[WIP] Roll all rendering parameters into a single context
+ split project into platform-dependent and -independent parts
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@@ -3,11 +3,10 @@ package mods.betterfoliage.client.render
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import mods.betterfoliage.client.config.Config
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import mods.octarinecore.client.render.*
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import mods.octarinecore.client.render.lighting.*
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import mods.octarinecore.common.Double3
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import mods.octarinecore.exchange
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import net.minecraft.util.Direction
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import net.minecraft.util.Direction.*
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import org.lwjgl.opengl.GL11
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/** Weight of the same-side AO values on the outer edges of the 45deg chamfered column faces. */
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const val chamferAffinity = 0.9f
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