[WIP] 1.14.4 port

This commit is contained in:
octarine-noise
2020-01-01 16:57:47 +01:00
parent 1ea2b6b946
commit 46cbe64328
164 changed files with 1715 additions and 2115 deletions

View File

@@ -1,56 +1,66 @@
package mods.betterfoliage.client.chunk
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.Client
import net.minecraft.block.state.IBlockState
import net.minecraft.client.multiplayer.WorldClient
import net.minecraft.entity.Entity
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.util.SoundCategory
import net.minecraft.util.SoundEvent
import mods.betterfoliage.loader.Refs
import net.minecraft.block.BlockState
import net.minecraft.client.renderer.chunk.ChunkRenderCache
import net.minecraft.client.world.ClientWorld
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.ChunkPos
import net.minecraft.world.IBlockAccess
import net.minecraft.world.IWorldEventListener
import net.minecraft.world.World
import net.minecraft.world.chunk.EmptyChunk
import net.minecraft.world.IBlockReader
import net.minecraft.world.IEnviromentBlockReader
import net.minecraft.world.IWorldReader
import net.minecraft.world.dimension.DimensionType
import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.event.world.ChunkEvent
import net.minecraftforge.event.world.WorldEvent
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import net.minecraftforge.eventbus.api.SubscribeEvent
import org.apache.logging.log4j.Level
import java.util.*
val IEnviromentBlockReader.dimType: DimensionType get() = when {
this is IWorldReader -> dimension.type
this is ChunkRenderCache -> world.dimension.type
Refs.OptifineChunkCache.isInstance(this) -> (Refs.CCOFChunkCache.get(this) as ChunkRenderCache).world.dimension.type
else -> throw IllegalArgumentException("DimensionType of world with class ${this::class.qualifiedName} cannot be determined!")
}
/**
* Represents some form of arbitrary non-persistent data that can be calculated and cached for each block position
*/
interface ChunkOverlayLayer<T> {
abstract fun calculate(world: IBlockAccess, pos: BlockPos): T
abstract fun onBlockUpdate(world: IBlockAccess, pos: BlockPos)
abstract fun calculate(reader: IEnviromentBlockReader, pos: BlockPos): T
abstract fun onBlockUpdate(reader: IEnviromentBlockReader, pos: BlockPos)
}
/**
* Query, lazy calculation and lifecycle management of multiple layers of chunk overlay data.
*/
object ChunkOverlayManager : IBlockUpdateListener {
object ChunkOverlayManager {
var tempCounter = 0
init {
Client.log(Level.INFO, "Initializing client overlay manager")
MinecraftForge.EVENT_BUS.register(this)
}
val chunkData = mutableMapOf<ChunkPos, ChunkOverlayData>()
val chunkData = IdentityHashMap<DimensionType, MutableMap<ChunkPos, ChunkOverlayData>>()
val layers = mutableListOf<ChunkOverlayLayer<*>>()
/**
* Get the overlay data for a given layer and position
*
* @param layer Overlay layer to query
* @param world World to use if calculation of overlay value is necessary
* @param reader World to use if calculation of overlay value is necessary
* @param pos Block position
*/
fun <T> get(layer: ChunkOverlayLayer<T>, world: IBlockAccess, pos: BlockPos): T? {
val data = chunkData[ChunkPos(pos)] ?: return null
fun <T> get(layer: ChunkOverlayLayer<T>, reader: IEnviromentBlockReader, pos: BlockPos): T? {
val data = chunkData[reader.dimType]?.get(ChunkPos(pos)) ?: return null
data.get(layer, pos).let { value ->
if (value !== ChunkOverlayData.UNCALCULATED) return value
val newValue = layer.calculate(world, pos)
val newValue = layer.calculate(reader, pos)
data.set(layer, pos, newValue)
return newValue
}
@@ -62,32 +72,39 @@ object ChunkOverlayManager : IBlockUpdateListener {
* @param layer Overlay layer to clear
* @param pos Block position
*/
fun <T> clear(layer: ChunkOverlayLayer<T>, pos: BlockPos) {
chunkData[ChunkPos(pos)]?.clear(layer, pos)
fun <T> clear(dimension: DimensionType, layer: ChunkOverlayLayer<T>, pos: BlockPos) {
chunkData[dimension]?.get(ChunkPos(pos))?.clear(layer, pos)
}
override fun notifyBlockUpdate(world: World, pos: BlockPos, oldState: IBlockState, newState: IBlockState, flags: Int) {
if (chunkData.containsKey(ChunkPos(pos))) layers.forEach { layer -> layer.onBlockUpdate(world, pos) }
}
@SubscribeEvent
fun handleLoadWorld(event: WorldEvent.Load) {
if (event.world is WorldClient) {
event.world.addEventListener(this)
fun onBlockChange(world: ClientWorld, pos: BlockPos) {
if (chunkData[world.dimType]?.containsKey(ChunkPos(pos)) == true) {
layers.forEach { layer -> layer.onBlockUpdate(world, pos) }
}
}
@SubscribeEvent
fun handleLoadChunk(event: ChunkEvent.Load) {
if (event.world is WorldClient && event.chunk !is EmptyChunk) {
chunkData[event.chunk.pos] = ChunkOverlayData(layers)
fun handleLoadWorld(event: WorldEvent.Load) = (event.world as? ClientWorld)?.let { world ->
BetterFoliage.log.debug("Unloaded world: id=${world.dimType.id} name=${world.dimType.registryName}")
chunkData[world.dimType] = mutableMapOf()
}
@SubscribeEvent
fun handleUnloadWorld(event: WorldEvent.Unload) = (event.world as? ClientWorld)?.let { world ->
BetterFoliage.log.debug("Unloaded world: id=${world.dimType.id} name=${world.dimType.registryName}")
chunkData.remove(world.dimType)
}
@SubscribeEvent
fun handleLoadChunk(event: ChunkEvent.Load) = (event.world as? ClientWorld)?.let { world ->
chunkData[world.dimType]?.let { chunks ->
// check for existence first because Optifine fires a TON of these
if (event.chunk.pos !in chunks.keys) chunks[event.chunk.pos] = ChunkOverlayData(layers)
}
}
@SubscribeEvent
fun handleUnloadChunk(event: ChunkEvent.Unload) {
if (event.world is WorldClient) {
chunkData.remove(event.chunk.pos)
}
fun handleUnloadChunk(event: ChunkEvent.Unload) = (event.world as? ClientWorld)?.let { world ->
chunkData[world.dimType]?.remove(event.chunk.pos)
}
}
@@ -107,6 +124,7 @@ class ChunkOverlayData(layers: List<ChunkOverlayLayer<*>>) {
* IWorldEventListener helper subclass
* No-op for everything except notifyBlockUpdate()
*/
/*
interface IBlockUpdateListener : IWorldEventListener {
override fun playSoundToAllNearExcept(player: EntityPlayer?, soundIn: SoundEvent, category: SoundCategory, x: Double, y: Double, z: Double, volume: Float, pitch: Float) {}
override fun onEntityAdded(entityIn: Entity) {}
@@ -119,4 +137,8 @@ interface IBlockUpdateListener : IWorldEventListener {
override fun playRecord(soundIn: SoundEvent, pos: BlockPos) {}
override fun sendBlockBreakProgress(breakerId: Int, pos: BlockPos, progress: Int) {}
override fun markBlockRangeForRenderUpdate(x1: Int, y1: Int, z1: Int, x2: Int, y2: Int, z2: Int) {}
}
override fun addParticle(p0: IParticleData, p1: Boolean, p2: Double, p3: Double, p4: Double, p5: Double, p6: Double, p7: Double) {}
override fun addParticle(p0: IParticleData, p1: Boolean, p2: Boolean, p3: Double, p4: Double, p5: Double, p6: Double, p7: Double, p8: Double) {}
}
*/