add support for modded netherrack and mycelium
add support for NetherEx
This commit is contained in:
@@ -11,7 +11,6 @@ import mods.octarinecore.common.Double3
|
||||
import mods.octarinecore.common.Rotation
|
||||
import net.minecraft.client.renderer.BlockRendererDispatcher
|
||||
import net.minecraft.client.renderer.VertexBuffer
|
||||
import net.minecraft.init.Blocks
|
||||
import net.minecraft.util.BlockRenderLayer
|
||||
import net.minecraftforge.fml.relauncher.Side
|
||||
import net.minecraftforge.fml.relauncher.SideOnly
|
||||
@@ -29,8 +28,8 @@ class RenderMycelium : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
||||
|
||||
override fun isEligible(ctx: BlockContext): Boolean {
|
||||
if (!Config.enabled || !Config.shortGrass.myceliumEnabled) return false
|
||||
return ctx.block == Blocks.MYCELIUM &&
|
||||
ctx.cameraDistance < Config.shortGrass.distance
|
||||
return Config.blocks.mycelium.matchesClass(ctx.block) &&
|
||||
ctx.cameraDistance < Config.shortGrass.distance
|
||||
}
|
||||
|
||||
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: VertexBuffer, layer: BlockRenderLayer): Boolean {
|
||||
|
||||
@@ -9,7 +9,6 @@ import mods.octarinecore.common.Rotation
|
||||
import mods.octarinecore.random
|
||||
import net.minecraft.client.renderer.BlockRendererDispatcher
|
||||
import net.minecraft.client.renderer.VertexBuffer
|
||||
import net.minecraft.init.Blocks
|
||||
import net.minecraft.util.BlockRenderLayer
|
||||
import net.minecraft.util.EnumFacing.*
|
||||
import net.minecraftforge.fml.relauncher.Side
|
||||
@@ -35,8 +34,8 @@ class RenderNetherrack : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID)
|
||||
|
||||
override fun isEligible(ctx: BlockContext): Boolean {
|
||||
if (!Config.enabled || !Config.netherrack.enabled) return false
|
||||
return ctx.block == Blocks.NETHERRACK &&
|
||||
ctx.cameraDistance < Config.netherrack.distance
|
||||
return Config.blocks.netherrack.matchesClass(ctx.block) &&
|
||||
ctx.cameraDistance < Config.netherrack.distance
|
||||
}
|
||||
|
||||
override fun render(ctx: BlockContext, dispatcher: BlockRendererDispatcher, renderer: VertexBuffer, layer: BlockRenderLayer): Boolean {
|
||||
|
||||
Reference in New Issue
Block a user