Major refactoring
Added cactus and lilypads
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package mods.betterfoliage.client.render.impl;
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import mods.betterfoliage.client.BetterFoliageClient;
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import mods.betterfoliage.client.render.IRenderBlockDecorator;
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import mods.betterfoliage.client.render.RenderBlockAOBase;
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import mods.betterfoliage.common.config.Config;
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import mods.betterfoliage.common.util.Double3;
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import mods.betterfoliage.common.util.ReflectionUtil;
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import net.minecraft.block.Block;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.IBlockAccess;
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import net.minecraftforge.common.util.ForgeDirection;
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import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class RenderBlockBetterLeaves extends RenderBlockAOBase implements IRenderBlockDecorator {
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public boolean isBlockAccepted(IBlockAccess blockAccess, int x, int y, int z, Block block, int original) {
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if (!Config.leavesEnabled) return false;
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if (original > 0 && original < 42) return false;
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for (Class<?> clazz : BetterFoliageClient.blockLeavesClasses)
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if (clazz.isAssignableFrom(block.getClass()))
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return !isBlockSurrounded(blockAccess, x, y, z);
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return false;
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}
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public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
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// store world for later use
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blockAccess = world;
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// render leaves center
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setPassCounters(1);
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setRenderBoundsFromBlock(block);
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if (block.getRenderType() == 0) {
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renderStandardBlock(block, x, y, z);
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} else {
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ISimpleBlockRenderingHandler handler = ReflectionUtil.getRenderingHandler(block.getRenderType());
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handler.renderWorldBlock(world, x, y, z, block, block.getRenderType(), this);
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}
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// find generated texture to render with, assume the
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// "true" texture of the block is the one on the north size
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TextureAtlasSprite blockLeafIcon = (TextureAtlasSprite) block.getIcon(world, x, y, z, ForgeDirection.NORTH.ordinal());
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IIcon crossLeafIcon = Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite(BetterFoliageClient.leafGenerator.domainName + ":" + blockLeafIcon.getIconName());
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if (crossLeafIcon == null) {
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return true;
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}
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int offsetVariation = getSemiRandomFromPos(x, y, z, 0);
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int uvVariation = getSemiRandomFromPos(x, y, z, 1);
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double halfSize = 0.5 * Config.leavesSize.value;
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boolean isAirTop = y == 255 || blockAccess.isAirBlock(x, y + 1, z);
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boolean isAirBottom = y == 0 || blockAccess.isAirBlock(x, y - 1, z);
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Tessellator.instance.setBrightness(isAirTop ? getBrightness(block, x, y + 1, z) : (isAirBottom ? getBrightness(block, x, y - 1, z) : getBrightness(block, x, y, z)));
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Tessellator.instance.setColorOpaque_I(block.colorMultiplier(blockAccess, x, y, z));
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if (Config.leavesSkew) {
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renderCrossedBlockQuadsSkew(new Double3(x + 0.5, y + 0.5, z + 0.5), halfSize,
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pRot[offsetVariation].scaleAxes(Config.leavesHOffset.value, Config.leavesVOffset.value, Config.leavesHOffset.value),
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pRot[(offsetVariation + 1) & 63].scaleAxes(Config.leavesHOffset.value, Config.leavesVOffset.value, Config.leavesHOffset.value),
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crossLeafIcon, uvVariation, isAirTop, isAirBottom);
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} else {
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renderCrossedBlockQuadsTranslate(new Double3(x + 0.5, y + 0.5, z + 0.5), halfSize,
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pRot[offsetVariation].scaleAxes(Config.leavesHOffset.value, Config.leavesVOffset.value, Config.leavesHOffset.value),
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crossLeafIcon, uvVariation, isAirTop, isAirBottom);
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}
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return true;
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}
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protected boolean isBlockSurrounded(IBlockAccess blockAccess, int x, int y, int z) {
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if (blockAccess.isAirBlock(x + 1, y, z)) return false;
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if (blockAccess.isAirBlock(x - 1, y, z)) return false;
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if (blockAccess.isAirBlock(x, y, z + 1)) return false;
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if (blockAccess.isAirBlock(x, y, z - 1)) return false;
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if (y == 255 || blockAccess.isAirBlock(x, y + 1, z)) return false;
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if (y == 0 || blockAccess.isAirBlock(x, y - 1, z)) return false;
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return true;
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}
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}
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