectIntoClassLoader(LaunchClassLoader classLoader) {
classLoader.registerTransformer("optifine.OptifineTransformerDevWrapper");
}
@Override
public String getLaunchTarget() {
return "net.minecraft.client.main.Main";
}
@Override
public String[] getLaunchArguments() {
return new String[0];
}
}

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package mods.betterfoliage
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.isAfterPostInit
import mods.octarinecore.client.resource.GeneratorPack
import net.alexwells.kottle.FMLKotlinModLoadingContext
import net.minecraft.client.Minecraft
import net.minecraftforge.eventbus.api.IEventBus
import net.minecraftforge.eventbus.api.SubscribeEvent
import net.minecraftforge.fml.ModLoadingContext
import net.minecraftforge.fml.common.Mod
import net.minecraftforge.fml.config.ModConfig
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent
import org.apache.logging.log4j.Level.DEBUG
import org.apache.logging.log4j.LogManager
import org.apache.logging.log4j.simple.SimpleLogger
import org.apache.logging.log4j.util.PropertiesUtil
import java.io.File
import java.io.PrintStream
import java.util.*
@Mod(BetterFoliage.MOD_ID)
object BetterFoliage {
const val MOD_ID = "betterfoliage"
const val MOD_NAME = "Better Foliage"
val modBus = FMLKotlinModLoadingContext.get().modEventBus
var log = LogManager.getLogger("BetterFoliage")
var logDetail = SimpleLogger(
"BetterFoliage",
DEBUG,
false, false, true, false,
"yyyy-MM-dd HH:mm:ss",
null,
PropertiesUtil(Properties()),
PrintStream(File("logs/betterfoliage.log").apply {
parentFile.mkdirs()
if (!exists()) createNewFile()
})
)
val genPack = GeneratorPack(
"bf_gen",
"Better Foliage generated assets",
"bf_generated_pack.png"
)
init {
log.log(DEBUG, "Constructing mod")
ModLoadingContext.get().registerConfig(ModConfig.Type.CLIENT, Config.build())
Minecraft.getInstance().resourcePackList.addPackFinder(genPack.packFinder)
Client.init()
}
}

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package mods.betterfoliage
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.isAfterPostInit
import net.minecraftforge.common.config.Configuration
import net.minecraftforge.fml.common.FMLCommonHandler
import net.minecraftforge.fml.common.Mod
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent
import net.minecraftforge.fml.common.network.NetworkCheckHandler
import net.minecraftforge.fml.relauncher.Side
import org.apache.logging.log4j.Level.DEBUG
import org.apache.logging.log4j.Level.INFO
import org.apache.logging.log4j.Logger
import org.apache.logging.log4j.simple.SimpleLogger
import org.apache.logging.log4j.util.PropertiesUtil
import java.io.File
import java.io.PrintStream
import java.util.*
@Mod(
modid = BetterFoliageMod.MOD_ID,
name = BetterFoliageMod.MOD_NAME,
acceptedMinecraftVersions = BetterFoliageMod.MC_VERSIONS,
guiFactory = BetterFoliageMod.GUI_FACTORY,
dependencies = "after:forgelin",
modLanguageAdapter = "net.shadowfacts.forgelin.KotlinAdapter",
clientSideOnly = true
)
object BetterFoliageMod {
const val MOD_ID = "betterfoliage"
const val MOD_NAME = "Better Foliage"
const val DOMAIN = "betterfoliage"
const val LEGACY_DOMAIN = "bettergrassandleaves"
const val MC_VERSIONS = "[1.12]"
const val GUI_FACTORY = "mods.betterfoliage.client.gui.ConfigGuiFactory"
lateinit var log: Logger
lateinit var logDetail: Logger
var config: Configuration? = null
init {
// inject pack into default list at construction time to get domains enumerated
// there's no 2nd resource reload pass anymore
Client.generatorPack.inject()
}
@Mod.EventHandler
fun preInit(event: FMLPreInitializationEvent) {
log = event.modLog
val logDetailFile = File(event.modConfigurationDirectory.parentFile, "logs/betterfoliage.log").apply {
parentFile.mkdirs()
if (!exists()) createNewFile()
}
logDetail = SimpleLogger(
"BetterFoliage",
DEBUG,
false, false, true, false,
"yyyy-MM-dd HH:mm:ss",
null,
PropertiesUtil(Properties()),
PrintStream(logDetailFile)
)
config = Configuration(event.suggestedConfigurationFile, null, true)
Config.attach(config!!)
Client.init()
Client.log(INFO, "BetterFoliage initialized")
isAfterPostInit = true
}
/** Mod is cosmetic only, always allow connection. */
@NetworkCheckHandler
fun checkVersion(mods: Map<String, String>, side: Side) = true
}

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package mods.betterfoliage.client package mods.betterfoliage.client
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.chunk.ChunkOverlayManager import mods.betterfoliage.client.chunk.ChunkOverlayManager
import mods.betterfoliage.client.gui.ConfigGuiFactory import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.integration.* import mods.betterfoliage.client.integration.ForestryIntegration
import mods.betterfoliage.client.integration.IC2RubberIntegration
import mods.betterfoliage.client.integration.OptifineCustomColors
import mods.betterfoliage.client.integration.TechRebornRubberIntegration
import mods.betterfoliage.client.render.* import mods.betterfoliage.client.render.*
import mods.betterfoliage.client.texture.* import mods.betterfoliage.client.texture.*
import mods.octarinecore.client.KeyHandler
import mods.octarinecore.client.gui.textComponent import mods.octarinecore.client.gui.textComponent
import mods.octarinecore.client.render.AbstractBlockRenderingHandler import mods.octarinecore.client.render.AbstractBlockRenderingHandler
import mods.octarinecore.client.resource.CenteringTextureGenerator import mods.octarinecore.client.resource.CenteringTextureGenerator
import mods.octarinecore.client.resource.GeneratorPack import mods.octarinecore.client.resource.GeneratorPack
import net.minecraft.block.Block import mods.octarinecore.client.resource.IConfigChangeListener
import net.minecraft.block.state.IBlockState import net.minecraft.block.BlockState
import net.minecraft.client.Minecraft import net.minecraft.client.Minecraft
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.util.text.TextComponentTranslation
import net.minecraft.util.text.TextFormatting import net.minecraft.util.text.TextFormatting
import net.minecraftforge.fml.client.FMLClientHandler import net.minecraft.util.text.TranslationTextComponent
import net.minecraftforge.fml.relauncher.Side import net.minecraftforge.eventbus.api.SubscribeEvent
import net.minecraftforge.fml.relauncher.SideOnly import net.minecraftforge.fml.config.ModConfig
import net.minecraftforge.registries.ForgeRegistries
import org.apache.logging.log4j.Level import org.apache.logging.log4j.Level
/** /**
* Object responsible for initializing (and holding a reference to) all the infrastructure of the mod * Object responsible for initializing (and holding a reference to) all the infrastructure of the mod
* except for the call hooks. * except for the call hooks.
*
* This and all other singletons are annotated [SideOnly] to avoid someone accidentally partially
* initializing the mod on a server environment.
*/ */
@SideOnly(Side.CLIENT)
object Client { object Client {
var renderers= emptyList<AbstractBlockRenderingHandler>()
var configListeners = emptyList<IConfigChangeListener>()
lateinit var renderers: List<AbstractBlockRenderingHandler> val suppressRenderErrors = mutableSetOf<BlockState>()
val suppressRenderErrors = mutableSetOf<IBlockState>()
// texture generation stuff // texture generators
val genGrass = GrassGenerator("bf_gen_grass") val genGrass = GrassGenerator("bf_gen_grass")
val genLeaves = LeafGenerator("bf_gen_leaves") val genLeaves = LeafGenerator("bf_gen_leaves")
val genReeds = CenteringTextureGenerator("bf_gen_reeds", 1, 2) val genReeds = CenteringTextureGenerator("bf_gen_reeds", 1, 2)
val generatorPack = GeneratorPack(
"Better Foliage generated",
genGrass,
genLeaves,
genReeds
)
fun init() { fun init() {
// add resource generators to pack
listOf(genGrass, genLeaves, genReeds).forEach { BetterFoliage.genPack.generators.add(it) }
// init renderers // init renderers
renderers = listOf( renderers = listOf(
RenderGrass(), RenderGrass(),
@@ -66,6 +61,7 @@ object Client {
// init other singletons // init other singletons
val singletons = listOf( val singletons = listOf(
BlockConfig,
StandardCactusRegistry, StandardCactusRegistry,
LeafParticleRegistry, LeafParticleRegistry,
ChunkOverlayManager, ChunkOverlayManager,
@@ -75,7 +71,7 @@ object Client {
// init mod integrations // init mod integrations
val integrations = listOf( val integrations = listOf(
ShadersModIntegration, // ShadersModIntegration,
OptifineCustomColors, OptifineCustomColors,
ForestryIntegration, ForestryIntegration,
IC2RubberIntegration, IC2RubberIntegration,
@@ -87,30 +83,26 @@ object Client {
LeafRegistry.addRegistry(StandardLeafRegistry) LeafRegistry.addRegistry(StandardLeafRegistry)
LogRegistry.addRegistry(StandardLogRegistry) LogRegistry.addRegistry(StandardLogRegistry)
// init config hotkey configListeners = listOf(renderers, singletons, integrations).flatten().filterIsInstance<IConfigChangeListener>()
val configKey = KeyHandler(BetterFoliageMod.MOD_NAME, 66, "key.betterfoliage.gui") { configListeners.forEach { it.onConfigChange() }
FMLClientHandler.instance().showGuiScreen(
ConfigGuiFactory.createBFConfigGui(Minecraft.getMinecraft().currentScreen)
)
}
} }
fun log(level: Level, msg: String) { fun log(level: Level, msg: String) {
BetterFoliageMod.log.log(level, "[BetterFoliage] $msg") BetterFoliage.log.log(level, "[BetterFoliage] $msg")
BetterFoliageMod.logDetail.log(level, msg) BetterFoliage.logDetail.log(level, msg)
} }
fun logDetail(msg: String) { fun logDetail(msg: String) {
BetterFoliageMod.logDetail.log(Level.DEBUG, msg) BetterFoliage.logDetail.log(Level.DEBUG, msg)
} }
fun logRenderError(state: IBlockState, location: BlockPos) { fun logRenderError(state: BlockState, location: BlockPos) {
if (state in suppressRenderErrors) return if (state in suppressRenderErrors) return
suppressRenderErrors.add(state) suppressRenderErrors.add(state)
val blockName = Block.REGISTRY.getNameForObject(state.block).toString() val blockName = ForgeRegistries.BLOCKS.getKey(state.block).toString()
val blockLoc = "${location.x},${location.y},${location.z}" val blockLoc = "${location.x},${location.y},${location.z}"
Minecraft.getMinecraft().ingameGUI.chatGUI.printChatMessage(TextComponentTranslation( Minecraft.getInstance().ingameGUI.chatGUI.printChatMessage(TranslationTextComponent(
"betterfoliage.rendererror", "betterfoliage.rendererror",
textComponent(blockName, TextFormatting.GOLD), textComponent(blockName, TextFormatting.GOLD),
textComponent(blockLoc, TextFormatting.GOLD) textComponent(blockLoc, TextFormatting.GOLD)

View File

@@ -1,7 +1,9 @@
@file:JvmName("Hooks") @file:JvmName("Hooks")
@file:SideOnly(Side.CLIENT)
package mods.betterfoliage.client package mods.betterfoliage.client
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.chunk.ChunkOverlayManager
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.render.* import mods.betterfoliage.client.render.*
import mods.betterfoliage.loader.Refs import mods.betterfoliage.loader.Refs
@@ -10,46 +12,43 @@ import mods.octarinecore.client.resource.LoadModelDataEvent
import mods.octarinecore.common.plus import mods.octarinecore.common.plus
import mods.octarinecore.metaprog.allAvailable import mods.octarinecore.metaprog.allAvailable
import net.minecraft.block.Block import net.minecraft.block.Block
import net.minecraft.block.state.IBlockState import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.client.Minecraft import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.BlockRendererDispatcher import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.init.Blocks import net.minecraft.client.renderer.model.ModelBakery
import net.minecraft.client.world.ClientWorld
import net.minecraft.util.BlockRenderLayer import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.BlockRenderLayer.CUTOUT import net.minecraft.util.BlockRenderLayer.CUTOUT
import net.minecraft.util.BlockRenderLayer.CUTOUT_MIPPED import net.minecraft.util.BlockRenderLayer.CUTOUT_MIPPED
import net.minecraft.util.EnumFacing import net.minecraft.util.Direction
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockAccess import net.minecraft.util.math.shapes.VoxelShape
import net.minecraft.util.math.shapes.VoxelShapes
import net.minecraft.world.IBlockReader
import net.minecraft.world.IEnviromentBlockReader
import net.minecraft.world.World import net.minecraft.world.World
import net.minecraftforge.client.model.ModelLoader import net.minecraftforge.client.model.data.IModelData
import net.minecraftforge.common.MinecraftForge import java.util.*
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
var isAfterPostInit = false var isAfterPostInit = false
val isOptifinePresent = allAvailable(Refs.OptifineClassTransformer) val isOptifinePresent = allAvailable(Refs.OptifineClassTransformer)
fun doesSideBlockRenderingOverride(original: Boolean, blockAccess: IBlockAccess, pos: BlockPos, side: EnumFacing): Boolean { fun getAmbientOcclusionLightValueOverride(original: Float, state: BlockState): Float {
return original && !(Config.enabled && Config.roundLogs.enabled && Config.blocks.logClasses.matchesClass(blockAccess.getBlockState(pos).block)); if (Config.enabled && Config.roundLogs.enabled && BlockConfig.logBlocks.matchesClass(state.block)) return Config.roundLogs.dimming.toFloat();
return original
} }
fun isOpaqueCubeOverride(original: Boolean, state: IBlockState): Boolean { fun getUseNeighborBrightnessOverride(original: Boolean, state: BlockState): Boolean {
// caution: blocks are initialized and the method called during startup return original || (Config.enabled && Config.roundLogs.enabled && BlockConfig.logBlocks.matchesClass(state.block));
if (!isAfterPostInit) return original
return original && !(Config.enabled && Config.roundLogs.enabled && Config.blocks.logClasses.matchesClass(state.block))
} }
fun getAmbientOcclusionLightValueOverride(original: Float, state: IBlockState): Float { fun onClientBlockChanged(worldClient: ClientWorld, pos: BlockPos, oldState: BlockState, newState: BlockState, flags: Int) {
if (Config.enabled && Config.roundLogs.enabled && Config.blocks.logClasses.matchesClass(state.block)) return Config.roundLogs.dimming; ChunkOverlayManager.onBlockChange(worldClient, pos)
return original;
} }
fun getUseNeighborBrightnessOverride(original: Boolean, state: IBlockState): Boolean { fun onRandomDisplayTick(block: Block, state: BlockState, world: World, pos: BlockPos, random: Random) {
return original || (Config.enabled && Config.roundLogs.enabled && Config.blocks.logClasses.matchesClass(state.block));
}
fun onRandomDisplayTick(world: World, state: IBlockState, pos: BlockPos) {
if (Config.enabled && if (Config.enabled &&
Config.risingSoul.enabled && Config.risingSoul.enabled &&
state.block == Blocks.SOUL_SAND && state.block == Blocks.SOUL_SAND &&
@@ -60,42 +59,52 @@ fun onRandomDisplayTick(world: World, state: IBlockState, pos: BlockPos) {
if (Config.enabled && if (Config.enabled &&
Config.fallingLeaves.enabled && Config.fallingLeaves.enabled &&
Config.blocks.leavesClasses.matchesClass(state.block) && BlockConfig.leafBlocks.matchesClass(state.block) &&
world.isAirBlock(pos + down1) && world.isAirBlock(pos + down1) &&
Math.random() < Config.fallingLeaves.chance) { Math.random() < Config.fallingLeaves.chance) {
EntityFallingLeavesFX(world, pos).addIfValid() EntityFallingLeavesFX(world, pos).addIfValid()
} }
} }
fun onAfterLoadModelDefinitions(loader: ModelLoader) { fun onLoadModelDefinitions(bakery: Any) {
MinecraftForge.EVENT_BUS.post(LoadModelDataEvent(loader)) BetterFoliage.modBus.post(LoadModelDataEvent(bakery as ModelBakery))
}
fun getVoxelShapeOverride(state: BlockState, reader: IBlockReader, pos: BlockPos, dir: Direction): VoxelShape {
if (LogRegistry[state, reader, pos] != null) return VoxelShapes.empty()
return state.func_215702_a(reader, pos, dir)
} }
fun renderWorldBlock(dispatcher: BlockRendererDispatcher, fun renderWorldBlock(dispatcher: BlockRendererDispatcher,
state: IBlockState, state: BlockState,
pos: BlockPos, pos: BlockPos,
blockAccess: IBlockAccess, reader: IEnviromentBlockReader,
worldRenderer: BufferBuilder, buffer: BufferBuilder,
random: Random,
modelData: IModelData,
layer: BlockRenderLayer layer: BlockRenderLayer
): Boolean { ): Boolean {
val doBaseRender = state.canRenderInLayer(layer) || (layer == targetCutoutLayer && state.canRenderInLayer(otherCutoutLayer)) val doBaseRender = state.canRenderInLayer(layer) || (layer == targetCutoutLayer && state.canRenderInLayer(otherCutoutLayer))
blockContext.let { ctx -> blockContext.let { ctx ->
ctx.set(blockAccess, pos) ctx.set(reader, pos)
Client.renderers.forEach { renderer -> Client.renderers.forEach { renderer ->
if (renderer.isEligible(ctx)) { if (renderer.isEligible(ctx)) {
// render on the block's default layer // render on the block's default layer
// also render on the cutout layer if the renderer requires it // also render on the cutout layer if the renderer requires it
if (doBaseRender || (renderer.addToCutout && layer == targetCutoutLayer)) { if (doBaseRender || (renderer.addToCutout && layer == targetCutoutLayer)) {
return renderer.render(ctx, dispatcher, worldRenderer, layer) return renderer.render(ctx, dispatcher, buffer, random, modelData, layer)
} }
} }
} }
} }
return if (doBaseRender) dispatcher.renderBlock(state, pos, blockAccess, worldRenderer) else false return if (doBaseRender) dispatcher.renderBlock(state, pos, reader, buffer, random, modelData) else false
} }
fun canRenderBlockInLayer(block: Block, state: IBlockState, layer: BlockRenderLayer) = block.canRenderInLayer(state, layer) || layer == targetCutoutLayer fun canRenderInLayerOverride(state: BlockState, layer: BlockRenderLayer) = state.canRenderInLayer(layer) || layer == targetCutoutLayer
val targetCutoutLayer: BlockRenderLayer get() = if (Minecraft.getMinecraft().gameSettings.mipmapLevels > 0) CUTOUT_MIPPED else CUTOUT fun canRenderInLayerOverrideOptifine(state: BlockState, optifineReflector: Any?, layerArray: Array<Any>) =
val otherCutoutLayer: BlockRenderLayer get() = if (Minecraft.getMinecraft().gameSettings.mipmapLevels > 0) CUTOUT else CUTOUT_MIPPED canRenderInLayerOverride(state, layerArray[0] as BlockRenderLayer)
val targetCutoutLayer: BlockRenderLayer get() = if (Minecraft.getInstance().gameSettings.mipmapLevels > 0) CUTOUT_MIPPED else CUTOUT
val otherCutoutLayer: BlockRenderLayer get() = if (Minecraft.getInstance().gameSettings.mipmapLevels > 0) CUTOUT else CUTOUT_MIPPED

View File

@@ -1,56 +1,66 @@
package mods.betterfoliage.client.chunk package mods.betterfoliage.client.chunk
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.Client import mods.betterfoliage.client.Client
import net.minecraft.block.state.IBlockState import mods.betterfoliage.loader.Refs
import net.minecraft.client.multiplayer.WorldClient import net.minecraft.block.BlockState
import net.minecraft.entity.Entity import net.minecraft.client.renderer.chunk.ChunkRenderCache
import net.minecraft.entity.player.EntityPlayer import net.minecraft.client.world.ClientWorld
import net.minecraft.util.SoundCategory
import net.minecraft.util.SoundEvent
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.ChunkPos import net.minecraft.util.math.ChunkPos
import net.minecraft.world.IBlockAccess import net.minecraft.world.IBlockReader
import net.minecraft.world.IWorldEventListener import net.minecraft.world.IEnviromentBlockReader
import net.minecraft.world.World import net.minecraft.world.IWorldReader
import net.minecraft.world.chunk.EmptyChunk import net.minecraft.world.dimension.DimensionType
import net.minecraftforge.common.MinecraftForge import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.event.world.ChunkEvent import net.minecraftforge.event.world.ChunkEvent
import net.minecraftforge.event.world.WorldEvent import net.minecraftforge.event.world.WorldEvent
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent import net.minecraftforge.eventbus.api.SubscribeEvent
import org.apache.logging.log4j.Level import org.apache.logging.log4j.Level
import java.util.*
val IEnviromentBlockReader.dimType: DimensionType get() = when {
this is IWorldReader -> dimension.type
this is ChunkRenderCache -> world.dimension.type
Refs.OptifineChunkCache.isInstance(this) -> (Refs.CCOFChunkCache.get(this) as ChunkRenderCache).world.dimension.type
else -> throw IllegalArgumentException("DimensionType of world with class ${this::class.qualifiedName} cannot be determined!")
}
/** /**
* Represents some form of arbitrary non-persistent data that can be calculated and cached for each block position * Represents some form of arbitrary non-persistent data that can be calculated and cached for each block position
*/ */
interface ChunkOverlayLayer<T> { interface ChunkOverlayLayer<T> {
abstract fun calculate(world: IBlockAccess, pos: BlockPos): T abstract fun calculate(reader: IEnviromentBlockReader, pos: BlockPos): T
abstract fun onBlockUpdate(world: IBlockAccess, pos: BlockPos) abstract fun onBlockUpdate(reader: IEnviromentBlockReader, pos: BlockPos)
} }
/** /**
* Query, lazy calculation and lifecycle management of multiple layers of chunk overlay data. * Query, lazy calculation and lifecycle management of multiple layers of chunk overlay data.
*/ */
object ChunkOverlayManager : IBlockUpdateListener { object ChunkOverlayManager {
var tempCounter = 0
init { init {
Client.log(Level.INFO, "Initializing client overlay manager") Client.log(Level.INFO, "Initializing client overlay manager")
MinecraftForge.EVENT_BUS.register(this) MinecraftForge.EVENT_BUS.register(this)
} }
val chunkData = mutableMapOf<ChunkPos, ChunkOverlayData>() val chunkData = IdentityHashMap<DimensionType, MutableMap<ChunkPos, ChunkOverlayData>>()
val layers = mutableListOf<ChunkOverlayLayer<*>>() val layers = mutableListOf<ChunkOverlayLayer<*>>()
/** /**
* Get the overlay data for a given layer and position * Get the overlay data for a given layer and position
* *
* @param layer Overlay layer to query * @param layer Overlay layer to query
* @param world World to use if calculation of overlay value is necessary * @param reader World to use if calculation of overlay value is necessary
* @param pos Block position * @param pos Block position
*/ */
fun <T> get(layer: ChunkOverlayLayer<T>, world: IBlockAccess, pos: BlockPos): T? { fun <T> get(layer: ChunkOverlayLayer<T>, reader: IEnviromentBlockReader, pos: BlockPos): T? {
val data = chunkData[ChunkPos(pos)] ?: return null val data = chunkData[reader.dimType]?.get(ChunkPos(pos)) ?: return null
data.get(layer, pos).let { value -> data.get(layer, pos).let { value ->
if (value !== ChunkOverlayData.UNCALCULATED) return value if (value !== ChunkOverlayData.UNCALCULATED) return value
val newValue = layer.calculate(world, pos) val newValue = layer.calculate(reader, pos)
data.set(layer, pos, newValue) data.set(layer, pos, newValue)
return newValue return newValue
} }
@@ -62,32 +72,39 @@ object ChunkOverlayManager : IBlockUpdateListener {
* @param layer Overlay layer to clear * @param layer Overlay layer to clear
* @param pos Block position * @param pos Block position
*/ */
fun <T> clear(layer: ChunkOverlayLayer<T>, pos: BlockPos) { fun <T> clear(dimension: DimensionType, layer: ChunkOverlayLayer<T>, pos: BlockPos) {
chunkData[ChunkPos(pos)]?.clear(layer, pos) chunkData[dimension]?.get(ChunkPos(pos))?.clear(layer, pos)
} }
override fun notifyBlockUpdate(world: World, pos: BlockPos, oldState: IBlockState, newState: IBlockState, flags: Int) { fun onBlockChange(world: ClientWorld, pos: BlockPos) {
if (chunkData.containsKey(ChunkPos(pos))) layers.forEach { layer -> layer.onBlockUpdate(world, pos) } if (chunkData[world.dimType]?.containsKey(ChunkPos(pos)) == true) {
} layers.forEach { layer -> layer.onBlockUpdate(world, pos) }
@SubscribeEvent
fun handleLoadWorld(event: WorldEvent.Load) {
if (event.world is WorldClient) {
event.world.addEventListener(this)
} }
} }
@SubscribeEvent @SubscribeEvent
fun handleLoadChunk(event: ChunkEvent.Load) { fun handleLoadWorld(event: WorldEvent.Load) = (event.world as? ClientWorld)?.let { world ->
if (event.world is WorldClient && event.chunk !is EmptyChunk) { BetterFoliage.log.debug("Unloaded world: id=${world.dimType.id} name=${world.dimType.registryName}")
chunkData[event.chunk.pos] = ChunkOverlayData(layers) chunkData[world.dimType] = mutableMapOf()
}
} }
@SubscribeEvent @SubscribeEvent
fun handleUnloadChunk(event: ChunkEvent.Unload) { fun handleUnloadWorld(event: WorldEvent.Unload) = (event.world as? ClientWorld)?.let { world ->
if (event.world is WorldClient) { BetterFoliage.log.debug("Unloaded world: id=${world.dimType.id} name=${world.dimType.registryName}")
chunkData.remove(event.chunk.pos) chunkData.remove(world.dimType)
} }
@SubscribeEvent
fun handleLoadChunk(event: ChunkEvent.Load) = (event.world as? ClientWorld)?.let { world ->
chunkData[world.dimType]?.let { chunks ->
// check for existence first because Optifine fires a TON of these
if (event.chunk.pos !in chunks.keys) chunks[event.chunk.pos] = ChunkOverlayData(layers)
}
}
@SubscribeEvent
fun handleUnloadChunk(event: ChunkEvent.Unload) = (event.world as? ClientWorld)?.let { world ->
chunkData[world.dimType]?.remove(event.chunk.pos)
} }
} }
@@ -107,6 +124,7 @@ class ChunkOverlayData(layers: List<ChunkOverlayLayer<*>>) {
* IWorldEventListener helper subclass * IWorldEventListener helper subclass
* No-op for everything except notifyBlockUpdate() * No-op for everything except notifyBlockUpdate()
*/ */
/*
interface IBlockUpdateListener : IWorldEventListener { interface IBlockUpdateListener : IWorldEventListener {
override fun playSoundToAllNearExcept(player: EntityPlayer?, soundIn: SoundEvent, category: SoundCategory, x: Double, y: Double, z: Double, volume: Float, pitch: Float) {} override fun playSoundToAllNearExcept(player: EntityPlayer?, soundIn: SoundEvent, category: SoundCategory, x: Double, y: Double, z: Double, volume: Float, pitch: Float) {}
override fun onEntityAdded(entityIn: Entity) {} override fun onEntityAdded(entityIn: Entity) {}
@@ -119,4 +137,8 @@ interface IBlockUpdateListener : IWorldEventListener {
override fun playRecord(soundIn: SoundEvent, pos: BlockPos) {} override fun playRecord(soundIn: SoundEvent, pos: BlockPos) {}
override fun sendBlockBreakProgress(breakerId: Int, pos: BlockPos, progress: Int) {} override fun sendBlockBreakProgress(breakerId: Int, pos: BlockPos, progress: Int) {}
override fun markBlockRangeForRenderUpdate(x1: Int, y1: Int, z1: Int, x2: Int, y2: Int, z2: Int) {} override fun markBlockRangeForRenderUpdate(x1: Int, y1: Int, z1: Int, x2: Int, y2: Int, z2: Int) {}
override fun addParticle(p0: IParticleData, p1: Boolean, p2: Double, p3: Double, p4: Double, p5: Double, p6: Double, p7: Double) {}
override fun addParticle(p0: IParticleData, p1: Boolean, p2: Boolean, p3: Double, p4: Double, p5: Double, p6: Double, p7: Double, p8: Double) {}
} }
*/

View File

@@ -1,18 +1,16 @@
package mods.betterfoliage.client.config package mods.betterfoliage.client.config
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.gui.BiomeListConfigEntry import mods.octarinecore.client.resource.LoadModelDataEvent
import mods.octarinecore.common.config.* import mods.octarinecore.common.config.*
import net.minecraft.client.Minecraft import net.minecraft.util.ResourceLocation
import net.minecraft.world.biome.Biome import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.fml.client.event.ConfigChangedEvent import net.minecraftforge.eventbus.api.SubscribeEvent
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.lwjgl.opengl.GL11
// BetterFoliage-specific property delegates // BetterFoliage-specific property delegates
private val OBSOLETE = ObsoleteConfigProperty() //private val OBSOLETE = ObsoleteConfigProperty()
private fun featureEnable() = boolean(true).lang("enabled") private fun featureEnable() = boolean(true).lang("enabled")
/*
fun biomeList(defaults: (Biome) -> Boolean) = intList { fun biomeList(defaults: (Biome) -> Boolean) = intList {
Biome.REGISTRY Biome.REGISTRY
.filter { it != null && defaults(it) } .filter { it != null && defaults(it) }
@@ -24,14 +22,15 @@ fun biomeList(defaults: (Biome) -> Boolean) = intList {
private fun Biome.filterTemp(min: Float?, max: Float?) = (min == null || min <= defaultTemperature) && (max == null || max >= defaultTemperature) private fun Biome.filterTemp(min: Float?, max: Float?) = (min == null || min <= defaultTemperature) && (max == null || max >= defaultTemperature)
private fun Biome.filterRain(min: Float?, max: Float?) = (min == null || min <= rainfall) && (max == null || max >= rainfall) private fun Biome.filterRain(min: Float?, max: Float?) = (min == null || min <= rainfall) && (max == null || max >= rainfall)
private fun Biome.filterClass(vararg name: String) = name.any { it in this.javaClass.name.toLowerCase() } private fun Biome.filterClass(vararg name: String) = name.any { it in this.javaClass.name.toLowerCase() }
*/
// Config singleton // Config singleton
@SideOnly(Side.CLIENT) object Config : DelegatingConfig(BetterFoliage.MOD_ID, BetterFoliage.MOD_ID) {
object Config : DelegatingConfig(BetterFoliageMod.MOD_ID, BetterFoliageMod.DOMAIN) {
var enabled by boolean(true) val enabled by boolean(true)
var nVidia by boolean(GL11.glGetString(GL11.GL_VENDOR).toLowerCase().contains("nvidia")) val nVidia by boolean(false)
/*
object blocks { object blocks {
val leavesClasses = ConfigurableBlockMatcher(BetterFoliageMod.DOMAIN, "leaves_blocks_default.cfg") val leavesClasses = ConfigurableBlockMatcher(BetterFoliageMod.DOMAIN, "leaves_blocks_default.cfg")
val leavesModels = ModelTextureListConfigOption(BetterFoliageMod.DOMAIN, "leaves_models_default.cfg", 1) val leavesModels = ModelTextureListConfigOption(BetterFoliageMod.DOMAIN, "leaves_models_default.cfg", 1)
@@ -54,8 +53,9 @@ object Config : DelegatingConfig(BetterFoliageMod.MOD_ID, BetterFoliageMod.DOMAI
val logsWhitelist = OBSOLETE val logsWhitelist = OBSOLETE
val logsBlacklist = OBSOLETE val logsBlacklist = OBSOLETE
} }
*/
object leaves { object leaves : ConfigCategory() {
val enabled by featureEnable() val enabled by featureEnable()
val snowEnabled by boolean(true) val snowEnabled by boolean(true)
val hOffset by double(max=0.4, default=0.2).lang("hOffset") val hOffset by double(max=0.4, default=0.2).lang("hOffset")
@@ -65,7 +65,7 @@ object Config : DelegatingConfig(BetterFoliageMod.MOD_ID, BetterFoliageMod.DOMAI
val hideInternal by boolean(true) val hideInternal by boolean(true)
} }
object shortGrass { object shortGrass : ConfigCategory(){
val grassEnabled by boolean(true) val grassEnabled by boolean(true)
val myceliumEnabled by boolean(true) val myceliumEnabled by boolean(true)
val snowEnabled by boolean(true) val snowEnabled by boolean(true)
@@ -79,23 +79,16 @@ object Config : DelegatingConfig(BetterFoliageMod.MOD_ID, BetterFoliageMod.DOMAI
val saturationThreshold by double(default=0.1) val saturationThreshold by double(default=0.1)
} }
// object hangingGrass { object connectedGrass : ConfigCategory(){
// var enabled by featureEnable()
// var distance by distanceLimit()
// var size by double(min=0.25, max=1.5, default=0.75).lang("size")
// var separation by double(max=0.5, default=0.25)
// }
object connectedGrass {
val enabled by boolean(true) val enabled by boolean(true)
val snowEnabled by boolean(false) val snowEnabled by boolean(false)
} }
object roundLogs { object roundLogs : ConfigCategory(){
val enabled by featureEnable() val enabled by featureEnable()
val radiusSmall by double(max=0.5, default=0.25) val radiusSmall by double(max=0.5, default=0.25)
val radiusLarge by double(max=0.5, default=0.44) val radiusLarge by double(max=0.5, default=0.44)
val dimming by float(default = 0.7) val dimming by double(default = 0.7)
val connectSolids by boolean(false) val connectSolids by boolean(false)
val lenientConnect by boolean(true) val lenientConnect by boolean(true)
val connectPerpendicular by boolean(true) val connectPerpendicular by boolean(true)
@@ -104,41 +97,43 @@ object Config : DelegatingConfig(BetterFoliageMod.MOD_ID, BetterFoliageMod.DOMAI
val zProtection by double(min = 0.9, default = 0.99) val zProtection by double(min = 0.9, default = 0.99)
} }
object cactus { object cactus : ConfigCategory(){
val enabled by featureEnable() val enabled by featureEnable()
val size by double(min=0.5, max=1.5, default=0.8).lang("size") val size by double(min=0.5, max=1.5, default=0.8).lang("size")
val sizeVariation by double(max=0.5, default=0.1) val sizeVariation by double(max=0.5, default=0.1)
val hOffset by double(max=0.5, default=0.1).lang("hOffset") val hOffset by double(max=0.5, default=0.1).lang("hOffset")
} }
object lilypad { object lilypad : ConfigCategory(){
val enabled by featureEnable() val enabled by featureEnable()
val hOffset by double(max=0.25, default=0.1).lang("hOffset") val hOffset by double(max=0.25, default=0.1).lang("hOffset")
val flowerChance by int(max=64, default=16, min=0) val flowerChance by int(max=64, default=16, min=0)
} }
object reed { object reed : ConfigCategory(){
val enabled by featureEnable() val enabled by featureEnable()
val hOffset by double(max=0.4, default=0.2).lang("hOffset") val hOffset by double(max=0.4, default=0.2).lang("hOffset")
val heightMin by double(min=1.5, max=3.5, default=1.7).lang("heightMin") val heightMin by double(min=1.5, max=3.5, default=1.7).lang("heightMin")
val heightMax by double(min=1.5, max=3.5, default=2.2).lang("heightMax") val heightMax by double(min=1.5, max=3.5, default=2.2).lang("heightMax")
val population by int(max=64, default=32).lang("population") val population by int(max=64, default=32).lang("population")
val biomes by biomeList { it.filterTemp(0.4f, null) && it.filterRain(0.4f, null) } val minBiomeTemp by double(default=0.4)
val minBiomeRainfall by double(default=0.4)
// val biomes by biomeList { it.filterTemp(0.4f, null) && it.filterRain(0.4f, null) }
val shaderWind by boolean(true).lang("shaderWind") val shaderWind by boolean(true).lang("shaderWind")
} }
object algae { object algae : ConfigCategory(){
val enabled by featureEnable() val enabled by featureEnable()
val hOffset by double(max=0.25, default=0.1).lang("hOffset") val hOffset by double(max=0.25, default=0.1).lang("hOffset")
val size by double(min=0.5, max=1.5, default=1.0).lang("size") val size by double(min=0.5, max=1.5, default=1.0).lang("size")
val heightMin by double(min=0.1, max=1.5, default=0.5).lang("heightMin") val heightMin by double(min=0.1, max=1.5, default=0.5).lang("heightMin")
val heightMax by double(min=0.1, max=1.5, default=1.0).lang("heightMax") val heightMax by double(min=0.1, max=1.5, default=1.0).lang("heightMax")
val population by int(max=64, default=48).lang("population") val population by int(max=64, default=48).lang("population")
val biomes by biomeList { it.filterClass("river", "ocean") } // val biomes by biomeList { it.filterClass("river", "ocean") }
val shaderWind by boolean(true).lang("shaderWind") val shaderWind by boolean(true).lang("shaderWind")
} }
object coral { object coral : ConfigCategory(){
val enabled by featureEnable() val enabled by featureEnable()
val shallowWater by boolean(false) val shallowWater by boolean(false)
val hOffset by double(max=0.4, default=0.2).lang("hOffset") val hOffset by double(max=0.4, default=0.2).lang("hOffset")
@@ -147,10 +142,10 @@ object Config : DelegatingConfig(BetterFoliageMod.MOD_ID, BetterFoliageMod.DOMAI
val crustSize by double(min=0.5, max=1.5, default=1.4) val crustSize by double(min=0.5, max=1.5, default=1.4)
val chance by int(max=64, default=32) val chance by int(max=64, default=32)
val population by int(max=64, default=48).lang("population") val population by int(max=64, default=48).lang("population")
val biomes by biomeList { it.filterClass("river", "ocean", "beach") } // val biomes by biomeList { it.filterClass("river", "ocean", "beach") }
} }
object netherrack { object netherrack : ConfigCategory(){
val enabled by featureEnable() val enabled by featureEnable()
val hOffset by double(max=0.4, default=0.2).lang("hOffset") val hOffset by double(max=0.4, default=0.2).lang("hOffset")
val heightMin by double(min=0.1, max=1.5, default=0.6).lang("heightMin") val heightMin by double(min=0.1, max=1.5, default=0.6).lang("heightMin")
@@ -158,7 +153,7 @@ object Config : DelegatingConfig(BetterFoliageMod.MOD_ID, BetterFoliageMod.DOMAI
val size by double(min=0.5, max=1.5, default=1.0).lang("size") val size by double(min=0.5, max=1.5, default=1.0).lang("size")
} }
object fallingLeaves { object fallingLeaves : ConfigCategory(){
val enabled by featureEnable() val enabled by featureEnable()
val speed by double(min=0.01, max=0.15, default=0.05) val speed by double(min=0.01, max=0.15, default=0.05)
val windStrength by double(min=0.1, max=2.0, default=0.5) val windStrength by double(min=0.1, max=2.0, default=0.5)
@@ -170,20 +165,20 @@ object Config : DelegatingConfig(BetterFoliageMod.MOD_ID, BetterFoliageMod.DOMAI
val opacityHack by boolean(true) val opacityHack by boolean(true)
} }
object risingSoul { object risingSoul : ConfigCategory(){
val enabled by featureEnable() val enabled by featureEnable()
val chance by double(min=0.001, max=1.0, default=0.02) val chance by double(min=0.001, max=1.0, default=0.02)
val perturb by double(min=0.01, max=0.25, default=0.05) val perturb by double(min=0.01, max=0.25, default=0.05)
val headSize by double(min=0.25, max=1.5, default=1.0) val headSize by double(min=0.25, max=1.5, default=1.0)
val trailSize by double(min=0.25, max=1.5, default=0.75) val trailSize by double(min=0.25, max=1.5, default=0.75)
val opacity by float(min=0.05, max=1.0, default=0.5) val opacity by double(min=0.05, max=1.0, default=0.5)
val sizeDecay by double(min=0.5, max=1.0, default=0.97) val sizeDecay by double(min=0.5, max=1.0, default=0.97)
val opacityDecay by float(min=0.5, max=1.0, default=0.97) val opacityDecay by double(min=0.5, max=1.0, default=0.97)
val lifetime by double(min=1.0, max=15.0, default=4.0) val lifetime by double(min=1.0, max=15.0, default=4.0)
val trailLength by int(min=2, max=128, default=48) val trailLength by int(min=2, max=128, default=48)
val trailDensity by int(min=1, max=16, default=3) val trailDensity by int(min=1, max=16, default=3)
} }
/*
val forceReloadOptions = listOf( val forceReloadOptions = listOf(
blocks.leavesClasses, blocks.leavesClasses,
blocks.leavesModels, blocks.leavesModels,
@@ -194,8 +189,39 @@ object Config : DelegatingConfig(BetterFoliageMod.MOD_ID, BetterFoliageMod.DOMAI
override fun onChange(event: ConfigChangedEvent.PostConfigChangedEvent) { override fun onChange(event: ConfigChangedEvent.PostConfigChangedEvent) {
if (hasChanged(forceReloadOptions)) if (hasChanged(forceReloadOptions))
Minecraft.getMinecraft().refreshResources() Minecraft.getInstance().refreshResources()
else else
Minecraft.getMinecraft().renderGlobal.loadRenderers() Minecraft.getInstance().renderGlobal.loadRenderers()
}
*/
}
object BlockConfig {
private val list = mutableListOf<Any>()
val leafBlocks = blocks("leaves_blocks_default.cfg")
val leafModels = models("leaves_models_default.cfg")
val grassBlocks = blocks("grass_blocks_default.cfg")
val grassModels = models("grass_models_default.cfg")
val mycelium = blocks("mycelium_blocks_default.cfg")
// val dirt = blocks("dirt_default.cfg")
val crops = blocks("crop_default.cfg")
val logBlocks = blocks("log_blocks_default.cfg")
val logModels = models("log_models_default.cfg")
val sand = blocks("sand_default.cfg")
val lilypad = blocks("lilypad_default.cfg")
val cactus = blocks("cactus_default.cfg")
val netherrack = blocks("netherrack_blocks_default.cfg")
init { BetterFoliage.modBus.register(this) }
private fun blocks(cfgName: String) = ConfigurableBlockMatcher(BetterFoliage.logDetail, ResourceLocation(BetterFoliage.MOD_ID, cfgName)).apply { list.add(this) }
private fun models(cfgName: String) = ModelTextureListConfiguration(BetterFoliage.logDetail, ResourceLocation(BetterFoliage.MOD_ID, cfgName)).apply { list.add(this) }
@SubscribeEvent
fun handleLoadModelData(event: LoadModelDataEvent) {
list.forEach { when(it) {
is ConfigurableBlockMatcher -> it.readDefaults()
is ModelTextureListConfiguration -> it.readDefaults()
} }
} }
} }

View File

@@ -1,19 +0,0 @@
package mods.betterfoliage.client.gui
import mods.octarinecore.client.gui.IdListConfigEntry
import net.minecraft.world.biome.Biome
import net.minecraftforge.fml.client.config.GuiConfig
import net.minecraftforge.fml.client.config.GuiConfigEntries
import net.minecraftforge.fml.client.config.IConfigElement
/** Toggleable list of all defined biomes. */
class BiomeListConfigEntry(
owningScreen: GuiConfig,
owningEntryList: GuiConfigEntries,
configElement: IConfigElement)
: IdListConfigEntry<Biome>(owningScreen, owningEntryList, configElement) {
override val baseSet: List<Biome> get() = Biome.REGISTRY.filterNotNull()
override val Biome.itemId: Int get() = Biome.REGISTRY.getIDForObject(this)
override val Biome.itemName: String get() = this.biomeName
}

View File

@@ -1,29 +0,0 @@
package mods.betterfoliage.client.gui
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.config.Config
import net.minecraft.client.Minecraft
import net.minecraft.client.gui.GuiScreen
import net.minecraftforge.fml.client.IModGuiFactory
import net.minecraftforge.fml.client.config.GuiConfig
class ConfigGuiFactory : IModGuiFactory {
override fun initialize(minecraftInstance: Minecraft?) { }
override fun hasConfigGui() = true
override fun runtimeGuiCategories() = hashSetOf<IModGuiFactory.RuntimeOptionCategoryElement>()
override fun createConfigGui(parentScreen: GuiScreen?) = createBFConfigGui(parentScreen)
companion object {
@JvmStatic
fun createBFConfigGui(parentScreen: GuiScreen?) = GuiConfig(
parentScreen,
Config.rootGuiElements,
BetterFoliageMod.MOD_ID,
null,
false,
false,
BetterFoliageMod.MOD_NAME
)
}
}

View File

@@ -1,8 +1,8 @@
package mods.betterfoliage.client.integration package mods.betterfoliage.client.integration
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.Client import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.render.LogRegistry import mods.betterfoliage.client.render.LogRegistry
import mods.betterfoliage.client.render.StandardLogRegistry import mods.betterfoliage.client.render.StandardLogRegistry
import mods.betterfoliage.client.render.column.ColumnTextureInfo import mods.betterfoliage.client.render.column.ColumnTextureInfo
@@ -19,19 +19,19 @@ import mods.octarinecore.metaprog.ClassRef
import mods.octarinecore.metaprog.FieldRef import mods.octarinecore.metaprog.FieldRef
import mods.octarinecore.metaprog.MethodRef import mods.octarinecore.metaprog.MethodRef
import mods.octarinecore.metaprog.allAvailable import mods.octarinecore.metaprog.allAvailable
import net.minecraft.block.state.IBlockState import net.minecraft.block.BlockState
import net.minecraft.client.Minecraft import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.block.model.ModelResourceLocation import net.minecraft.client.renderer.model.IUnbakedModel
import net.minecraft.client.renderer.model.ModelResourceLocation
import net.minecraft.util.ResourceLocation import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockAccess import net.minecraft.world.IBlockReader
import net.minecraft.world.IWorldReader
import net.minecraftforge.client.event.TextureStitchEvent import net.minecraftforge.client.event.TextureStitchEvent
import net.minecraftforge.client.model.IModel import net.minecraftforge.client.model.IModel
import net.minecraftforge.fml.common.Loader import net.minecraftforge.eventbus.api.EventPriority
import net.minecraftforge.fml.common.eventhandler.EventPriority import net.minecraftforge.eventbus.api.SubscribeEvent
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent import net.minecraftforge.fml.ModList
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level import org.apache.logging.log4j.Level
import kotlin.collections.Map import kotlin.collections.Map
import kotlin.collections.component1 import kotlin.collections.component1
@@ -45,7 +45,6 @@ import kotlin.collections.mapValues
import kotlin.collections.mutableMapOf import kotlin.collections.mutableMapOf
import kotlin.collections.set import kotlin.collections.set
@SideOnly(Side.CLIENT)
object ForestryIntegration { object ForestryIntegration {
val TextureLeaves = ClassRef("forestry.arboriculture.models.TextureLeaves") val TextureLeaves = ClassRef("forestry.arboriculture.models.TextureLeaves")
@@ -71,7 +70,7 @@ object ForestryIntegration {
val getSprite = MethodRef(ILeafSpriteProvider, "getSprite", Refs.ResourceLocation, ClassRef.boolean, ClassRef.boolean) val getSprite = MethodRef(ILeafSpriteProvider, "getSprite", Refs.ResourceLocation, ClassRef.boolean, ClassRef.boolean)
init { init {
if (Loader.isModLoaded("forestry") && allAvailable(TiLgetLeaveSprite, getLeafSpriteProvider, getSprite)) { if (ModList.get().isLoaded("forestry") && allAvailable(TiLgetLeaveSprite, getLeafSpriteProvider, getSprite)) {
Client.log(Level.INFO, "Forestry support initialized") Client.log(Level.INFO, "Forestry support initialized")
LeafRegistry.addRegistry(ForestryLeafRegistry) LeafRegistry.addRegistry(ForestryLeafRegistry)
LogRegistry.addRegistry(ForestryLogRegistry) LogRegistry.addRegistry(ForestryLogRegistry)
@@ -80,13 +79,13 @@ object ForestryIntegration {
} }
object ForestryLeafRegistry : ModelRenderRegistry<LeafInfo> { object ForestryLeafRegistry : ModelRenderRegistry<LeafInfo> {
val logger = BetterFoliageMod.logDetail val logger = BetterFoliage.logDetail
val textureToKey = mutableMapOf<ResourceLocation, ModelRenderKey<LeafInfo>>() val textureToKey = mutableMapOf<ResourceLocation, ModelRenderKey<LeafInfo>>()
var textureToValue = emptyMap<ResourceLocation, LeafInfo>() var textureToValue = emptyMap<ResourceLocation, LeafInfo>()
override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos): LeafInfo? { override fun get(state: BlockState, world: IBlockReader, pos: BlockPos): LeafInfo? {
// check variant property (used in decorative leaves) // check variant property (used in decorative leaves)
state.properties.entries.find { state.values.entries.find {
ForestryIntegration.PropertyTreeType.isInstance(it.key) && ForestryIntegration.TreeDefinition.isInstance(it.value) ForestryIntegration.PropertyTreeType.isInstance(it.key) && ForestryIntegration.TreeDefinition.isInstance(it.value)
} ?.let { } ?.let {
val species = ForestryIntegration.TdSpecies.get(it.value) val species = ForestryIntegration.TdSpecies.get(it.value)
@@ -96,7 +95,7 @@ object ForestryLeafRegistry : ModelRenderRegistry<LeafInfo> {
} }
// extract leaf texture information from TileEntity // extract leaf texture information from TileEntity
val tile = world.getTileEntitySafe(pos) ?: return null val tile = world.getTileEntity(pos) ?: return null
if (!ForestryIntegration.TileLeaves.isInstance(tile)) return null if (!ForestryIntegration.TileLeaves.isInstance(tile)) return null
val textureLoc = ForestryIntegration.TiLgetLeaveSprite.invoke(tile, Minecraft.isFancyGraphicsEnabled()) ?: return null val textureLoc = ForestryIntegration.TiLgetLeaveSprite.invoke(tile, Minecraft.isFancyGraphicsEnabled()) ?: return null
return textureToValue[textureLoc] return textureToValue[textureLoc]
@@ -115,7 +114,7 @@ object ForestryLeafRegistry : ModelRenderRegistry<LeafInfo> {
ForestryIntegration.TeLpollplain.get(it.value) as ResourceLocation, ForestryIntegration.TeLpollplain.get(it.value) as ResourceLocation,
ForestryIntegration.TeLpollfancy.get(it.value) as ResourceLocation ForestryIntegration.TeLpollfancy.get(it.value) as ResourceLocation
).forEach { textureLocation -> ).forEach { textureLocation ->
val key = StandardLeafKey(logger, textureLocation.toString()).apply { onPreStitch(event.map) } val key = StandardLeafKey(logger, textureLocation.toString()).apply { onPreStitch(event) }
textureToKey[textureLocation] = key textureToKey[textureLocation] = key
} }
} }
@@ -129,14 +128,14 @@ object ForestryLeafRegistry : ModelRenderRegistry<LeafInfo> {
} }
object ForestryLogRegistry : ModelRenderRegistryBase<ColumnTextureInfo>() { object ForestryLogRegistry : ModelRenderRegistryBase<ColumnTextureInfo>() {
override val logger = BetterFoliageMod.logDetail override val logger = BetterFoliage.logDetail
override fun processModel(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): ModelRenderKey<ColumnTextureInfo>? { override fun processModel(state: BlockState, modelLoc: ModelResourceLocation, models: List<Pair<IUnbakedModel, ResourceLocation>>): ModelRenderKey<ColumnTextureInfo>? {
// respect class list to avoid triggering on fences, stairs, etc. // respect class list to avoid triggering on fences, stairs, etc.
if (!Config.blocks.logClasses.matchesClass(state.block)) return null if (!BlockConfig.logBlocks.matchesClass(state.block)) return null
// find wood type property // find wood type property
val woodType = state.properties.entries.find { val woodType = state.values.entries.find {
ForestryIntegration.PropertyWoodType.isInstance(it.key) && ForestryIntegration.IWoodType.isInstance(it.value) ForestryIntegration.PropertyWoodType.isInstance(it.key) && ForestryIntegration.IWoodType.isInstance(it.value)
} ?: return null } ?: return null

View File

@@ -7,22 +7,19 @@ import mods.octarinecore.client.render.BlockContext
import mods.octarinecore.common.Int3 import mods.octarinecore.common.Int3
import mods.octarinecore.metaprog.allAvailable import mods.octarinecore.metaprog.allAvailable
import mods.octarinecore.metaprog.reflectField import mods.octarinecore.metaprog.reflectField
import net.minecraft.block.state.IBlockState import net.minecraft.block.BlockState
import net.minecraft.client.Minecraft import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.block.model.BakedQuad import net.minecraft.client.renderer.model.BakedQuad
import net.minecraft.client.renderer.vertex.DefaultVertexFormats import net.minecraft.client.renderer.vertex.DefaultVertexFormats
import net.minecraft.util.EnumFacing import net.minecraft.util.Direction.UP
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockAccess import net.minecraft.world.IBlockReader
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level import org.apache.logging.log4j.Level
/** /**
* Integration for OptiFine custom block colors. * Integration for OptiFine custom block colors.
*/ */
@Suppress("UNCHECKED_CAST") @Suppress("UNCHECKED_CAST")
@SideOnly(Side.CLIENT)
object OptifineCustomColors { object OptifineCustomColors {
val isColorAvailable = allAvailable( val isColorAvailable = allAvailable(
@@ -34,27 +31,26 @@ object OptifineCustomColors {
} }
val renderEnv by ThreadLocalDelegate { OptifineRenderEnv() } val renderEnv by ThreadLocalDelegate { OptifineRenderEnv() }
val fakeQuad = BakedQuad(IntArray(0), 1, EnumFacing.UP, null, true, DefaultVertexFormats.BLOCK) val fakeQuad = BakedQuad(IntArray(0), 1, UP, null, true, DefaultVertexFormats.BLOCK)
fun getBlockColor(ctx: BlockContext): Int { fun getBlockColor(ctx: BlockContext): Int {
val ofColor = if (isColorAvailable && Minecraft.getMinecraft().gameSettings.reflectField<Boolean>("ofCustomColors") == true) { val ofColor = if (isColorAvailable && Minecraft.getInstance().gameSettings.reflectField<Boolean>("ofCustomColors") == true) {
renderEnv.reset(ctx.world!!, ctx.blockState(Int3.zero), ctx.pos) renderEnv.reset(ctx.reader!!, ctx.blockState(Int3.zero), ctx.pos)
Refs.getColorMultiplier.invokeStatic(fakeQuad, ctx.blockState(Int3.zero), ctx.world!!, ctx.pos, renderEnv.wrapped) as? Int Refs.getColorMultiplier.invokeStatic(fakeQuad, ctx.blockState(Int3.zero), ctx.reader!!, ctx.pos, renderEnv.wrapped) as? Int
} else null } else null
return if (ofColor == null || ofColor == -1) ctx.blockData(Int3.zero).color else ofColor return if (ofColor == null || ofColor == -1) ctx.blockData(Int3.zero).color else ofColor
} }
} }
@SideOnly(Side.CLIENT)
class OptifineRenderEnv { class OptifineRenderEnv {
val wrapped: Any = Refs.RenderEnv.element!!.getDeclaredConstructor( val wrapped: Any = Refs.RenderEnv.element!!.getDeclaredConstructor(
Refs.IBlockAccess.element, Refs.IBlockState.element, Refs.BlockPos.element Refs.IBlockReader.element, Refs.BlockState.element, Refs.BlockPos.element
).let { ).let {
it.isAccessible = true it.isAccessible = true
it.newInstance(null, null, null) it.newInstance(null, null, null)
} }
fun reset(blockAccess: IBlockAccess, state: IBlockState, pos: BlockPos) { fun reset(blockAccess: IBlockReader, state: BlockState, pos: BlockPos) {
Refs.RenderEnv_reset.invoke(wrapped, blockAccess, state, pos) Refs.RenderEnv_reset.invoke(wrapped, blockAccess, state, pos)
} }
} }

View File

@@ -1,6 +1,6 @@
package mods.betterfoliage.client.integration package mods.betterfoliage.client.integration
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.Client import mods.betterfoliage.client.Client
import mods.betterfoliage.client.render.LogRegistry import mods.betterfoliage.client.render.LogRegistry
import mods.betterfoliage.client.render.column.ColumnTextureInfo import mods.betterfoliage.client.render.column.ColumnTextureInfo
@@ -13,39 +13,39 @@ import mods.octarinecore.client.resource.*
import mods.octarinecore.common.rotate import mods.octarinecore.common.rotate
import mods.octarinecore.metaprog.ClassRef import mods.octarinecore.metaprog.ClassRef
import mods.octarinecore.metaprog.allAvailable import mods.octarinecore.metaprog.allAvailable
import net.minecraft.block.state.IBlockState import net.minecraft.block.BlockState
import net.minecraft.client.renderer.block.model.ModelResourceLocation import net.minecraft.client.renderer.model.BlockModel
import net.minecraft.client.renderer.model.IUnbakedModel
import net.minecraft.client.renderer.model.ModelResourceLocation
import net.minecraft.client.renderer.texture.AtlasTexture
import net.minecraft.client.renderer.texture.TextureAtlasSprite import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.client.renderer.texture.TextureMap import net.minecraft.util.Direction
import net.minecraft.util.EnumFacing import net.minecraft.util.Direction.*
import net.minecraft.util.ResourceLocation import net.minecraft.util.ResourceLocation
import net.minecraftforge.client.model.IModel import net.minecraftforge.client.model.IModel
import net.minecraftforge.fml.common.Loader import net.minecraftforge.fml.ModList
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level import org.apache.logging.log4j.Level
import org.apache.logging.log4j.Level.DEBUG
import org.apache.logging.log4j.Logger import org.apache.logging.log4j.Logger
@SideOnly(Side.CLIENT)
object IC2RubberIntegration { object IC2RubberIntegration {
val BlockRubWood = ClassRef("ic2.core.block.BlockRubWood") val BlockRubWood = ClassRef("ic2.core.block.BlockRubWood")
init { init {
if (Loader.isModLoaded("ic2") && allAvailable(BlockRubWood)) { if (ModList.get().isLoaded("ic2") && allAvailable(BlockRubWood)) {
Client.log(Level.INFO, "IC2 rubber support initialized") Client.log(Level.INFO, "IC2 rubber support initialized")
LogRegistry.addRegistry(IC2LogSupport) LogRegistry.addRegistry(IC2LogSupport)
} }
} }
} }
@SideOnly(Side.CLIENT)
object TechRebornRubberIntegration { object TechRebornRubberIntegration {
val BlockRubberLog = ClassRef("techreborn.blocks.BlockRubberLog") val BlockRubberLog = ClassRef("techreborn.blocks.BlockRubberLog")
init { init {
if (Loader.isModLoaded("techreborn") && allAvailable(BlockRubberLog)) { if (ModList.get().isLoaded("techreborn") && allAvailable(BlockRubberLog)) {
Client.log(Level.INFO, "TechReborn rubber support initialized") Client.log(Level.INFO, "TechReborn rubber support initialized")
LogRegistry.addRegistry(TechRebornLogSupport) LogRegistry.addRegistry(TechRebornLogSupport)
} }
@@ -53,8 +53,8 @@ object TechRebornRubberIntegration {
} }
class RubberLogInfo( class RubberLogInfo(
axis: EnumFacing.Axis?, axis: Axis?,
val spotDir: EnumFacing, val spotDir: Direction,
topTexture: TextureAtlasSprite, topTexture: TextureAtlasSprite,
bottomTexture: TextureAtlasSprite, bottomTexture: TextureAtlasSprite,
val spotTexture: TextureAtlasSprite, val spotTexture: TextureAtlasSprite,
@@ -62,85 +62,85 @@ class RubberLogInfo(
) : SimpleColumnInfo(axis, topTexture, bottomTexture, sideTextures) { ) : SimpleColumnInfo(axis, topTexture, bottomTexture, sideTextures) {
override val side: QuadIconResolver = { ctx: ShadingContext, idx: Int, quad: Quad -> override val side: QuadIconResolver = { ctx: ShadingContext, idx: Int, quad: Quad ->
val worldFace = (if ((idx and 1) == 0) EnumFacing.SOUTH else EnumFacing.EAST).rotate(ctx.rotation) val worldFace = (if ((idx and 1) == 0) SOUTH else EAST).rotate(ctx.rotation)
if (worldFace == spotDir) spotTexture else { if (worldFace == spotDir) spotTexture else {
val sideIdx = if (this.sideTextures.size > 1) (blockContext.random(1) + dirToIdx[worldFace.ordinal]) % this.sideTextures.size else 0 val sideIdx = if (this.sideTextures.size > 1) (blockContext.random(1) + dirToIdx[worldFace.ordinal]) % this.sideTextures.size else 0
this.sideTextures[sideIdx] this.sideTextures[sideIdx]
} }
} }
class Key(override val logger: Logger, val axis: EnumFacing.Axis?, val spotDir: EnumFacing, val textures: List<String>): ModelRenderKey<ColumnTextureInfo> { class Key(override val logger: Logger, val axis: Axis?, val spotDir: Direction, val textures: List<String>): ModelRenderKey<ColumnTextureInfo> {
override fun resolveSprites(atlas: TextureMap) = RubberLogInfo( override fun resolveSprites(atlas: AtlasTexture) = RubberLogInfo(
axis, axis,
spotDir, spotDir,
atlas[textures[0]] ?: atlas.missingSprite, atlas[textures[0]] ?: missingSprite,
atlas[textures[1]] ?: atlas.missingSprite, atlas[textures[1]] ?: missingSprite,
atlas[textures[2]] ?: atlas.missingSprite, atlas[textures[2]] ?: missingSprite,
textures.drop(3).map { atlas[it] ?: atlas.missingSprite } textures.drop(3).map { atlas[it] ?: missingSprite }
) )
} }
} }
object IC2LogSupport : ModelRenderRegistryBase<ColumnTextureInfo>() { object IC2LogSupport : ModelRenderRegistryBase<ColumnTextureInfo>() {
override val logger = BetterFoliageMod.logDetail override val logger = BetterFoliage.logDetail
override fun processModel(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): ModelRenderKey<ColumnTextureInfo>? { override fun processModel(state: BlockState, modelLoc: ModelResourceLocation, models: List<Pair<IUnbakedModel, ResourceLocation>>): ModelRenderKey<ColumnTextureInfo>? {
// check for proper block class, existence of ModelBlock, and "state" blockstate property // check for proper block class, existence of ModelBlock, and "state" blockstate property
if (!IC2RubberIntegration.BlockRubWood.isInstance(state.block)) return null if (!IC2RubberIntegration.BlockRubWood.isInstance(state.block)) return null
val blockLoc = model.modelBlockAndLoc.firstOrNull() ?: return null val blockLoc = models.firstOrNull() as Pair<BlockModel, ResourceLocation> ?: return null
val type = state.properties.entries.find { it.key.getName() == "state" }?.value?.toString() ?: return null val type = state.values.entries.find { it.key.getName() == "state" }?.value?.toString() ?: return null
// logs with no rubber spot // logs with no rubber spot
if (blockLoc.derivesFrom(ResourceLocation("block/cube_column"))) { if (blockLoc.derivesFrom(ResourceLocation("block/cube_column"))) {
val axis = when(type) { val axis = when(type) {
"plain_y" -> EnumFacing.Axis.Y "plain_y" -> Axis.Y
"plain_x" -> EnumFacing.Axis.X "plain_x" -> Axis.X
"plain_z" -> EnumFacing.Axis.Z "plain_z" -> Axis.Z
else -> null else -> null
} }
val textureNames = listOf("end", "end", "side").map { blockLoc.first.resolveTextureName(it) } val textureNames = listOf("end", "end", "side").map { blockLoc.first.resolveTextureName(it) }
if (textureNames.any { it == "missingno" }) return null if (textureNames.any { it == "missingno" }) return null
logger.log(Level.DEBUG, "IC2LogSupport: block state ${state.toString()}") logger.log(DEBUG, "IC2LogSupport: block state ${state.toString()}")
logger.log(Level.DEBUG, "IC2LogSupport: axis=$axis, end=${textureNames[0]}, side=${textureNames[2]}") logger.log(DEBUG, "IC2LogSupport: axis=$axis, end=${textureNames[0]}, side=${textureNames[2]}")
return SimpleColumnInfo.Key(logger, axis, textureNames) return SimpleColumnInfo.Key(logger, axis, textureNames)
} }
// logs with rubber spot // logs with rubber spot
val spotDir = when(type) { val spotDir = when(type) {
"dry_north", "wet_north" -> EnumFacing.NORTH "dry_north", "wet_north" -> NORTH
"dry_south", "wet_south" -> EnumFacing.SOUTH "dry_south", "wet_south" -> SOUTH
"dry_west", "wet_west" -> EnumFacing.WEST "dry_west", "wet_west" -> WEST
"dry_east", "wet_east" -> EnumFacing.EAST "dry_east", "wet_east" -> EAST
else -> null else -> null
} }
val textureNames = listOf("up", "down", "north", "south").map { blockLoc.first.resolveTextureName(it) } val textureNames = listOf("up", "down", "north", "south").map { blockLoc.first.resolveTextureName(it) }
if (textureNames.any { it == "missingno" }) return null if (textureNames.any { it == "missingno" }) return null
logger.log(Level.DEBUG, "IC2LogSupport: block state ${state.toString()}") logger.log(DEBUG, "IC2LogSupport: block state ${state.toString()}")
logger.log(Level.DEBUG, "IC2LogSupport: spotDir=$spotDir, up=${textureNames[0]}, down=${textureNames[1]}, side=${textureNames[2]}, spot=${textureNames[3]}") logger.log(DEBUG, "IC2LogSupport: spotDir=$spotDir, up=${textureNames[0]}, down=${textureNames[1]}, side=${textureNames[2]}, spot=${textureNames[3]}")
return if (spotDir != null) RubberLogInfo.Key(logger, EnumFacing.Axis.Y, spotDir, textureNames) else SimpleColumnInfo.Key(logger, EnumFacing.Axis.Y, textureNames) return if (spotDir != null) RubberLogInfo.Key(logger, Axis.Y, spotDir, textureNames) else SimpleColumnInfo.Key(logger, Axis.Y, textureNames)
} }
} }
object TechRebornLogSupport : ModelRenderRegistryBase<ColumnTextureInfo>() { object TechRebornLogSupport : ModelRenderRegistryBase<ColumnTextureInfo>() {
override val logger = BetterFoliageMod.logDetail override val logger = BetterFoliage.logDetail
override fun processModel(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): ModelRenderKey<ColumnTextureInfo>? { override fun processModel(state: BlockState, modelLoc: ModelResourceLocation, models: List<Pair<IUnbakedModel, ResourceLocation>>): ModelRenderKey<ColumnTextureInfo>? {
// check for proper block class, existence of ModelBlock // check for proper block class, existence of ModelBlock
if (!TechRebornRubberIntegration.BlockRubberLog.isInstance(state.block)) return null if (!TechRebornRubberIntegration.BlockRubberLog.isInstance(state.block)) return null
val blockLoc = model.modelBlockAndLoc.firstOrNull() ?: return null val blockLoc = models.firstOrNull() as Pair<BlockModel, ResourceLocation> ?: return null
val hasSap = state.properties.entries.find { it.key.getName() == "hassap" }?.value as? Boolean ?: return null val hasSap = state.values.entries.find { it.key.getName() == "hassap" }?.value as? Boolean ?: return null
val sapSide = state.properties.entries.find { it.key.getName() == "sapside" }?.value as? EnumFacing ?: return null val sapSide = state.values.entries.find { it.key.getName() == "sapside" }?.value as? Direction ?: return null
logger.log(Level.DEBUG, "$logName: block state $state") logger.log(DEBUG, "$logName: block state $state")
if (hasSap) { if (hasSap) {
val textureNames = listOf("end", "end", "sapside", "side").map { blockLoc.first.resolveTextureName(it) } val textureNames = listOf("end", "end", "sapside", "side").map { blockLoc.first.resolveTextureName(it) }
logger.log(Level.DEBUG, "$logName: spotDir=$sapSide, end=${textureNames[0]}, side=${textureNames[2]}, spot=${textureNames[3]}") logger.log(DEBUG, "$logName: spotDir=$sapSide, end=${textureNames[0]}, side=${textureNames[2]}, spot=${textureNames[3]}")
if (textureNames.all { it != "missingno" }) return RubberLogInfo.Key(logger, EnumFacing.Axis.Y, sapSide, textureNames) if (textureNames.all { it != "missingno" }) return RubberLogInfo.Key(logger, Axis.Y, sapSide, textureNames)
} else { } else {
val textureNames = listOf("end", "end", "side").map { blockLoc.first.resolveTextureName(it) } val textureNames = listOf("end", "end", "side").map { blockLoc.first.resolveTextureName(it) }
logger.log(Level.DEBUG, "$logName: end=${textureNames[0]}, side=${textureNames[2]}") logger.log(DEBUG, "$logName: end=${textureNames[0]}, side=${textureNames[2]}")
if (textureNames.all { it != "missingno" })return SimpleColumnInfo.Key(logger, EnumFacing.Axis.Y, textureNames) if (textureNames.all { it != "missingno" })return SimpleColumnInfo.Key(logger, Axis.Y, textureNames)
} }
return null return null
} }

View File

@@ -1,41 +1,36 @@
package mods.betterfoliage.client.integration package mods.betterfoliage.client.integration
import mods.betterfoliage.client.Client import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.loader.Refs import mods.betterfoliage.loader.Refs
import mods.octarinecore.metaprog.allAvailable import mods.octarinecore.metaprog.allAvailable
import net.minecraft.block.Block import net.minecraft.block.BlockState
import net.minecraft.block.BlockTallGrass import net.minecraft.block.Blocks
import net.minecraft.block.state.IBlockState
import net.minecraft.client.renderer.BufferBuilder import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.init.Blocks
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level.INFO import org.apache.logging.log4j.Level.INFO
/** /**
* Integration for ShadersMod. * Integration for ShadersMod.
*/ */
@SideOnly(Side.CLIENT)
object ShadersModIntegration { object ShadersModIntegration {
@JvmStatic var isAvailable = allAvailable(Refs.sVertexBuilder, Refs.pushEntity_state, Refs.pushEntity_num, Refs.popEntity) @JvmStatic var isAvailable = allAvailable(Refs.sVertexBuilder, Refs.pushEntity_state, Refs.pushEntity_num, Refs.popEntity)
@JvmStatic val tallGrassEntityData = entityDataFor(Blocks.TALLGRASS.defaultState.withProperty(BlockTallGrass.TYPE, BlockTallGrass.EnumType.GRASS)) @JvmStatic val tallGrassEntityData = entityDataFor(Blocks.TALL_GRASS.defaultState)
@JvmStatic val leavesEntityData = entityDataFor(Blocks.LEAVES.defaultState) @JvmStatic val leavesEntityData = entityDataFor(Blocks.OAK_LEAVES.defaultState)
fun entityDataFor(blockState: IBlockState) = fun entityDataFor(blockState: BlockState) = 0L
(Block.REGISTRY.getIDForObject(blockState.block).toLong() and 65535) or // (ForgeRegistries.BLOCKS.getIDForObject(blockState.block).toLong() and 65535) or
((blockState.renderType.ordinal.toLong() and 65535) shl 16) or // ((blockState.renderType.ordinal.toLong() and 65535) shl 16) or
(blockState.block.getMetaFromState(blockState).toLong() shl 32) // (blockState.block.getMetaFromState(blockState).toLong() shl 32)
/** /**
* Called from transformed ShadersMod code. * Called from transformed ShadersMod code.
* @see mods.betterfoliage.loader.BetterFoliageTransformer * @see mods.betterfoliage.loader.BetterFoliageTransformer
*/ */
@JvmStatic fun getBlockIdOverride(original: Long, blockState: IBlockState): Long { @JvmStatic fun getBlockIdOverride(original: Long, blockState: BlockState): Long {
if (Config.blocks.leavesClasses.matchesClass(blockState.block)) return leavesEntityData if (BlockConfig.leafBlocks.matchesClass(blockState.block)) return leavesEntityData
if (Config.blocks.crops.matchesClass(blockState.block)) return tallGrassEntityData if (BlockConfig.crops.matchesClass(blockState.block)) return tallGrassEntityData
return original return original
} }
@@ -56,7 +51,7 @@ object ShadersModIntegration {
} }
/** Quads rendered inside this block will use the given block entity data in shader programs. */ /** Quads rendered inside this block will use the given block entity data in shader programs. */
inline fun renderAs(state: IBlockState, renderer: BufferBuilder, enabled: Boolean = true, func: ()->Unit) = inline fun renderAs(state: BlockState, renderer: BufferBuilder, enabled: Boolean = true, func: ()->Unit) =
renderAs(entityDataFor(state), renderer, enabled, func) renderAs(entityDataFor(state), renderer, enabled, func)
/** Quads rendered inside this block will behave as tallgrass blocks in shader programs. */ /** Quads rendered inside this block will behave as tallgrass blocks in shader programs. */

View File

@@ -15,18 +15,22 @@ import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.MathHelper import net.minecraft.util.math.MathHelper
import net.minecraft.world.World import net.minecraft.world.World
import net.minecraftforge.common.MinecraftForge import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.event.TickEvent
import net.minecraftforge.event.world.WorldEvent import net.minecraftforge.event.world.WorldEvent
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent import net.minecraftforge.eventbus.api.SubscribeEvent
import net.minecraftforge.fml.common.gameevent.TickEvent
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.lwjgl.opengl.GL11 import org.lwjgl.opengl.GL11
import java.lang.Math.*
import java.util.* import java.util.*
import kotlin.math.abs
import kotlin.math.cos
import kotlin.math.sin
@SideOnly(Side.CLIENT) const val rotationFactor = PI2.toFloat() / 64.0f
class EntityFallingLeavesFX(world: World, pos: BlockPos) :
AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble(), pos.z.toDouble() + 0.5) { class EntityFallingLeavesFX(
world: World, pos: BlockPos
) : AbstractEntityFX(
world, pos.x.toDouble() + 0.5, pos.y.toDouble(), pos.z.toDouble() + 0.5
) {
companion object { companion object {
@JvmStatic val biomeBrightnessMultiplier = 0.5f @JvmStatic val biomeBrightnessMultiplier = 0.5f
@@ -38,38 +42,40 @@ AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble(), pos.z.toDouble
var wasCollided = false var wasCollided = false
init { init {
particleMaxAge = MathHelper.floor(random(0.6, 1.0) * Config.fallingLeaves.lifetime * 20.0) maxAge = MathHelper.floor(random(0.6, 1.0) * Config.fallingLeaves.lifetime * 20.0)
motionY = -Config.fallingLeaves.speed motionY = -Config.fallingLeaves.speed
particleScale = Config.fallingLeaves.size.toFloat() * 0.1f particleScale = Config.fallingLeaves.size.toFloat() * 0.1f
val state = world.getBlockState(pos) val state = world.getBlockState(pos)
val blockColor = Minecraft.getMinecraft().blockColors.colorMultiplier(state, world, pos, 0)
val leafInfo = LeafRegistry[state, world, pos] val leafInfo = LeafRegistry[state, world, pos]
val blockColor = Minecraft.getInstance().blockColors.getColor(state, world, pos, 0)
if (leafInfo != null) { if (leafInfo != null) {
particleTexture = leafInfo.particleTextures[rand.nextInt(1024)] sprite = leafInfo.particleTextures[rand.nextInt(1024)]
calculateParticleColor(leafInfo.averageColor, blockColor) calculateParticleColor(leafInfo.averageColor, blockColor)
} else { } else {
particleTexture = LeafParticleRegistry["default"][rand.nextInt(1024)] sprite = LeafParticleRegistry["default"][rand.nextInt(1024)]
setColor(blockColor) setColor(blockColor)
} }
} }
override val isValid: Boolean get() = (particleTexture != null) override val isValid: Boolean get() = (sprite != null)
override fun update() { override fun update() {
if (rand.nextFloat() > 0.95f) rotPositive = !rotPositive if (rand.nextFloat() > 0.95f) rotPositive = !rotPositive
if (particleAge > particleMaxAge - 20) particleAlpha = 0.05f * (particleMaxAge - particleAge) if (age > maxAge - 20) particleAlpha = 0.05f * (maxAge - age)
if (onGround || wasCollided) { if (onGround || wasCollided) {
velocity.setTo(0.0, 0.0, 0.0) velocity.setTo(0.0, 0.0, 0.0)
if (!wasCollided) { if (!wasCollided) {
particleAge = Math.max(particleAge, particleMaxAge - 20) age = Math.max(age, maxAge - 20)
wasCollided = true wasCollided = true
} }
} else { } else {
velocity.setTo(cos[particleRot], 0.0, sin[particleRot]).mul(Config.fallingLeaves.perturb) velocity.setTo(cos[particleRot], 0.0, sin[particleRot]).mul(Config.fallingLeaves.perturb)
.add(LeafWindTracker.current).add(0.0, -1.0, 0.0).mul(Config.fallingLeaves.speed) .add(LeafWindTracker.current).add(0.0, -1.0, 0.0).mul(Config.fallingLeaves.speed)
particleRot = (particleRot + (if (rotPositive) 1 else -1)) and 63 particleRot = (particleRot + (if (rotPositive) 1 else -1)) and 63
particleAngle = rotationFactor * particleRot.toFloat()
} }
} }
@@ -96,7 +102,6 @@ AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble(), pos.z.toDouble
} }
} }
@SideOnly(Side.CLIENT)
object LeafWindTracker { object LeafWindTracker {
var random = Random() var random = Random()
val target = Double3.zero val target = Double3.zero
@@ -108,7 +113,7 @@ object LeafWindTracker {
} }
fun changeWind(world: World) { fun changeWind(world: World) {
nextChange = world.worldInfo.worldTime + 120 + random.nextInt(80) nextChange = world.worldInfo.gameTime + 120 + random.nextInt(80)
val direction = PI2 * random.nextDouble() val direction = PI2 * random.nextDouble()
val speed = abs(random.nextGaussian()) * Config.fallingLeaves.windStrength + val speed = abs(random.nextGaussian()) * Config.fallingLeaves.windStrength +
(if (!world.isRaining) 0.0 else abs(random.nextGaussian()) * Config.fallingLeaves.stormStrength) (if (!world.isRaining) 0.0 else abs(random.nextGaussian()) * Config.fallingLeaves.stormStrength)
@@ -117,9 +122,9 @@ object LeafWindTracker {
@SubscribeEvent @SubscribeEvent
fun handleWorldTick(event: TickEvent.ClientTickEvent) { fun handleWorldTick(event: TickEvent.ClientTickEvent) {
if (event.phase == TickEvent.Phase.START) Minecraft.getMinecraft().world?.let { world -> if (event.phase == TickEvent.Phase.START) Minecraft.getInstance().world?.let { world ->
// change target wind speed // change target wind speed
if (world.worldInfo.worldTime >= nextChange) changeWind(world) if (world.worldInfo.dayTime >= nextChange) changeWind(world)
// change current wind speed // change current wind speed
val changeRate = if (world.isRaining) 0.015 else 0.005 val changeRate = if (world.isRaining) 0.015 else 0.005
@@ -132,5 +137,5 @@ object LeafWindTracker {
} }
@SubscribeEvent @SubscribeEvent
fun handleWorldLoad(event: WorldEvent.Load) { if (event.world.isRemote) changeWind(event.world) } fun handleWorldLoad(event: WorldEvent.Load) { if (event.world.isRemote) changeWind(event.world.world) }
} }

View File

@@ -1,22 +1,21 @@
package mods.betterfoliage.client.render package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.Client import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config import mods.betterfoliage.client.config.Config
import mods.octarinecore.client.render.AbstractEntityFX import mods.octarinecore.client.render.AbstractEntityFX
import mods.octarinecore.client.resource.Atlas
import mods.octarinecore.client.resource.ResourceHandler import mods.octarinecore.client.resource.ResourceHandler
import mods.octarinecore.common.Double3 import mods.octarinecore.common.Double3
import mods.octarinecore.forEachPairIndexed import mods.octarinecore.forEachPairIndexed
import net.minecraft.client.renderer.BufferBuilder import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.MathHelper import net.minecraft.util.math.MathHelper
import net.minecraft.world.World import net.minecraft.world.World
import net.minecraftforge.fml.relauncher.Side import org.apache.logging.log4j.Level.DEBUG
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level.INFO
import java.util.* import java.util.*
@SideOnly(Side.CLIENT)
class EntityRisingSoulFX(world: World, pos: BlockPos) : class EntityRisingSoulFX(world: World, pos: BlockPos) :
AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble() + 1.0, pos.z.toDouble() + 0.5) { AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble() + 1.0, pos.z.toDouble() + 0.5) {
@@ -26,14 +25,14 @@ AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble() + 1.0, pos.z.to
init { init {
motionY = 0.1 motionY = 0.1
particleGravity = 0.0f particleGravity = 0.0f
particleTexture = RisingSoulTextures.headIcons[rand.nextInt(256)] sprite = RisingSoulTextures.headIcons[rand.nextInt(256)]
particleMaxAge = MathHelper.floor((0.6 + 0.4 * rand.nextDouble()) * Config.risingSoul.lifetime * 20.0) maxAge = MathHelper.floor((0.6 + 0.4 * rand.nextDouble()) * Config.risingSoul.lifetime * 20.0)
} }
override val isValid: Boolean get() = true override val isValid: Boolean get() = true
override fun update() { override fun update() {
val phase = (initialPhase + particleAge) % 64 val phase = (initialPhase + age) % 64
velocity.setTo(cos[phase] * Config.risingSoul.perturb, 0.1, sin[phase] * Config.risingSoul.perturb) velocity.setTo(cos[phase] * Config.risingSoul.perturb, 0.1, sin[phase] * Config.risingSoul.perturb)
particleTrail.addFirst(currentPos.copy()) particleTrail.addFirst(currentPos.copy())
@@ -43,8 +42,8 @@ AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble() + 1.0, pos.z.to
} }
override fun render(worldRenderer: BufferBuilder, partialTickTime: Float) { override fun render(worldRenderer: BufferBuilder, partialTickTime: Float) {
var alpha = Config.risingSoul.opacity var alpha = Config.risingSoul.opacity.toFloat()
if (particleAge > particleMaxAge - 40) alpha *= (particleMaxAge - particleAge) / 40.0f if (age > maxAge - 40) alpha *= (maxAge - age) / 40.0f
renderParticleQuad(worldRenderer, partialTickTime, renderParticleQuad(worldRenderer, partialTickTime,
size = Config.risingSoul.headSize * 0.25, size = Config.risingSoul.headSize * 0.25,
@@ -54,7 +53,7 @@ AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble() + 1.0, pos.z.to
var scale = Config.risingSoul.trailSize * 0.25 var scale = Config.risingSoul.trailSize * 0.25
particleTrail.forEachPairIndexed { idx, current, previous -> particleTrail.forEachPairIndexed { idx, current, previous ->
scale *= Config.risingSoul.sizeDecay scale *= Config.risingSoul.sizeDecay
alpha *= Config.risingSoul.opacityDecay alpha *= Config.risingSoul.opacityDecay.toFloat()
if (idx % Config.risingSoul.trailDensity == 0) renderParticleQuad(worldRenderer, partialTickTime, if (idx % Config.risingSoul.trailDensity == 0) renderParticleQuad(worldRenderer, partialTickTime,
currentPos = current, currentPos = current,
prevPos = previous, prevPos = previous,
@@ -66,12 +65,11 @@ AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble() + 1.0, pos.z.to
} }
} }
@SideOnly(Side.CLIENT) object RisingSoulTextures : ResourceHandler(BetterFoliage.MOD_ID, BetterFoliage.modBus, targetAtlas = Atlas.PARTICLES) {
object RisingSoulTextures : ResourceHandler(BetterFoliageMod.MOD_ID) { val headIcons = iconSet { idx -> ResourceLocation(BetterFoliage.MOD_ID, "rising_soul_$idx") }
val headIcons = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/rising_soul_%d") val trackIcon = iconStatic(BetterFoliage.MOD_ID, "soul_track")
val trackIcon = iconStatic(BetterFoliageMod.LEGACY_DOMAIN, "blocks/soul_track")
override fun afterPreStitch() { override fun afterPreStitch() {
Client.log(INFO, "Registered ${headIcons.num} soul particle textures") Client.log(DEBUG, "Registered ${headIcons.num} soul particle textures")
} }
} }

View File

@@ -5,7 +5,8 @@ import mods.betterfoliage.client.config.Config
import mods.octarinecore.client.render.* import mods.octarinecore.client.render.*
import mods.octarinecore.common.Double3 import mods.octarinecore.common.Double3
import mods.octarinecore.exchange import mods.octarinecore.exchange
import net.minecraft.util.EnumFacing.* import net.minecraft.util.Direction
import net.minecraft.util.Direction.*
import org.lwjgl.opengl.GL11 import org.lwjgl.opengl.GL11
/** Weight of the same-side AO values on the outer edges of the 45deg chamfered column faces. */ /** Weight of the same-side AO values on the outer edges of the 45deg chamfered column faces. */
@@ -25,10 +26,10 @@ fun Model.columnSide(radius: Double, yBottom: Double, yTop: Double, transform: (
verticalRectangle(x1 = 0.5 - radius, z1 = 0.5, x2 = 0.5 - halfRadius, z2 = 0.5 - halfRadius, yBottom = yBottom, yTop = yTop) verticalRectangle(x1 = 0.5 - radius, z1 = 0.5, x2 = 0.5 - halfRadius, z2 = 0.5 - halfRadius, yBottom = yBottom, yTop = yTop)
.clampUV(minU = 0.5 - radius) .clampUV(minU = 0.5 - radius)
.setAoShader( .setAoShader(
faceOrientedAuto(overrideFace = SOUTH, corner = cornerInterpolate(Axis.Y, chamferAffinity, Config.roundLogs.dimming)) faceOrientedAuto(overrideFace = SOUTH, corner = cornerInterpolate(Axis.Y, chamferAffinity, Config.roundLogs.dimming.toFloat()))
) )
.setAoShader( .setAoShader(
faceOrientedAuto(overrideFace = SOUTH, corner = cornerInterpolate(Axis.Y, 0.5f, Config.roundLogs.dimming)), faceOrientedAuto(overrideFace = SOUTH, corner = cornerInterpolate(Axis.Y, 0.5f, Config.roundLogs.dimming.toFloat())),
predicate = { v, vi -> vi == 1 || vi == 2} predicate = { v, vi -> vi == 1 || vi == 2}
) )
).forEach { transform(it.setFlatShader(FaceFlat(SOUTH))).add() } ).forEach { transform(it.setFlatShader(FaceFlat(SOUTH))).add() }
@@ -37,9 +38,9 @@ fun Model.columnSide(radius: Double, yBottom: Double, yTop: Double, transform: (
verticalRectangle(x1 = 0.5 - halfRadius, z1 = 0.5 - halfRadius, x2 = 0.5, z2 = 0.5 - radius, yBottom = yBottom, yTop = yTop) verticalRectangle(x1 = 0.5 - halfRadius, z1 = 0.5 - halfRadius, x2 = 0.5, z2 = 0.5 - radius, yBottom = yBottom, yTop = yTop)
.clampUV(maxU = radius - 0.5) .clampUV(maxU = radius - 0.5)
.setAoShader( .setAoShader(
faceOrientedAuto(overrideFace = EAST, corner = cornerInterpolate(Axis.Y, chamferAffinity, Config.roundLogs.dimming))) faceOrientedAuto(overrideFace = EAST, corner = cornerInterpolate(Axis.Y, chamferAffinity, Config.roundLogs.dimming.toFloat())))
.setAoShader( .setAoShader(
faceOrientedAuto(overrideFace = EAST, corner = cornerInterpolate(Axis.Y, 0.5f, Config.roundLogs.dimming)), faceOrientedAuto(overrideFace = EAST, corner = cornerInterpolate(Axis.Y, 0.5f, Config.roundLogs.dimming.toFloat())),
predicate = { v, vi -> vi == 0 || vi == 3} predicate = { v, vi -> vi == 0 || vi == 3}
), ),

View File

@@ -1,42 +1,46 @@
package mods.betterfoliage.client.render package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.Client import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.integration.ShadersModIntegration import mods.betterfoliage.client.integration.ShadersModIntegration
import mods.octarinecore.client.render.* import mods.octarinecore.client.render.*
import mods.octarinecore.common.Int3 import mods.octarinecore.common.Int3
import mods.octarinecore.common.Rotation import mods.octarinecore.common.Rotation
import net.minecraft.block.Block
import net.minecraft.block.material.Material import net.minecraft.block.material.Material
import net.minecraft.client.renderer.BlockRendererDispatcher import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.tags.BlockTags
import net.minecraft.util.BlockRenderLayer import net.minecraft.util.BlockRenderLayer
import net.minecraftforge.fml.relauncher.Side import net.minecraft.util.ResourceLocation
import net.minecraftforge.fml.relauncher.SideOnly import net.minecraft.world.biome.Biome
import org.apache.logging.log4j.Level.INFO import net.minecraftforge.client.model.data.IModelData
import org.apache.logging.log4j.Level.DEBUG
import java.util.*
@SideOnly(Side.CLIENT) class RenderAlgae : AbstractBlockRenderingHandler(BetterFoliage.MOD_ID, BetterFoliage.modBus) {
class RenderAlgae : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
val noise = simplexNoise() val noise = simplexNoise()
val algaeIcons = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_algae_%d") val algaeIcons = iconSet { idx -> ResourceLocation(BetterFoliage.MOD_ID, "blocks/better_algae_$idx") }
val algaeModels = modelSet(64, RenderGrass.grassTopQuads(Config.algae.heightMin, Config.algae.heightMax)) val algaeModels = modelSet(64) { idx -> RenderGrass.grassTopQuads(Config.algae.heightMin, Config.algae.heightMax)(idx) }
override fun afterPreStitch() { override fun afterPreStitch() {
Client.log(INFO, "Registered ${algaeIcons.num} algae textures") Client.log(DEBUG, "Registered ${algaeIcons.num} algae textures")
} }
override fun isEligible(ctx: BlockContext) = override fun isEligible(ctx: BlockContext) =
Config.enabled && Config.algae.enabled && Config.enabled && Config.algae.enabled &&
ctx.blockState(up2).material == Material.WATER && ctx.blockState(up2).material == Material.WATER &&
ctx.blockState(up1).material == Material.WATER && ctx.blockState(up1).material == Material.WATER &&
Config.blocks.dirt.matchesClass(ctx.block) && BlockTags.DIRT_LIKE.contains(ctx.block) &&
ctx.biomeId in Config.algae.biomes && ctx.biome.category.let { it == Biome.Category.OCEAN || it == Biome.Category.BEACH || it == Biome.Category.RIVER } &&
noise[ctx.pos] < Config.algae.population noise[ctx.pos] < Config.algae.population
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean { override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, random: Random, modelData: IModelData, layer: BlockRenderLayer): Boolean {
val baseRender = renderWorldBlockBase(ctx, dispatcher, renderer, layer) val baseRender = renderWorldBlockBase(ctx, dispatcher, renderer, random, modelData, layer)
if (!layer.isCutout) return baseRender if (!layer.isCutout) return baseRender
modelRenderer.updateShading(Int3.zero, allFaces) modelRenderer.updateShading(Int3.zero, allFaces)

View File

@@ -1,7 +1,8 @@
package mods.betterfoliage.client.render package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.Client import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.render.column.ColumnTextureInfo import mods.betterfoliage.client.render.column.ColumnTextureInfo
import mods.betterfoliage.client.render.column.SimpleColumnInfo import mods.betterfoliage.client.render.column.SimpleColumnInfo
@@ -11,33 +12,32 @@ import mods.octarinecore.common.Int3
import mods.octarinecore.common.Rotation import mods.octarinecore.common.Rotation
import mods.octarinecore.common.config.ModelTextureList import mods.octarinecore.common.config.ModelTextureList
import mods.octarinecore.common.config.SimpleBlockMatcher import mods.octarinecore.common.config.SimpleBlockMatcher
import net.minecraft.block.BlockCactus import net.minecraft.block.BlockState
import net.minecraft.block.state.IBlockState import net.minecraft.block.CactusBlock
import net.minecraft.client.renderer.BlockRendererDispatcher import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.BlockRenderLayer import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumFacing.* import net.minecraft.util.Direction.*
import net.minecraftforge.common.MinecraftForge import net.minecraft.util.ResourceLocation
import net.minecraftforge.fml.relauncher.Side import net.minecraftforge.client.model.data.IModelData
import net.minecraftforge.fml.relauncher.SideOnly import org.apache.logging.log4j.Level.DEBUG
import org.apache.logging.log4j.Level import java.util.*
object StandardCactusRegistry : ModelRenderRegistryConfigurable<ColumnTextureInfo>() { object StandardCactusRegistry : ModelRenderRegistryConfigurable<ColumnTextureInfo>() {
override val logger = BetterFoliageMod.logDetail override val logger = BetterFoliage.logDetail
override val matchClasses = SimpleBlockMatcher(BlockCactus::class.java) override val matchClasses = SimpleBlockMatcher(CactusBlock::class.java)
override val modelTextures = listOf(ModelTextureList("block/cactus", "top", "bottom", "side")) override val modelTextures = listOf(ModelTextureList("block/cactus", "top", "bottom", "side"))
override fun processModel(state: IBlockState, textures: List<String>) = SimpleColumnInfo.Key(logger, Axis.Y, textures) override fun processModel(state: BlockState, textures: List<String>) = SimpleColumnInfo.Key(logger, Axis.Y, textures)
init { MinecraftForge.EVENT_BUS.register(this) } init { BetterFoliage.modBus.register(this) }
} }
@SideOnly(Side.CLIENT) class RenderCactus : AbstractBlockRenderingHandler(BetterFoliage.MOD_ID, BetterFoliage.modBus) {
class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
val cactusStemRadius = 0.4375 val cactusStemRadius = 0.4375
val cactusArmRotation = listOf(NORTH, SOUTH, EAST, WEST).map { Rotation.rot90[it.ordinal] } val cactusArmRotation = listOf(NORTH, SOUTH, EAST, WEST).map { Rotation.rot90[it.ordinal] }
val iconCross = iconStatic(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_cactus") val iconCross = iconStatic(ResourceLocation(BetterFoliage.MOD_ID, "blocks/better_cactus"))
val iconArm = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_cactus_arm_%d") val iconArm = iconSet { idx -> ResourceLocation(BetterFoliage.MOD_ID, "blocks/better_cactus_arm_$idx") }
val modelStem = model { val modelStem = model {
horizontalRectangle(x1 = -cactusStemRadius, x2 = cactusStemRadius, z1 = -cactusStemRadius, z2 = cactusStemRadius, y = 0.5) horizontalRectangle(x1 = -cactusStemRadius, x2 = cactusStemRadius, z1 = -cactusStemRadius, z2 = cactusStemRadius, y = 0.5)
@@ -68,20 +68,20 @@ class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
} }
override fun afterPreStitch() { override fun afterPreStitch() {
Client.log(Level.INFO, "Registered ${iconArm.num} cactus arm textures") Client.log(DEBUG, "Registered ${iconArm.num} cactus arm textures")
} }
override fun isEligible(ctx: BlockContext): Boolean = override fun isEligible(ctx: BlockContext): Boolean =
Config.enabled && Config.cactus.enabled && Config.enabled && Config.cactus.enabled &&
Config.blocks.cactus.matchesClass(ctx.block) StandardCactusRegistry[ctx] != null
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean { override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, random: Random, modelData: IModelData, layer: BlockRenderLayer): Boolean {
// render the whole block on the cutout layer // render the whole block on the cutout layer
if (!layer.isCutout) return false if (!layer.isCutout) return false
// get AO data // get AO data
modelRenderer.updateShading(Int3.zero, allFaces) modelRenderer.updateShading(Int3.zero, allFaces)
val icons = StandardCactusRegistry[ctx] ?: return renderWorldBlockBase(ctx, dispatcher, renderer, null) val icons = StandardCactusRegistry[ctx] ?: return renderWorldBlockBase(ctx, dispatcher, renderer, random, modelData, null)
modelRenderer.render( modelRenderer.render(
renderer, renderer,

View File

@@ -1,36 +1,36 @@
package mods.betterfoliage.client.render package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.texture.GrassRegistry
import mods.octarinecore.client.render.AbstractBlockRenderingHandler import mods.octarinecore.client.render.AbstractBlockRenderingHandler
import mods.octarinecore.client.render.BlockContext import mods.octarinecore.client.render.BlockContext
import mods.octarinecore.client.render.withOffset import mods.octarinecore.client.render.offset
import mods.octarinecore.common.Int3 import mods.octarinecore.common.Int3
import mods.octarinecore.common.forgeDirsHorizontal import mods.octarinecore.common.forgeDirsHorizontal
import mods.octarinecore.common.offset import mods.octarinecore.common.offset
import net.minecraft.block.Block
import net.minecraft.client.renderer.BlockRendererDispatcher import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.tags.BlockTags
import net.minecraft.util.BlockRenderLayer import net.minecraft.util.BlockRenderLayer
import net.minecraftforge.fml.relauncher.Side import net.minecraftforge.client.model.data.IModelData
import net.minecraftforge.fml.relauncher.SideOnly import java.util.*
@SideOnly(Side.CLIENT) class RenderConnectedGrass : AbstractBlockRenderingHandler(BetterFoliage.MOD_ID, BetterFoliage.modBus) {
class RenderConnectedGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
override fun isEligible(ctx: BlockContext) = override fun isEligible(ctx: BlockContext) =
Config.enabled && Config.connectedGrass.enabled && Config.enabled && Config.connectedGrass.enabled &&
Config.blocks.dirt.matchesClass(ctx.block) && BlockTags.DIRT_LIKE.contains(ctx.block) &&
Config.blocks.grassClasses.matchesClass(ctx.block(up1)) && GrassRegistry[ctx, up1] != null &&
(Config.connectedGrass.snowEnabled || !ctx.blockState(up2).isSnow) (Config.connectedGrass.snowEnabled || !ctx.blockState(up2).isSnow)
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean { override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, random: Random, modelData: IModelData, layer: BlockRenderLayer): Boolean {
// if the block sides are not visible anyway, render normally // if the block sides are not visible anyway, render normally
if (forgeDirsHorizontal.all { ctx.blockState(it.offset).isOpaqueCube }) return renderWorldBlockBase(ctx, dispatcher, renderer, layer) if (forgeDirsHorizontal.none { ctx.shouldSideBeRendered(it) }) return renderWorldBlockBase(ctx, dispatcher, renderer, random, modelData, layer)
if (ctx.isSurroundedBy { it.isOpaqueCube } ) return false return ctx.offset(Int3.zero, up1).offset(up1, up2).let { offsetCtx ->
return ctx.withOffset(Int3.zero, up1) { renderWorldBlockBase(offsetCtx, dispatcher, renderer, random, modelData, layer)
ctx.withOffset(up1, up2) {
renderWorldBlockBase(ctx, dispatcher, renderer, layer)
}
} }
} }
} }

View File

@@ -1,36 +1,39 @@
package mods.betterfoliage.client.render package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.texture.GrassRegistry
import mods.octarinecore.client.render.AbstractBlockRenderingHandler import mods.octarinecore.client.render.AbstractBlockRenderingHandler
import mods.octarinecore.client.render.BlockContext import mods.octarinecore.client.render.BlockContext
import mods.octarinecore.client.render.withOffset import mods.octarinecore.client.render.offset
import mods.octarinecore.common.Int3 import mods.octarinecore.common.Int3
import mods.octarinecore.common.offset import mods.octarinecore.common.offset
import net.minecraft.block.Block
import net.minecraft.client.renderer.BlockRendererDispatcher import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.tags.BlockTags
import net.minecraft.util.BlockRenderLayer import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumFacing.* import net.minecraft.util.Direction.*
import net.minecraftforge.fml.relauncher.Side import net.minecraftforge.client.model.data.IModelData
import net.minecraftforge.fml.relauncher.SideOnly import java.util.*
@SideOnly(Side.CLIENT) class RenderConnectedGrassLog : AbstractBlockRenderingHandler(BetterFoliage.MOD_ID, BetterFoliage.modBus) {
class RenderConnectedGrassLog : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
val grassCheckDirs = listOf(EAST, WEST, NORTH, SOUTH) val grassCheckDirs = listOf(EAST, WEST, NORTH, SOUTH)
override fun isEligible(ctx: BlockContext) = override fun isEligible(ctx: BlockContext) =
Config.enabled && Config.roundLogs.enabled && Config.roundLogs.connectGrass && Config.enabled && Config.roundLogs.enabled && Config.roundLogs.connectGrass &&
Config.blocks.dirt.matchesClass(ctx.block) && BlockTags.DIRT_LIKE.contains(ctx.block) &&
Config.blocks.logClasses.matchesClass(ctx.block(up1)) LogRegistry[ctx, up1] != null
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean { override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, random: Random, modelData: IModelData, layer: BlockRenderLayer): Boolean {
val grassDir = grassCheckDirs.find { val grassDir = grassCheckDirs.find {
Config.blocks.grassClasses.matchesClass(ctx.block(it.offset)) GrassRegistry[ctx, it.offset] != null
} ?: return renderWorldBlockBase(ctx, dispatcher, renderer, layer) } ?: return renderWorldBlockBase(ctx, dispatcher, renderer, random, modelData, layer)
return ctx.withOffset(Int3.zero, grassDir.offset) { return ctx.offset(Int3.zero, grassDir.offset).let { offsetCtx ->
renderWorldBlockBase(ctx, dispatcher, renderer, layer) renderWorldBlockBase(offsetCtx, dispatcher, renderer, random, modelData, layer)
} }
} }
} }

View File

@@ -1,7 +1,8 @@
package mods.betterfoliage.client.render package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.Client import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config import mods.betterfoliage.client.config.Config
import mods.octarinecore.client.render.* import mods.octarinecore.client.render.*
import mods.octarinecore.common.Int3 import mods.octarinecore.common.Int3
@@ -12,19 +13,22 @@ import net.minecraft.block.material.Material
import net.minecraft.client.renderer.BlockRendererDispatcher import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.BlockRenderLayer import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumFacing.Axis import net.minecraft.util.Direction.Axis
import net.minecraft.util.EnumFacing.UP import net.minecraft.util.Direction.UP
import net.minecraftforge.fml.relauncher.Side import net.minecraft.util.ResourceLocation
import net.minecraftforge.fml.relauncher.SideOnly import net.minecraft.world.biome.Biome
import org.apache.logging.log4j.Level.INFO import net.minecraftforge.api.distmarker.Dist
import net.minecraftforge.client.model.data.IModelData
import net.minecraftforge.fml.common.Mod
import org.apache.logging.log4j.Level.DEBUG
import java.util.*
@SideOnly(Side.CLIENT) class RenderCoral : AbstractBlockRenderingHandler(BetterFoliage.MOD_ID, BetterFoliage.modBus) {
class RenderCoral : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
val noise = simplexNoise() val noise = simplexNoise()
val coralIcons = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_coral_%d") val coralIcons = iconSet { idx -> ResourceLocation(BetterFoliage.MOD_ID, "blocks/better_coral_$idx") }
val crustIcons = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_crust_%d") val crustIcons = iconSet { idx -> ResourceLocation(BetterFoliage.MOD_ID, "blocks/better_crust_$idx") }
val coralModels = modelSet(64) { modelIdx -> val coralModels = modelSet(64) { modelIdx ->
verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = 0.0, yTop = 1.0) verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = 0.0, yTop = 1.0)
.scale(Config.coral.size).move(0.5 to UP) .scale(Config.coral.size).move(0.5 to UP)
@@ -41,26 +45,26 @@ class RenderCoral : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
} }
override fun afterPreStitch() { override fun afterPreStitch() {
Client.log(INFO, "Registered ${coralIcons.num} coral textures") Client.log(DEBUG, "Registered ${coralIcons.num} coral textures")
Client.log(INFO, "Registered ${crustIcons.num} coral crust textures") Client.log(DEBUG, "Registered ${crustIcons.num} coral crust textures")
} }
override fun isEligible(ctx: BlockContext) = override fun isEligible(ctx: BlockContext) =
Config.enabled && Config.coral.enabled && Config.enabled && Config.coral.enabled &&
(ctx.blockState(up2).material == Material.WATER || Config.coral.shallowWater) && (ctx.blockState(up2).material == Material.WATER || Config.coral.shallowWater) &&
ctx.blockState(up1).material == Material.WATER && ctx.blockState(up1).material == Material.WATER &&
Config.blocks.sand.matchesClass(ctx.block) && BlockConfig.sand.matchesClass(ctx.block) &&
ctx.biomeId in Config.coral.biomes && ctx.biome.category.let { it == Biome.Category.OCEAN || it == Biome.Category.BEACH } &&
noise[ctx.pos] < Config.coral.population noise[ctx.pos] < Config.coral.population
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean { override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, random: Random, modelData: IModelData, layer: BlockRenderLayer): Boolean {
val baseRender = renderWorldBlockBase(ctx, dispatcher, renderer, layer) val baseRender = renderWorldBlockBase(ctx, dispatcher, renderer, random, modelData, layer)
if (!layer.isCutout) return baseRender if (!layer.isCutout) return baseRender
modelRenderer.updateShading(Int3.zero, allFaces) modelRenderer.updateShading(Int3.zero, allFaces)
forgeDirs.forEachIndexed { idx, face -> forgeDirs.forEachIndexed { idx, face ->
if (!ctx.blockState(forgeDirOffsets[idx]).isOpaqueCube && blockContext.random(idx) < Config.coral.chance) { if (!ctx.isNormalCube(forgeDirOffsets[idx]) && blockContext.random(idx) < Config.coral.chance) {
var variation = blockContext.random(6) var variation = blockContext.random(6)
modelRenderer.render( modelRenderer.render(
renderer, renderer,

View File

@@ -1,6 +1,6 @@
package mods.betterfoliage.client.render package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.Client import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.integration.OptifineCustomColors import mods.betterfoliage.client.integration.OptifineCustomColors
@@ -9,17 +9,19 @@ import mods.betterfoliage.client.texture.GrassRegistry
import mods.octarinecore.client.render.* import mods.octarinecore.client.render.*
import mods.octarinecore.common.* import mods.octarinecore.common.*
import mods.octarinecore.random import mods.octarinecore.random
import net.minecraft.block.Block
import net.minecraft.client.renderer.BlockRendererDispatcher import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.tags.BlockTags
import net.minecraft.util.BlockRenderLayer import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumFacing.Axis import net.minecraft.util.Direction.Axis
import net.minecraft.util.EnumFacing.UP import net.minecraft.util.Direction.*
import net.minecraftforge.fml.relauncher.Side import net.minecraft.util.ResourceLocation
import net.minecraftforge.fml.relauncher.SideOnly import net.minecraftforge.client.model.data.IModelData
import org.apache.logging.log4j.Level.INFO import org.apache.logging.log4j.Level.DEBUG
import java.util.*
@SideOnly(Side.CLIENT) class RenderGrass : AbstractBlockRenderingHandler(BetterFoliage.MOD_ID, BetterFoliage.modBus) {
class RenderGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
companion object { companion object {
@JvmStatic fun grassTopQuads(heightMin: Double, heightMax: Double): Model.(Int)->Unit = { modelIdx -> @JvmStatic fun grassTopQuads(heightMin: Double, heightMax: Double): Model.(Int)->Unit = { modelIdx ->
@@ -34,16 +36,16 @@ class RenderGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
val noise = simplexNoise() val noise = simplexNoise()
val normalIcons = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_grass_long_%d") val normalIcons = iconSet { idx -> ResourceLocation(BetterFoliage.MOD_ID, "blocks/better_grass_long_$idx") }
val snowedIcons = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_grass_snowed_%d") val snowedIcons = iconSet { idx -> ResourceLocation(BetterFoliage.MOD_ID, "blocks/better_grass_snowed_$idx") }
val normalGenIcon = iconStatic(Client.genGrass.generatedResource("minecraft:blocks/tallgrass", "snowed" to false)) val normalGenIcon = iconStatic { Client.genGrass.register(texture = "minecraft:blocks/tallgrass", isSnowed = false) }
val snowedGenIcon = iconStatic(Client.genGrass.generatedResource("minecraft:blocks/tallgrass", "snowed" to true)) val snowedGenIcon = iconStatic { Client.genGrass.register(texture = "minecraft:blocks/tallgrass", isSnowed = true) }
val grassModels = modelSet(64, grassTopQuads(Config.shortGrass.heightMin, Config.shortGrass.heightMax)) val grassModels = modelSet(64) { idx -> grassTopQuads(Config.shortGrass.heightMin, Config.shortGrass.heightMax)(idx) }
override fun afterPreStitch() { override fun afterPreStitch() {
Client.log(INFO, "Registered ${normalIcons.num} grass textures") Client.log(DEBUG, "Registered ${normalIcons.num} grass textures")
Client.log(INFO, "Registered ${snowedIcons.num} snowed grass textures") Client.log(DEBUG, "Registered ${snowedIcons.num} snowed grass textures")
} }
override fun isEligible(ctx: BlockContext) = override fun isEligible(ctx: BlockContext) =
@@ -51,14 +53,11 @@ class RenderGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
(Config.shortGrass.grassEnabled || Config.connectedGrass.enabled) && (Config.shortGrass.grassEnabled || Config.connectedGrass.enabled) &&
GrassRegistry[ctx] != null GrassRegistry[ctx] != null
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean { override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, random: Random, modelData: IModelData, layer: BlockRenderLayer): Boolean {
// render the whole block on the cutout layer // render the whole block on the cutout layer
if (!layer.isCutout) return false if (!layer.isCutout) return false
val isConnected = ctx.block(down1).let { val isConnected = BlockTags.DIRT_LIKE.contains(ctx.block(down1)) || GrassRegistry[ctx, down1] != null
Config.blocks.dirt.matchesClass(it) ||
Config.blocks.grassClasses.matchesClass(it)
}
val isSnowed = ctx.blockState(up1).isSnow val isSnowed = ctx.blockState(up1).isSnow
val connectedGrass = isConnected && Config.connectedGrass.enabled && (!isSnowed || Config.connectedGrass.snowEnabled) val connectedGrass = isConnected && Config.connectedGrass.enabled && (!isSnowed || Config.connectedGrass.snowEnabled)
@@ -66,7 +65,7 @@ class RenderGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
if (grass == null) { if (grass == null) {
// shouldn't happen // shouldn't happen
Client.logRenderError(ctx.blockState(Int3.zero), ctx.pos) Client.logRenderError(ctx.blockState(Int3.zero), ctx.pos)
return renderWorldBlockBase(ctx, dispatcher, renderer, null) return renderWorldBlockBase(ctx, dispatcher, renderer, random, modelData, null)
} }
val blockColor = OptifineCustomColors.getBlockColor(ctx) val blockColor = OptifineCustomColors.getBlockColor(ctx)
@@ -75,14 +74,14 @@ class RenderGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
modelRenderer.updateShading(Int3.zero, allFaces) modelRenderer.updateShading(Int3.zero, allFaces)
// check occlusion // check occlusion
val isHidden = forgeDirs.map { ctx.blockState(it.offset).isOpaqueCube } val isVisible = forgeDirs.map { ctx.shouldSideBeRendered(it) }
// render full grass block // render full grass block
ShadersModIntegration.renderAs(ctx.blockState(Int3.zero), renderer) { ShadersModIntegration.renderAs(ctx.blockState(Int3.zero), renderer) {
modelRenderer.render( modelRenderer.render(
renderer, renderer,
fullCube, fullCube,
quadFilter = { qi, _ -> !isHidden[qi] }, quadFilter = { qi, _ -> isVisible[qi] },
icon = { _, _, _ -> grass.grassTopTexture }, icon = { _, _, _ -> grass.grassTopTexture },
postProcess = { ctx, _, _, _, _ -> postProcess = { ctx, _, _, _, _ ->
rotateUV(2) rotateUV(2)
@@ -93,7 +92,7 @@ class RenderGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
) )
} }
} else { } else {
renderWorldBlockBase(ctx, dispatcher, renderer, null) renderWorldBlockBase(ctx, dispatcher, renderer, random, modelData, null)
// get AO data only for block top // get AO data only for block top
modelRenderer.updateShading(Int3.zero, topOnly) modelRenderer.updateShading(Int3.zero, topOnly)
@@ -101,7 +100,7 @@ class RenderGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
if (!Config.shortGrass.grassEnabled) return true if (!Config.shortGrass.grassEnabled) return true
if (isSnowed && !Config.shortGrass.snowEnabled) return true if (isSnowed && !Config.shortGrass.snowEnabled) return true
if (ctx.blockState(up1).isOpaqueCube) return true if (ctx.isNormalCube(up1)) return true
if (Config.shortGrass.population < 64 && noise[ctx.pos] >= Config.shortGrass.population) return true if (Config.shortGrass.population < 64 && noise[ctx.pos] >= Config.shortGrass.population) return true
// render grass quads // render grass quads

View File

@@ -1,6 +1,6 @@
package mods.betterfoliage.client.render package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.Client import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.integration.OptifineCustomColors import mods.betterfoliage.client.integration.OptifineCustomColors
@@ -17,15 +17,14 @@ import net.minecraft.block.material.Material
import net.minecraft.client.renderer.BlockRendererDispatcher import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.BlockRenderLayer import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumFacing.DOWN import net.minecraft.util.Direction.*
import net.minecraft.util.EnumFacing.UP import net.minecraft.util.ResourceLocation
import net.minecraftforge.fml.relauncher.Side import net.minecraftforge.client.model.data.IModelData
import net.minecraftforge.fml.relauncher.SideOnly
import java.lang.Math.cos import java.lang.Math.cos
import java.lang.Math.sin import java.lang.Math.sin
import java.util.*
@SideOnly(Side.CLIENT) class RenderLeaves : AbstractBlockRenderingHandler(BetterFoliage.MOD_ID, BetterFoliage.modBus) {
class RenderLeaves : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
val leavesModel = model { val leavesModel = model {
verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = -0.5 * 1.41, yTop = 0.5 * 1.41) verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = -0.5 * 1.41, yTop = 0.5 * 1.41)
@@ -34,7 +33,7 @@ class RenderLeaves : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
.scale(Config.leaves.size) .scale(Config.leaves.size)
.toCross(UP).addAll() .toCross(UP).addAll()
} }
val snowedIcon = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_leaves_snowed_%d") val snowedIcon = iconSet { idx -> ResourceLocation(BetterFoliage.MOD_ID, "blocks/better_leaves_snowed_$idx") }
val perturbs = vectorSet(64) { idx -> val perturbs = vectorSet(64) { idx ->
val angle = PI2 * idx / 64.0 val angle = PI2 * idx / 64.0
@@ -46,21 +45,19 @@ class RenderLeaves : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
Config.enabled && Config.enabled &&
Config.leaves.enabled && Config.leaves.enabled &&
LeafRegistry[ctx] != null && LeafRegistry[ctx] != null &&
!(Config.leaves.hideInternal && ctx.isSurroundedBy { it.isFullCube || it.material == Material.LEAVES } ) !(Config.leaves.hideInternal && ctx.isSurroundedByNormal)
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean { override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, random: Random, modelData: IModelData, layer: BlockRenderLayer): Boolean {
val isSnowed = ctx.blockState(up1).material.let { val isSnowed = ctx.blockState(up1).isSnow
it == Material.SNOW || it == Material.CRAFTED_SNOW
}
val leafInfo = LeafRegistry[ctx] val leafInfo = LeafRegistry[ctx]
if (leafInfo == null) { if (leafInfo == null) {
// shouldn't happen // shouldn't happen
Client.logRenderError(ctx.blockState(Int3.zero), ctx.pos) Client.logRenderError(ctx.blockState(Int3.zero), ctx.pos)
return renderWorldBlockBase(ctx, dispatcher, renderer, layer) return renderWorldBlockBase(ctx, dispatcher, renderer, random, modelData, layer)
} }
val blockColor = OptifineCustomColors.getBlockColor(ctx) val blockColor = OptifineCustomColors.getBlockColor(ctx)
renderWorldBlockBase(ctx, dispatcher, renderer, layer) renderWorldBlockBase(ctx, dispatcher, renderer, random, modelData, layer)
if (!layer.isCutout) return true if (!layer.isCutout) return true
modelRenderer.updateShading(Int3.zero, allFaces) modelRenderer.updateShading(Int3.zero, allFaces)

View File

@@ -1,7 +1,8 @@
package mods.betterfoliage.client.render package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.Client import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.integration.ShadersModIntegration import mods.betterfoliage.client.integration.ShadersModIntegration
import mods.octarinecore.client.render.* import mods.octarinecore.client.render.*
@@ -10,14 +11,14 @@ import mods.octarinecore.common.Rotation
import net.minecraft.client.renderer.BlockRendererDispatcher import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.BlockRenderLayer import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumFacing.DOWN import net.minecraft.util.Direction.DOWN
import net.minecraft.util.EnumFacing.UP import net.minecraft.util.Direction.UP
import net.minecraftforge.fml.relauncher.Side import net.minecraft.util.ResourceLocation
import net.minecraftforge.fml.relauncher.SideOnly import net.minecraftforge.client.model.data.IModelData
import org.apache.logging.log4j.Level import org.apache.logging.log4j.Level.DEBUG
import java.util.*
@SideOnly(Side.CLIENT) class RenderLilypad : AbstractBlockRenderingHandler(BetterFoliage.MOD_ID, BetterFoliage.modBus) {
class RenderLilypad : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
val rootModel = model { val rootModel = model {
verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = -1.5, yTop = -0.5) verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = -1.5, yTop = -0.5)
@@ -30,24 +31,24 @@ class RenderLilypad : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
.setFlatShader(FlatOffsetNoColor(Int3.zero)) .setFlatShader(FlatOffsetNoColor(Int3.zero))
.toCross(UP).addAll() .toCross(UP).addAll()
} }
val rootIcon = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_lilypad_roots_%d") val rootIcon = iconSet { idx -> ResourceLocation(BetterFoliage.MOD_ID, "blocks/better_lilypad_roots_$idx") }
val flowerIcon = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_lilypad_flower_%d") val flowerIcon = iconSet { idx -> ResourceLocation(BetterFoliage.MOD_ID, "blocks/better_lilypad_flower_$idx") }
val perturbs = vectorSet(64) { modelIdx -> xzDisk(modelIdx) * Config.lilypad.hOffset } val perturbs = vectorSet(64) { modelIdx -> xzDisk(modelIdx) * Config.lilypad.hOffset }
override fun afterPreStitch() { override fun afterPreStitch() {
Client.log(Level.INFO, "Registered ${rootIcon.num} lilypad root textures") Client.log(DEBUG, "Registered ${rootIcon.num} lilypad root textures")
Client.log(Level.INFO, "Registered ${flowerIcon.num} lilypad flower textures") Client.log(DEBUG, "Registered ${flowerIcon.num} lilypad flower textures")
} }
override fun isEligible(ctx: BlockContext): Boolean = override fun isEligible(ctx: BlockContext): Boolean =
Config.enabled && Config.lilypad.enabled && Config.enabled && Config.lilypad.enabled &&
Config.blocks.lilypad.matchesClass(ctx.block) BlockConfig.lilypad.matchesClass(ctx.block)
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean { override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, random: Random, modelData: IModelData, layer: BlockRenderLayer): Boolean {
// render the whole block on the cutout layer // render the whole block on the cutout layer
if (!layer.isCutout) return false if (!layer.isCutout) return false
renderWorldBlockBase(ctx, dispatcher, renderer, null) renderWorldBlockBase(ctx, dispatcher, renderer, random, modelData, null)
modelRenderer.updateShading(Int3.zero, allFaces) modelRenderer.updateShading(Int3.zero, allFaces)
val rand = ctx.semiRandomArray(5) val rand = ctx.semiRandomArray(5)

View File

@@ -1,30 +1,32 @@
package mods.betterfoliage.client.render package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.chunk.ChunkOverlayManager import mods.betterfoliage.client.chunk.ChunkOverlayManager
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.render.column.AbstractRenderColumn import mods.betterfoliage.client.render.column.AbstractRenderColumn
import mods.betterfoliage.client.render.column.ColumnRenderLayer import mods.betterfoliage.client.render.column.ColumnRenderLayer
import mods.betterfoliage.client.render.column.ColumnTextureInfo import mods.betterfoliage.client.render.column.ColumnTextureInfo
import mods.betterfoliage.client.render.column.SimpleColumnInfo import mods.betterfoliage.client.render.column.SimpleColumnInfo
import mods.betterfoliage.client.texture.GrassRegistry
import mods.octarinecore.client.render.BlockContext import mods.octarinecore.client.render.BlockContext
import mods.octarinecore.client.resource.* import mods.octarinecore.client.resource.ModelRenderRegistry
import mods.octarinecore.client.resource.ModelRenderRegistryConfigurable
import mods.octarinecore.client.resource.ModelRenderRegistryRoot
import mods.octarinecore.common.config.ConfigurableBlockMatcher import mods.octarinecore.common.config.ConfigurableBlockMatcher
import mods.octarinecore.common.config.ModelTextureList import mods.octarinecore.common.config.ModelTextureList
import mods.octarinecore.tryDefault import mods.octarinecore.tryDefault
import net.minecraft.block.BlockLog import net.minecraft.block.BlockState
import net.minecraft.block.state.IBlockState import net.minecraft.block.LogBlock
import net.minecraft.util.EnumFacing.Axis import net.minecraft.util.Direction.Axis
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
class RenderLog : AbstractRenderColumn(BetterFoliageMod.MOD_ID) { class RenderLog : AbstractRenderColumn(BetterFoliage.MOD_ID, BetterFoliage.modBus) {
override val addToCutout: Boolean get() = false override val addToCutout: Boolean get() = false
override fun isEligible(ctx: BlockContext) = override fun isEligible(ctx: BlockContext) =
Config.enabled && Config.roundLogs.enabled && Config.enabled && Config.roundLogs.enabled &&
Config.blocks.logClasses.matchesClass(ctx.block) LogRegistry[ctx] != null
override val overlayLayer = RoundLogOverlayLayer() override val overlayLayer = RoundLogOverlayLayer()
override val connectPerpendicular: Boolean get() = Config.roundLogs.connectPerpendicular override val connectPerpendicular: Boolean get() = Config.roundLogs.connectPerpendicular
@@ -37,26 +39,26 @@ class RenderLog : AbstractRenderColumn(BetterFoliageMod.MOD_ID) {
class RoundLogOverlayLayer : ColumnRenderLayer() { class RoundLogOverlayLayer : ColumnRenderLayer() {
override val registry: ModelRenderRegistry<ColumnTextureInfo> get() = LogRegistry override val registry: ModelRenderRegistry<ColumnTextureInfo> get() = LogRegistry
override val blockPredicate = { state: IBlockState -> Config.blocks.logClasses.matchesClass(state.block) } override val blockPredicate = { state: BlockState -> BlockConfig.logBlocks.matchesClass(state.block) }
override val surroundPredicate = { state: IBlockState -> state.isOpaqueCube && !Config.blocks.logClasses.matchesClass(state.block) } override val surroundPredicate = { state: BlockState -> !BlockConfig.logBlocks.matchesClass(state.block) }
override val connectSolids: Boolean get() = Config.roundLogs.connectSolids override val connectSolids: Boolean get() = Config.roundLogs.connectSolids
override val lenientConnect: Boolean get() = Config.roundLogs.lenientConnect override val lenientConnect: Boolean get() = Config.roundLogs.lenientConnect
override val defaultToY: Boolean get() = Config.roundLogs.defaultY override val defaultToY: Boolean get() = Config.roundLogs.defaultY
} }
@SideOnly(Side.CLIENT)
object LogRegistry : ModelRenderRegistryRoot<ColumnTextureInfo>() object LogRegistry : ModelRenderRegistryRoot<ColumnTextureInfo>()
object StandardLogRegistry : ModelRenderRegistryConfigurable<ColumnTextureInfo>() { object StandardLogRegistry : ModelRenderRegistryConfigurable<ColumnTextureInfo>() {
override val logger = BetterFoliageMod.logDetail override val logger = BetterFoliage.logDetail
override val matchClasses: ConfigurableBlockMatcher get() = Config.blocks.logClasses override val matchClasses: ConfigurableBlockMatcher get() = BlockConfig.logBlocks
override val modelTextures: List<ModelTextureList> get() = Config.blocks.logModels.list override val modelTextures: List<ModelTextureList> get() = BlockConfig.logModels.modelList
override fun processModel(state: IBlockState, textures: List<String>) = SimpleColumnInfo.Key(logger, getAxis(state), textures) override fun processModel(state: BlockState, textures: List<String>) = SimpleColumnInfo.Key(logger, getAxis(state), textures)
init { BetterFoliage.modBus.register(this) }
fun getAxis(state: IBlockState): Axis? { fun getAxis(state: BlockState): Axis? {
val axis = tryDefault(null) { state.getValue(BlockLog.LOG_AXIS).toString() } ?: val axis = tryDefault(null) { state.get(LogBlock.AXIS).toString() } ?:
state.properties.entries.find { it.key.getName().toLowerCase() == "axis" }?.value?.toString() state.values.entries.find { it.key.getName().toLowerCase() == "axis" }?.value?.toString()
return when (axis) { return when (axis) {
"x" -> Axis.X "x" -> Axis.X
"y" -> Axis.Y "y" -> Axis.Y

View File

@@ -1,7 +1,8 @@
package mods.betterfoliage.client.render package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.Client import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config import mods.betterfoliage.client.config.Config
import mods.octarinecore.client.render.AbstractBlockRenderingHandler import mods.octarinecore.client.render.AbstractBlockRenderingHandler
import mods.octarinecore.client.render.BlockContext import mods.octarinecore.client.render.BlockContext
@@ -12,35 +13,35 @@ import mods.octarinecore.common.Rotation
import net.minecraft.client.renderer.BlockRendererDispatcher import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.BlockRenderLayer import net.minecraft.util.BlockRenderLayer
import net.minecraftforge.fml.relauncher.Side import net.minecraft.util.ResourceLocation
import net.minecraftforge.fml.relauncher.SideOnly import net.minecraftforge.client.model.data.IModelData
import org.apache.logging.log4j.Level.INFO import org.apache.logging.log4j.Level.DEBUG
import java.util.*
@SideOnly(Side.CLIENT) class RenderMycelium : AbstractBlockRenderingHandler(BetterFoliage.MOD_ID, BetterFoliage.modBus) {
class RenderMycelium : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
val myceliumIcon = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_mycel_%d") val myceliumIcon = iconSet { idx -> ResourceLocation(BetterFoliage.MOD_ID, "blocks/better_mycel_$idx") }
val myceliumModel = modelSet(64, RenderGrass.grassTopQuads(Config.shortGrass.heightMin, Config.shortGrass.heightMax)) val myceliumModel = modelSet(64) { idx -> RenderGrass.grassTopQuads(Config.shortGrass.heightMin, Config.shortGrass.heightMax)(idx) }
override fun afterPreStitch() { override fun afterPreStitch() {
Client.log(INFO, "Registered ${myceliumIcon.num} mycelium textures") Client.log(DEBUG, "Registered ${myceliumIcon.num} mycelium textures")
} }
override fun isEligible(ctx: BlockContext): Boolean { override fun isEligible(ctx: BlockContext): Boolean {
if (!Config.enabled || !Config.shortGrass.myceliumEnabled) return false if (!Config.enabled || !Config.shortGrass.myceliumEnabled) return false
return Config.blocks.mycelium.matchesClass(ctx.block) return BlockConfig.mycelium.matchesClass(ctx.block)
} }
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean { override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, random: Random, modelData: IModelData, layer: BlockRenderLayer): Boolean {
// render the whole block on the cutout layer // render the whole block on the cutout layer
if (!layer.isCutout) return false if (!layer.isCutout) return false
val isSnowed = ctx.blockState(up1).isSnow val isSnowed = ctx.blockState(up1).isSnow
renderWorldBlockBase(ctx, dispatcher, renderer, null) renderWorldBlockBase(ctx, dispatcher, renderer, random, modelData, null)
if (isSnowed && !Config.shortGrass.snowEnabled) return true if (isSnowed && !Config.shortGrass.snowEnabled) return true
if (ctx.blockState(up1).isOpaqueCube) return true if (ctx.isNormalCube(up1)) return true
val rand = ctx.semiRandomArray(2) val rand = ctx.semiRandomArray(2)
modelRenderer.render( modelRenderer.render(

View File

@@ -1,7 +1,8 @@
package mods.betterfoliage.client.render package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.Client import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config import mods.betterfoliage.client.config.Config
import mods.octarinecore.client.render.* import mods.octarinecore.client.render.*
import mods.octarinecore.common.Int3 import mods.octarinecore.common.Int3
@@ -10,15 +11,16 @@ import mods.octarinecore.random
import net.minecraft.client.renderer.BlockRendererDispatcher import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.BlockRenderLayer import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumFacing.* import net.minecraft.util.Direction.Axis
import net.minecraftforge.fml.relauncher.Side import net.minecraft.util.Direction.*
import net.minecraftforge.fml.relauncher.SideOnly import net.minecraft.util.ResourceLocation
import org.apache.logging.log4j.Level.INFO import net.minecraftforge.client.model.data.IModelData
import org.apache.logging.log4j.Level.DEBUG
import java.util.*
@SideOnly(Side.CLIENT) class RenderNetherrack : AbstractBlockRenderingHandler(BetterFoliage.MOD_ID, BetterFoliage.modBus) {
class RenderNetherrack : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
val netherrackIcon = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_netherrack_%d") val netherrackIcon = iconSet { idx -> ResourceLocation(BetterFoliage.MOD_ID, "blocks/better_netherrack_$idx") }
val netherrackModel = modelSet(64) { modelIdx -> val netherrackModel = modelSet(64) { modelIdx ->
verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yTop = -0.5, verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yTop = -0.5,
yBottom = -0.5 - random(Config.netherrack.heightMin, Config.netherrack.heightMax)) yBottom = -0.5 - random(Config.netherrack.heightMin, Config.netherrack.heightMax))
@@ -29,19 +31,19 @@ class RenderNetherrack : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID)
} }
override fun afterPreStitch() { override fun afterPreStitch() {
Client.log(INFO, "Registered ${netherrackIcon.num} netherrack textures") Client.log(DEBUG, "Registered ${netherrackIcon.num} netherrack textures")
} }
override fun isEligible(ctx: BlockContext): Boolean { override fun isEligible(ctx: BlockContext): Boolean {
if (!Config.enabled || !Config.netherrack.enabled) return false if (!Config.enabled || !Config.netherrack.enabled) return false
return Config.blocks.netherrack.matchesClass(ctx.block) return BlockConfig.netherrack.matchesClass(ctx.block)
} }
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean { override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, random: Random, modelData: IModelData, layer: BlockRenderLayer): Boolean {
val baseRender = renderWorldBlockBase(ctx, dispatcher, renderer, layer) val baseRender = renderWorldBlockBase(ctx, dispatcher, renderer, random, modelData, layer)
if (!layer.isCutout) return baseRender if (!layer.isCutout) return baseRender
if (ctx.blockState(down1).isOpaqueCube) return baseRender if (ctx.isNormalCube(down1)) return baseRender
modelRenderer.updateShading(Int3.zero, allFaces) modelRenderer.updateShading(Int3.zero, allFaces)

View File

@@ -1,27 +1,30 @@
package mods.betterfoliage.client.render package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.Client import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.integration.ShadersModIntegration import mods.betterfoliage.client.integration.ShadersModIntegration
import mods.octarinecore.client.render.* import mods.octarinecore.client.render.*
import mods.octarinecore.common.Int3 import mods.octarinecore.common.Int3
import mods.octarinecore.common.Rotation import mods.octarinecore.common.Rotation
import mods.octarinecore.random import mods.octarinecore.random
import net.minecraft.block.Block
import net.minecraft.block.material.Material import net.minecraft.block.material.Material
import net.minecraft.client.renderer.BlockRendererDispatcher import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.tags.BlockTags
import net.minecraft.util.BlockRenderLayer import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumFacing.UP import net.minecraft.util.Direction.UP
import net.minecraftforge.fml.relauncher.Side import net.minecraft.util.ResourceLocation
import net.minecraftforge.fml.relauncher.SideOnly import net.minecraftforge.client.model.data.IModelData
import org.apache.logging.log4j.Level import org.apache.logging.log4j.Level.DEBUG
import java.util.*
@SideOnly(Side.CLIENT) class RenderReeds : AbstractBlockRenderingHandler(BetterFoliage.MOD_ID, BetterFoliage.modBus) {
class RenderReeds : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
val noise = simplexNoise() val noise = simplexNoise()
val reedIcons = iconSet(Client.genReeds.generatedResource("${BetterFoliageMod.LEGACY_DOMAIN}:blocks/better_reed_%d")) val reedIcons = iconSet { idx -> Client.genReeds.registerResource(ResourceLocation(BetterFoliage.MOD_ID, "blocks/better_reed_$idx")) }
val reedModels = modelSet(64) { modelIdx -> val reedModels = modelSet(64) { modelIdx ->
val height = random(Config.reed.heightMin, Config.reed.heightMax) val height = random(Config.reed.heightMin, Config.reed.heightMax)
val waterline = 0.875f val waterline = 0.875f
@@ -41,19 +44,19 @@ class RenderReeds : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
} }
override fun afterPreStitch() { override fun afterPreStitch() {
Client.log(Level.INFO, "Registered ${reedIcons.num} reed textures") Client.log(DEBUG, "Registered ${reedIcons.num} reed textures")
} }
override fun isEligible(ctx: BlockContext) = override fun isEligible(ctx: BlockContext) =
Config.enabled && Config.reed.enabled && Config.enabled && Config.reed.enabled &&
ctx.blockState(up2).material == Material.AIR && ctx.blockState(up2).material == Material.AIR &&
ctx.blockState(up1).material == Material.WATER && ctx.blockState(up1).material == Material.WATER &&
Config.blocks.dirt.matchesClass(ctx.block) && BlockTags.DIRT_LIKE.contains(ctx.block) &&
ctx.biomeId in Config.reed.biomes && ctx.biome.let { it.downfall > Config.reed.minBiomeRainfall && it.defaultTemperature >= Config.reed.minBiomeTemp } &&
noise[ctx.pos] < Config.reed.population noise[ctx.pos] < Config.reed.population
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean { override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, random: Random, modelData: IModelData, layer: BlockRenderLayer): Boolean {
val baseRender = renderWorldBlockBase(ctx, dispatcher, renderer, layer) val baseRender = renderWorldBlockBase(ctx, dispatcher, renderer, random, modelData, layer)
if (!layer.isCutout) return baseRender if (!layer.isCutout) return baseRender
modelRenderer.updateShading(Int3.zero, allFaces) modelRenderer.updateShading(Int3.zero, allFaces)

View File

@@ -2,17 +2,20 @@
package mods.betterfoliage.client.render package mods.betterfoliage.client.render
import mods.octarinecore.PI2 import mods.octarinecore.PI2
import mods.octarinecore.client.render.* import mods.octarinecore.client.render.Model
import mods.octarinecore.client.render.PostProcessLambda
import mods.octarinecore.client.render.Quad
import mods.octarinecore.common.Double3 import mods.octarinecore.common.Double3
import mods.octarinecore.common.Int3 import mods.octarinecore.common.Int3
import mods.octarinecore.common.Rotation import mods.octarinecore.common.Rotation
import mods.octarinecore.common.times import mods.octarinecore.common.times
import net.minecraft.block.Block import net.minecraft.block.BlockState
import net.minecraft.block.material.Material import net.minecraft.block.material.Material
import net.minecraft.block.state.IBlockState
import net.minecraft.util.BlockRenderLayer import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumFacing import net.minecraft.util.Direction
import net.minecraft.util.EnumFacing.* import net.minecraft.util.Direction.*
import kotlin.math.cos
import kotlin.math.sin
val up1 = Int3(1 to UP) val up1 = Int3(1 to UP)
val up2 = Int3(2 to UP) val up2 = Int3(2 to UP)
@@ -25,15 +28,15 @@ val denseLeavesRot = arrayOf(Rotation.identity, Rotation.rot90[EAST.ordinal], Ro
val whitewash: PostProcessLambda = { _, _, _, _, _ -> setGrey(1.4f) } val whitewash: PostProcessLambda = { _, _, _, _, _ -> setGrey(1.4f) }
val greywash: PostProcessLambda = { _, _, _, _, _ -> setGrey(1.0f) } val greywash: PostProcessLambda = { _, _, _, _, _ -> setGrey(1.0f) }
val IBlockState.isSnow: Boolean get() = material.let { it == Material.SNOW || it == Material.CRAFTED_SNOW } val BlockState.isSnow: Boolean get() = material.let { it == Material.SNOW }
fun Quad.toCross(rotAxis: EnumFacing, trans: (Quad)->Quad) = fun Quad.toCross(rotAxis: Direction, trans: (Quad)->Quad) =
(0..3).map { rotIdx -> (0..3).map { rotIdx ->
trans(rotate(Rotation.rot90[rotAxis.ordinal] * rotIdx).mirrorUV(rotIdx > 1, false)) trans(rotate(Rotation.rot90[rotAxis.ordinal] * rotIdx).mirrorUV(rotIdx > 1, false))
} }
fun Quad.toCross(rotAxis: EnumFacing) = toCross(rotAxis) { it } fun Quad.toCross(rotAxis: Direction) = toCross(rotAxis) { it }
fun xzDisk(modelIdx: Int) = (PI2 * modelIdx / 64.0).let { Double3(Math.cos(it), 0.0, Math.sin(it)) } fun xzDisk(modelIdx: Int) = (PI2 * modelIdx / 64.0).let { Double3(cos(it), 0.0, sin(it)) }
val rotationFromUp = arrayOf( val rotationFromUp = arrayOf(
Rotation.rot90[EAST.ordinal] * 2, Rotation.rot90[EAST.ordinal] * 2,
@@ -58,5 +61,5 @@ fun Model.mix(first: Model, second: Model, predicate: (Int)->Boolean) {
val BlockRenderLayer.isCutout: Boolean get() = (this == BlockRenderLayer.CUTOUT) || (this == BlockRenderLayer.CUTOUT_MIPPED) val BlockRenderLayer.isCutout: Boolean get() = (this == BlockRenderLayer.CUTOUT) || (this == BlockRenderLayer.CUTOUT_MIPPED)
fun IBlockState.canRenderInLayer(layer: BlockRenderLayer) = this.block.canRenderInLayer(this, layer) fun BlockState.canRenderInLayer(layer: BlockRenderLayer) = this.block.canRenderInLayer(this, layer)
fun IBlockState.canRenderInCutout() = this.block.canRenderInLayer(this, BlockRenderLayer.CUTOUT) || this.block.canRenderInLayer(this, BlockRenderLayer.CUTOUT_MIPPED) fun BlockState.canRenderInCutout() = this.block.canRenderInLayer(this, BlockRenderLayer.CUTOUT) || this.block.canRenderInLayer(this, BlockRenderLayer.CUTOUT_MIPPED)

View File

@@ -1,31 +1,29 @@
package mods.betterfoliage.client.render.column package mods.betterfoliage.client.render.column
import mods.betterfoliage.client.Client import mods.betterfoliage.client.Client
import mods.betterfoliage.client.chunk.ChunkOverlayLayer
import mods.betterfoliage.client.chunk.ChunkOverlayManager import mods.betterfoliage.client.chunk.ChunkOverlayManager
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.integration.ShadersModIntegration.renderAs import mods.betterfoliage.client.integration.ShadersModIntegration.renderAs
import mods.betterfoliage.client.render.* import mods.betterfoliage.client.render.*
import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.BlockType.* import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.BlockType.*
import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.QuadrantType import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.QuadrantType
import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.QuadrantType.* import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.QuadrantType.*
import mods.octarinecore.client.render.* import mods.octarinecore.client.render.*
import mods.octarinecore.client.resource.ModelRenderRegistry import mods.octarinecore.common.Int3
import mods.octarinecore.common.* import mods.octarinecore.common.Rotation
import net.minecraft.block.state.IBlockState import mods.octarinecore.common.face
import mods.octarinecore.common.rot
import net.minecraft.client.renderer.BlockRendererDispatcher import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.client.renderer.texture.TextureAtlasSprite import net.minecraft.client.renderer.chunk.ChunkRenderCache
import net.minecraft.client.world.ClientWorld
import net.minecraft.util.BlockRenderLayer import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumFacing.* import net.minecraft.util.Direction.*
import net.minecraft.util.math.BlockPos import net.minecraftforge.client.model.data.IModelData
import net.minecraft.world.IBlockAccess import net.minecraftforge.eventbus.api.IEventBus
import net.minecraftforge.fml.relauncher.Side import java.util.*
import net.minecraftforge.fml.relauncher.SideOnly
@SideOnly(Side.CLIENT)
@Suppress("NOTHING_TO_INLINE") @Suppress("NOTHING_TO_INLINE")
abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandler(modId) { abstract class AbstractRenderColumn(modId: String, modBus: IEventBus) : AbstractBlockRenderingHandler(modId, modBus) {
/** The rotations necessary to bring the models in position for the 4 quadrants */ /** The rotations necessary to bring the models in position for the 4 quadrants */
val quadrantRotations = Array(4) { Rotation.rot90[UP.ordinal] * it } val quadrantRotations = Array(4) { Rotation.rot90[UP.ordinal] * it }
@@ -96,21 +94,21 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
q1 == q2 || ((q1 == SQUARE || q1 == INVISIBLE) && (q2 == SQUARE || q2 == INVISIBLE)) q1 == q2 || ((q1 == SQUARE || q1 == INVISIBLE) && (q2 == SQUARE || q2 == INVISIBLE))
@Suppress("NON_EXHAUSTIVE_WHEN") @Suppress("NON_EXHAUSTIVE_WHEN")
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean { override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, random: Random, modelData: IModelData, layer: BlockRenderLayer): Boolean {
val roundLog = ChunkOverlayManager.get(overlayLayer, ctx.world!!, ctx.pos) val roundLog = ChunkOverlayManager.get(overlayLayer, ctx.reader!!, ctx.pos)
when(roundLog) { when(roundLog) {
ColumnLayerData.SkipRender -> return true ColumnLayerData.SkipRender -> return true
ColumnLayerData.NormalRender -> return renderWorldBlockBase(ctx, dispatcher, renderer, null) ColumnLayerData.NormalRender -> return renderWorldBlockBase(ctx, dispatcher, renderer, random, modelData, null)
ColumnLayerData.ResolveError, null -> { ColumnLayerData.ResolveError, null -> {
Client.logRenderError(ctx.blockState(Int3.zero), ctx.pos) Client.logRenderError(ctx.blockState(Int3.zero), ctx.pos)
return renderWorldBlockBase(ctx, dispatcher, renderer, null) return renderWorldBlockBase(ctx, dispatcher, renderer, random, modelData, null)
} }
} }
// if log axis is not defined and "Default to vertical" config option is not set, render normally // if log axis is not defined and "Default to vertical" config option is not set, render normally
if ((roundLog as ColumnLayerData.SpecialRender).column.axis == null && !overlayLayer.defaultToY) { if ((roundLog as ColumnLayerData.SpecialRender).column.axis == null && !overlayLayer.defaultToY) {
return renderWorldBlockBase(ctx, dispatcher, renderer, null) return renderWorldBlockBase(ctx, dispatcher, renderer, random, modelData, null)
} }
// get AO data // get AO data

View File

@@ -2,6 +2,7 @@ package mods.betterfoliage.client.render.column
import mods.betterfoliage.client.chunk.ChunkOverlayLayer import mods.betterfoliage.client.chunk.ChunkOverlayLayer
import mods.betterfoliage.client.chunk.ChunkOverlayManager import mods.betterfoliage.client.chunk.ChunkOverlayManager
import mods.betterfoliage.client.chunk.dimType
import mods.betterfoliage.client.config.Config import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.BlockType.* import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.BlockType.*
import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.QuadrantType import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.QuadrantType
@@ -13,12 +14,11 @@ import mods.octarinecore.common.Int3
import mods.octarinecore.common.Rotation import mods.octarinecore.common.Rotation
import mods.octarinecore.common.face import mods.octarinecore.common.face
import mods.octarinecore.common.plus import mods.octarinecore.common.plus
import net.minecraft.block.state.IBlockState import net.minecraft.block.BlockState
import net.minecraft.util.EnumFacing import net.minecraft.util.Direction.Axis
import net.minecraft.util.Direction.AxisDirection
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockAccess import net.minecraft.world.IEnviromentBlockReader
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
/** Index of SOUTH-EAST quadrant. */ /** Index of SOUTH-EAST quadrant. */
const val SE = 0 const val SE = 0
@@ -32,13 +32,11 @@ const val SW = 3
/** /**
* Sealed class hierarchy for all possible render outcomes * Sealed class hierarchy for all possible render outcomes
*/ */
@SideOnly(Side.CLIENT)
sealed class ColumnLayerData { sealed class ColumnLayerData {
/** /**
* Data structure to cache texture and world neighborhood data relevant to column rendering * Data structure to cache texture and world neighborhood data relevant to column rendering
*/ */
@Suppress("ArrayInDataClass") // not used in comparisons anywhere @Suppress("ArrayInDataClass") // not used in comparisons anywhere
@SideOnly(Side.CLIENT)
data class SpecialRender( data class SpecialRender(
val column: ColumnTextureInfo, val column: ColumnTextureInfo,
val upType: BlockType, val upType: BlockType,
@@ -52,15 +50,12 @@ sealed class ColumnLayerData {
} }
/** Column block should not be rendered at all */ /** Column block should not be rendered at all */
@SideOnly(Side.CLIENT)
object SkipRender : ColumnLayerData() object SkipRender : ColumnLayerData()
/** Column block must be rendered normally */ /** Column block must be rendered normally */
@SideOnly(Side.CLIENT)
object NormalRender : ColumnLayerData() object NormalRender : ColumnLayerData()
/** Error while resolving render data, column block must be rendered normally */ /** Error while resolving render data, column block must be rendered normally */
@SideOnly(Side.CLIENT)
object ResolveError : ColumnLayerData() object ResolveError : ColumnLayerData()
} }
@@ -68,29 +63,29 @@ sealed class ColumnLayerData {
abstract class ColumnRenderLayer : ChunkOverlayLayer<ColumnLayerData> { abstract class ColumnRenderLayer : ChunkOverlayLayer<ColumnLayerData> {
abstract val registry: ModelRenderRegistry<ColumnTextureInfo> abstract val registry: ModelRenderRegistry<ColumnTextureInfo>
abstract val blockPredicate: (IBlockState)->Boolean abstract val blockPredicate: (BlockState)->Boolean
abstract val surroundPredicate: (IBlockState) -> Boolean abstract val surroundPredicate: (BlockState) -> Boolean
abstract val connectSolids: Boolean abstract val connectSolids: Boolean
abstract val lenientConnect: Boolean abstract val lenientConnect: Boolean
abstract val defaultToY: Boolean abstract val defaultToY: Boolean
val allNeighborOffsets = (-1..1).flatMap { offsetX -> (-1..1).flatMap { offsetY -> (-1..1).map { offsetZ -> Int3(offsetX, offsetY, offsetZ) }}} val allNeighborOffsets = (-1..1).flatMap { offsetX -> (-1..1).flatMap { offsetY -> (-1..1).map { offsetZ -> Int3(offsetX, offsetY, offsetZ) }}}
override fun onBlockUpdate(world: IBlockAccess, pos: BlockPos) { override fun onBlockUpdate(reader: IEnviromentBlockReader, pos: BlockPos) {
allNeighborOffsets.forEach { offset -> ChunkOverlayManager.clear(this, pos + offset) } allNeighborOffsets.forEach { offset -> ChunkOverlayManager.clear(reader.dimType, this, pos + offset) }
} }
override fun calculate(world: IBlockAccess, pos: BlockPos) = calculate(BlockContext(world, pos)) override fun calculate(reader: IEnviromentBlockReader, pos: BlockPos) = calculate(BlockContext(reader, pos))
fun calculate(ctx: BlockContext): ColumnLayerData { fun calculate(ctx: BlockContext): ColumnLayerData {
if (ctx.isSurroundedBy(surroundPredicate)) return ColumnLayerData.SkipRender if (ctx.isSurroundedBy(surroundPredicate) && ctx.isSurroundedByNormal) return ColumnLayerData.SkipRender
val columnTextures = registry[ctx] ?: return ColumnLayerData.ResolveError val columnTextures = registry[ctx] ?: return ColumnLayerData.ResolveError
// if log axis is not defined and "Default to vertical" config option is not set, render normally // if log axis is not defined and "Default to vertical" config option is not set, render normally
val logAxis = columnTextures.axis ?: if (defaultToY) EnumFacing.Axis.Y else return ColumnLayerData.NormalRender val logAxis = columnTextures.axis ?: if (defaultToY) Axis.Y else return ColumnLayerData.NormalRender
// check log neighborhood // check log neighborhood
val baseRotation = rotationFromUp[(logAxis to EnumFacing.AxisDirection.POSITIVE).face.ordinal] val baseRotation = rotationFromUp[(logAxis to AxisDirection.POSITIVE).face.ordinal]
val upType = ctx.blockType(baseRotation, logAxis, Int3(0, 1, 0)) val upType = ctx.blockType(baseRotation, logAxis, Int3(0, 1, 0))
val downType = ctx.blockType(baseRotation, logAxis, Int3(0, -1, 0)) val downType = ctx.blockType(baseRotation, logAxis, Int3(0, -1, 0))
@@ -109,7 +104,7 @@ abstract class ColumnRenderLayer : ChunkOverlayLayer<ColumnLayerData> {
} }
/** Fill the array of [QuadrantType]s based on the blocks to the sides of this one. */ /** Fill the array of [QuadrantType]s based on the blocks to the sides of this one. */
fun Array<QuadrantType>.checkNeighbors(ctx: BlockContext, rotation: Rotation, logAxis: EnumFacing.Axis, yOff: Int): Array<QuadrantType> { fun Array<QuadrantType>.checkNeighbors(ctx: BlockContext, rotation: Rotation, logAxis: Axis, yOff: Int): Array<QuadrantType> {
val blkS = ctx.blockType(rotation, logAxis, Int3(0, yOff, 1)) val blkS = ctx.blockType(rotation, logAxis, Int3(0, yOff, 1))
val blkE = ctx.blockType(rotation, logAxis, Int3(1, yOff, 0)) val blkE = ctx.blockType(rotation, logAxis, Int3(1, yOff, 0))
val blkN = ctx.blockType(rotation, logAxis, Int3(0, yOff, -1)) val blkN = ctx.blockType(rotation, logAxis, Int3(0, yOff, -1))
@@ -176,13 +171,13 @@ abstract class ColumnRenderLayer : ChunkOverlayLayer<ColumnLayerData> {
/** /**
* Get the type of the block at the given offset in a rotated reference frame. * Get the type of the block at the given offset in a rotated reference frame.
*/ */
fun BlockContext.blockType(rotation: Rotation, axis: EnumFacing.Axis, offset: Int3): ColumnLayerData.SpecialRender.BlockType { fun BlockContext.blockType(rotation: Rotation, axis: Axis, offset: Int3): ColumnLayerData.SpecialRender.BlockType {
val offsetRot = offset.rotate(rotation) val offsetRot = offset.rotate(rotation)
val state = blockState(offsetRot) val state = blockState(offsetRot)
return if (!blockPredicate(state)) { return if (!blockPredicate(state)) {
if (state.isOpaqueCube) SOLID else NONSOLID if (isNormalCube(offsetRot)) SOLID else NONSOLID
} else { } else {
(registry[state, world!!, pos + offsetRot]?.axis ?: if (Config.roundLogs.defaultY) EnumFacing.Axis.Y else null)?.let { (registry[state, reader!!, pos + offsetRot]?.axis ?: if (Config.roundLogs.defaultY) Axis.Y else null)?.let {
if (it == axis) PARALLEL else PERPENDICULAR if (it == axis) PARALLEL else PERPENDICULAR
} ?: SOLID } ?: SOLID
} }

View File

@@ -4,25 +4,22 @@ import mods.octarinecore.client.render.QuadIconResolver
import mods.octarinecore.client.render.blockContext import mods.octarinecore.client.render.blockContext
import mods.octarinecore.client.resource.ModelRenderKey import mods.octarinecore.client.resource.ModelRenderKey
import mods.octarinecore.client.resource.get import mods.octarinecore.client.resource.get
import mods.octarinecore.client.resource.missingSprite
import mods.octarinecore.common.rotate import mods.octarinecore.common.rotate
import net.minecraft.client.renderer.texture.AtlasTexture
import net.minecraft.client.renderer.texture.TextureAtlasSprite import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.client.renderer.texture.TextureMap import net.minecraft.util.Direction.*
import net.minecraft.util.EnumFacing
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Logger import org.apache.logging.log4j.Logger
@SideOnly(Side.CLIENT)
interface ColumnTextureInfo { interface ColumnTextureInfo {
val axis: EnumFacing.Axis? val axis: Axis?
val top: QuadIconResolver val top: QuadIconResolver
val bottom: QuadIconResolver val bottom: QuadIconResolver
val side: QuadIconResolver val side: QuadIconResolver
} }
@SideOnly(Side.CLIENT)
open class SimpleColumnInfo( open class SimpleColumnInfo(
override val axis: EnumFacing.Axis?, override val axis: Axis?,
val topTexture: TextureAtlasSprite, val topTexture: TextureAtlasSprite,
val bottomTexture: TextureAtlasSprite, val bottomTexture: TextureAtlasSprite,
val sideTextures: List<TextureAtlasSprite> val sideTextures: List<TextureAtlasSprite>
@@ -34,17 +31,17 @@ open class SimpleColumnInfo(
override val top: QuadIconResolver = { _, _, _ -> topTexture } override val top: QuadIconResolver = { _, _, _ -> topTexture }
override val bottom: QuadIconResolver = { _, _, _ -> bottomTexture } override val bottom: QuadIconResolver = { _, _, _ -> bottomTexture }
override val side: QuadIconResolver = { ctx, idx, _ -> override val side: QuadIconResolver = { ctx, idx, _ ->
val worldFace = (if ((idx and 1) == 0) EnumFacing.SOUTH else EnumFacing.EAST).rotate(ctx.rotation) val worldFace = (if ((idx and 1) == 0) SOUTH else EAST).rotate(ctx.rotation)
val sideIdx = if (sideTextures.size > 1) (blockContext.random(1) + dirToIdx[worldFace.ordinal]) % sideTextures.size else 0 val sideIdx = if (sideTextures.size > 1) (blockContext.random(1) + dirToIdx[worldFace.ordinal]) % sideTextures.size else 0
sideTextures[sideIdx] sideTextures[sideIdx]
} }
class Key(override val logger: Logger, val axis: EnumFacing.Axis?, val textures: List<String>) : ModelRenderKey<ColumnTextureInfo> { class Key(override val logger: Logger, val axis: Axis?, val textures: List<String>) : ModelRenderKey<ColumnTextureInfo> {
override fun resolveSprites(atlas: TextureMap) = SimpleColumnInfo( override fun resolveSprites(atlas: AtlasTexture) = SimpleColumnInfo(
axis, axis,
atlas[textures[0]] ?: atlas.missingSprite, atlas[textures[0]] ?: missingSprite,
atlas[textures[1]] ?: atlas.missingSprite, atlas[textures[1]] ?: missingSprite,
textures.drop(2).map { atlas[it] ?: atlas.missingSprite } textures.drop(2).map { atlas[it] ?: missingSprite }
) )
} }
} }

View File

@@ -2,7 +2,9 @@ package mods.betterfoliage.client.texture
import mods.octarinecore.client.resource.* import mods.octarinecore.client.resource.*
import net.minecraft.util.ResourceLocation import net.minecraft.util.ResourceLocation
import net.minecraftforge.resource.VanillaResourceType.TEXTURES
import java.awt.image.BufferedImage import java.awt.image.BufferedImage
import java.io.InputStream
/** /**
* Generate Short Grass textures from [Blocks.tallgrass] block textures. * Generate Short Grass textures from [Blocks.tallgrass] block textures.
@@ -10,13 +12,16 @@ import java.awt.image.BufferedImage
* *
* @param[domain] Resource domain of generator * @param[domain] Resource domain of generator
*/ */
class GrassGenerator(domain: String) : TextureGenerator(domain) { class GrassGenerator(domain: String) : GeneratorBase<GrassGenerator.Key>(domain, TEXTURES) {
override fun generate(params: ParameterList): BufferedImage? { override val locationMapper = Atlas.BLOCKS::unwrap
val target = targetResource(params)!!
val isSnowed = params["snowed"]?.toBoolean() ?: false
val baseTexture = resourceManager[target.second]?.loadImage() ?: return null fun register(texture: String, isSnowed: Boolean) = registerResource(Key(ResourceLocation(texture), isSnowed))
override fun exists(key: Key) = resourceManager.hasResource(Atlas.BLOCKS.wrap(key.texture))
override fun get(key: Key): InputStream? {
val baseTexture = resourceManager[Atlas.BLOCKS.wrap(key.texture)]?.loadImage() ?: return null
val result = BufferedImage(baseTexture.width, baseTexture.height, BufferedImage.TYPE_4BYTE_ABGR) val result = BufferedImage(baseTexture.width, baseTexture.height, BufferedImage.TYPE_4BYTE_ABGR)
val graphics = result.createGraphics() val graphics = result.createGraphics()
@@ -39,12 +44,14 @@ class GrassGenerator(domain: String) : TextureGenerator(domain) {
} }
// blend with white if snowed // blend with white if snowed
if (isSnowed && target.first == ResourceType.COLOR) { if (key.isSnowed) {
for (x in 0..result.width - 1) for (y in 0..result.height - 1) { for (x in 0..result.width - 1) for (y in 0..result.height - 1) {
result[x, y] = blendRGB(result[x, y], 16777215, 2, 3) result[x, y] = blendRGB(result[x, y], 16777215, 2, 3)
} }
} }
return result return result.asStream
} }
data class Key(val texture: ResourceLocation, val isSnowed: Boolean)
} }

View File

@@ -1,25 +1,15 @@
package mods.betterfoliage.client.texture package mods.betterfoliage.client.texture
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.Client import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config import mods.betterfoliage.client.config.Config
import mods.octarinecore.client.render.BlockContext
import mods.octarinecore.client.render.HSB import mods.octarinecore.client.render.HSB
import mods.octarinecore.client.resource.* import mods.octarinecore.client.resource.*
import mods.octarinecore.common.Int3
import mods.octarinecore.common.config.ConfigurableBlockMatcher import mods.octarinecore.common.config.ConfigurableBlockMatcher
import mods.octarinecore.common.config.IBlockMatcher
import mods.octarinecore.common.config.ModelTextureList import mods.octarinecore.common.config.ModelTextureList
import mods.octarinecore.findFirst import net.minecraft.block.BlockState
import net.minecraft.block.state.IBlockState import net.minecraft.client.renderer.texture.AtlasTexture
import net.minecraft.client.renderer.texture.TextureAtlasSprite import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.client.renderer.texture.TextureMap
import net.minecraft.util.EnumFacing
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockAccess
import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level import org.apache.logging.log4j.Level
import org.apache.logging.log4j.Logger import org.apache.logging.log4j.Logger
import java.lang.Math.min import java.lang.Math.min
@@ -43,16 +33,17 @@ class GrassInfo(
object GrassRegistry : ModelRenderRegistryRoot<GrassInfo>() object GrassRegistry : ModelRenderRegistryRoot<GrassInfo>()
object StandardGrassRegistry : ModelRenderRegistryConfigurable<GrassInfo>() { object StandardGrassRegistry : ModelRenderRegistryConfigurable<GrassInfo>() {
override val logger = BetterFoliageMod.logDetail override val logger = BetterFoliage.logDetail
override val matchClasses: ConfigurableBlockMatcher get() = Config.blocks.grassClasses override val matchClasses: ConfigurableBlockMatcher get() = BlockConfig.grassBlocks
override val modelTextures: List<ModelTextureList> get() = Config.blocks.grassModels.list override val modelTextures: List<ModelTextureList> get() = BlockConfig.grassModels.modelList
override fun processModel(state: IBlockState, textures: List<String>) = StandardGrassKey(logger, textures[0]) override fun processModel(state: BlockState, textures: List<String>) = StandardGrassKey(logger, textures[0])
init { BetterFoliage.modBus.register(this) }
} }
class StandardGrassKey(override val logger: Logger, val textureName: String) : ModelRenderKey<GrassInfo> { class StandardGrassKey(override val logger: Logger, val textureName: String) : ModelRenderKey<GrassInfo> {
override fun resolveSprites(atlas: TextureMap): GrassInfo { override fun resolveSprites(atlas: AtlasTexture): GrassInfo {
val logName = "StandardGrassKey" val logName = "StandardGrassKey"
val texture = atlas[textureName] ?: atlas.missingSprite val texture = atlas[textureName] ?: missingSprite
logger.log(Level.DEBUG, "$logName: texture $textureName") logger.log(Level.DEBUG, "$logName: texture $textureName")
val hsb = HSB.fromColor(texture.averageColor ?: defaultGrassColor) val hsb = HSB.fromColor(texture.averageColor ?: defaultGrassColor)
val overrideColor = if (hsb.saturation >= Config.shortGrass.saturationThreshold) { val overrideColor = if (hsb.saturation >= Config.shortGrass.saturationThreshold) {

View File

@@ -1,10 +1,13 @@
package mods.betterfoliage.client.texture package mods.betterfoliage.client.texture
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.octarinecore.client.resource.* import mods.octarinecore.client.resource.*
import mods.octarinecore.stripStart import mods.octarinecore.stripStart
import net.minecraft.resources.IResource
import net.minecraft.util.ResourceLocation import net.minecraft.util.ResourceLocation
import net.minecraftforge.resource.VanillaResourceType.TEXTURES
import java.awt.image.BufferedImage import java.awt.image.BufferedImage
import java.io.InputStream
/** /**
* Generate round leaf textures from leaf block textures. * Generate round leaf textures from leaf block textures.
@@ -14,22 +17,24 @@ import java.awt.image.BufferedImage
* *
* @param[domain] Resource domain of generator * @param[domain] Resource domain of generator
*/ */
class LeafGenerator(domain: String) : TextureGenerator(domain) { class LeafGenerator(domain: String) : GeneratorBase<LeafGenerator.Key>(domain, TEXTURES) {
override fun generate(params: ParameterList): BufferedImage? { override val locationMapper = Atlas.BLOCKS::unwrap
val target = targetResource(params)!!
val leafType = params["type"] ?: "default"
val handDrawnLoc = target.second.stripStart("textures/").stripStart("blocks/").let { fun register(texture: ResourceLocation, leafType: String) = registerResource(Key(texture, leafType))
ResourceLocation(BetterFoliageMod.DOMAIN, "${it.namespace}/textures/blocks/${it.path}")
}
resourceManager[handDrawnLoc]?.loadImage()?.let { return it }
val baseTexture = resourceManager[target.second]?.loadImage() ?: return null override fun exists(key: Key) = resourceManager.hasResource(Atlas.BLOCKS.wrap(key.texture))
override fun get(key: Key): InputStream? {
// val handDrawnLoc = Atlas.BLOCKS.wrap(key.texture)
// resourceManager[handDrawnLoc]?.loadImage()?.let { return it.asStream }
val baseTexture = resourceManager[Atlas.BLOCKS.wrap(key.texture)]?.loadImage() ?: return null
val size = baseTexture.width val size = baseTexture.width
val frames = baseTexture.height / size val frames = baseTexture.height / size
val maskTexture = (getLeafMask(leafType, size * 2) ?: getLeafMask("default", size * 2))?.loadImage() val maskTexture = (getLeafMask(key.leafType, size * 2) ?: getLeafMask("default", size * 2))?.loadImage()
fun scale(i: Int) = i * maskTexture!!.width / (size * 2) fun scale(i: Int) = i * maskTexture!!.width / (size * 2)
val leafTexture = BufferedImage(size * 2, size * 2 * frames, BufferedImage.TYPE_4BYTE_ABGR) val leafTexture = BufferedImage(size * 2, size * 2 * frames, BufferedImage.TYPE_4BYTE_ABGR)
@@ -49,7 +54,7 @@ class LeafGenerator(domain: String) : TextureGenerator(domain) {
} }
// overlay alpha mask // overlay alpha mask
if (target.first == ResourceType.COLOR && maskTexture != null) { if (maskTexture != null) {
for (x in 0 .. size * 2 - 1) for (y in 0 .. size * 2 - 1) { for (x in 0 .. size * 2 - 1) for (y in 0 .. size * 2 - 1) {
val basePixel = leafFrame[x, y].toLong() and 0xFFFFFFFFL val basePixel = leafFrame[x, y].toLong() and 0xFFFFFFFFL
val maskPixel = maskTexture[scale(x), scale(y)].toLong() and 0xFF000000L or 0xFFFFFFL val maskPixel = maskTexture[scale(x), scale(y)].toLong() and 0xFF000000L or 0xFFFFFFL
@@ -61,7 +66,7 @@ class LeafGenerator(domain: String) : TextureGenerator(domain) {
graphics.drawImage(leafFrame, 0, size * frame * 2, null) graphics.drawImage(leafFrame, 0, size * frame * 2, null)
} }
return leafTexture return leafTexture.asStream
} }
/** /**
@@ -71,7 +76,22 @@ class LeafGenerator(domain: String) : TextureGenerator(domain) {
* @param[maxSize] Preferred mask size. * @param[maxSize] Preferred mask size.
*/ */
fun getLeafMask(type: String, maxSize: Int) = getMultisizeTexture(maxSize) { size -> fun getLeafMask(type: String, maxSize: Int) = getMultisizeTexture(maxSize) { size ->
ResourceLocation(BetterFoliageMod.DOMAIN, "textures/blocks/leafmask_${size}_${type}.png") ResourceLocation(BetterFoliage.MOD_ID, "textures/blocks/leafmask_${size}_${type}.png")
} }
/**
* Get a texture resource when multiple sizes may exist.
*
* @param[maxSize] Maximum size to consider. This value is progressively halved when searching for smaller versions.
* @param[maskPath] Location of the texture of the given size
*
*/
fun getMultisizeTexture(maxSize: Int, maskPath: (Int)->ResourceLocation): IResource? {
var size = maxSize
val sizes = mutableListOf<Int>()
while(size > 2) { sizes.add(size); size /= 2 }
return sizes.map { resourceManager[maskPath(it)] }.filterNotNull().firstOrNull()
}
data class Key(val texture: ResourceLocation, val leafType: String)
} }

View File

@@ -1,40 +1,42 @@
package mods.betterfoliage.client.texture package mods.betterfoliage.client.texture
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.octarinecore.client.resource.* import mods.octarinecore.client.resource.*
import mods.octarinecore.stripStart import mods.octarinecore.stripStart
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.util.ResourceLocation import net.minecraft.util.ResourceLocation
import net.minecraftforge.client.event.TextureStitchEvent import net.minecraftforge.client.event.TextureStitchEvent
import net.minecraftforge.common.MinecraftForge import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.fml.common.eventhandler.EventPriority import net.minecraftforge.eventbus.api.EventPriority
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent import net.minecraftforge.eventbus.api.SubscribeEvent
object LeafParticleRegistry { object LeafParticleRegistry {
val targetAtlas = Atlas.PARTICLES
val typeMappings = TextureMatcher() val typeMappings = TextureMatcher()
val particles = hashMapOf<String, IconSet>() val particles = hashMapOf<String, IconSet>()
operator fun get(type: String) = particles[type] ?: particles["default"]!! operator fun get(type: String) = particles[type] ?: particles["default"]!!
init { MinecraftForge.EVENT_BUS.register(this) } init { BetterFoliage.modBus.register(this) }
@SubscribeEvent(priority = EventPriority.HIGH)
fun handleLoadModelData(event: LoadModelDataEvent) {
particles.clear()
typeMappings.loadMappings(ResourceLocation(BetterFoliageMod.DOMAIN, "leaf_texture_mappings.cfg"))
}
@SubscribeEvent @SubscribeEvent
fun handlePreStitch(event: TextureStitchEvent.Pre) { fun handlePreStitch(event: TextureStitchEvent.Pre) {
if (!targetAtlas.matches(event)) return
particles.clear()
typeMappings.loadMappings(ResourceLocation(BetterFoliage.MOD_ID, "leaf_texture_mappings.cfg"))
val allTypes = (typeMappings.mappings.map { it.type } + "default").distinct() val allTypes = (typeMappings.mappings.map { it.type } + "default").distinct()
allTypes.forEach { leafType -> allTypes.forEach { leafType ->
val particleSet = IconSet("betterfoliage", "blocks/falling_leaf_${leafType}_%d").apply { onPreStitch(event.map) } val particleSet = IconSet(Atlas.PARTICLES) {
idx -> ResourceLocation(BetterFoliage.MOD_ID, "falling_leaf_${leafType}_$idx")
}.apply { onPreStitch(event) }
if (leafType == "default" || particleSet.num > 0) particles[leafType] = particleSet if (leafType == "default" || particleSet.num > 0) particles[leafType] = particleSet
} }
} }
@SubscribeEvent @SubscribeEvent
fun handlePostStitch(event: TextureStitchEvent.Post) { fun handlePostStitch(event: TextureStitchEvent.Post) {
if (!targetAtlas.matches(event)) return
particles.forEach { (_, particleSet) -> particleSet.onPostStitch(event.map) } particles.forEach { (_, particleSet) -> particleSet.onPostStitch(event.map) }
} }
} }

View File

@@ -1,28 +1,16 @@
package mods.betterfoliage.client.texture package mods.betterfoliage.client.texture
import mods.betterfoliage.BetterFoliageMod import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.Client import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config import mods.betterfoliage.client.config.BlockConfig
import mods.octarinecore.client.render.BlockContext
import mods.octarinecore.client.resource.* import mods.octarinecore.client.resource.*
import mods.octarinecore.common.Int3
import mods.octarinecore.common.config.ConfigurableBlockMatcher import mods.octarinecore.common.config.ConfigurableBlockMatcher
import mods.octarinecore.common.config.IBlockMatcher
import mods.octarinecore.common.config.ModelTextureList import mods.octarinecore.common.config.ModelTextureList
import mods.octarinecore.findFirst import net.minecraft.block.BlockState
import net.minecraft.block.state.IBlockState
import net.minecraft.client.renderer.texture.TextureAtlasSprite import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.client.renderer.texture.TextureMap import net.minecraft.client.renderer.texture.AtlasTexture
import net.minecraft.util.EnumFacing
import net.minecraft.util.ResourceLocation import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockAccess
import net.minecraftforge.client.event.TextureStitchEvent import net.minecraftforge.client.event.TextureStitchEvent
import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.fml.common.eventhandler.EventPriority
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level import org.apache.logging.log4j.Level
import org.apache.logging.log4j.Logger import org.apache.logging.log4j.Logger
@@ -46,25 +34,26 @@ class LeafInfo(
object LeafRegistry : ModelRenderRegistryRoot<LeafInfo>() object LeafRegistry : ModelRenderRegistryRoot<LeafInfo>()
object StandardLeafRegistry : ModelRenderRegistryConfigurable<LeafInfo>() { object StandardLeafRegistry : ModelRenderRegistryConfigurable<LeafInfo>() {
override val logger = BetterFoliageMod.logDetail override val logger = BetterFoliage.logDetail
override val matchClasses: ConfigurableBlockMatcher get() = Config.blocks.leavesClasses override val matchClasses: ConfigurableBlockMatcher get() = BlockConfig.leafBlocks
override val modelTextures: List<ModelTextureList> get() = Config.blocks.leavesModels.list override val modelTextures: List<ModelTextureList> get() = BlockConfig.leafModels.modelList
override fun processModel(state: IBlockState, textures: List<String>) = StandardLeafKey(logger, textures[0]) override fun processModel(state: BlockState, textures: List<String>) = StandardLeafKey(logger, textures[0])
init { BetterFoliage.modBus.register(this) }
} }
class StandardLeafKey(override val logger: Logger, val textureName: String) : ModelRenderKey<LeafInfo> { class StandardLeafKey(override val logger: Logger, val textureName: String) : ModelRenderKey<LeafInfo> {
lateinit var leafType: String lateinit var leafType: String
lateinit var generated: ResourceLocation lateinit var generated: ResourceLocation
override fun onPreStitch(atlas: TextureMap) { override fun onPreStitch(event: TextureStitchEvent.Pre) {
val logName = "StandardLeafKey" val logName = "StandardLeafKey"
leafType = LeafParticleRegistry.typeMappings.getType(textureName) ?: "default" leafType = LeafParticleRegistry.typeMappings.getType(textureName) ?: "default"
generated = Client.genLeaves.generatedResource(textureName, "type" to leafType) generated = Client.genLeaves.register(ResourceLocation(textureName), leafType)
atlas.registerSprite(generated) event.addSprite(generated)
logger.log(Level.DEBUG, "$logName: leaf texture $textureName") logger.log(Level.DEBUG, "$logName: leaf texture $textureName")
logger.log(Level.DEBUG, "$logName: particle $leafType") logger.log(Level.DEBUG, "$logName: particle $leafType")
} }
override fun resolveSprites(atlas: TextureMap) = LeafInfo(atlas[generated] ?: atlas.missingSprite, leafType) override fun resolveSprites(atlas: AtlasTexture) = LeafInfo(atlas[generated] ?: missingSprite, leafType)
} }

View File

@@ -1,31 +1,23 @@
package mods.betterfoliage.loader package mods.betterfoliage.loader
import mods.octarinecore.metaprog.Transformer //import mods.octarinecore.metaprog.Transformer
import mods.octarinecore.metaprog.allAvailable import mods.octarinecore.metaprog.allAvailable
import net.minecraftforge.fml.relauncher.FMLLaunchHandler
import org.objectweb.asm.ClassWriter
import org.objectweb.asm.ClassWriter.COMPUTE_FRAMES import org.objectweb.asm.ClassWriter.COMPUTE_FRAMES
import org.objectweb.asm.ClassWriter.COMPUTE_MAXS import org.objectweb.asm.ClassWriter.COMPUTE_MAXS
import org.objectweb.asm.Opcodes.* import org.objectweb.asm.Opcodes.*
/*
class BetterFoliageTransformer : Transformer() { class BetterFoliageTransformer : Transformer() {
val isOptifinePresent = allAvailable(Refs.OptifineClassTransformer) val isOptifinePresent = allAvailable(Refs.OptifineClassTransformer)
init { init {
if (FMLLaunchHandler.side().isClient) setupClient() // where: WorldClient.animateTick(), replacing invocation to Block.animateTick
}
fun setupClient() {
// where: WorldClient.showBarrierParticles(), right after invoking Block.randomDisplayTick
// what: invoke BF code for every random display tick // what: invoke BF code for every random display tick
// why: allows us to catch random display ticks, without touching block code // why: allows us to catch random display ticks
transformMethod(Refs.showBarrierParticles) { transformMethod(Refs.WC_animeteTick) {
find(invokeRef(Refs.randomDisplayTick))?.insertAfter { find(invokeRef(Refs.B_animateTick))?.replace {
log.info("[BetterFoliageLoader] Applying random display tick call hook") log.info("[BetterFoliageLoader] Applying random display tick call hook")
varinsn(ALOAD, 0)
varinsn(ALOAD, 11)
varinsn(ALOAD, 7)
invokeStatic(Refs.onRandomDisplayTick) invokeStatic(Refs.onRandomDisplayTick)
} ?: log.warn("[BetterFoliageLoader] Failed to apply random display tick call hook!") } ?: log.warn("[BetterFoliageLoader] Failed to apply random display tick call hook!")
} }
@@ -58,9 +50,7 @@ class BetterFoliageTransformer : Transformer() {
transformMethod(Refs.doesSideBlockRendering) { transformMethod(Refs.doesSideBlockRendering) {
find(IRETURN)?.insertBefore { find(IRETURN)?.insertBefore {
log.info("[BetterFoliageLoader] Applying doesSideBlockRendering() override") log.info("[BetterFoliageLoader] Applying doesSideBlockRendering() override")
varinsn(ALOAD, 1) varinsn(ALOAD, 0)
varinsn(ALOAD, 2)
varinsn(ALOAD, 3)
invokeStatic(Refs.doesSideBlockRenderingOverride) invokeStatic(Refs.doesSideBlockRenderingOverride)
} ?: log.warn("[BetterFoliageLoader] Failed to apply doesSideBlockRendering() override!") } ?: log.warn("[BetterFoliageLoader] Failed to apply doesSideBlockRendering() override!")
} }
@@ -76,11 +66,11 @@ class BetterFoliageTransformer : Transformer() {
} ?: log.warn("[BetterFoliageLoader] Failed to apply isOpaqueCube() override!") } ?: log.warn("[BetterFoliageLoader] Failed to apply isOpaqueCube() override!")
} }
// where: ModelLoader.setupModelRegistry(), right before the textures are loaded // where: ModelBakery.setupModelRegistry(), after all models are loaded
// what: invoke handler code with ModelLoader instance // what: invoke handler code with ModelBakery instance
// why: allows us to iterate the unbaked models in ModelLoader in time to register textures // why: allows us to iterate the unbaked models in ModelBakery in time to register textures
transformMethod(Refs.setupModelRegistry) { transformMethod(Refs.setupModelRegistry) {
find(invokeName("addAll"))?.insertAfter { find(invokeName("newLinkedHashSet"))?.insertBefore {
log.info("[BetterFoliageLoader] Applying ModelLoader lifecycle callback") log.info("[BetterFoliageLoader] Applying ModelLoader lifecycle callback")
varinsn(ALOAD, 0) varinsn(ALOAD, 0)
invokeStatic(Refs.onAfterLoadModelDefinitions) invokeStatic(Refs.onAfterLoadModelDefinitions)
@@ -136,3 +126,5 @@ class BetterFoliageTransformer : Transformer() {
} }
} }
} }
*/

View File

@@ -3,11 +3,10 @@ package mods.betterfoliage.loader
import mods.octarinecore.metaprog.ClassRef import mods.octarinecore.metaprog.ClassRef
import mods.octarinecore.metaprog.FieldRef import mods.octarinecore.metaprog.FieldRef
import mods.octarinecore.metaprog.MethodRef import mods.octarinecore.metaprog.MethodRef
import net.minecraftforge.fml.relauncher.FMLInjectionData
/** Singleton object holding references to foreign code elements. */ /** Singleton object holding references to foreign code elements. */
object Refs { object Refs {
val mcVersion = FMLInjectionData.data()[4].toString() // val mcVersion = FMLInjectionData.data()[4].toString()
// Java // Java
val String = ClassRef("java.lang.String") val String = ClassRef("java.lang.String")
@@ -16,102 +15,44 @@ object Refs {
val Random = ClassRef("java.util.Random") val Random = ClassRef("java.util.Random")
// Minecraft // Minecraft
val IBlockAccess = ClassRef("net.minecraft.world.IBlockAccess") val IBlockReader = ClassRef("net.minecraft.world.IBlockReader")
val IBlockState = ClassRef("net.minecraft.block.state.IBlockState") val IEnvironmentBlockReader = ClassRef("net.minecraft.world.IEnvironmentBlockReader")
val BlockStateBase = ClassRef("net.minecraft.block.state.BlockStateBase") val BlockState = ClassRef("net.minecraft.block.state.BlockState")
val BlockPos = ClassRef("net.minecraft.util.math.BlockPos") val BlockPos = ClassRef("net.minecraft.util.math.BlockPos")
val MutableBlockPos = ClassRef("net.minecraft.util.math.BlockPos\$MutableBlockPos")
val BlockRenderLayer = ClassRef("net.minecraft.util.BlockRenderLayer") val BlockRenderLayer = ClassRef("net.minecraft.util.BlockRenderLayer")
val EnumFacing = ClassRef("net.minecraft.util.EnumFacing")
val World = ClassRef("net.minecraft.world.World")
val WorldClient = ClassRef("net.minecraft.client.multiplayer.WorldClient")
val ChunkCache = ClassRef("net.minecraft.world.ChunkCache")
val showBarrierParticles = MethodRef(WorldClient, "showBarrierParticles", "func_184153_a", ClassRef.void, ClassRef.int, ClassRef.int, ClassRef.int, ClassRef.int, Random, ClassRef.boolean, MutableBlockPos)
val Block = ClassRef("net.minecraft.block.Block") val Block = ClassRef("net.minecraft.block.Block")
val StateImplementation = ClassRef("net.minecraft.block.state.BlockStateContainer\$StateImplementation")
val canRenderInLayer = MethodRef(Block, "canRenderInLayer", ClassRef.boolean, IBlockState, BlockRenderLayer)
val getAmbientOcclusionLightValue = MethodRef(StateImplementation, "getAmbientOcclusionLightValue", "func_185892_j", ClassRef.float)
val useNeighborBrightness = MethodRef(StateImplementation, "useNeighborBrightness", "func_185916_f", ClassRef.boolean)
val doesSideBlockRendering = MethodRef(StateImplementation, "doesSideBlockRendering", ClassRef.boolean, IBlockAccess, BlockPos, EnumFacing)
val isOpaqueCube = MethodRef(StateImplementation, "isOpaqueCube", "func_185914_p", ClassRef.boolean)
val randomDisplayTick = MethodRef(Block, "randomDisplayTick", "func_180655_c", ClassRef.void, IBlockState, World, BlockPos, Random)
val BlockModelRenderer = ClassRef("net.minecraft.client.renderer.BlockModelRenderer")
val AmbientOcclusionFace = ClassRef("net.minecraft.client.renderer.BlockModelRenderer\$AmbientOcclusionFace")
val ChunkCompileTaskGenerator = ClassRef("net.minecraft.client.renderer.chunk.ChunkCompileTaskGenerator")
val BufferBuilder = ClassRef("net.minecraft.client.renderer.BufferBuilder") val BufferBuilder = ClassRef("net.minecraft.client.renderer.BufferBuilder")
val AOF_constructor = MethodRef(AmbientOcclusionFace, "<init>", ClassRef.void, BlockModelRenderer)
val RenderChunk = ClassRef("net.minecraft.client.renderer.chunk.RenderChunk")
val rebuildChunk = MethodRef(RenderChunk, "rebuildChunk", "func_178581_b", ClassRef.void, ClassRef.float, ClassRef.float, ClassRef.float, ChunkCompileTaskGenerator)
val BlockRendererDispatcher = ClassRef("net.minecraft.client.renderer.BlockRendererDispatcher") val BlockRendererDispatcher = ClassRef("net.minecraft.client.renderer.BlockRendererDispatcher")
val renderBlock = MethodRef(BlockRendererDispatcher, "renderBlock", "func_175018_a", ClassRef.boolean, IBlockState, BlockPos, IBlockAccess, BufferBuilder) val ChunkCache = ClassRef("net.minecraft.client.renderer.chunk.ChunkRenderCache")
val TextureAtlasSprite = ClassRef("net.minecraft.client.renderer.texture.TextureAtlasSprite") val TextureAtlasSprite = ClassRef("net.minecraft.client.renderer.texture.TextureAtlasSprite")
val IRegistry = ClassRef("net.minecraft.util.registry.IRegistry")
val ModelLoader = ClassRef("net.minecraftforge.client.model.ModelLoader")
val stateModels = FieldRef(ModelLoader, "stateModels", Map)
val setupModelRegistry = MethodRef(ModelLoader, "setupModelRegistry", "func_177570_a", IRegistry)
val IModel = ClassRef("net.minecraftforge.client.model.IModel")
val ModelBlock = ClassRef("net.minecraft.client.renderer.block.model.ModelBlock")
val ResourceLocation = ClassRef("net.minecraft.util.ResourceLocation") val ResourceLocation = ClassRef("net.minecraft.util.ResourceLocation")
val ModelResourceLocation = ClassRef("net.minecraft.client.renderer.block.model.ModelResourceLocation")
val VanillaModelWrapper = ClassRef("net.minecraftforge.client.model.ModelLoader\$VanillaModelWrapper")
val model_VMW = FieldRef(VanillaModelWrapper, "model", ModelBlock)
val location_VMW = FieldRef(VanillaModelWrapper, "location", ModelBlock)
val WeightedRandomModel = ClassRef("net.minecraftforge.client.model.ModelLoader\$WeightedRandomModel")
val models_WRM = FieldRef(WeightedRandomModel, "models", List)
val MultiModel = ClassRef("net.minecraftforge.client.model.MultiModel")
val base_MM = FieldRef(MultiModel, "base", IModel)
val MultipartModel = ClassRef("net.minecraftforge.client.model.ModelLoader\$MultipartModel")
val partModels_MPM = FieldRef(MultipartModel, "partModels", List)
val BakedQuad = ClassRef("net.minecraft.client.renderer.block.model.BakedQuad")
val resetChangedState = MethodRef(ClassRef("net.minecraftforge.common.config.Configuration"), "resetChangedState", ClassRef.void)
// Better Foliage
val BetterFoliageHooks = ClassRef("mods.betterfoliage.client.Hooks")
val getAmbientOcclusionLightValueOverride = MethodRef(BetterFoliageHooks, "getAmbientOcclusionLightValueOverride", ClassRef.float, ClassRef.float, IBlockState)
val useNeighborBrightnessOverride = MethodRef(BetterFoliageHooks, "getUseNeighborBrightnessOverride", ClassRef.boolean, ClassRef.boolean, IBlockState)
val doesSideBlockRenderingOverride = MethodRef(BetterFoliageHooks, "doesSideBlockRenderingOverride", ClassRef.boolean, ClassRef.boolean, IBlockAccess, BlockPos, EnumFacing)
val isOpaqueCubeOverride = MethodRef(BetterFoliageHooks, "isOpaqueCubeOverride", ClassRef.boolean, ClassRef.boolean, IBlockState)
val onRandomDisplayTick = MethodRef(BetterFoliageHooks, "onRandomDisplayTick", ClassRef.void, World, IBlockState, BlockPos)
val onAfterLoadModelDefinitions = MethodRef(BetterFoliageHooks, "onAfterLoadModelDefinitions", ClassRef.void, ModelLoader)
val onAfterBakeModels = MethodRef(BetterFoliageHooks, "onAfterBakeModels", ClassRef.void, Map)
val renderWorldBlock = MethodRef(BetterFoliageHooks, "renderWorldBlock", ClassRef.boolean, BlockRendererDispatcher, IBlockState, BlockPos, IBlockAccess, BufferBuilder, BlockRenderLayer)
val canRenderBlockInLayer = MethodRef(BetterFoliageHooks, "canRenderBlockInLayer", ClassRef.boolean, Block, IBlockState, BlockRenderLayer)
// Optifine // Optifine
val OptifineClassTransformer = ClassRef("optifine.OptiFineClassTransformer") val OptifineClassTransformer = ClassRef("optifine.OptiFineClassTransformer")
val OptifineChunkCache = ClassRef("net.optifine.override.ChunkCacheOF") val OptifineChunkCache = ClassRef("net.optifine.override.ChunkCacheOF")
val CCOFChunkCache = FieldRef(OptifineChunkCache, "chunkCache", ChunkCache) val CCOFChunkCache = FieldRef(OptifineChunkCache, "chunkCache", ChunkCache)
val getBlockId = MethodRef(BlockStateBase, "getBlockId", ClassRef.int); val getBlockId = MethodRef(BlockState, "getBlockId", ClassRef.int);
val getMetadata = MethodRef(BlockStateBase, "getMetadata", ClassRef.int); val getMetadata = MethodRef(BlockState, "getMetadata", ClassRef.int);
// Optifine // Optifine
val RenderEnv = ClassRef("net.optifine.render.RenderEnv") val RenderEnv = ClassRef("net.optifine.render.RenderEnv")
val RenderEnv_reset = MethodRef(RenderEnv, "reset", ClassRef.void, IBlockAccess, IBlockState, BlockPos) val RenderEnv_reset = MethodRef(RenderEnv, "reset", ClassRef.void, IBlockReader, BlockState, BlockPos)
val quadSprite = FieldRef(BufferBuilder, "quadSprite", TextureAtlasSprite) val quadSprite = FieldRef(BufferBuilder, "quadSprite", TextureAtlasSprite)
val BlockPosM = ClassRef("net.optifine.BlockPosM")
val IColorizer = ClassRef("net.optifine.CustomColors\$IColorizer")
// Optifine: custom colors // Optifine: custom colors
val CustomColors = ClassRef("net.optifine.CustomColors") val CustomColors = ClassRef("net.optifine.CustomColors")
val getColorMultiplier = MethodRef(CustomColors, "getColorMultiplier", ClassRef.int, BakedQuad, IBlockState, IBlockAccess, BlockPos, RenderEnv) val getColorMultiplier = MethodRef(CustomColors, "getSmoothColorMultiplier", ClassRef.int, BlockState, IEnvironmentBlockReader, BlockPos, IColorizer, BlockPosM)
// Optifine: shaders // Optifine: shaders
val SVertexBuilder = ClassRef("net.optifine.shaders.SVertexBuilder") val SVertexBuilder = ClassRef("net.optifine.shaders.SVertexBuilder")
val sVertexBuilder = FieldRef(BufferBuilder, "sVertexBuilder", SVertexBuilder) val sVertexBuilder = FieldRef(BufferBuilder, "sVertexBuilder", SVertexBuilder)
val pushEntity_state = MethodRef(SVertexBuilder, "pushEntity", ClassRef.void, IBlockState, BlockPos, IBlockAccess, BufferBuilder) val pushEntity_state = MethodRef(SVertexBuilder, "pushEntity", ClassRef.void, BlockState, BlockPos, IBlockReader, BufferBuilder)
val pushEntity_num = MethodRef(SVertexBuilder, "pushEntity", ClassRef.void, ClassRef.long) val pushEntity_num = MethodRef(SVertexBuilder, "pushEntity", ClassRef.void, ClassRef.long)
val popEntity = MethodRef(SVertexBuilder, "popEntity", ClassRef.void) val popEntity = MethodRef(SVertexBuilder, "popEntity", ClassRef.void)
val ShadersModIntegration = ClassRef("mods.betterfoliage.client.integration.ShadersModIntegration") val ShadersModIntegration = ClassRef("mods.betterfoliage.client.integration.ShadersModIntegration")
val getBlockIdOverride = MethodRef(ShadersModIntegration, "getBlockIdOverride", ClassRef.long, ClassRef.long, IBlockState) val getBlockIdOverride = MethodRef(ShadersModIntegration, "getBlockIdOverride", ClassRef.long, ClassRef.long, BlockState)
} }

View File

@@ -6,19 +6,19 @@ import mods.betterfoliage.loader.Refs
import net.minecraft.tileentity.TileEntity import net.minecraft.tileentity.TileEntity
import net.minecraft.util.ResourceLocation import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.world.ChunkCache import net.minecraft.world.*
import net.minecraft.world.IBlockAccess
import net.minecraft.world.World
import kotlin.reflect.KProperty import kotlin.reflect.KProperty
import java.lang.Math.* import java.lang.Math.*
const val PI2 = 2.0 * PI const val PI2 = 2.0 * PI
/** Strip the given prefix off the start of the string, if present */ /** Strip the given prefix off the start of the string, if present */
inline fun String.stripStart(str: String) = if (startsWith(str)) substring(str.length) else this inline fun String.stripStart(str: String, ignoreCase: Boolean = true) = if (startsWith(str, ignoreCase)) substring(str.length) else this
inline fun String.stripEnd(str: String, ignoreCase: Boolean = true) = if (endsWith(str, ignoreCase)) substring(0, length - str.length) else this
/** Strip the given prefix off the start of the resource path, if present */ /** Strip the given prefix off the start of the resource path, if present */
inline fun ResourceLocation.stripStart(str: String) = ResourceLocation(namespace, path.stripStart(str)) inline fun ResourceLocation.stripStart(str: String) = ResourceLocation(namespace, path.stripStart(str))
inline fun ResourceLocation.stripEnd(str: String) = ResourceLocation(namespace, path.stripEnd(str))
/** Mutating version of _map_. Replace each element of the list with the result of the given transformation. */ /** Mutating version of _map_. Replace each element of the list with the result of the given transformation. */
inline fun <reified T> MutableList<T>.replace(transform: (T) -> T) = forEachIndexed { idx, value -> this[idx] = transform(value) } inline fun <reified T> MutableList<T>.replace(transform: (T) -> T) = forEachIndexed { idx, value -> this[idx] = transform(value) }
@@ -104,17 +104,18 @@ fun nextPowerOf2(x: Int): Int {
* Check if the Chunk containing the given [BlockPos] is loaded. * Check if the Chunk containing the given [BlockPos] is loaded.
* Works for both [World] and [ChunkCache] (vanilla and OptiFine) instances. * Works for both [World] and [ChunkCache] (vanilla and OptiFine) instances.
*/ */
fun IBlockAccess.isBlockLoaded(pos: BlockPos) = when { //fun IWorldReader.isBlockLoaded(pos: BlockPos) = when {
this is World -> isBlockLoaded(pos, false) // this is World -> isBlockLoaded(pos, false)
this is ChunkCache -> world.isBlockLoaded(pos, false) // this is RenderChunkCache -> isworld.isBlockLoaded(pos, false)
Refs.OptifineChunkCache.isInstance(this) -> (Refs.CCOFChunkCache.get(this) as ChunkCache).world.isBlockLoaded(pos, false) // Refs.OptifineChunkCache.isInstance(this) -> (Refs.CCOFChunkCache.get(this) as ChunkCache).world.isBlockLoaded(pos, false)
else -> false // else -> false
} //}
/** /**
* Get the [TileEntity] at the given position, suppressing exceptions. * Get the [TileEntity] at the given position, suppressing exceptions.
* Also returns null if the chunk is unloaded, which can happen because of multithreaded rendering. * Also returns null if the chunk is unloaded, which can happen because of multithreaded rendering.
*/ */
fun IBlockAccess.getTileEntitySafe(pos: BlockPos): TileEntity? = tryDefault(null as TileEntity?) { fun IWorldReader.getTileEntitySafe(pos: BlockPos): TileEntity? = tryDefault(null as TileEntity?) {
if (isBlockLoaded(pos)) getTileEntity(pos) else null if (isBlockLoaded(pos)) getTileEntity(pos) else null
} }

View File

@@ -1,10 +1,10 @@
package mods.octarinecore.client package mods.octarinecore.client
import net.minecraft.client.settings.KeyBinding import net.minecraft.client.settings.KeyBinding
import net.minecraftforge.client.event.InputEvent
import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.eventbus.api.SubscribeEvent
import net.minecraftforge.fml.client.registry.ClientRegistry import net.minecraftforge.fml.client.registry.ClientRegistry
import net.minecraftforge.fml.common.FMLCommonHandler
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import net.minecraftforge.fml.common.gameevent.InputEvent
class KeyHandler(val modId: String, val defaultKey: Int, val lang: String, val action: (InputEvent.KeyInputEvent)->Unit) { class KeyHandler(val modId: String, val defaultKey: Int, val lang: String, val action: (InputEvent.KeyInputEvent)->Unit) {
@@ -12,7 +12,7 @@ class KeyHandler(val modId: String, val defaultKey: Int, val lang: String, val a
init { init {
ClientRegistry.registerKeyBinding(keyBinding) ClientRegistry.registerKeyBinding(keyBinding)
FMLCommonHandler.instance().bus().register(this) MinecraftForge.EVENT_BUS.register(this)
} }
@SubscribeEvent @SubscribeEvent

View File

@@ -1,61 +0,0 @@
package mods.octarinecore.client.gui
import net.minecraft.client.gui.GuiScreen
import net.minecraft.client.resources.I18n
import net.minecraft.util.text.TextFormatting.*
import net.minecraftforge.fml.client.config.*
/**
* Base class for a config GUI element.
* The GUI representation is a list of toggleable objects.
* The config representation is an integer list of the selected objects' IDs.
*/
abstract class IdListConfigEntry<T>(
owningScreen: GuiConfig,
owningEntryList: GuiConfigEntries,
configElement: IConfigElement
) : GuiConfigEntries.CategoryEntry(owningScreen, owningEntryList, configElement) {
/** Create the child GUI elements. */
fun createChildren() = baseSet.map {
ItemWrapperElement(it, it.itemId in configElement.list, it.itemId in configElement.defaults)
}
init { stripTooltipDefaultText(toolTip as MutableList<String>) }
override fun buildChildScreen(): GuiScreen {
return GuiConfig(
this.owningScreen,
createChildren(),
this.owningScreen.modID,
owningScreen.allRequireWorldRestart || this.configElement.requiresWorldRestart(),
owningScreen.allRequireMcRestart || this.configElement.requiresMcRestart(),
this.owningScreen.title,
(if (this.owningScreen.titleLine2 == null) "" else this.owningScreen.titleLine2) + " > " + this.name)
}
override fun saveConfigElement(): Boolean {
val requiresRestart = (childScreen as GuiConfig).entryList.saveConfigElements()
val children = (childScreen as GuiConfig).configElements as List<ItemWrapperElement>
val ids = children.filter { it.booleanValue == true }.map { it.item.itemId }
configElement.set(ids.sorted().toTypedArray())
return requiresRestart
}
abstract val baseSet: List<T>
abstract val T.itemId: Int
abstract val T.itemName: String
/** Child config GUI element of a single toggleable object. */
inner class ItemWrapperElement(val item: T, value: Boolean, val default: Boolean) :
DummyConfigElement(item.itemName, default, ConfigGuiType.BOOLEAN, item.itemName) {
init {
this.value = value
this.defaultValue = default
}
override fun getComment() = I18n.format("${configElement.languageKey}.tooltip.element", "${GOLD}${item.itemName}${YELLOW}")
val booleanValue: Boolean get() = defaultValue as Boolean
}
}

View File

@@ -1,25 +0,0 @@
package mods.octarinecore.client.gui
import net.minecraft.client.resources.I18n
import net.minecraft.util.text.TextFormatting.*
import net.minecraftforge.fml.client.config.GuiConfig
import net.minecraftforge.fml.client.config.GuiConfigEntries
import net.minecraftforge.fml.client.config.IConfigElement
class NonVerboseArrayEntry(
owningScreen: GuiConfig,
owningEntryList: GuiConfigEntries,
configElement: IConfigElement
) : GuiConfigEntries.ArrayEntry(owningScreen, owningEntryList, configElement) {
init {
stripTooltipDefaultText(toolTip as MutableList<String>)
val shortDefaults = I18n.format("${configElement.languageKey}.arrayEntry", configElement.defaults.size)
toolTip.addAll(mc.fontRenderer.listFormattedStringToWidth("$AQUA${I18n.format("fml.configgui.tooltip.default", shortDefaults)}", 300))
}
override fun updateValueButtonText() {
btnValue.displayString = I18n.format("${configElement.languageKey}.arrayEntry", currentValues.size)
}
}

View File

@@ -1,8 +1,8 @@
@file:JvmName("Utils") @file:JvmName("Utils")
package mods.octarinecore.client.gui package mods.octarinecore.client.gui
import net.minecraft.util.text.StringTextComponent
import net.minecraft.util.text.Style import net.minecraft.util.text.Style
import net.minecraft.util.text.TextComponentString
import net.minecraft.util.text.TextFormatting import net.minecraft.util.text.TextFormatting
import net.minecraft.util.text.TextFormatting.AQUA import net.minecraft.util.text.TextFormatting.AQUA
import net.minecraft.util.text.TextFormatting.GRAY import net.minecraft.util.text.TextFormatting.GRAY
@@ -16,7 +16,7 @@ fun stripTooltipDefaultText(tooltip: MutableList<String>) {
} }
} }
fun textComponent(msg: String, color: TextFormatting = GRAY): TextComponentString { fun textComponent(msg: String, color: TextFormatting = GRAY): StringTextComponent {
val style = Style().apply { this.color = color } val style = Style().apply { this.color = color }
return TextComponentString(msg).apply { this.style = style } return StringTextComponent(msg).apply { this.style = style }
} }

View File

@@ -2,7 +2,6 @@
package mods.octarinecore.client.render package mods.octarinecore.client.render
import mods.betterfoliage.client.render.canRenderInCutout import mods.betterfoliage.client.render.canRenderInCutout
import mods.betterfoliage.client.render.canRenderInLayer
import mods.betterfoliage.client.render.isCutout import mods.betterfoliage.client.render.isCutout
import mods.octarinecore.ThreadLocalDelegate import mods.octarinecore.ThreadLocalDelegate
import mods.octarinecore.client.resource.ResourceHandler import mods.octarinecore.client.resource.ResourceHandler
@@ -12,16 +11,21 @@ import mods.octarinecore.common.forgeDirOffsets
import mods.octarinecore.common.plus import mods.octarinecore.common.plus
import mods.octarinecore.semiRandom import mods.octarinecore.semiRandom
import net.minecraft.block.Block import net.minecraft.block.Block
import net.minecraft.block.state.IBlockState import net.minecraft.block.BlockState
import net.minecraft.client.Minecraft import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.BlockRendererDispatcher import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.client.renderer.color.BlockColors import net.minecraft.client.renderer.color.BlockColors
import net.minecraft.util.BlockRenderLayer import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.Direction
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.MathHelper import net.minecraft.util.math.MathHelper
import net.minecraft.world.IBlockAccess import net.minecraft.world.IBlockReader
import net.minecraft.world.IEnviromentBlockReader
import net.minecraft.world.biome.Biome import net.minecraft.world.biome.Biome
import net.minecraftforge.client.model.data.IModelData
import net.minecraftforge.eventbus.api.IEventBus
import java.util.*
import kotlin.math.abs import kotlin.math.abs
/** /**
@@ -36,7 +40,7 @@ val modelRenderer by ThreadLocalDelegate { ModelRenderer() }
val blockColors = ThreadLocal<BlockColors>() val blockColors = ThreadLocal<BlockColors>()
abstract class AbstractBlockRenderingHandler(modId: String) : ResourceHandler(modId) { abstract class AbstractBlockRenderingHandler(modId: String, modBus: IEventBus) : ResourceHandler(modId, modBus) {
open val addToCutout: Boolean get() = true open val addToCutout: Boolean get() = true
@@ -44,7 +48,7 @@ abstract class AbstractBlockRenderingHandler(modId: String) : ResourceHandler(mo
// Custom rendering // Custom rendering
// ============================ // ============================
abstract fun isEligible(ctx: BlockContext): Boolean abstract fun isEligible(ctx: BlockContext): Boolean
abstract fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer): Boolean abstract fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, random: Random, modelData: IModelData, layer: BlockRenderLayer): Boolean
// ============================ // ============================
// Vanilla rendering wrapper // Vanilla rendering wrapper
@@ -52,12 +56,12 @@ abstract class AbstractBlockRenderingHandler(modId: String) : ResourceHandler(mo
/** /**
* Render the block in the current [BlockContext] * Render the block in the current [BlockContext]
*/ */
fun renderWorldBlockBase(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, layer: BlockRenderLayer?): Boolean { fun renderWorldBlockBase(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: BufferBuilder, random: Random, modelData: IModelData, layer: BlockRenderLayer?): Boolean {
ctx.blockState(Int3.zero).let { state -> ctx.blockState(Int3.zero).let { state ->
if (layer == null || if (layer == null ||
state.canRenderInLayer(layer) || state.canRenderInLayer(layer) ||
(state.canRenderInCutout() && layer.isCutout)) { (state.canRenderInCutout() && layer.isCutout)) {
return dispatcher.renderBlock(state, ctx.pos, ctx.world, renderer) return dispatcher.renderBlock(state, ctx.pos, ctx.reader!!, renderer, random, modelData)
} }
} }
return false return false
@@ -65,33 +69,23 @@ abstract class AbstractBlockRenderingHandler(modId: String) : ResourceHandler(mo
} }
data class BlockData(val state: IBlockState, val color: Int, val brightness: Int) data class BlockData(val state: BlockState, val color: Int, val brightness: Int)
/** /**
* Represents the block being rendered. Has properties and methods to query the neighborhood of the block in * Represents the block being rendered. Has properties and methods to query the neighborhood of the block in
* block-relative coordinates. * block-relative coordinates.
*/ */
class BlockContext( @Suppress("NULLABILITY_MISMATCH_BASED_ON_JAVA_ANNOTATIONS")
var world: IBlockAccess? = null, open class BlockContext(
var pos: BlockPos = BlockPos.ORIGIN var reader: IEnviromentBlockReader? = null,
open var pos: BlockPos = BlockPos.ZERO
) { ) {
fun set(world: IBlockAccess, pos: BlockPos) { this.world = world; this.pos = pos; } fun set(blockReader: IEnviromentBlockReader, pos: BlockPos) { this.reader = blockReader; this.pos = pos; }
val block: Block get() = block(Int3.zero) val block: Block get() = block(Int3.zero)
fun block(offset: Int3) = blockState(offset).block fun block(offset: Int3) = blockState(offset).block
fun blockState(offset: Int3) = (pos + offset).let { world!!.getBlockState(it) } fun blockState(offset: Int3) = (pos + offset).let { reader!!.getBlockState(it) }
fun blockData(offset: Int3) = (pos + offset).let { pos -> fun isNormalCube(offset: Int3) = (pos + offset).let { reader!!.getBlockState(it).isNormalCube(reader, it) }
world!!.getBlockState(pos).let { state ->
BlockData(
state,
Minecraft.getMinecraft().blockColors.colorMultiplier(state, world!!, pos, 0),
state.block.getPackedLightmapCoords(state, world!!, pos)
)
}
}
/** Get the biome ID at the block position. */
val biomeId: Int get() = Biome.getIdForBiome(world!!.getBiome(pos))
/** Get the centerpoint of the block being rendered. */ /** Get the centerpoint of the block being rendered. */
val blockCenter: Double3 get() = Double3(pos.x + 0.5, pos.y + 0.5, pos.z + 0.5) val blockCenter: Double3 get() = Double3(pos.x + 0.5, pos.y + 0.5, pos.z + 0.5)
@@ -103,8 +97,24 @@ class BlockContext(
return Double3(cX * 16.0, cY * 16.0, cZ * 16.0) return Double3(cX * 16.0, cY * 16.0, cZ * 16.0)
} }
/** Get the biome at the block position. */
val biome: Biome get() = reader!!.getBiome(pos)
fun blockData(offset: Int3) = (pos + offset).let { pos ->
reader!!.getBlockState(pos).let { state ->
BlockData(
state,
Minecraft.getInstance().blockColors.getColor(state, reader!!, pos, 0),
state.getPackedLightmapCoords(reader!!, pos)
)
}
}
fun shouldSideBeRendered(dir: Direction) = Block.shouldSideBeRendered(blockState(Int3.zero), reader, pos, dir)
/** Is the block surrounded by other blocks that satisfy the predicate on all sides? */ /** Is the block surrounded by other blocks that satisfy the predicate on all sides? */
fun isSurroundedBy(predicate: (IBlockState)->Boolean) = forgeDirOffsets.all { predicate(blockState(it)) } fun isSurroundedBy(predicate: (BlockState)->Boolean) = forgeDirOffsets.all { predicate(blockState(it)) }
val isSurroundedByNormal: Boolean get() = forgeDirOffsets.all { isNormalCube(it) }
/** Get a semi-random value based on the block coordinate and the given seed. */ /** Get a semi-random value based on the block coordinate and the given seed. */
fun random(seed: Int) = semiRandom(pos.x, pos.y, pos.z, seed) fun random(seed: Int) = semiRandom(pos.x, pos.y, pos.z, seed)
@@ -114,7 +124,7 @@ class BlockContext(
/** Get the distance of the block from the camera (player). */ /** Get the distance of the block from the camera (player). */
val cameraDistance: Int get() { val cameraDistance: Int get() {
val camera = Minecraft.getMinecraft().renderViewEntity ?: return 0 val camera = Minecraft.getInstance().renderViewEntity ?: return 0
return abs(pos.x - MathHelper.floor(camera.posX)) + return abs(pos.x - MathHelper.floor(camera.posX)) +
abs(pos.y - MathHelper.floor(camera.posY)) + abs(pos.y - MathHelper.floor(camera.posY)) +
abs(pos.z - MathHelper.floor(camera.posZ)) abs(pos.z - MathHelper.floor(camera.posZ))

View File

@@ -3,13 +3,16 @@ package mods.octarinecore.client.render
import mods.octarinecore.PI2 import mods.octarinecore.PI2
import mods.octarinecore.common.Double3 import mods.octarinecore.common.Double3
import net.minecraft.client.Minecraft import net.minecraft.client.Minecraft
import net.minecraft.client.particle.IParticleRenderType
import net.minecraft.client.particle.Particle import net.minecraft.client.particle.Particle
import net.minecraft.client.particle.SpriteTexturedParticle
import net.minecraft.client.renderer.ActiveRenderInfo
import net.minecraft.client.renderer.BufferBuilder import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.client.renderer.texture.TextureAtlasSprite import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.entity.Entity import net.minecraft.entity.Entity
import net.minecraft.world.World import net.minecraft.world.World
abstract class AbstractEntityFX(world: World, x: Double, y: Double, z: Double) : Particle(world, x, y, z) { abstract class AbstractEntityFX(world: World, x: Double, y: Double, z: Double) : SpriteTexturedParticle(world, x, y, z) {
companion object { companion object {
@JvmStatic val sin = Array(64) { idx -> Math.sin(PI2 / 64.0 * idx) } @JvmStatic val sin = Array(64) { idx -> Math.sin(PI2 / 64.0 * idx) }
@@ -21,8 +24,8 @@ abstract class AbstractEntityFX(world: World, x: Double, y: Double, z: Double) :
val prevPos = Double3.zero val prevPos = Double3.zero
val velocity = Double3.zero val velocity = Double3.zero
override fun onUpdate() { override fun tick() {
super.onUpdate() super.tick()
currentPos.setTo(posX, posY, posZ) currentPos.setTo(posX, posY, posZ)
prevPos.setTo(prevPosX, prevPosY, prevPosZ) prevPos.setTo(prevPosX, prevPosY, prevPosZ)
velocity.setTo(motionX, motionY, motionZ) velocity.setTo(motionX, motionY, motionZ)
@@ -41,12 +44,12 @@ abstract class AbstractEntityFX(world: World, x: Double, y: Double, z: Double) :
abstract val isValid: Boolean abstract val isValid: Boolean
/** Add the particle to the effect renderer if it is valid. */ /** Add the particle to the effect renderer if it is valid. */
fun addIfValid() { if (isValid) Minecraft.getMinecraft().effectRenderer.addEffect(this) } fun addIfValid() { if (isValid) Minecraft.getInstance().particles.addEffect(this) }
override fun renderParticle(worldRenderer: BufferBuilder, entity: Entity, partialTickTime: Float, rotX: Float, rotZ: Float, rotYZ: Float, rotXY: Float, rotXZ: Float) { override fun renderParticle(buffer: BufferBuilder, entity: ActiveRenderInfo, partialTicks: Float, rotX: Float, rotZ: Float, rotYZ: Float, rotXY: Float, rotXZ: Float) {
billboardRot.first.setTo(rotX + rotXY, rotZ, rotYZ + rotXZ) billboardRot.first.setTo(rotX + rotXY, rotZ, rotYZ + rotXZ)
billboardRot.second.setTo(rotX - rotXY, -rotZ, rotYZ - rotXZ) billboardRot.second.setTo(rotX - rotXY, -rotZ, rotYZ - rotXZ)
render(worldRenderer, partialTickTime) render(buffer, partialTicks)
} }
/** /**
* Render a particle quad. * Render a particle quad.
@@ -67,7 +70,7 @@ abstract class AbstractEntityFX(world: World, x: Double, y: Double, z: Double) :
prevPos: Double3 = this.prevPos, prevPos: Double3 = this.prevPos,
size: Double = particleScale.toDouble(), size: Double = particleScale.toDouble(),
rotation: Int = 0, rotation: Int = 0,
icon: TextureAtlasSprite = particleTexture, icon: TextureAtlasSprite = sprite,
isMirrored: Boolean = false, isMirrored: Boolean = false,
alpha: Float = this.particleAlpha) { alpha: Float = this.particleAlpha) {
@@ -115,7 +118,8 @@ abstract class AbstractEntityFX(world: World, x: Double, y: Double, z: Double) :
.endVertex() .endVertex()
} }
override fun getFXLayer() = 1 // override fun getFXLayer() = 1
override fun getRenderType(): IParticleRenderType = IParticleRenderType.PARTICLE_SHEET_TRANSLUCENT
fun setColor(color: Int) { fun setColor(color: Int) {
particleBlue = (color and 255) / 256.0f particleBlue = (color and 255) / 256.0f

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@@ -3,7 +3,7 @@ package mods.octarinecore.client.render
import mods.octarinecore.common.* import mods.octarinecore.common.*
import mods.octarinecore.minmax import mods.octarinecore.minmax
import mods.octarinecore.replace import mods.octarinecore.replace
import net.minecraft.util.EnumFacing import net.minecraft.util.Direction
import java.lang.Math.max import java.lang.Math.max
import java.lang.Math.min import java.lang.Math.min
@@ -59,7 +59,7 @@ data class Quad(val v1: Vertex, val v2: Vertex, val v3: Vertex, val v4: Vertex)
val normal: Double3 get() = (v2.xyz - v1.xyz).cross(v4.xyz - v1.xyz).normalize val normal: Double3 get() = (v2.xyz - v1.xyz).cross(v4.xyz - v1.xyz).normalize
fun move(trans: Double3) = transformV { it.copy(xyz = it.xyz + trans) } fun move(trans: Double3) = transformV { it.copy(xyz = it.xyz + trans) }
fun move(trans: Pair<Double, EnumFacing>) = move(Double3(trans.second) * trans.first) fun move(trans: Pair<Double, Direction>) = move(Double3(trans.second) * trans.first)
fun scale (scale: Double) = transformV { it.copy(xyz = it.xyz * scale) } fun scale (scale: Double) = transformV { it.copy(xyz = it.xyz * scale) }
fun scale (scale: Double3) = transformV { it.copy(xyz = Double3(it.xyz.x * scale.x, it.xyz.y * scale.y, it.xyz.z * scale.z)) } fun scale (scale: Double3) = transformV { it.copy(xyz = Double3(it.xyz.x * scale.x, it.xyz.y * scale.y, it.xyz.z * scale.z)) }
fun scaleUV (scale: Double) = transformV { it.copy(uv = UV(it.uv.u * scale, it.uv.v * scale)) } fun scaleUV (scale: Double) = transformV { it.copy(uv = UV(it.uv.u * scale, it.uv.v * scale)) }
@@ -123,7 +123,7 @@ class Model() {
) )
} }
fun faceQuad(face: EnumFacing): Quad { fun faceQuad(face: Direction): Quad {
val base = face.vec * 0.5 val base = face.vec * 0.5
val top = faceCorners[face.ordinal].topLeft.first.vec * 0.5 val top = faceCorners[face.ordinal].topLeft.first.vec * 0.5
val left = faceCorners[face.ordinal].topLeft.second.vec * 0.5 val left = faceCorners[face.ordinal].topLeft.second.vec * 0.5

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@@ -5,8 +5,8 @@ import mods.octarinecore.common.*
import net.minecraft.client.Minecraft import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.BufferBuilder import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.client.renderer.texture.TextureAtlasSprite import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.util.EnumFacing import net.minecraft.util.Direction
import net.minecraft.util.EnumFacing.* import net.minecraft.util.Direction.*
typealias QuadIconResolver = (ShadingContext, Int, Quad) -> TextureAtlasSprite? typealias QuadIconResolver = (ShadingContext, Int, Quad) -> TextureAtlasSprite?
typealias PostProcessLambda = RenderVertex.(ShadingContext, Int, Quad, Int, Vertex) -> Unit typealias PostProcessLambda = RenderVertex.(ShadingContext, Int, Quad, Int, Vertex) -> Unit
@@ -43,7 +43,7 @@ class ModelRenderer : ShadingContext() {
aoEnabled = Minecraft.isAmbientOcclusionEnabled() aoEnabled = Minecraft.isAmbientOcclusionEnabled()
// make sure we have space in the buffer for our quads plus one // make sure we have space in the buffer for our quads plus one
worldRenderer.ensureSpaceForQuads(model.quads.size + 1) // worldRenderer.ensureSpaceForQuads(model.quads.size + 1)
model.quads.forEachIndexed { quadIdx, quad -> model.quads.forEachIndexed { quadIdx, quad ->
if (quadFilter(quadIdx, quad)) { if (quadFilter(quadIdx, quad)) {
@@ -81,18 +81,18 @@ open class ShadingContext {
var aoEnabled = Minecraft.isAmbientOcclusionEnabled() var aoEnabled = Minecraft.isAmbientOcclusionEnabled()
val aoFaces = Array(6) { AoFaceData(forgeDirs[it]) } val aoFaces = Array(6) { AoFaceData(forgeDirs[it]) }
val EnumFacing.aoMultiplier: Float get() = when(this) { val Direction.aoMultiplier: Float get() = when(this) {
UP -> 1.0f UP -> 1.0f
DOWN -> 0.5f DOWN -> 0.5f
NORTH, SOUTH -> 0.8f NORTH, SOUTH -> 0.8f
EAST, WEST -> 0.6f EAST, WEST -> 0.6f
} }
fun updateShading(offset: Int3, predicate: (EnumFacing) -> Boolean = { true }) { fun updateShading(offset: Int3, predicate: (Direction) -> Boolean = { true }) {
forgeDirs.forEach { if (predicate(it)) aoFaces[it.ordinal].update(offset, multiplier = it.aoMultiplier) } forgeDirs.forEach { if (predicate(it)) aoFaces[it.ordinal].update(offset, multiplier = it.aoMultiplier) }
} }
fun aoShading(face: EnumFacing, corner1: EnumFacing, corner2: EnumFacing) = fun aoShading(face: Direction, corner1: Direction, corner2: Direction) =
aoFaces[face.rotate(rotation).ordinal][corner1.rotate(rotation), corner2.rotate(rotation)] aoFaces[face.rotate(rotation).ordinal][corner1.rotate(rotation), corner2.rotate(rotation)]
fun blockData(offset: Int3) = blockContext.blockData(offset.rotate(rotation)) fun blockData(offset: Int3) = blockContext.blockData(offset.rotate(rotation))
@@ -169,13 +169,13 @@ class RenderVertex() {
} }
fun BufferBuilder.ensureSpaceForQuads(num: Int) { //fun BufferBuilder.ensureSpaceForQuads(num: Int) {
rawIntBuffer.position(bufferSize) // rawIntBuffer.position(bufferSize)
growBuffer(num * vertexFormat.size) // growBuffer(num * vertexFormat.size)
} //}
val allFaces: (EnumFacing) -> Boolean = { true } val allFaces: (Direction) -> Boolean = { true }
val topOnly: (EnumFacing) -> Boolean = { it == UP } val topOnly: (Direction) -> Boolean = { it == UP }
/** Perform no post-processing */ /** Perform no post-processing */
val noPost: PostProcessLambda = { _, _, _, _, _ -> } val noPost: PostProcessLambda = { _, _, _, _, _ -> }

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@@ -1,44 +0,0 @@
package mods.octarinecore.client.render
import mods.octarinecore.common.Int3
import mods.octarinecore.common.plus
import net.minecraft.util.EnumFacing
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockAccess
/**
* Delegating [IBlockAccess] that fakes a _modified_ location to return values from a _target_ location.
* All other locations are handled normally.
*
* @param[original] the [IBlockAccess] that is delegated to
*/
@Suppress("NOTHING_TO_INLINE")
class OffsetBlockAccess(val original: IBlockAccess, val modded: BlockPos, val target: BlockPos) : IBlockAccess {
inline fun actualPos(pos: BlockPos?) =
if (pos != null && pos.x == modded.x && pos.y == modded.y && pos.z == modded.z) target else pos
override fun getBiome(pos: BlockPos?) = original.getBiome(actualPos(pos))
override fun getBlockState(pos: BlockPos?) = original.getBlockState(actualPos(pos))
override fun getCombinedLight(pos: BlockPos?, lightValue: Int) = original.getCombinedLight(actualPos(pos), lightValue)
override fun getStrongPower(pos: BlockPos?, direction: EnumFacing?) = original.getStrongPower(actualPos(pos), direction)
override fun getTileEntity(pos: BlockPos?) = original.getTileEntity(actualPos(pos))
override fun getWorldType() = original.worldType
override fun isAirBlock(pos: BlockPos?) = original.isAirBlock(actualPos(pos))
override fun isSideSolid(pos: BlockPos?, side: EnumFacing?, _default: Boolean) = original.isSideSolid(actualPos(pos), side, _default)
}
/**
* Temporarily replaces the [IBlockAccess] used by this [BlockContext] and the corresponding [ExtendedRenderBlocks]
* to use an [OffsetBlockAccess] while executing this lambda.
*
* @param[modded] the _modified_ location
* @param[target] the _target_ location
* @param[func] the lambda to execute
*/
inline fun <reified T> BlockContext.withOffset(modded: Int3, target: Int3, func: () -> T): T {
val original = world!!
world = OffsetBlockAccess(original, pos + modded, pos + target)
val result = func()
world = original
return result
}

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@@ -0,0 +1,54 @@
package mods.octarinecore.client.render
import mods.octarinecore.common.Int3
import mods.octarinecore.common.plus
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockReader
import net.minecraft.world.IEnviromentBlockReader
import net.minecraft.world.LightType
/**
* Delegating [IBlockAccess] that fakes a _modified_ location to return values from a _target_ location.
* All other locations are handled normally.
*
* @param[original] the [IBlockAccess] that is delegated to
*/
@Suppress("NOTHING_TO_INLINE", "NULLABILITY_MISMATCH_BASED_ON_JAVA_ANNOTATIONS", "HasPlatformType")
open class OffsetBlockReader(open val original: IBlockReader, val modded: BlockPos, val target: BlockPos) : IBlockReader {
inline fun actualPos(pos: BlockPos) = if (pos != null && pos.x == modded.x && pos.y == modded.y && pos.z == modded.z) target else pos
override fun getBlockState(pos: BlockPos) = original.getBlockState(actualPos(pos))
override fun getTileEntity(pos: BlockPos) = original.getTileEntity(actualPos(pos))
override fun getFluidState(pos: BlockPos) = original.getFluidState(actualPos(pos))
}
@Suppress("NOTHING_TO_INLINE", "NULLABILITY_MISMATCH_BASED_ON_JAVA_ANNOTATIONS", "HasPlatformType")
class OffsetEnvBlockReader(val original: IEnviromentBlockReader, val modded: BlockPos, val target: BlockPos) : IEnviromentBlockReader by original {
inline fun actualPos(pos: BlockPos) = if (pos != null && pos.x == modded.x && pos.y == modded.y && pos.z == modded.z) target else pos
override fun getBlockState(pos: BlockPos) = original.getBlockState(actualPos(pos))
override fun getTileEntity(pos: BlockPos) = original.getTileEntity(actualPos(pos))
override fun getFluidState(pos: BlockPos) = original.getFluidState(actualPos(pos))
override fun getLightFor(type: LightType, pos: BlockPos) = original.getLightFor(type, actualPos(pos))
override fun getCombinedLight(pos: BlockPos, light: Int) = original.getCombinedLight(actualPos(pos), light)
override fun getBiome(pos: BlockPos) = original.getBiome(actualPos(pos))
}
/**
* Temporarily replaces the [IBlockReader] used by this [BlockContext] and the corresponding [ExtendedRenderBlocks]
* to use an [OffsetEnvBlockReader] while executing this lambda.
*
* @param[modded] the _modified_ location
* @param[target] the _target_ location
* @param[func] the lambda to execute
*/
//inline fun <reified T> BlockContext.withOffset(modded: Int3, target: Int3, func: () -> T): T {
// val original = reader!!
// reader = OffsetEnvBlockReader(original, pos + modded, pos + target)
// val result = func()
// reader = original
// return result
//}
inline fun BlockContext.offset(modded: Int3, target: Int3) = BlockContext(OffsetEnvBlockReader(reader!!, pos + modded, pos + target), pos)

View File

@@ -1,7 +1,7 @@
package mods.octarinecore.client.render package mods.octarinecore.client.render
import mods.octarinecore.common.* import mods.octarinecore.common.*
import net.minecraft.util.EnumFacing import net.minecraft.util.Direction
const val defaultCornerDimming = 0.5f const val defaultCornerDimming = 0.5f
@@ -10,17 +10,17 @@ const val defaultEdgeDimming = 0.8f
// ================================ // ================================
// Shader instantiation lambdas // Shader instantiation lambdas
// ================================ // ================================
fun cornerAo(fallbackAxis: EnumFacing.Axis): CornerShaderFactory = { face, dir1, dir2 -> fun cornerAo(fallbackAxis: Direction.Axis): CornerShaderFactory = { face, dir1, dir2 ->
val fallbackDir = listOf(face, dir1, dir2).find { it.axis == fallbackAxis }!! val fallbackDir = listOf(face, dir1, dir2).find { it.axis == fallbackAxis }!!
CornerSingleFallback(face, dir1, dir2, fallbackDir) CornerSingleFallback(face, dir1, dir2, fallbackDir)
} }
val cornerFlat = { face: EnumFacing, dir1: EnumFacing, dir2: EnumFacing -> FaceFlat(face) } val cornerFlat = { face: Direction, dir1: Direction, dir2: Direction -> FaceFlat(face) }
fun cornerAoTri(func: (AoData, AoData)-> AoData) = { face: EnumFacing, dir1: EnumFacing, dir2: EnumFacing -> fun cornerAoTri(func: (AoData, AoData)-> AoData) = { face: Direction, dir1: Direction, dir2: Direction ->
CornerTri(face, dir1, dir2, func) CornerTri(face, dir1, dir2, func)
} }
val cornerAoMaxGreen = cornerAoTri { s1, s2 -> if (s1.green > s2.green) s1 else s2 } val cornerAoMaxGreen = cornerAoTri { s1, s2 -> if (s1.green > s2.green) s1 else s2 }
fun cornerInterpolate(edgeAxis: EnumFacing.Axis, weight: Float, dimming: Float): CornerShaderFactory = { dir1, dir2, dir3 -> fun cornerInterpolate(edgeAxis: Direction.Axis, weight: Float, dimming: Float): CornerShaderFactory = { dir1, dir2, dir3 ->
val edgeDir = listOf(dir1, dir2, dir3).find { it.axis == edgeAxis }!! val edgeDir = listOf(dir1, dir2, dir3).find { it.axis == edgeAxis }!!
val faceDirs = listOf(dir1, dir2, dir3).filter { it.axis != edgeAxis } val faceDirs = listOf(dir1, dir2, dir3).filter { it.axis != edgeAxis }
CornerInterpolateDimming(faceDirs[0], faceDirs[1], edgeDir, weight, dimming) CornerInterpolateDimming(faceDirs[0], faceDirs[1], edgeDir, weight, dimming)
@@ -34,7 +34,7 @@ object NoShader : Shader {
override fun rotate(rot: Rotation) = this override fun rotate(rot: Rotation) = this
} }
class CornerSingleFallback(val face: EnumFacing, val dir1: EnumFacing, val dir2: EnumFacing, val fallbackDir: EnumFacing, val fallbackDimming: Float = defaultCornerDimming) : Shader { class CornerSingleFallback(val face: Direction, val dir1: Direction, val dir2: Direction, val fallbackDir: Direction, val fallbackDimming: Float = defaultCornerDimming) : Shader {
val offset = Int3(fallbackDir) val offset = Int3(fallbackDir)
override fun shade(context: ShadingContext, vertex: RenderVertex) { override fun shade(context: ShadingContext, vertex: RenderVertex) {
val shading = context.aoShading(face, dir1, dir2) val shading = context.aoShading(face, dir1, dir2)
@@ -56,7 +56,7 @@ inline fun accumulate(v1: AoData?, v2: AoData?, func: ((AoData, AoData)-> AoData
return null return null
} }
class CornerTri(val face: EnumFacing, val dir1: EnumFacing, val dir2: EnumFacing, class CornerTri(val face: Direction, val dir1: Direction, val dir2: Direction,
val func: ((AoData, AoData)-> AoData)) : Shader { val func: ((AoData, AoData)-> AoData)) : Shader {
override fun shade(context: ShadingContext, vertex: RenderVertex) { override fun shade(context: ShadingContext, vertex: RenderVertex) {
var acc = accumulate( var acc = accumulate(
@@ -72,15 +72,15 @@ class CornerTri(val face: EnumFacing, val dir1: EnumFacing, val dir2: EnumFacing
override fun rotate(rot: Rotation) = CornerTri(face.rotate(rot), dir1.rotate(rot), dir2.rotate(rot), func) override fun rotate(rot: Rotation) = CornerTri(face.rotate(rot), dir1.rotate(rot), dir2.rotate(rot), func)
} }
class EdgeInterpolateFallback(val face: EnumFacing, val edgeDir: EnumFacing, val pos: Double, val fallbackDimming: Float = defaultEdgeDimming): Shader { class EdgeInterpolateFallback(val face: Direction, val edgeDir: Direction, val pos: Double, val fallbackDimming: Float = defaultEdgeDimming): Shader {
val offset = Int3(edgeDir) val offset = Int3(edgeDir)
val edgeAxis = axes.find { it != face.axis && it != edgeDir.axis }!! val edgeAxis = axes.find { it != face.axis && it != edgeDir.axis }!!
val weightN = (0.5 - pos).toFloat() val weightN = (0.5 - pos).toFloat()
val weightP = (0.5 + pos).toFloat() val weightP = (0.5 + pos).toFloat()
override fun shade(context: ShadingContext, vertex: RenderVertex) { override fun shade(context: ShadingContext, vertex: RenderVertex) {
val shadingP = context.aoShading(face, edgeDir, (edgeAxis to EnumFacing.AxisDirection.POSITIVE).face) val shadingP = context.aoShading(face, edgeDir, (edgeAxis to Direction.AxisDirection.POSITIVE).face)
val shadingN = context.aoShading(face, edgeDir, (edgeAxis to EnumFacing.AxisDirection.NEGATIVE).face) val shadingN = context.aoShading(face, edgeDir, (edgeAxis to Direction.AxisDirection.NEGATIVE).face)
if (!shadingP.valid && !shadingN.valid) context.blockData(offset).let { if (!shadingP.valid && !shadingN.valid) context.blockData(offset).let {
return vertex.shade(it.brightness brMul fallbackDimming, it.color colorMul fallbackDimming) return vertex.shade(it.brightness brMul fallbackDimming, it.color colorMul fallbackDimming)
} }
@@ -91,7 +91,7 @@ class EdgeInterpolateFallback(val face: EnumFacing, val edgeDir: EnumFacing, val
override fun rotate(rot: Rotation) = EdgeInterpolateFallback(face.rotate(rot), edgeDir.rotate(rot), pos) override fun rotate(rot: Rotation) = EdgeInterpolateFallback(face.rotate(rot), edgeDir.rotate(rot), pos)
} }
class CornerInterpolateDimming(val face1: EnumFacing, val face2: EnumFacing, val edgeDir: EnumFacing, class CornerInterpolateDimming(val face1: Direction, val face2: Direction, val edgeDir: Direction,
val weight: Float, val dimming: Float, val fallbackDimming: Float = defaultCornerDimming) : Shader { val weight: Float, val dimming: Float, val fallbackDimming: Float = defaultCornerDimming) : Shader {
val offset = Int3(edgeDir) val offset = Int3(edgeDir)
override fun shade(context: ShadingContext, vertex: RenderVertex) { override fun shade(context: ShadingContext, vertex: RenderVertex) {
@@ -111,7 +111,7 @@ class CornerInterpolateDimming(val face1: EnumFacing, val face2: EnumFacing, val
CornerInterpolateDimming(face1.rotate(rot), face2.rotate(rot), edgeDir.rotate(rot), weight, dimming, fallbackDimming) CornerInterpolateDimming(face1.rotate(rot), face2.rotate(rot), edgeDir.rotate(rot), weight, dimming, fallbackDimming)
} }
class FaceCenter(val face: EnumFacing): Shader { class FaceCenter(val face: Direction): Shader {
override fun shade(context: ShadingContext, vertex: RenderVertex) { override fun shade(context: ShadingContext, vertex: RenderVertex) {
vertex.red = 0.0f; vertex.green = 0.0f; vertex.blue = 0.0f; vertex.red = 0.0f; vertex.green = 0.0f; vertex.blue = 0.0f;
val b = IntArray(4) val b = IntArray(4)
@@ -128,7 +128,7 @@ class FaceCenter(val face: EnumFacing): Shader {
override fun rotate(rot: Rotation) = FaceCenter(face.rotate(rot)) override fun rotate(rot: Rotation) = FaceCenter(face.rotate(rot))
} }
class FaceFlat(val face: EnumFacing): Shader { class FaceFlat(val face: Direction): Shader {
override fun shade(context: ShadingContext, vertex: RenderVertex) { override fun shade(context: ShadingContext, vertex: RenderVertex) {
val color = context.blockData(Int3.zero).color val color = context.blockData(Int3.zero).color
vertex.shade(context.blockData(face.offset).brightness, color) vertex.shade(context.blockData(face.offset).brightness, color)

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@@ -1,17 +1,20 @@
package mods.octarinecore.client.render package mods.octarinecore.client.render
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.loader.Refs import mods.betterfoliage.loader.Refs
import mods.octarinecore.common.* import mods.octarinecore.common.*
import mods.octarinecore.metaprog.allAvailable import mods.octarinecore.metaprog.allAvailable
import net.minecraft.client.Minecraft import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.BlockModelRenderer import net.minecraft.client.renderer.BlockModelRenderer
import net.minecraft.util.EnumFacing import net.minecraft.client.renderer.BlockModelRenderer.AmbientOcclusionFace
import net.minecraft.util.EnumFacing.* import net.minecraft.util.Direction
import net.minecraft.util.Direction.*
import org.apache.logging.log4j.Level
import java.lang.Math.min import java.lang.Math.min
import java.util.* import java.util.*
typealias EdgeShaderFactory = (EnumFacing, EnumFacing) -> Shader typealias EdgeShaderFactory = (Direction, Direction) -> Shader
typealias CornerShaderFactory = (EnumFacing, EnumFacing, EnumFacing) -> Shader typealias CornerShaderFactory = (Direction, Direction, Direction) -> Shader
typealias ShaderFactory = (Quad, Vertex) -> Shader typealias ShaderFactory = (Quad, Vertex) -> Shader
/** Holds shading values for block corners as calculated by vanilla Minecraft rendering. */ /** Holds shading values for block corners as calculated by vanilla Minecraft rendering. */
@@ -46,12 +49,13 @@ class AoData() {
} }
} }
class AoFaceData(val face: EnumFacing) { class AoFaceData(val face: Direction) {
val ao = Refs.AmbientOcclusionFace.element!!.let { companion object {
if (allAvailable(Refs.OptifineClassTransformer)) it.getDeclaredConstructor().newInstance() private val aoFactory = BlockModelRenderer.AmbientOcclusionFace::class.java.let {
else it.getDeclaredConstructor(Refs.BlockModelRenderer.element!!) it.getDeclaredConstructor(BlockModelRenderer::class.java).apply { isAccessible = true }
.newInstance(BlockModelRenderer(Minecraft.getMinecraft().blockColors)) }.let { ctor -> { ctor.newInstance(Minecraft.getInstance().blockRendererDispatcher.blockModelRenderer) } }
} as BlockModelRenderer.AmbientOcclusionFace }
val ao = aoFactory()
val top = faceCorners[face.ordinal].topLeft.first val top = faceCorners[face.ordinal].topLeft.first
val left = faceCorners[face.ordinal].topLeft.second val left = faceCorners[face.ordinal].topLeft.second
@@ -74,11 +78,11 @@ class AoFaceData(val face: EnumFacing) {
val quadBounds: FloatArray = FloatArray(12) val quadBounds: FloatArray = FloatArray(12)
val flags = BitSet(3).apply { set(0) } val flags = BitSet(3).apply { set(0) }
ao.updateVertexBrightness(ctx.world, blockState, ctx.pos + offset, face, quadBounds, flags) ao.updateVertexBrightness(ctx.reader!!, blockState, ctx.pos + offset, face, quadBounds, flags)
ordered.forEachIndexed { idx, aoData -> aoData.set(ao.vertexBrightness[idx], ao.vertexColorMultiplier[idx] * multiplier) } ordered.forEachIndexed { idx, aoData -> aoData.set(ao.vertexBrightness[idx], ao.vertexColorMultiplier[idx] * multiplier) }
} }
operator fun get(dir1: EnumFacing, dir2: EnumFacing): AoData { operator fun get(dir1: Direction, dir2: Direction): AoData {
val isTop = top == dir1 || top == dir2 val isTop = top == dir1 || top == dir2
val isLeft = left == dir1 || left == dir2 val isLeft = left == dir1 || left == dir2
return if (isTop) { return if (isTop) {
@@ -143,7 +147,7 @@ interface Shader {
* @param[corner] shader instantiation lambda for corner vertices * @param[corner] shader instantiation lambda for corner vertices
* @param[edge] shader instantiation lambda for edge midpoint vertices * @param[edge] shader instantiation lambda for edge midpoint vertices
*/ */
fun faceOrientedAuto(overrideFace: EnumFacing? = null, fun faceOrientedAuto(overrideFace: Direction? = null,
corner: CornerShaderFactory? = null, corner: CornerShaderFactory? = null,
edge: EdgeShaderFactory? = null) = edge: EdgeShaderFactory? = null) =
fun(quad: Quad, vertex: Vertex): Shader { fun(quad: Quad, vertex: Vertex): Shader {
@@ -170,7 +174,7 @@ fun faceOrientedAuto(overrideFace: EnumFacing? = null,
* @param[overrideEdge] assume the given edge instead of going by the _quad_ normal * @param[overrideEdge] assume the given edge instead of going by the _quad_ normal
* @param[corner] shader instantiation lambda * @param[corner] shader instantiation lambda
*/ */
fun edgeOrientedAuto(overrideEdge: Pair<EnumFacing, EnumFacing>? = null, fun edgeOrientedAuto(overrideEdge: Pair<Direction, Direction>? = null,
corner: CornerShaderFactory) = corner: CornerShaderFactory) =
fun(quad: Quad, vertex: Vertex): Shader { fun(quad: Quad, vertex: Vertex): Shader {
val edgeDir = overrideEdge ?: nearestAngle(quad.normal, boxEdges) { it.first.vec + it.second.vec }.first val edgeDir = overrideEdge ?: nearestAngle(quad.normal, boxEdges) { it.first.vec + it.second.vec }.first
@@ -181,11 +185,11 @@ fun edgeOrientedAuto(overrideEdge: Pair<EnumFacing, EnumFacing>? = null,
return corner(nearestFace, nearestCorner.first, nearestCorner.second) return corner(nearestFace, nearestCorner.first, nearestCorner.second)
} }
fun faceOrientedInterpolate(overrideFace: EnumFacing? = null) = fun faceOrientedInterpolate(overrideFace: Direction? = null) =
fun(quad: Quad, vertex: Vertex): Shader { fun(quad: Quad, vertex: Vertex): Shader {
val resolver = faceOrientedAuto(overrideFace, edge = { face, edgeDir -> val resolver = faceOrientedAuto(overrideFace, edge = { face, edgeDir ->
val axis = axes.find { it != face.axis && it != edgeDir.axis }!! val axis = axes.find { it != face.axis && it != edgeDir.axis }!!
val vec = Double3((axis to EnumFacing.AxisDirection.POSITIVE).face) val vec = Double3((axis to Direction.AxisDirection.POSITIVE).face)
val pos = vertex.xyz.dot(vec) val pos = vertex.xyz.dot(vec)
EdgeInterpolateFallback(face, edgeDir, pos) EdgeInterpolateFallback(face, edgeDir, pos)
}) })

View File

@@ -1,13 +1,23 @@
package mods.octarinecore.client.resource package mods.octarinecore.client.resource
import net.minecraft.util.ResourceLocation
import net.minecraftforge.resource.VanillaResourceType
import java.awt.image.BufferedImage import java.awt.image.BufferedImage
import java.io.InputStream
import java.lang.Math.* import java.lang.Math.*
class CenteringTextureGenerator(domain: String, val aspectWidth: Int, val aspectHeight: Int) : TextureGenerator(domain) { class CenteringTextureGenerator(
domain: String,
val aspectWidth: Int,
val aspectHeight: Int
) : GeneratorBase<ResourceLocation>(domain, VanillaResourceType.TEXTURES) {
override fun generate(params: ParameterList): BufferedImage? { override val locationMapper = Atlas.BLOCKS::unwrap
val target = targetResource(params)!!
val baseTexture = resourceManager[target.second]?.loadImage() ?: return null override fun exists(key: ResourceLocation) = resourceManager.hasResource(Atlas.BLOCKS.wrap(key))
override fun get(key: ResourceLocation): InputStream? {
val baseTexture = resourceManager[Atlas.BLOCKS.wrap(key)]?.loadImage() ?: return null
val frameWidth = baseTexture.width val frameWidth = baseTexture.width
val frameHeight = baseTexture.width * aspectHeight / aspectWidth val frameHeight = baseTexture.width * aspectHeight / aspectWidth
@@ -28,6 +38,6 @@ class CenteringTextureGenerator(domain: String, val aspectWidth: Int, val aspect
graphics.drawImage(resultFrame, 0, size * frame, null) graphics.drawImage(resultFrame, 0, size * frame, null)
} }
return resultTexture return resultTexture.asStream
} }
} }

View File

@@ -1,57 +1,51 @@
package mods.octarinecore.client.resource package mods.octarinecore.client.resource
import com.google.common.base.Joiner import com.google.common.base.Joiner
import mods.betterfoliage.client.Client
import mods.betterfoliage.loader.Refs
import mods.octarinecore.client.render.BlockContext import mods.octarinecore.client.render.BlockContext
import mods.octarinecore.common.Int3 import mods.octarinecore.common.Int3
import mods.octarinecore.common.config.IBlockMatcher import mods.octarinecore.common.config.IBlockMatcher
import mods.octarinecore.common.config.ModelTextureList import mods.octarinecore.common.config.ModelTextureList
import mods.octarinecore.filterValuesNotNull import mods.octarinecore.common.plus
import mods.octarinecore.findFirst import mods.octarinecore.findFirst
import net.minecraft.block.Block import net.minecraft.block.BlockState
import net.minecraft.block.state.IBlockState import net.minecraft.client.renderer.BlockModelShapes
import net.minecraft.client.renderer.block.model.ModelResourceLocation import net.minecraft.client.renderer.model.*
import net.minecraft.client.renderer.block.statemap.DefaultStateMapper import net.minecraft.client.renderer.texture.AtlasTexture
import net.minecraft.client.renderer.block.statemap.IStateMapper
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.client.renderer.texture.TextureMap
import net.minecraft.util.ResourceLocation import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockAccess import net.minecraft.world.IBlockReader
import net.minecraftforge.client.event.TextureStitchEvent import net.minecraftforge.client.event.TextureStitchEvent
import net.minecraftforge.client.model.IModel
import net.minecraftforge.client.model.ModelLoader import net.minecraftforge.client.model.ModelLoader
import net.minecraftforge.common.MinecraftForge import net.minecraftforge.eventbus.api.Event
import net.minecraftforge.fml.common.eventhandler.Event import net.minecraftforge.eventbus.api.EventPriority
import net.minecraftforge.fml.common.eventhandler.EventPriority import net.minecraftforge.eventbus.api.SubscribeEvent
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent import net.minecraftforge.registries.ForgeRegistries
import org.apache.logging.log4j.Level import org.apache.logging.log4j.Level
import org.apache.logging.log4j.Logger import org.apache.logging.log4j.Logger
class LoadModelDataEvent(val loader: ModelLoader) : Event() class LoadModelDataEvent(val bakery: ModelBakery) : Event()
interface ModelRenderRegistry<T> { interface ModelRenderRegistry<T> {
operator fun get(ctx: BlockContext) = get(ctx.blockState(Int3.zero), ctx.world!!, ctx.pos) operator fun get(ctx: BlockContext) = get(ctx.blockState(Int3.zero), ctx.reader!!, ctx.pos)
operator fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos): T? operator fun get(ctx: BlockContext, offset: Int3) = get(ctx.blockState(offset), ctx.reader!!, ctx.pos + offset)
operator fun get(state: BlockState, world: IBlockReader, pos: BlockPos): T?
} }
interface ModelRenderDataExtractor<T> { interface ModelRenderDataExtractor<T> {
fun processModel(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): ModelRenderKey<T>? fun processModel(state: BlockState, modelLoc: ModelResourceLocation, models: List<Pair<IUnbakedModel, ResourceLocation>>): ModelRenderKey<T>?
} }
interface ModelRenderKey<T> { interface ModelRenderKey<T> {
val logger: Logger? val logger: Logger?
fun onPreStitch(atlas: TextureMap) {} fun onPreStitch(event: TextureStitchEvent.Pre) {}
fun resolveSprites(atlas: TextureMap): T fun resolveSprites(atlas: AtlasTexture): T
} }
abstract class ModelRenderRegistryRoot<T> : ModelRenderRegistry<T> { abstract class ModelRenderRegistryRoot<T> : ModelRenderRegistry<T> {
val subRegistries = mutableListOf<ModelRenderRegistry<T>>() val subRegistries = mutableListOf<ModelRenderRegistry<T>>()
override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos) = subRegistries.findFirst { it[state, world, pos] } override fun get(state: BlockState, world: IBlockReader, pos: BlockPos) = subRegistries.findFirst { it[state, world, pos] }
fun addRegistry(registry: ModelRenderRegistry<T>) { fun addRegistry(registry: ModelRenderRegistry<T>) {
subRegistries.add(registry) subRegistries.add(registry)
MinecraftForge.EVENT_BUS.register(registry)
} }
} }
@@ -59,40 +53,41 @@ abstract class ModelRenderRegistryBase<T> : ModelRenderRegistry<T>, ModelRenderD
open val logger: Logger? = null open val logger: Logger? = null
open val logName: String get() = this::class.java.name open val logName: String get() = this::class.java.name
val stateToKey = mutableMapOf<IBlockState, ModelRenderKey<T>>() val stateToKey = mutableMapOf<BlockState, ModelRenderKey<T>>()
var stateToValue = mapOf<IBlockState, T>() var stateToValue = mapOf<BlockState, T>()
override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos) = stateToValue[state] override fun get(state: BlockState, world: IBlockReader, pos: BlockPos) = stateToValue[state]
@Suppress("UNCHECKED_CAST") @Suppress("UNCHECKED_CAST")
@SubscribeEvent @SubscribeEvent
fun handleLoadModelData(event: LoadModelDataEvent) { fun handleLoadModelData(event: LoadModelDataEvent) {
stateToValue = emptyMap() stateToValue = emptyMap()
val stateMappings = Block.REGISTRY.flatMap { block -> val stateMappings = ForgeRegistries.BLOCKS.flatMap { block ->
val mapper = event.loader.blockModelShapes.blockStateMapper.blockStateMap[block] as? IStateMapper ?: DefaultStateMapper() block.stateContainer.validStates.map { state -> state to BlockModelShapes.getModelLocation(state) }
(mapper.putStateModelLocations(block as Block) as Map<IBlockState, ModelResourceLocation>).entries
} }
val stateModels = Refs.stateModels.get(event.loader) as Map<ModelResourceLocation, IModel> // val unbakedModels = (Refs.unbakedModels.get(event.loader) as Map<*, *>).filter { it.value is IUnbakedModel } as Map<ModelResourceLocation, IUnbakedModel>
stateMappings.forEach { mapping -> val missingModel = event.bakery.getUnbakedModel(ModelBakery.MODEL_MISSING)
if (mapping.key.block != null) stateModels[mapping.value]?.let { model -> stateMappings.forEach { (state, stateModelResource) ->
val allModels = event.bakery.let { it.unwrapVariants(it.getUnbakedModel(stateModelResource) to stateModelResource) }.filter { it.second != missingModel }
try { try {
processModel(mapping.key, mapping.value, model)?.let { stateToKey[mapping.key] = it } processModel(state, stateModelResource, allModels)?.let { stateToKey[state] = it }
} catch (e: Exception) { } catch (e: Exception) {
logger?.warn("Exception while trying to process model ${mapping.value}", e) logger?.warn("Exception while trying to process model ${stateModelResource}", e)
}
} }
} }
} }
@SubscribeEvent(priority = EventPriority.LOW) @SubscribeEvent(priority = EventPriority.LOW)
fun handlePreStitch(event: TextureStitchEvent.Pre) { fun handlePreStitch(event: TextureStitchEvent.Pre) {
stateToKey.forEach { (_, key) -> key.onPreStitch(event.map) } if (event.map.basePath != "textures") return
stateToKey.forEach { (_, key) -> key.onPreStitch(event) }
} }
@SubscribeEvent(priority = EventPriority.LOW) @SubscribeEvent(priority = EventPriority.LOW)
fun handlePostStitch(event: TextureStitchEvent.Post) { fun handlePostStitch(event: TextureStitchEvent.Post) {
if (event.map.basePath != "textures") return
stateToValue = stateToKey.mapValues { (_, key) -> key.resolveSprites(event.map) } stateToValue = stateToKey.mapValues { (_, key) -> key.resolveSprites(event.map) }
stateToKey.clear() stateToKey.clear()
} }
@@ -103,23 +98,23 @@ abstract class ModelRenderRegistryConfigurable<T> : ModelRenderRegistryBase<T>()
abstract val matchClasses: IBlockMatcher abstract val matchClasses: IBlockMatcher
abstract val modelTextures: List<ModelTextureList> abstract val modelTextures: List<ModelTextureList>
override fun processModel(state: IBlockState, modelLoc: ModelResourceLocation, model: IModel): ModelRenderKey<T>? { override fun processModel(state: BlockState, modelLoc: ModelResourceLocation, models: List<Pair<IUnbakedModel, ResourceLocation>>): ModelRenderKey<T>? {
val matchClass = matchClasses.matchingClass(state.block) ?: return null val matchClass = matchClasses.matchingClass(state.block) ?: return null
logger?.log(Level.DEBUG, "$logName: block state ${state.toString()}") logger?.log(Level.DEBUG, "$logName: block state ${state.toString()}")
logger?.log(Level.DEBUG, "$logName: class ${state.block.javaClass.name} matches ${matchClass.name}") logger?.log(Level.DEBUG, "$logName: class ${state.block.javaClass.name} matches ${matchClass.name}")
val allModels = model.modelBlockAndLoc.distinctBy { it.second } if (models.isEmpty()) {
if (allModels.isEmpty()) {
logger?.log(Level.DEBUG, "$logName: no models found") logger?.log(Level.DEBUG, "$logName: no models found")
return null return null
} }
allModels.forEach { blockLoc -> models.filter { it.first is BlockModel }.forEach { (model, location) ->
val modelMatch = modelTextures.firstOrNull { blockLoc.derivesFrom(it.modelLocation) } model as BlockModel
val modelMatch = modelTextures.firstOrNull { (model to location).derivesFrom(it.modelLocation) }
if (modelMatch != null) { if (modelMatch != null) {
logger?.log(Level.DEBUG, "$logName: model ${blockLoc.second} matches ${modelMatch.modelLocation}") logger?.log(Level.DEBUG, "$logName: model ${model} matches ${modelMatch.modelLocation}")
val textures = modelMatch.textureNames.map { it to blockLoc.first.resolveTextureName(it) } val textures = modelMatch.textureNames.map { it to model.resolveTextureName(it) }
val texMapString = Joiner.on(", ").join(textures.map { "${it.first}=${it.second}" }) val texMapString = Joiner.on(", ").join(textures.map { "${it.first}=${it.second}" })
logger?.log(Level.DEBUG, "$logName: textures [$texMapString]") logger?.log(Level.DEBUG, "$logName: textures [$texMapString]")
@@ -132,5 +127,11 @@ abstract class ModelRenderRegistryConfigurable<T> : ModelRenderRegistryBase<T>()
return null return null
} }
abstract fun processModel(state: IBlockState, textures: List<String>) : ModelRenderKey<T>? abstract fun processModel(state: BlockState, textures: List<String>) : ModelRenderKey<T>?
}
fun ModelBakery.unwrapVariants(modelAndLoc: Pair<IUnbakedModel, ResourceLocation>): List<Pair<IUnbakedModel, ResourceLocation>> = when(val model = modelAndLoc.first) {
is VariantList -> model.variantList.flatMap { variant -> unwrapVariants(getUnbakedModel(variant.modelLocation) to variant.modelLocation) }
is BlockModel -> listOf(modelAndLoc)
else -> emptyList()
} }

View File

@@ -1,65 +1,111 @@
package mods.octarinecore.client.resource package mods.octarinecore.client.resource
import mods.octarinecore.metaprog.reflectField import net.minecraft.client.Minecraft
import net.minecraft.client.resources.IResourcePack import net.minecraft.resources.*
import net.minecraft.client.resources.data.IMetadataSection import net.minecraft.resources.ResourcePackType.CLIENT_RESOURCES
import net.minecraft.client.resources.data.IMetadataSectionSerializer import net.minecraft.resources.data.IMetadataSectionSerializer
import net.minecraft.client.resources.data.MetadataSerializer import net.minecraft.resources.data.PackMetadataSection
import net.minecraft.client.resources.data.PackMetadataSection
import net.minecraft.util.ResourceLocation import net.minecraft.util.ResourceLocation
import net.minecraft.util.text.TextComponentString import net.minecraft.util.text.StringTextComponent
import net.minecraftforge.fml.client.FMLClientHandler import net.minecraftforge.resource.IResourceType
import net.minecraftforge.resource.ISelectiveResourceReloadListener
import java.io.InputStream import java.io.InputStream
import java.util.* import java.util.*
import java.util.function.Predicate
import java.util.function.Supplier
/** /**
* [IResourcePack] containing generated resources. Adds itself to the default resource pack list * [IResourcePack] containing generated resources
* of Minecraft, so it is invisible and always active.
* *
* @param[name] Name of the resource pack * @param[name] Name of the resource pack
* @param[generators] List of resource generators * @param[generators] List of resource generators
*/ */
class GeneratorPack(val name: String, vararg val generators: GeneratorBase) : IResourcePack { class GeneratorPack(val packName: String, val packDescription: String, val packImage: String) : IResourcePack {
fun inject() { val generators = mutableListOf<GeneratorBase<*>>()
FMLClientHandler.instance().reflectField<MutableList<IResourcePack>>("resourcePackList")!!.add(this)
val packFinder = Finder(this)
override fun getName() = packName
override fun getResourceNamespaces(type: ResourcePackType) = if (type == CLIENT_RESOURCES) generators.map { it.namespace }.toSet() else emptySet()
override fun <T : Any?> getMetadata(deserializer: IMetadataSectionSerializer<T>): T? {
if (deserializer.sectionName != "pack") return null
return PackMetadataSection(StringTextComponent(packDescription), 4) as? T
} }
override fun getPackName() = name override fun resourceExists(type: ResourcePackType, location: ResourceLocation?) =
override fun getPackImage() = null location != null &&
override fun getResourceDomains() = HashSet(generators.map { it.domain }) type == CLIENT_RESOURCES &&
override fun <T : IMetadataSection?> getPackMetadata(serializer: MetadataSerializer?, sectionName: String?) = generators.find { it.namespace == location.namespace && it.resourceExists(location) } != null
if (sectionName == "pack") PackMetadataSection(TextComponentString("Generated resources"), 1) as? T else null
override fun resourceExists(location: ResourceLocation?): Boolean = override fun getResourceStream(type: ResourcePackType, location: ResourceLocation) =
if (location == null) false if (location != null && type == CLIENT_RESOURCES)
else generators.find { generators.firstOrNull { it.namespace == location.namespace && it.resourceExists(location) }?.getInputStream(location)
it.domain == location.namespace && it.resourceExists(location) else
} != null null
override fun getInputStream(location: ResourceLocation?): InputStream? = override fun getAllResourceLocations(type: ResourcePackType, pathIn: String, maxDepth: Int, filter: Predicate<String>) = emptyList<ResourceLocation>()
if (location == null) null override fun getRootResourceStream(fileName: String) = fileName.let { if (it == "pack.png") packImage else it }.let { this::class.java.classLoader.getResourceAsStream(it) }
else generators.filter { override fun close() {}
it.domain == location.namespace && it.resourceExists(location)
}.map { it.getInputStream(location) }
.filterNotNull().first()
// override fun <T : IMetadataSection?> getPackMetadata(p_135058_1_: IMetadataSerializer?, p_135058_2_: String?): T { class Finder(val pack: GeneratorPack) : IPackFinder {
// return if (type == "pack") PackMetadataSection(ChatComponentText("Generated resources"), 1) else null override fun <T : ResourcePackInfo> addPackInfosToMap(nameToPackMap: MutableMap<String, T>, packInfoFactory: ResourcePackInfo.IFactory<T>) {
// } val packInfo = ResourcePackInfo.createResourcePack(
pack.packName,
true,
Supplier { pack } as Supplier<IResourcePack>,
packInfoFactory,
ResourcePackInfo.Priority.BOTTOM
)
nameToPackMap[pack.packName] = packInfo!!
}
}
} }
/** /**
* Abstract base class for resource generators * Abstract base class for resource generators
* *
* @param[domain] Resource domain of generator * @param[namespace] Resource namespace of generator
* @param[generatedType] IResourceType of generated resources
*/ */
abstract class GeneratorBase(val domain: String) { abstract class GeneratorBase<T>(val namespace: String, val generatedType: IResourceType) : ISelectiveResourceReloadListener {
/** @see [IResourcePack.resourceExists] */ val keyToId = mutableMapOf<T, String>()
abstract fun resourceExists(location: ResourceLocation?): Boolean val idToKey = mutableMapOf<String, T>()
open val locationMapper: (ResourceLocation)->ResourceLocation = { it }
init { resourceManager.addReloadListener(this) }
abstract fun get(key: T): InputStream?
abstract fun exists(key: T): Boolean
fun registerResource(key: T): ResourceLocation {
keyToId[key]?.let { return ResourceLocation(namespace, it) }
val id = UUID.randomUUID().toString()
keyToId[key] = id
idToKey[id] = key
return ResourceLocation(namespace, id)
}
fun resourceExists(location: ResourceLocation?): Boolean {
val key = location?.let { locationMapper(it) }?.path?.let { idToKey[it] } ?: return false
return exists(key)
}
fun getInputStream(location: ResourceLocation?): InputStream? {
val key = location?.let { locationMapper(it) }?.path?.let { idToKey[it] } ?: return null
return get(key)
}
open fun onReload(resourceManager: IResourceManager) {
keyToId.clear()
idToKey.clear()
}
override fun onResourceManagerReload(resourceManager: IResourceManager, resourcePredicate: Predicate<IResourceType>) {
if (resourcePredicate.test(generatedType)) onReload(resourceManager)
}
/** @see [IResourcePack.getInputStream] */
abstract fun getInputStream(location: ResourceLocation?): InputStream?
} }
/** /**
@@ -70,6 +116,7 @@ abstract class GeneratorBase(val domain: String) {
* @param[params] key-value pairs * @param[params] key-value pairs
* @param[value] keyless extra value * @param[value] keyless extra value
*/ */
/*
class ParameterList(val params: Map<String, String>, val value: String?) { class ParameterList(val params: Map<String, String>, val value: String?) {
override fun toString() = override fun toString() =
params.entries params.entries
@@ -118,3 +165,4 @@ abstract class ParameterBasedGenerator(domain: String) : GeneratorBase(domain) {
override fun getInputStream(location: ResourceLocation?) = override fun getInputStream(location: ResourceLocation?) =
getInputStream(ParameterList.fromString(location?.path ?: "")) getInputStream(ParameterList.fromString(location?.path ?: ""))
} }
*/

View File

@@ -3,29 +3,42 @@ package mods.octarinecore.client.resource
import mods.octarinecore.client.render.Model import mods.octarinecore.client.render.Model
import mods.octarinecore.common.Double3 import mods.octarinecore.common.Double3
import mods.octarinecore.common.Int3 import mods.octarinecore.common.Int3
import mods.octarinecore.stripEnd
import mods.octarinecore.stripStart
import net.minecraft.client.renderer.texture.AtlasTexture
import net.minecraft.client.renderer.texture.TextureAtlasSprite import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.client.renderer.texture.TextureMap
import net.minecraft.util.ResourceLocation import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.MathHelper import net.minecraft.util.math.MathHelper
import net.minecraft.world.World import net.minecraft.world.IWorld
import net.minecraft.world.gen.NoiseGeneratorSimplex import net.minecraft.world.gen.SimplexNoiseGenerator
import net.minecraftforge.client.event.TextureStitchEvent import net.minecraftforge.client.event.TextureStitchEvent
import net.minecraftforge.common.MinecraftForge import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.event.world.WorldEvent import net.minecraftforge.event.world.WorldEvent
import net.minecraftforge.eventbus.api.IEventBus
import net.minecraftforge.eventbus.api.SubscribeEvent
import net.minecraftforge.fml.client.event.ConfigChangedEvent import net.minecraftforge.fml.client.event.ConfigChangedEvent
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent import net.minecraftforge.fml.config.ModConfig
import java.util.* import java.util.*
enum class Atlas(val basePath: String) {
BLOCKS("textures"),
PARTICLES("textures/particle");
fun wrap(resource: ResourceLocation) = ResourceLocation(resource.namespace, "$basePath/${resource.path}.png")
fun unwrap(resource: ResourceLocation) = resource.stripStart("$basePath/").stripEnd(".png")
fun matches(event: TextureStitchEvent) = event.map.basePath == basePath
}
// ============================ // ============================
// Resource types // Resource types
// ============================ // ============================
interface IStitchListener { interface IStitchListener {
fun onPreStitch(atlas: TextureMap) fun onPreStitch(event: TextureStitchEvent.Pre)
fun onPostStitch(atlas: TextureMap) fun onPostStitch(atlas: AtlasTexture)
} }
interface IConfigChangeListener { fun onConfigChange() } interface IConfigChangeListener { fun onConfigChange() }
interface IWorldLoadListener { fun onWorldLoad(world: World) } interface IWorldLoadListener { fun onWorldLoad(world: IWorld) }
/** /**
* Base class for declarative resource handling. * Base class for declarative resource handling.
@@ -34,7 +47,11 @@ interface IWorldLoadListener { fun onWorldLoad(world: World) }
* *
* @param[modId] mod ID associated with this handler (used to filter config change events) * @param[modId] mod ID associated with this handler (used to filter config change events)
*/ */
open class ResourceHandler(val modId: String) { open class ResourceHandler(
val modId: String,
val modBus: IEventBus,
val targetAtlas: Atlas = Atlas.BLOCKS
) {
val resources = mutableListOf<Any>() val resources = mutableListOf<Any>()
open fun afterPreStitch() {} open fun afterPreStitch() {}
@@ -43,15 +60,15 @@ open class ResourceHandler(val modId: String) {
// ============================ // ============================
// Self-registration // Self-registration
// ============================ // ============================
init { MinecraftForge.EVENT_BUS.register(this) } init { modBus.register(this) }
// ============================ // ============================
// Resource declarations // Resource declarations
// ============================ // ============================
fun iconStatic(domain: String, path: String) = IconHolder(domain, path).apply { resources.add(this) } fun iconStatic(location: ()->ResourceLocation) = IconHolder(location).apply { resources.add(this) }
fun iconStatic(location: ResourceLocation) = iconStatic(location.namespace, location.path) fun iconStatic(location: ResourceLocation) = iconStatic { location }
fun iconSet(domain: String, pathPattern: String) = IconSet(domain, pathPattern).apply { this@ResourceHandler.resources.add(this) } fun iconStatic(domain: String, path: String) = iconStatic(ResourceLocation(domain, path))
fun iconSet(location: ResourceLocation) = iconSet(location.namespace, location.path) fun iconSet(targetAtlas: Atlas = Atlas.BLOCKS, location: (Int)->ResourceLocation) = IconSet(targetAtlas, location).apply { this@ResourceHandler.resources.add(this) }
fun model(init: Model.()->Unit) = ModelHolder(init).apply { resources.add(this) } fun model(init: Model.()->Unit) = ModelHolder(init).apply { resources.add(this) }
fun modelSet(num: Int, init: Model.(Int)->Unit) = ModelSet(num, init).apply { resources.add(this) } fun modelSet(num: Int, init: Model.(Int)->Unit) = ModelSet(num, init).apply { resources.add(this) }
fun vectorSet(num: Int, init: (Int)-> Double3) = VectorSet(num, init).apply { resources.add(this) } fun vectorSet(num: Int, init: (Int)-> Double3) = VectorSet(num, init).apply { resources.add(this) }
@@ -62,19 +79,21 @@ open class ResourceHandler(val modId: String) {
// ============================ // ============================
@SubscribeEvent @SubscribeEvent
fun onPreStitch(event: TextureStitchEvent.Pre) { fun onPreStitch(event: TextureStitchEvent.Pre) {
resources.forEach { (it as? IStitchListener)?.onPreStitch(event.map) } if (!targetAtlas.matches(event)) return
resources.forEach { (it as? IStitchListener)?.onPreStitch(event) }
afterPreStitch() afterPreStitch()
} }
@SubscribeEvent @SubscribeEvent
fun onPostStitch(event: TextureStitchEvent.Post) { fun onPostStitch(event: TextureStitchEvent.Post) {
if (!targetAtlas.matches(event)) return
resources.forEach { (it as? IStitchListener)?.onPostStitch(event.map) } resources.forEach { (it as? IStitchListener)?.onPostStitch(event.map) }
afterPostStitch() afterPostStitch()
} }
@SubscribeEvent @SubscribeEvent
fun handleConfigChange(event: ConfigChangedEvent.OnConfigChangedEvent) { fun handleModConfigChange(event: ModConfig.ModConfigEvent) {
if (event.modID == modId) resources.forEach { (it as? IConfigChangeListener)?.onConfigChange() } resources.forEach { (it as? IConfigChangeListener)?.onConfigChange() }
} }
@SubscribeEvent @SubscribeEvent
@@ -85,33 +104,38 @@ open class ResourceHandler(val modId: String) {
// ============================ // ============================
// Resource container classes // Resource container classes
// ============================ // ============================
class IconHolder(val domain: String, val name: String) : IStitchListener { class IconHolder(val location: ()->ResourceLocation) : IStitchListener {
val iconRes = ResourceLocation(domain, name) var iconRes: ResourceLocation? = null
var icon: TextureAtlasSprite? = null var icon: TextureAtlasSprite? = null
override fun onPreStitch(atlas: TextureMap) { atlas.registerSprite(iconRes) } override fun onPreStitch(event: TextureStitchEvent.Pre) {
override fun onPostStitch(atlas: TextureMap) { icon = atlas[iconRes] } iconRes = location()
event.addSprite(iconRes)
}
override fun onPostStitch(atlas: AtlasTexture) {
icon = atlas[iconRes!!]
}
} }
class ModelHolder(val init: Model.()->Unit): IConfigChangeListener { class ModelHolder(val init: Model.()->Unit): IConfigChangeListener {
var model: Model = Model().apply(init) var model: Model = Model()
override fun onConfigChange() { model = Model().apply(init) } override fun onConfigChange() { model = Model().apply(init) }
} }
class IconSet(val domain: String, val namePattern: String) : IStitchListener { class IconSet(val targetAtlas: Atlas, val location: (Int)->ResourceLocation) : IStitchListener {
val resources = arrayOfNulls<ResourceLocation>(16) val resources = arrayOfNulls<ResourceLocation>(16)
val icons = arrayOfNulls<TextureAtlasSprite>(16) val icons = arrayOfNulls<TextureAtlasSprite>(16)
var num = 0 var num = 0
override fun onPreStitch(atlas: TextureMap) { override fun onPreStitch(event: TextureStitchEvent.Pre) {
num = 0 num = 0
(0..15).forEach { idx -> (0..15).forEach { idx ->
icons[idx] = null icons[idx] = null
val locReal = ResourceLocation(domain, "textures/${namePattern.format(idx)}.png") val loc = location(idx)
if (resourceManager[locReal] != null) resources[num++] = ResourceLocation(domain, namePattern.format(idx)).apply { atlas.registerSprite(this) } if (resourceManager[targetAtlas.wrap(loc)] != null) resources[num++] = loc.apply { event.addSprite(this) }
} }
} }
override fun onPostStitch(atlas: TextureMap) { override fun onPostStitch(atlas: AtlasTexture) {
(0 until num).forEach { idx -> icons[idx] = atlas[resources[idx]!!] } (0 until num).forEach { idx -> icons[idx] = atlas[resources[idx]!!] }
} }
@@ -119,20 +143,20 @@ class IconSet(val domain: String, val namePattern: String) : IStitchListener {
} }
class ModelSet(val num: Int, val init: Model.(Int)->Unit): IConfigChangeListener { class ModelSet(val num: Int, val init: Model.(Int)->Unit): IConfigChangeListener {
val models = Array(num) { Model().apply{ init(it) } } val models = Array(num) { Model() }
override fun onConfigChange() { (0 until num).forEach { models[it] = Model().apply{ init(it) } } } override fun onConfigChange() { (0 until num).forEach { models[it] = Model().apply{ init(it) } } }
operator fun get(idx: Int) = models[idx % num] operator fun get(idx: Int) = models[idx % num]
} }
class VectorSet(val num: Int, val init: (Int)->Double3): IConfigChangeListener { class VectorSet(val num: Int, val init: (Int)->Double3): IConfigChangeListener {
val models = Array(num) { init(it) } val models = Array(num) { Double3.zero }
override fun onConfigChange() { (0 until num).forEach { models[it] = init(it) } } override fun onConfigChange() { (0 until num).forEach { models[it] = init(it) } }
operator fun get(idx: Int) = models[idx % num] operator fun get(idx: Int) = models[idx % num]
} }
class SimplexNoise() : IWorldLoadListener { class SimplexNoise : IWorldLoadListener {
var noise = NoiseGeneratorSimplex() var noise = SimplexNoiseGenerator(Random())
override fun onWorldLoad(world: World) { noise = NoiseGeneratorSimplex(Random(world.worldInfo.seed)) override fun onWorldLoad(world: IWorld) { noise = SimplexNoiseGenerator(Random(world.worldInfo.seed))
} }
operator fun get(x: Int, z: Int) = MathHelper.floor((noise.getValue(x.toDouble(), z.toDouble()) + 1.0) * 32.0) operator fun get(x: Int, z: Int) = MathHelper.floor((noise.getValue(x.toDouble(), z.toDouble()) + 1.0) * 32.0)
operator fun get(pos: Int3) = get(pos.x, pos.z) operator fun get(pos: Int3) = get(pos.x, pos.z)

View File

@@ -1,7 +1,7 @@
package mods.octarinecore.client.resource package mods.octarinecore.client.resource
import mods.octarinecore.client.resource.ResourceType.* import mods.octarinecore.client.resource.ResourceType.*
import net.minecraft.client.resources.IResource import net.minecraft.resources.IResource
import net.minecraft.util.ResourceLocation import net.minecraft.util.ResourceLocation
import java.awt.image.BufferedImage import java.awt.image.BufferedImage
import java.io.InputStream import java.io.InputStream
@@ -20,6 +20,7 @@ enum class ResourceType {
* *
* @param[domain] Resource domain of generator * @param[domain] Resource domain of generator
*/ */
/*
abstract class TextureGenerator(domain: String) : ParameterBasedGenerator(domain) { abstract class TextureGenerator(domain: String) : ParameterBasedGenerator(domain) {
/** /**
@@ -29,7 +30,7 @@ abstract class TextureGenerator(domain: String) : ParameterBasedGenerator(domain
* @param[extraParams] additional parameters of the generated texture * @param[extraParams] additional parameters of the generated texture
*/ */
fun generatedResource(iconName: String, vararg extraParams: Pair<String, Any>) = ResourceLocation( fun generatedResource(iconName: String, vararg extraParams: Pair<String, Any>) = ResourceLocation(
domain, namespace,
textureLocation(iconName).let { textureLocation(iconName).let {
ParameterList( ParameterList(
mapOf("dom" to it.namespace, "path" to it.path) + mapOf("dom" to it.namespace, "path" to it.path) +
@@ -84,3 +85,5 @@ abstract class TextureGenerator(domain: String) : ParameterBasedGenerator(domain
return sizes.map { resourceManager[maskPath(it)] }.filterNotNull().firstOrNull() return sizes.map { resourceManager[maskPath(it)] }.filterNotNull().firstOrNull()
} }
} }
*/

View File

@@ -4,16 +4,17 @@ package mods.octarinecore.client.resource
import mods.betterfoliage.loader.Refs import mods.betterfoliage.loader.Refs
import mods.octarinecore.PI2 import mods.octarinecore.PI2
import mods.octarinecore.client.render.HSB import mods.octarinecore.client.render.HSB
import mods.octarinecore.metaprog.reflectField import mods.octarinecore.stripEnd
import mods.octarinecore.stripStart import mods.octarinecore.stripStart
import mods.octarinecore.tryDefault import mods.octarinecore.tryDefault
import net.minecraft.client.Minecraft import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.block.model.ModelBlock import net.minecraft.client.renderer.model.BlockModel
import net.minecraft.client.renderer.texture.AtlasTexture
import net.minecraft.client.renderer.texture.MissingTextureSprite
import net.minecraft.client.renderer.texture.TextureAtlasSprite import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.client.renderer.texture.TextureMap import net.minecraft.resources.IResource
import net.minecraft.client.resources.IResource import net.minecraft.resources.IResourceManager
import net.minecraft.client.resources.IResourceManager import net.minecraft.resources.SimpleReloadableResourceManager
import net.minecraft.client.resources.SimpleReloadableResourceManager
import net.minecraft.util.ResourceLocation import net.minecraft.util.ResourceLocation
import net.minecraftforge.client.model.IModel import net.minecraftforge.client.model.IModel
import java.awt.image.BufferedImage import java.awt.image.BufferedImage
@@ -24,8 +25,9 @@ import java.lang.Math.*
import javax.imageio.ImageIO import javax.imageio.ImageIO
/** Concise getter for the Minecraft resource manager. */ /** Concise getter for the Minecraft resource manager. */
val resourceManager: SimpleReloadableResourceManager get() = val resourceManager: SimpleReloadableResourceManager
Minecraft.getMinecraft().resourceManager as SimpleReloadableResourceManager get() =
Minecraft.getInstance().resourceManager as SimpleReloadableResourceManager
/** Append a string to the [ResourceLocation]'s path. */ /** Append a string to the [ResourceLocation]'s path. */
operator fun ResourceLocation.plus(str: String) = ResourceLocation(namespace, path + str) operator fun ResourceLocation.plus(str: String) = ResourceLocation(namespace, path + str)
@@ -36,8 +38,10 @@ operator fun IResourceManager.get(domain: String, path: String): IResource? = ge
operator fun IResourceManager.get(location: ResourceLocation): IResource? = tryDefault(null) { getResource(location) } operator fun IResourceManager.get(location: ResourceLocation): IResource? = tryDefault(null) { getResource(location) }
/** Index operator to get a texture sprite. */ /** Index operator to get a texture sprite. */
operator fun TextureMap.get(name: String): TextureAtlasSprite? = getTextureExtry(ResourceLocation(name).toString()) operator fun AtlasTexture.get(res: ResourceLocation): TextureAtlasSprite? = getSprite(res)
operator fun TextureMap.get(res: ResourceLocation): TextureAtlasSprite? = getTextureExtry(res.toString()) operator fun AtlasTexture.get(name: String): TextureAtlasSprite? = getSprite(ResourceLocation(name))
val missingSprite: TextureAtlasSprite get() = MissingTextureSprite.func_217790_a()
/** Load an image resource. */ /** Load an image resource. */
fun IResource.loadImage(): BufferedImage? = ImageIO.read(this.inputStream) fun IResource.loadImage(): BufferedImage? = ImageIO.read(this.inputStream)
@@ -65,18 +69,18 @@ val BufferedImage.asStream: InputStream get() =
* and the result transformed back to the RGB color space. * and the result transformed back to the RGB color space.
*/ */
val TextureAtlasSprite.averageColor: Int? get() { val TextureAtlasSprite.averageColor: Int? get() {
val locationNoDirs = ResourceLocation(iconName).stripStart("blocks/") // val locationNoDirs = ResourceLocation(iconName).stripStart("blocks/")
val locationWithDirs = ResourceLocation(locationNoDirs.namespace, "textures/blocks/%s.png".format(locationNoDirs.path)) // val locationWithDirs = ResourceLocation(locationNoDirs.namespace, "textures/blocks/%s.png".format(locationNoDirs.path))
val image = resourceManager[locationWithDirs]?.loadImage() ?: return null // val image = resourceManager[locationWithDirs]?.loadImage() ?: return null
var numOpaque = 0 var numOpaque = 0
var sumHueX = 0.0 var sumHueX = 0.0
var sumHueY = 0.0 var sumHueY = 0.0
var sumSaturation = 0.0f var sumSaturation = 0.0f
var sumBrightness = 0.0f var sumBrightness = 0.0f
for (x in 0..image.width - 1) for (x in 0..width - 1)
for (y in 0..image.height - 1) { for (y in 0..height - 1) {
val pixel = image[x, y] val pixel = getPixelRGBA(0, x, y);
val alpha = (pixel shr 24) and 255 val alpha = (pixel shr 24) and 255
val hsb = HSB.fromColor(pixel) val hsb = HSB.fromColor(pixel)
if (alpha == 255) { if (alpha == 255) {
@@ -101,27 +105,9 @@ fun textureLocation(iconName: String) = ResourceLocation(iconName).let {
else ResourceLocation(it.namespace, "textures/${it.path}") else ResourceLocation(it.namespace, "textures/${it.path}")
} }
@Suppress("UNCHECKED_CAST") fun Pair<BlockModel, ResourceLocation>.derivesFrom(targetLocation: ResourceLocation): Boolean {
val IModel.modelBlockAndLoc: List<Pair<ModelBlock, ResourceLocation>> get() {
if (Refs.VanillaModelWrapper.isInstance(this))
return listOf(Pair(Refs.model_VMW.get(this) as ModelBlock, Refs.location_VMW.get(this) as ResourceLocation))
else if (Refs.WeightedRandomModel.isInstance(this)) Refs.models_WRM.get(this)?.let {
return (it as List<IModel>).flatMap(IModel::modelBlockAndLoc)
}
else if (Refs.MultipartModel.isInstance(this)) Refs.partModels_MPM.get(this)?.let {
return (it as Map<Any, IModel>).flatMap { it.value.modelBlockAndLoc }
} else {
this::class.java.declaredFields.find { it.type.isInstance(IModel::class.java) }?.let { modelField ->
modelField.isAccessible = true
return (modelField.get(this) as IModel).modelBlockAndLoc
}
}
return listOf()
}
fun Pair<ModelBlock, ResourceLocation>.derivesFrom(targetLocation: ResourceLocation): Boolean {
if (second.stripStart("models/") == targetLocation) return true if (second.stripStart("models/") == targetLocation) return true
if (first.parent != null && first.parentLocation != null) if (first.parent != null && first.parentLocation != null)
return Pair(first.parent, first.parentLocation!!).derivesFrom(targetLocation) return Pair(first.parent!!, first.parentLocation!!).derivesFrom(targetLocation)
return false return false
} }

View File

@@ -1,11 +1,11 @@
package mods.octarinecore.common package mods.octarinecore.common
import mods.octarinecore.cross import mods.octarinecore.cross
import net.minecraft.util.EnumFacing import net.minecraft.util.Direction
import net.minecraft.util.EnumFacing.* import net.minecraft.util.Direction.*
import net.minecraft.util.EnumFacing.Axis.* import net.minecraft.util.Direction.Axis.*
import net.minecraft.util.EnumFacing.AxisDirection.NEGATIVE import net.minecraft.util.Direction.AxisDirection.NEGATIVE
import net.minecraft.util.EnumFacing.AxisDirection.POSITIVE import net.minecraft.util.Direction.AxisDirection.POSITIVE
import net.minecraft.util.math.BlockPos import net.minecraft.util.math.BlockPos
// ================================ // ================================
@@ -13,19 +13,19 @@ import net.minecraft.util.math.BlockPos
// ================================ // ================================
val axes = listOf(X, Y, Z) val axes = listOf(X, Y, Z)
val axisDirs = listOf(POSITIVE, NEGATIVE) val axisDirs = listOf(POSITIVE, NEGATIVE)
val EnumFacing.dir: AxisDirection get() = axisDirection val Direction.dir: AxisDirection get() = axisDirection
val AxisDirection.sign: String get() = when(this) { POSITIVE -> "+"; NEGATIVE -> "-" } val AxisDirection.sign: String get() = when(this) { POSITIVE -> "+"; NEGATIVE -> "-" }
val forgeDirs = EnumFacing.values() val forgeDirs = Direction.values()
val forgeDirsHorizontal = listOf(NORTH, SOUTH, EAST, WEST) val forgeDirsHorizontal = listOf(NORTH, SOUTH, EAST, WEST)
val forgeDirOffsets = forgeDirs.map { Int3(it) } val forgeDirOffsets = forgeDirs.map { Int3(it) }
val Pair<Axis, AxisDirection>.face: EnumFacing get() = when(this) { val Pair<Axis, AxisDirection>.face: Direction get() = when(this) {
X to POSITIVE -> EAST; X to NEGATIVE -> WEST; X to POSITIVE -> EAST; X to NEGATIVE -> WEST;
Y to POSITIVE -> UP; Y to NEGATIVE -> DOWN; Y to POSITIVE -> UP; Y to NEGATIVE -> DOWN;
Z to POSITIVE -> SOUTH; else -> NORTH; Z to POSITIVE -> SOUTH; else -> NORTH;
} }
val EnumFacing.perpendiculars: List<EnumFacing> get() = val Direction.perpendiculars: List<Direction> get() =
axes.filter { it != this.axis }.cross(axisDirs).map { it.face } axes.filter { it != this.axis }.cross(axisDirs).map { it.face }
val EnumFacing.offset: Int3 get() = forgeDirOffsets[ordinal] val Direction.offset: Int3 get() = forgeDirOffsets[ordinal]
/** Old ForgeDirection rotation matrix yanked from 1.7.10 */ /** Old ForgeDirection rotation matrix yanked from 1.7.10 */
val ROTATION_MATRIX: Array<IntArray> get() = arrayOf( val ROTATION_MATRIX: Array<IntArray> get() = arrayOf(
@@ -40,15 +40,15 @@ val ROTATION_MATRIX: Array<IntArray> get() = arrayOf(
// ================================ // ================================
// Vectors // Vectors
// ================================ // ================================
operator fun EnumFacing.times(scale: Double) = operator fun Direction.times(scale: Double) =
Double3(directionVec.x.toDouble() * scale, directionVec.y.toDouble() * scale, directionVec.z.toDouble() * scale) Double3(directionVec.x.toDouble() * scale, directionVec.y.toDouble() * scale, directionVec.z.toDouble() * scale)
val EnumFacing.vec: Double3 get() = Double3(directionVec.x.toDouble(), directionVec.y.toDouble(), directionVec.z.toDouble()) val Direction.vec: Double3 get() = Double3(directionVec.x.toDouble(), directionVec.y.toDouble(), directionVec.z.toDouble())
operator fun BlockPos.plus(other: Int3) = BlockPos(x + other.x, y + other.y, z + other.z) operator fun BlockPos.plus(other: Int3) = BlockPos(x + other.x, y + other.y, z + other.z)
/** 3D vector of [Double]s. Offers both mutable operations, and immutable operations in operator notation. */ /** 3D vector of [Double]s. Offers both mutable operations, and immutable operations in operator notation. */
data class Double3(var x: Double, var y: Double, var z: Double) { data class Double3(var x: Double, var y: Double, var z: Double) {
constructor(x: Float, y: Float, z: Float) : this(x.toDouble(), y.toDouble(), z.toDouble()) constructor(x: Float, y: Float, z: Float) : this(x.toDouble(), y.toDouble(), z.toDouble())
constructor(dir: EnumFacing) : this(dir.directionVec.x.toDouble(), dir.directionVec.y.toDouble(), dir.directionVec.z.toDouble()) constructor(dir: Direction) : this(dir.directionVec.x.toDouble(), dir.directionVec.y.toDouble(), dir.directionVec.z.toDouble())
companion object { companion object {
val zero: Double3 get() = Double3(0.0, 0.0, 0.0) val zero: Double3 get() = Double3(0.0, 0.0, 0.0)
fun weight(v1: Double3, weight1: Double, v2: Double3, weight2: Double) = fun weight(v1: Double3, weight1: Double, v2: Double3, weight2: Double) =
@@ -92,13 +92,13 @@ data class Double3(var x: Double, var y: Double, var z: Double) {
infix fun cross(o: Double3) = Double3(y * o.z - z * o.y, z * o.x - x * o.z, x * o.y - y * o.x) infix fun cross(o: Double3) = Double3(y * o.z - z * o.y, z * o.x - x * o.z, x * o.y - y * o.x)
val length: Double get() = Math.sqrt(x * x + y * y + z * z) val length: Double get() = Math.sqrt(x * x + y * y + z * z)
val normalize: Double3 get() = (1.0 / length).let { Double3(x * it, y * it, z * it) } val normalize: Double3 get() = (1.0 / length).let { Double3(x * it, y * it, z * it) }
val nearestCardinal: EnumFacing get() = nearestAngle(this, forgeDirs.asIterable()) { it.vec }.first val nearestCardinal: Direction get() = nearestAngle(this, forgeDirs.asIterable()) { it.vec }.first
} }
/** 3D vector of [Int]s. Offers both mutable operations, and immutable operations in operator notation. */ /** 3D vector of [Int]s. Offers both mutable operations, and immutable operations in operator notation. */
data class Int3(var x: Int, var y: Int, var z: Int) { data class Int3(var x: Int, var y: Int, var z: Int) {
constructor(dir: EnumFacing) : this(dir.directionVec.x, dir.directionVec.y, dir.directionVec.z) constructor(dir: Direction) : this(dir.directionVec.x, dir.directionVec.y, dir.directionVec.z)
constructor(offset: Pair<Int, EnumFacing>) : this( constructor(offset: Pair<Int, Direction>) : this(
offset.first * offset.second.directionVec.x, offset.first * offset.second.directionVec.x,
offset.first * offset.second.directionVec.y, offset.first * offset.second.directionVec.y,
offset.first * offset.second.directionVec.z offset.first * offset.second.directionVec.z
@@ -109,7 +109,7 @@ data class Int3(var x: Int, var y: Int, var z: Int) {
// immutable operations // immutable operations
operator fun plus(other: Int3) = Int3(x + other.x, y + other.y, z + other.z) operator fun plus(other: Int3) = Int3(x + other.x, y + other.y, z + other.z)
operator fun plus(other: Pair<Int, EnumFacing>) = Int3( operator fun plus(other: Pair<Int, Direction>) = Int3(
x + other.first * other.second.directionVec.x, x + other.first * other.second.directionVec.x,
y + other.first * other.second.directionVec.y, y + other.first * other.second.directionVec.y,
z + other.first * other.second.directionVec.z z + other.first * other.second.directionVec.z
@@ -145,17 +145,17 @@ data class Int3(var x: Int, var y: Int, var z: Int) {
// ================================ // ================================
// Rotation // Rotation
// ================================ // ================================
val EnumFacing.rotations: Array<EnumFacing> get() = val Direction.rotations: Array<Direction> get() =
Array(6) { idx -> EnumFacing.values()[ROTATION_MATRIX[ordinal][idx]] } Array(6) { idx -> Direction.values()[ROTATION_MATRIX[ordinal][idx]] }
fun EnumFacing.rotate(rot: Rotation) = rot.forward[ordinal] fun Direction.rotate(rot: Rotation) = rot.forward[ordinal]
fun rot(axis: EnumFacing) = Rotation.rot90[axis.ordinal] fun rot(axis: Direction) = Rotation.rot90[axis.ordinal]
/** /**
* Class representing an arbitrary rotation (or combination of rotations) around cardinal axes by 90 degrees. * Class representing an arbitrary rotation (or combination of rotations) around cardinal axes by 90 degrees.
* In effect, a permutation of [ForgeDirection]s. * In effect, a permutation of [ForgeDirection]s.
*/ */
@Suppress("NOTHING_TO_INLINE") @Suppress("NOTHING_TO_INLINE")
class Rotation(val forward: Array<EnumFacing>, val reverse: Array<EnumFacing>) { class Rotation(val forward: Array<Direction>, val reverse: Array<Direction>) {
operator fun plus(other: Rotation) = Rotation( operator fun plus(other: Rotation) = Rotation(
Array(6) { idx -> forward[other.forward[idx].ordinal] }, Array(6) { idx -> forward[other.forward[idx].ordinal] },
Array(6) { idx -> other.reverse[reverse[idx].ordinal] } Array(6) { idx -> other.reverse[reverse[idx].ordinal] }
@@ -163,9 +163,9 @@ class Rotation(val forward: Array<EnumFacing>, val reverse: Array<EnumFacing>) {
operator fun unaryMinus() = Rotation(reverse, forward) operator fun unaryMinus() = Rotation(reverse, forward)
operator fun times(num: Int) = when(num % 4) { 1 -> this; 2 -> this + this; 3 -> -this; else -> identity } operator fun times(num: Int) = when(num % 4) { 1 -> this; 2 -> this + this; 3 -> -this; else -> identity }
inline fun rotatedComponent(dir: EnumFacing, x: Int, y: Int, z: Int) = inline fun rotatedComponent(dir: Direction, x: Int, y: Int, z: Int) =
when(reverse[dir.ordinal]) { EAST -> x; WEST -> -x; UP -> y; DOWN -> -y; SOUTH -> z; NORTH -> -z; else -> 0 } when(reverse[dir.ordinal]) { EAST -> x; WEST -> -x; UP -> y; DOWN -> -y; SOUTH -> z; NORTH -> -z; else -> 0 }
inline fun rotatedComponent(dir: EnumFacing, x: Double, y: Double, z: Double) = inline fun rotatedComponent(dir: Direction, x: Double, y: Double, z: Double) =
when(reverse[dir.ordinal]) { EAST -> x; WEST -> -x; UP -> y; DOWN -> -y; SOUTH -> z; NORTH -> -z; else -> 0.0 } when(reverse[dir.ordinal]) { EAST -> x; WEST -> -x; UP -> y; DOWN -> -y; SOUTH -> z; NORTH -> -z; else -> 0.0 }
companion object { companion object {
@@ -204,11 +204,11 @@ fun <T> nearestPosition(vertex: Double3, objs: Iterable<T>, objPos: (T)-> Double
fun <T> nearestAngle(vector: Double3, objs: Iterable<T>, objAngle: (T)-> Double3): Pair<T, Double> = fun <T> nearestAngle(vector: Double3, objs: Iterable<T>, objAngle: (T)-> Double3): Pair<T, Double> =
objs.map { it to objAngle(it).dot(vector) }.maxBy { it.second }!! objs.map { it to objAngle(it).dot(vector) }.maxBy { it.second }!!
data class FaceCorners(val topLeft: Pair<EnumFacing, EnumFacing>, data class FaceCorners(val topLeft: Pair<Direction, Direction>,
val topRight: Pair<EnumFacing, EnumFacing>, val topRight: Pair<Direction, Direction>,
val bottomLeft: Pair<EnumFacing, EnumFacing>, val bottomLeft: Pair<Direction, Direction>,
val bottomRight: Pair<EnumFacing, EnumFacing>) { val bottomRight: Pair<Direction, Direction>) {
constructor(top: EnumFacing, left: EnumFacing) : constructor(top: Direction, left: Direction) :
this(top to left, top to left.opposite, top.opposite to left, top.opposite to left.opposite) this(top to left, top to left.opposite, top.opposite to left, top.opposite to left.opposite)
val asArray = arrayOf(topLeft, topRight, bottomLeft, bottomRight) val asArray = arrayOf(topLeft, topRight, bottomLeft, bottomRight)

View File

@@ -1,56 +0,0 @@
package mods.octarinecore.common.config
import mods.octarinecore.client.gui.NonVerboseArrayEntry
import mods.octarinecore.client.resource.get
import mods.octarinecore.client.resource.getLines
import mods.octarinecore.client.resource.resourceManager
import net.minecraftforge.common.config.Configuration
import net.minecraftforge.common.config.Property
abstract class BlackWhiteListConfigOption<VALUE>(val domain: String, val path: String) : ConfigPropertyBase() {
val blackList = mutableListOf<VALUE>()
val whiteList = mutableListOf<VALUE>()
var blacklistProperty: Property? = null
var whitelistProperty: Property? = null
override val hasChanged: Boolean
get() = blacklistProperty?.hasChanged() ?: false || whitelistProperty?.hasChanged() ?: false
override val guiProperties: List<Property> get() = listOf(whitelistProperty!!, blacklistProperty!!)
override fun attach(target: Configuration, langPrefix: String, categoryName: String, propertyName: String) {
lang = null
val defaults = readDefaults(domain, path)
blacklistProperty = target.get(categoryName, "${propertyName}Blacklist", defaults.first)
whitelistProperty = target.get(categoryName, "${propertyName}Whitelist", defaults.second)
listOf(blacklistProperty!!, whitelistProperty!!).forEach {
it.configEntryClass = NonVerboseArrayEntry::class.java
it.languageKey = "$langPrefix.$categoryName.${it.name}"
}
read()
}
abstract fun convertValue(line: String): VALUE?
override fun read() {
listOf(Pair(blackList, blacklistProperty!!), Pair(whiteList, whitelistProperty!!)).forEach {
it.first.clear()
it.second.stringList.forEach { line ->
val value = convertValue(line)
if (value != null) it.first.add(value)
}
}
}
fun readDefaults(domain: String, path: String): Pair<Array<String>, Array<String>> {
val blackList = arrayListOf<String>()
val whiteList = arrayListOf<String>()
val defaults = resourceManager[domain, path]?.getLines()
defaults?.map{ it.trim() }?.filter { !it.startsWith("//") && it.isNotEmpty() }?.forEach {
if (it.startsWith("-")) { blackList.add(it.substring(1)) }
else { whiteList.add(it) }
}
return (blackList.toTypedArray() to whiteList.toTypedArray())
}
}

View File

@@ -1,256 +1,80 @@
@file:JvmName("DelegatingConfigKt")
package mods.octarinecore.common.config package mods.octarinecore.common.config
import com.google.common.collect.LinkedListMultimap import mods.octarinecore.metaprog.reflectDelegates
import mods.betterfoliage.loader.Refs
import mods.octarinecore.metaprog.reflectField
import mods.octarinecore.metaprog.reflectFieldsOfType
import mods.octarinecore.metaprog.reflectNestedObjects import mods.octarinecore.metaprog.reflectNestedObjects
import net.minecraftforge.common.MinecraftForge import net.minecraftforge.common.ForgeConfigSpec
import net.minecraftforge.common.config.ConfigElement import kotlin.properties.ReadOnlyProperty
import net.minecraftforge.common.config.Configuration
import net.minecraftforge.common.config.Property
import net.minecraftforge.fml.client.config.GuiConfigEntries
import net.minecraftforge.fml.client.config.IConfigElement
import net.minecraftforge.fml.client.event.ConfigChangedEvent
import net.minecraftforge.fml.common.FMLCommonHandler
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import kotlin.reflect.KProperty import kotlin.reflect.KProperty
// ============================ open class DelegatingConfig(val modId: String, val langPrefix: String) {
// Configuration object base fun build() = ForgeConfigSpec.Builder().apply { ConfigBuildContext(langPrefix, emptyList(), this).addCategory(this@DelegatingConfig) }.build()
// ============================
/**
* Base class for declarative configuration handling.
*
* Subclasses should be singleton objects, containing one layer of further singleton objects representing
* config categories (nesting is not supported).
*
* Both the root object (maps to the category _global_) and category objects can contain [ConfigPropertyBase]
* instances (either directly or as a delegate), which handle the Forge [Configuration] itself.
*
* Config properties map to language keys by their field names.
*
* @param[modId] mod ID this configuration is linked to
* @param[langPrefix] prefix to use for language keys
*/
abstract class DelegatingConfig(val modId: String, val langPrefix: String) {
init { MinecraftForge.EVENT_BUS.register(this) }
/** The [Configuration] backing this config object. */
var config: Configuration? = null
val rootGuiElements = mutableListOf<IConfigElement>()
/** Attach this config object to the given [Configuration] and update all properties. */
fun attach(config: Configuration) {
this.config = config
val subProperties = LinkedListMultimap.create<String, String>()
rootGuiElements.clear()
forEachProperty { category, name, property ->
property.lang = property.lang ?: "$category.$name"
property.attach(config, langPrefix, category, name)
property.guiProperties.forEach { guiProperty ->
property.guiClass?.let { guiProperty.setConfigEntryClass(it) }
if (category == "global") rootGuiElements.add(ConfigElement(guiProperty))
else subProperties.put(category, guiProperty.name)
}
}
for (category in subProperties.keySet()) {
val configCategory = config.getCategory(category)
configCategory.setLanguageKey("$langPrefix.$category")
configCategory.setPropertyOrder(subProperties[category])
rootGuiElements.add(ConfigElement(configCategory))
}
save()
// hide all categories not in the config singleton
config.categoryNames.forEach {
config.getCategory(it).setShowInGui(it in subProperties.keySet())
}
}
/**
* Execute the given lambda for all config properties.
* Lambda params: (category name, property name, property instance)
*/
inline fun forEachProperty(init: (String, String, ConfigPropertyBase)->Unit) {
reflectFieldsOfType(ConfigPropertyBase::class.java).forEach { property ->
init("global", property.first.split("$")[0], property.second as ConfigPropertyBase)
}
for (category in reflectNestedObjects) {
category.second.reflectFieldsOfType(ConfigPropertyBase::class.java).forEach { property ->
init(category.first, property.first.split("$")[0], property.second as ConfigPropertyBase)
}
}
}
/** Save changes to the [Configuration]. */
fun save() { if (config?.hasChanged() ?: false) config!!.save() }
/**
* Returns true if any of the given configuration elements have changed.
* Supports both categories and
*/
fun hasChanged(elements: List<ConfigPropertyBase>): Boolean {
reflectNestedObjects.forEach { category ->
if (category.second in elements && config?.getCategory(category.first)?.hasChanged() ?: false) return true
}
forEachProperty { category, name, property ->
if (property in elements && property.hasChanged) return true
}
return false
}
/** Called when the configuration for the mod changes. */
abstract fun onChange(event: ConfigChangedEvent.PostConfigChangedEvent)
@SubscribeEvent
fun handleConfigChange(event: ConfigChangedEvent.PostConfigChangedEvent) {
if (event.modID == modId) {
// refresh values
forEachProperty { c, n, prop -> prop.read() }
// call mod-specific handler
onChange(event)
// save to file
save()
Refs.resetChangedState.invoke(config!!)
}
}
/** Extension to get the underlying delegate of a field */
operator fun Any.get(name: String) = this.reflectField<ConfigPropertyBase>("$name\$delegate")
} }
// ============================ class ConfigBuildContext(val langPrefix: String, val path: List<String>, val builder: ForgeConfigSpec.Builder) {
// Property delegates
// ============================
/** Base class for config property delegates. */ fun addCategory(configObj: Any) {
abstract class ConfigPropertyBase { configObj.reflectNestedObjects.forEach { (name, category) ->
/** Language key of the property. */ builder.push(name)
var lang: String? = null descend(name).addCategory(category)
builder.pop()
/** GUI class to use. */ }
var guiClass: Class<out GuiConfigEntries.IConfigEntry>? = null configObj.reflectDelegates(ConfigDelegate::class.java).forEach { (name, delegate) ->
descend(name).apply { delegate.addToBuilder(this) }
/** @return true if the property has changed. */
abstract val hasChanged: Boolean
/** Attach this delegate to a Forge [Configuration]. */
abstract fun attach(target: Configuration, langPrefix: String, categoryName: String, propertyName: String)
/** List of [Property] instances backing this delegate. */
abstract val guiProperties: List<Property>
/** Re-read the property value from the [Configuration]. */
open fun read() {}
}
class ObsoleteConfigProperty : ConfigPropertyBase() {
override fun attach(target: Configuration, langPrefix: String, categoryName: String, propertyName: String) {
target.getCategory(categoryName)?.remove(propertyName)
} }
override val guiProperties = emptyList<Property>()
override val hasChanged: Boolean get() = false
}
/** Delegate for a property backed by a single [Property] instance. */
abstract class ConfigPropertyDelegate<T>() : ConfigPropertyBase() {
/** Cached value of the property. */
var cached: T? = null
/** The [Property] backing this delegate. */
var property: Property? = null
override val guiProperties: List<Property> get() = listOf(property!!)
override val hasChanged: Boolean get() = property?.hasChanged() ?: false
/** Chained setter for the language key. */
fun lang(lang: String) = apply { this.lang = lang }
/** Read the backing [Property] instance. */
abstract fun Property.read(): T
/** Write the backing [Property] instance. */
abstract fun Property.write(value: T)
/** Get the backing [Property] instance. */
abstract fun resolve(target: Configuration, category: String, name: String): Property
/** Kotlin deleagation implementation. */
operator fun getValue(thisRef: Any, delegator: KProperty<*>): T {
if (cached != null) return cached!!
cached = property!!.read()
return cached!!
} }
/** Kotlin deleagation implementation. */ fun descend(pathName: String) = ConfigBuildContext(langPrefix, path + pathName, builder)
operator fun setValue(thisRef: Any, delegator: KProperty<*>, value: T) { }
cached = value
property!!.write(value) open class ConfigCategory(val comment: String? = null) {
}
abstract class ConfigDelegate<T> : ReadOnlyProperty<Any, T> {
lateinit var configValue: ForgeConfigSpec.ConfigValue<T>
var cachedValue: T? = null
override fun getValue(thisRef: Any, property: KProperty<*>): T {
if (cachedValue == null) cachedValue = configValue.get()
return cachedValue!!
} }
override fun read() { cached = null } abstract fun getConfigValue(name: String, builder: ForgeConfigSpec.Builder): ForgeConfigSpec.ConfigValue<T>
fun addToBuilder(ctx: ConfigBuildContext) {
override fun attach(target: Configuration, langPrefix: String, categoryName: String, propertyName: String) { val langKey = ctx.langPrefix + "." + (langPrefixOverride ?: ctx.path.joinToString("."))
cached = null ctx.builder.translation(langKey)
property = resolve(target, categoryName, propertyName) configValue = getConfigValue(ctx.path.last(), ctx.builder)
property!!.setLanguageKey("$langPrefix.$lang")
} }
var langPrefixOverride: String? = null
fun lang(prefix: String) = apply { langPrefixOverride = prefix }
} }
/** [Double]-typed property delegate. */ class DelegatingBooleanValue(val defaultValue: Boolean) : ConfigDelegate<Boolean>() {
class ConfigPropertyDouble(val min: Double, val max: Double, val default: Double) : override fun getConfigValue(name: String, builder: ForgeConfigSpec.Builder) = builder.define(name, defaultValue)
ConfigPropertyDelegate<Double>() {
override fun resolve(target: Configuration, category: String, name: String) =
target.get(category, name, default, null).apply { setMinValue(min); setMaxValue(max) }
override fun Property.read() = property!!.double
override fun Property.write(value: Double) = property!!.set(value)
} }
/** [Float]-typed property delegate. */ class DelegatingIntValue(
class ConfigPropertyFloat(val min: Double, val max: Double, val default: Double) : val minValue: Int = 0,
ConfigPropertyDelegate<Float>() { val maxValue: Int = 1,
override fun resolve(target: Configuration, category: String, name: String) = val defaultValue: Int = 0
target.get(category, name, default, null).apply { setMinValue(min); setMaxValue(max) } ) : ConfigDelegate<Int>() {
override fun Property.read() = property!!.double.toFloat() override fun getConfigValue(name: String, builder: ForgeConfigSpec.Builder) = builder.defineInRange(name, defaultValue, minValue, maxValue)
override fun Property.write(value: Float) = property!!.set(value.toDouble())
} }
/** [Int]-typed property delegate. */ class DelegatingDoubleValue(
class ConfigPropertyInt(val min: Int, val max: Int, val default: Int) : val minValue: Double = 0.0,
ConfigPropertyDelegate<Int>() { val maxValue: Double = 1.0,
override fun resolve(target: Configuration, category: String, name: String) = val defaultValue: Double = 0.0
target.get(category, name, default, null).apply { setMinValue(min); setMaxValue(max) } ) : ConfigDelegate<Double>() {
override fun Property.read() = property!!.int override fun getConfigValue(name: String, builder: ForgeConfigSpec.Builder) = builder.defineInRange(name, defaultValue, minValue, maxValue)
override fun Property.write(value: Int) = property!!.set(value)
}
/** [Boolean]-typed property delegate. */
class ConfigPropertyBoolean(val default: Boolean) :
ConfigPropertyDelegate<Boolean>() {
override fun resolve(target: Configuration, category: String, name: String) =
target.get(category, name, default, null)
override fun Property.read() = property!!.boolean
override fun Property.write(value: Boolean) = property!!.set(value)
}
/** [Int] array typed property delegate. */
class ConfigPropertyIntList(val defaults: ()->Array<Int>) :
ConfigPropertyDelegate<Array<Int>>() {
override fun resolve(target: Configuration, category: String, name: String) =
target.get(category, name, defaults().toIntArray(), null)
override fun Property.read() = property!!.intList.toTypedArray()
override fun Property.write(value: Array<Int>) = property!!.set(value.toIntArray())
} }
// ============================ // ============================
// Delegate factory methods // Delegate factory methods
// ============================ // ============================
fun double(min: Double = 0.0, max: Double = 1.0, default: Double) = ConfigPropertyDouble(min, max, default) fun double(min: Double = 0.0, max: Double = 1.0, default: Double) = DelegatingDoubleValue(min, max, default)
fun float(min: Double = 0.0, max: Double = 1.0, default: Double) = ConfigPropertyFloat(min, max, default) fun int(min: Int = 0, max: Int, default: Int) = DelegatingIntValue(min, max, default)
fun int(min: Int = 0, max: Int, default: Int) = ConfigPropertyInt(min, max, default) fun boolean(default: Boolean) = DelegatingBooleanValue(default)
fun intList(defaults: ()->Array<Int>) = ConfigPropertyIntList(defaults)
fun boolean(default: Boolean) = ConfigPropertyBoolean(default)

View File

@@ -1,8 +1,11 @@
package mods.octarinecore.common.config package mods.octarinecore.common.config
import mods.octarinecore.client.resource.getLines
import mods.octarinecore.client.resource.resourceManager
import mods.octarinecore.metaprog.getJavaClass import mods.octarinecore.metaprog.getJavaClass
import net.minecraft.block.Block import net.minecraft.block.Block
import net.minecraft.util.ResourceLocation import net.minecraft.util.ResourceLocation
import org.apache.logging.log4j.Logger
interface IBlockMatcher { interface IBlockMatcher {
fun matchesClass(block: Block): Boolean fun matchesClass(block: Block): Boolean
@@ -19,8 +22,11 @@ class SimpleBlockMatcher(vararg val classes: Class<*>) : IBlockMatcher {
} }
} }
class ConfigurableBlockMatcher(domain: String, path: String) : IBlockMatcher, BlackWhiteListConfigOption<Class<*>>(domain, path) { class ConfigurableBlockMatcher(val logger: Logger, val location: ResourceLocation) : IBlockMatcher {
override fun convertValue(line: String) = getJavaClass(line)
val blackList = mutableListOf<Class<*>>()
val whiteList = mutableListOf<Class<*>>()
// override fun convertValue(line: String) = getJavaClass(line)
override fun matchesClass(block: Block): Boolean { override fun matchesClass(block: Block): Boolean {
val blockClass = block.javaClass val blockClass = block.javaClass
@@ -35,16 +41,34 @@ class ConfigurableBlockMatcher(domain: String, path: String) : IBlockMatcher, Bl
whiteList.forEach { if (it.isAssignableFrom(blockClass)) return it } whiteList.forEach { if (it.isAssignableFrom(blockClass)) return it }
return null return null
} }
fun readDefaults() {
blackList.clear()
whiteList.clear()
resourceManager.getAllResources(location).forEach { resource ->
logger.debug("Reading resource $location from pack ${resource.packName}")
resource.getLines().map{ it.trim() }.filter { !it.startsWith("//") && it.isNotEmpty() }.forEach { line ->
if (line.startsWith("-")) getJavaClass(line.substring(1))?.let { blackList.add(it) }
else getJavaClass(line)?.let { whiteList.add(it) }
}
}
}
} }
data class ModelTextureList(val modelLocation: ResourceLocation, val textureNames: List<String>) { data class ModelTextureList(val modelLocation: ResourceLocation, val textureNames: List<String>) {
constructor(vararg args: String) : this(ResourceLocation(args[0]), listOf(*args).drop(1)) constructor(vararg args: String) : this(ResourceLocation(args[0]), listOf(*args).drop(1))
} }
class ModelTextureListConfigOption(domain: String, path: String, val minTextures: Int) : StringListConfigOption<ModelTextureList>(domain, path) { class ModelTextureListConfiguration(val logger: Logger, val location: ResourceLocation) {
override fun convertValue(line: String): ModelTextureList? { val modelList = mutableListOf<ModelTextureList>()
fun readDefaults() {
resourceManager.getAllResources(location).forEach { resource ->
logger.debug("Reading resource $location from pack ${resource.packName}")
resource.getLines().map{ it.trim() }.filter { !it.startsWith("//") && it.isNotEmpty() }.forEach { line ->
val elements = line.split(",") val elements = line.split(",")
if (elements.size < minTextures + 1) return null modelList.add(ModelTextureList(ResourceLocation(elements.first()), elements.drop(1)))
return ModelTextureList(ResourceLocation(elements.first()), elements.drop(1)) }
}
} }
} }

View File

@@ -1,43 +0,0 @@
package mods.octarinecore.common.config
import mods.octarinecore.client.gui.NonVerboseArrayEntry
import mods.octarinecore.client.resource.get
import mods.octarinecore.client.resource.getLines
import mods.octarinecore.client.resource.resourceManager
import net.minecraftforge.common.config.Configuration
import net.minecraftforge.common.config.Property
abstract class StringListConfigOption<VALUE>(val domain: String, val path: String) : ConfigPropertyBase() {
val list = mutableListOf<VALUE>()
lateinit var listProperty: Property
override val hasChanged: Boolean get() = listProperty.hasChanged() ?: false
override val guiProperties: List<Property> get() = listOf(listProperty)
override fun attach(target: Configuration, langPrefix: String, categoryName: String, propertyName: String) {
lang = null
val defaults = readDefaults(domain, path)
listProperty = target.get(categoryName, "${propertyName}", defaults)
listProperty.configEntryClass = NonVerboseArrayEntry::class.java
listProperty.languageKey = "$langPrefix.$categoryName.${listProperty.name}"
read()
}
abstract fun convertValue(line: String): VALUE?
override fun read() {
list.clear()
listProperty.stringList.forEach { line ->
val value = convertValue(line)
if (value != null) list.add(value)
}
}
fun readDefaults(domain: String, path: String): Array<String> {
val list = arrayListOf<String>()
val defaults = resourceManager[domain, path]?.getLines()
defaults?.map { it.trim() }?.filter { !it.startsWith("//") && it.isNotEmpty() }?.forEach { list.add(it) }
return list.toTypedArray()
}
}

View File

@@ -43,6 +43,14 @@ fun Any.reflectFieldsOfType(vararg types: Class<*>) = this.javaClass.declaredFie
.map { field -> field.name to field.let { it.isAccessible = true; it.get(this) } } .map { field -> field.name to field.let { it.isAccessible = true; it.get(this) } }
.filterNotNull() .filterNotNull()
fun <T> Any.reflectFields(type: Class<T>) = this.javaClass.declaredFields
.filter { field -> type.isAssignableFrom(field.type) }
.map { field -> field.name to field.let { it.isAccessible = true; it.get(this) as T } }
fun <T> Any.reflectDelegates(type: Class<T>) = this.javaClass.declaredFields
.filter { field -> type.isAssignableFrom(field.type) && field.name.contains("$") }
.map { field -> field.name.split("$")[0] to field.let { it.isAccessible = true; it.get(this) } as T }
enum class Namespace { MCP, SRG } enum class Namespace { MCP, SRG }
abstract class Resolvable<T> { abstract class Resolvable<T> {

View File

@@ -1,212 +0,0 @@
package mods.octarinecore.metaprog
import mods.octarinecore.metaprog.Namespace.*
import net.minecraft.launchwrapper.IClassTransformer
import net.minecraftforge.fml.relauncher.IFMLLoadingPlugin
import org.apache.logging.log4j.LogManager
import org.objectweb.asm.ClassReader
import org.objectweb.asm.ClassWriter
import org.objectweb.asm.Opcodes
import org.objectweb.asm.tree.*
import java.io.File
import java.io.FileOutputStream
/**
* Base class for convenient bytecode transformers.
*/
open class Transformer : IClassTransformer {
val log = LogManager.getLogger(this)
/** The list of transformers and targets. */
var methodTransformers: MutableList<Pair<MethodRef, MethodTransformContext.()->Unit>> = arrayListOf()
/** Add a transformation to perform. Call this during instance initialization.
*
* @param[method] the target method of the transformation
* @param[trans] method transformation lambda
*/
fun transformMethod(method: MethodRef, trans: MethodTransformContext.()->Unit) = methodTransformers.add(method to trans)
override fun transform(name: String?, transformedName: String?, classData: ByteArray?): ByteArray? {
if (classData == null) return null
val classNode = ClassNode().apply { val reader = ClassReader(classData); reader.accept(this, 0) }
var workDone = false
var writerFlags = 0
synchronized(this) {
methodTransformers.forEach { (targetMethod, transform) ->
if (transformedName != targetMethod.parentClass.name) return@forEach
for (method in classNode.methods) {
val namespace = Namespace.values().find {
method.name == targetMethod.name(it) && method.desc == targetMethod.asmDescriptor(it)
} ?: continue
when (namespace) {
MCP -> log.info("Found method ${targetMethod.parentClass.name}.${targetMethod.name(MCP)} ${targetMethod.asmDescriptor(MCP)}")
SRG -> log.info("Found method ${targetMethod.parentClass.name}.${targetMethod.name(namespace)} ${targetMethod.asmDescriptor(namespace)} (matching ${targetMethod.name(MCP)})")
}
// write input bytecode for debugging - definitely not in production...
//File("BF_debug").mkdir()
//FileOutputStream(File("BF_debug/$transformedName.class")).apply {
// write(classData)
// close()
//}
// transform
writerFlags = MethodTransformContext(method, namespace, writerFlags).apply(transform).writerFlags
workDone = true
}
}
}
return if (!workDone) classData else ClassWriter(writerFlags).apply { classNode.accept(this) }.toByteArray()
}
}
/**
* Allows builder-style declarative definition of transformations. Transformation lambdas are extension
* methods on this class.
*
* @param[method] the [MethodNode] currently being transformed
* @param[environment] the type of environment we are in
*/
class MethodTransformContext(val method: MethodNode, val environment: Namespace, var writerFlags: Int) {
fun applyWriterFlags(vararg flagValue: Int) { flagValue.forEach { writerFlags = writerFlags or it } }
fun makePublic() {
method.access = (method.access or Opcodes.ACC_PUBLIC) and (Opcodes.ACC_PRIVATE or Opcodes.ACC_PROTECTED).inv()
}
/**
* Find the first instruction that matches a predicate.
*
* @param[start] the instruction node to start iterating from
* @param[predicate] the predicate to check
*/
fun find(start: AbstractInsnNode, predicate: (AbstractInsnNode) -> Boolean): AbstractInsnNode? {
var current: AbstractInsnNode? = start
while (current != null && !predicate(current)) current = current.next
return current
}
/** Find the first instruction in the current [MethodNode] that matches a predicate. */
fun find(predicate: (AbstractInsnNode)->Boolean): AbstractInsnNode? = find(method.instructions.first, predicate)
/** Find the first instruction in the current [MethodNode] with the given opcode. */
fun find(opcode: Int) = find { it.opcode == opcode }
/**
* Insert new instructions after this one.
*
* @param[init] builder-style lambda to assemble instruction list
*/
fun AbstractInsnNode.insertAfter(init: InstructionList.()->Unit) = InstructionList(environment).apply{
this.init(); list.reversed().forEach { method.instructions.insert(this@insertAfter, it) }
}
/**
* Insert new instructions before this one.
*
* @param[init] builder-style lambda to assemble instruction list
*/
fun AbstractInsnNode.insertBefore(init: InstructionList.()->Unit) = InstructionList(environment).apply{
val insertBeforeNode = this@insertBefore //.let { if (it.previous is FrameNode) it.previous else it }
this.init(); list.forEach { method.instructions.insertBefore(insertBeforeNode, it) }
}
fun AbstractInsnNode.replace(init: InstructionList.()->Unit) = InstructionList(environment).apply {
insertAfter(init)
method.instructions.remove(this@replace)
}
/** Remove all isntructiuons between the given two (inclusive). */
fun Pair<AbstractInsnNode, AbstractInsnNode>.remove() {
var current: AbstractInsnNode? = first
while (current != null && current != second) {
val next = current.next
method.instructions.remove(current)
current = next
}
if (current != null) method.instructions.remove(current)
}
/**
* Replace all isntructiuons between the given two (inclusive) with the specified instruction list.
*
* @param[init] builder-style lambda to assemble instruction list
*/
fun Pair<AbstractInsnNode, AbstractInsnNode>.replace(init: InstructionList.()->Unit) {
val beforeInsn = first.previous
remove()
beforeInsn.insertAfter(init)
}
/**
* Matches variable instructions.
*
* @param[opcode] instruction opcode
* @param[idx] variable the opcode references
*/
fun varinsn(opcode: Int, idx: Int): (AbstractInsnNode)->Boolean = { insn ->
insn.opcode == opcode && insn is VarInsnNode && insn.`var` == idx
}
fun invokeName(name: String): (AbstractInsnNode)->Boolean = { insn ->
(insn as? MethodInsnNode)?.name == name
}
fun invokeRef(ref: MethodRef): (AbstractInsnNode)->Boolean = { insn ->
(insn as? MethodInsnNode)?.let {
it.name == ref.name(environment) && it.owner == ref.parentClass.name.replace(".", "/")
} ?: false
}
}
/**
* Allows builder-style declarative definition of instruction lists.
*
* @param[environment] the type of environment we are in
*/
class InstructionList(val environment: Namespace) {
fun insn(opcode: Int) = list.add(InsnNode(opcode))
/** The instruction list being assembled. */
val list: MutableList<AbstractInsnNode> = arrayListOf()
/**
* Adds a variable instruction.
*
* @param[opcode] instruction opcode
* @param[idx] variable the opcode references
*/
fun varinsn(opcode: Int, idx: Int) = list.add(VarInsnNode(opcode, idx))
/**
* Adds an INVOKESTATIC instruction.
*
* @param[target] the target method of the instruction
* @param[isInterface] true if the target method is defined by an interface
*/
fun invokeStatic(target: MethodRef, isInterface: Boolean = false) = list.add(MethodInsnNode(
Opcodes.INVOKESTATIC,
target.parentClass.name.replace(".", "/"),
target.name(environment),
target.asmDescriptor(environment),
isInterface
))
/**
* Adds a GETFIELD instruction.
*
* @param[target] the target field of the instruction
*/
fun getField(target: FieldRef) = list.add(FieldInsnNode(
Opcodes.GETFIELD,
target.parentClass.name.replace(".", "/"),
target.name(environment),
target.asmDescriptor(environment)
))
}

View File

@@ -1,15 +0,0 @@
public net.minecraft.client.renderer.BlockModelRenderer$AmbientOcclusionFace
public net.minecraft.client.renderer.BlockModelRenderer$AmbientOcclusionFace field_178206_b # vertexColorMultiplier
public net.minecraft.client.renderer.BlockModelRenderer$AmbientOcclusionFace field_178207_c # vertexBrightness
public net.minecraft.client.renderer.block.model.ModelBakery field_177610_k # blockModelShapes
public net.minecraft.client.renderer.block.statemap.BlockStateMapper field_178450_a # blockStateMap
public net.minecraft.client.renderer.BufferBuilder field_178999_b # rawIntBuffer
public net.minecraft.client.renderer.BufferBuilder func_181670_b(I)V # growBuffer
public net.minecraft.client.renderer.BufferBuilder func_181664_j()I # getBufferSize
public net.minecraft.client.renderer.BlockModelRenderer field_187499_a # blockColors
public net.minecraft.world.ChunkCache field_72815_e # world

View File

@@ -0,0 +1,6 @@
Manifest-Version: 1.0
Specification-Title: BetterFoliage
Implementation-Title: BetterFoliage
Specification-Vendor: octarine-noise
Implementation-Vendor: octarine-noise
MixinConnector: mods.betterfoliage.MixinConnector

View File

@@ -0,0 +1,20 @@
public net.minecraft.client.renderer.BlockModelRenderer$AmbientOcclusionFace
public net.minecraft.client.renderer.BlockModelRenderer$AmbientOcclusionFace <init>
public net.minecraft.client.renderer.BlockModelRenderer$AmbientOcclusionFace field_178206_b #vertexColorMultiplier
public net.minecraft.client.renderer.BlockModelRenderer$AmbientOcclusionFace field_178207_c #vertexBrightness
public net.minecraft.block.BlockState$Cache
public net.minecraft.client.renderer.chunk.ChunkRenderCache field_212408_i #world
#public net.minecraft.client.renderer.block.model.ModelBakery field_177610_k # blockModelShapes
#public net.minecraft.client.renderer.block.statemap.BlockStateMapper field_178450_a # blockStateMap
#public net.minecraft.client.renderer.BufferBuilder field_178999_b # rawIntBuffer
#public net.minecraft.client.renderer.BufferBuilder func_181670_b(I)V # growBuffer
#public net.minecraft.client.renderer.BufferBuilder func_181664_j()I # getBufferSize
#public net.minecraft.client.renderer.BlockModelRenderer field_187499_a # blockColors
#public net.minecraft.world.ChunkCache field_72815_e # world

View File

@@ -0,0 +1,14 @@
modLoader="kotlinfml"
loaderVersion="[1.4,)"
issueTrackerURL="https://github.com/octarine-noise/BetterFoliage/issues"
[[mods]]
modId="betterfoliage"
version="${version}"
displayName="Better Foliage"
authors="octarine-noise"
description='''
Leafier leaves and grassier grass.
'''
displayURL="https://www.curseforge.com/minecraft/mc-mods/better-foliage"
side="CLIENT"

View File

@@ -1,5 +1,2 @@
// Vanilla // Vanilla
net.minecraft.block.BlockCactus net.minecraft.block.CactusBlock
// TerraFirmaCraft
com.bioxx.tfc.Blocks.Vanilla.BlockCustomCactus

View File

@@ -1,10 +1,10 @@
// Vanilla // Vanilla
net.minecraft.block.BlockTallGrass net.minecraft.block.TallGrassBlock
net.minecraft.block.BlockCrops net.minecraft.block.CropsBlock
-net.minecraft.block.BlockReed -net.minecraft.block.ReedBlock
-net.minecraft.block.BlockDoublePlant -net.minecraft.block.DoublePlantBlock
-net.minecraft.block.BlockCarrot -net.minecraft.block.CarrotBlock
-net.minecraft.block.BlockPotato -net.minecraft.block.PotatoBlock
// Biomes O'Plenty // Biomes O'Plenty
biomesoplenty.common.block.BlockBOPFlower biomesoplenty.common.block.BlockBOPFlower
@@ -13,24 +13,3 @@ biomesoplenty.common.block.BlockBOPPlant
// Tinkers' Construct // Tinkers' Construct
tconstruct.blocks.slime.SlimeTallGrass tconstruct.blocks.slime.SlimeTallGrass
// Plant Mega Pack
plantmegapack.block.PMPBlockBerrybush
plantmegapack.block.PMPBlockCrops
plantmegapack.block.PMPBlockDesert
plantmegapack.block.PMPBlockFern
plantmegapack.block.PMPBlockFlowerMulti
plantmegapack.block.PMPBlockFlowerSingle
plantmegapack.block.PMPBlockForest
plantmegapack.block.PMPBlockGrass
plantmegapack.block.PMPBlockJungle
plantmegapack.block.PMPBlockMountain
plantmegapack.block.PMPBlockSavanna
plantmegapack.block.PMPBlockShrub
plantmegapack.block.PMPBlockWetlands
// Pam's HarvestCraft
com.pam.harvestcraft.BlockPamCrop
com.pam.harvestcraft.BlockPamDesertGarden
com.pam.harvestcraft.BlockPamNormalGarden
com.pam.harvestcraft.BlockPamWaterGarden

View File

@@ -1,18 +1,2 @@
// Vanilla // Vanilla
net.minecraft.block.BlockDirt net.minecraft.block.DirtBlock
// Biomes O'Plenty
biomesoplenty.common.block.BlockBOPDirt
// Enhanced Biomes
enhancedbiomes.blocks.BlockSoilEB
// TerraFirmaCraft
com.bioxx.tfc.Blocks.Terrain.BlockDirt
// Aether
net.aetherteam.aether.blocks.natural.BlockAetherDirt
com.gildedgames.aether.common.blocks.natural.BlockAetherDirt
// Tinker's Construct
slimeknights.tconstruct.world.block.BlockSlimeDirt

View File

@@ -1,18 +1,2 @@
// Vanilla // Vanilla
net.minecraft.block.BlockGrass net.minecraft.block.GrassBlock
// Biomes O'Plenty
biomesoplenty.common.block.BlockBOPGrass
// Tinker's Construct
tconstruct.blocks.slime.SlimeGrass
// Enhanced Biomes
enhancedbiomes.blocks.BlockGrassEB
// TerraFirmaCraft
com.bioxx.tfc.Blocks.Terrain.BlockGrass
// AbyssalCraft
com.shinoow.abyssalcraft.common.blocks.BlockDreadGrass
com.shinoow.abyssalcraft.common.blocks.BlockDarklandsgrass

View File

@@ -1,6 +1,3 @@
// Vanilla // Vanilla
block/grass,top block/grass_block,top
block/cube_bottom_top,top block/cube_bottom_top,top
// Lithos Core
block/soil/grass_master,top

View File

@@ -1,8 +1,2 @@
// Vanilla // Vanilla
net.minecraft.block.BlockLeaves net.minecraft.block.LeavesBlock
// Biomes O' Plenty
biomesoplenty.common.block.BlockBOPLeaves
// Aether II
com.gildedgames.aether.common.blocks.natural.BlockAetherLeaves

View File

@@ -1,35 +1,2 @@
// Vanilla // Vanilla
net.minecraft.block.BlockLog net.minecraft.block.LogBlock
// Biomes O'Plenty
biomesoplenty.common.block.BlockBOPLog
// Natura
com.progwml6.natura.common.block.BlockEnumLog
// Thaumcraft
thaumcraft.common.blocks.world.plants.BlockLogsTC
// Forestry
forestry.arboriculture.gadgets.BlockLog
// Extra Biomes XL
-extrabiomes.blocks.BlockMiniLog
// TerraFirmaCraft
com.bioxx.tfc.Blocks.Flora.BlockLogVert
com.bioxx.tfc.Blocks.Flora.BlockLogNatural
// The Agricultural Revolution a.k.a. Cooking Plus
CookingPlus.blocks.CookingPlusPalmLog
CookingPlus.blocks.CookingPlusTangleLog
CookingPlus.blocks.CookingPlusTangleHeart
// IC2
ic2.core.block.BlockRubWood
// TechReborn
techreborn.blocks.BlockRubberLog
//Better With Mods
betterwithmods.blocks.BlockStump

View File

@@ -1,5 +1,2 @@
// Vanilla // Vanilla
net.minecraft.block.BlockMycelium net.minecraft.block.MyceliumBlock
// NetherEx
nex.block.BlockMycelium

View File

@@ -1,5 +1,2 @@
// Vanilla // Vanilla
net.minecraft.block.BlockNetherrack net.minecraft.block.NetherrackBlock
// NetherEx
nex.block.BlockNetherrack

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