Model loading rework (1.14 prep)

remove unnecessary complexity
access sprites only at PostStitch
This commit is contained in:
octarine-noise
2019-12-30 17:35:52 +01:00
parent 558c9a2c34
commit 1ea2b6b946
26 changed files with 614 additions and 742 deletions

View File

@@ -3,19 +3,18 @@ package mods.betterfoliage.client.render
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.render.column.ColumnTextureInfo
import mods.betterfoliage.client.render.column.SimpleColumnInfo
import mods.octarinecore.client.render.*
import mods.octarinecore.client.resource.ModelVariant
import mods.octarinecore.client.resource.TextureListModelProcessor
import mods.octarinecore.client.resource.registerSprite
import mods.octarinecore.client.resource.ModelRenderRegistryConfigurable
import mods.octarinecore.common.Int3
import mods.octarinecore.common.Rotation
import mods.octarinecore.common.config.ModelTextureList
import mods.octarinecore.common.config.SimpleBlockMatcher
import mods.octarinecore.common.config.modelTextures
import net.minecraft.block.BlockCactus
import net.minecraft.block.state.IBlockState
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.client.renderer.texture.TextureMap
import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.EnumFacing.*
import net.minecraftforge.common.MinecraftForge
@@ -23,6 +22,14 @@ import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level
object StandardCactusRegistry : ModelRenderRegistryConfigurable<ColumnTextureInfo>() {
override val logger = BetterFoliageMod.logDetail
override val matchClasses = SimpleBlockMatcher(BlockCactus::class.java)
override val modelTextures = listOf(ModelTextureList("block/cactus", "top", "bottom", "side"))
override fun processModel(state: IBlockState, textures: List<String>) = SimpleColumnInfo.Key(logger, Axis.Y, textures)
init { MinecraftForge.EVENT_BUS.register(this) }
}
@SideOnly(Side.CLIENT)
class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
@@ -32,34 +39,6 @@ class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
val iconCross = iconStatic(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_cactus")
val iconArm = iconSet(BetterFoliageMod.LEGACY_DOMAIN, "blocks/better_cactus_arm_%d")
val cactusTextures: IColumnRegistry = object : TextureListModelProcessor<IColumnTextureInfo>, IColumnRegistry {
init { MinecraftForge.EVENT_BUS.register(this) }
override var variants = mutableMapOf<IBlockState, MutableList<ModelVariant>>()
override var variantToKey = mutableMapOf<ModelVariant, List<String>>()
override var variantToValue = mapOf<ModelVariant, IColumnTextureInfo>()
override val logger = BetterFoliageMod.logDetail
override val logName = "CactusTextures"
override val matchClasses = SimpleBlockMatcher(BlockCactus::class.java)
override val modelTextures = listOf(
modelTextures("block/cactus", "top", "bottom", "side")
)
override fun processStitch(variant: ModelVariant, key: List<String>, atlas: TextureMap): IColumnTextureInfo? {
val topTex = atlas.registerSprite(key[0])
val bottomTex = atlas.registerSprite(key[1])
val sideTex = atlas.registerSprite(key[2])
return StaticColumnInfo(Axis.Y, topTex, bottomTex, listOf(sideTex))
}
override fun get(state: IBlockState, rand: Int): IColumnTextureInfo? {
val variant = getVariant(state, rand) ?: return null
return variantToValue[variant]
}
}
val modelStem = model {
horizontalRectangle(x1 = -cactusStemRadius, x2 = cactusStemRadius, z1 = -cactusStemRadius, z2 = cactusStemRadius, y = 0.5)
.scaleUV(cactusStemRadius * 2.0)
@@ -88,7 +67,7 @@ class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
.toCross(UP) { it.move(xzDisk(modelIdx) * Config.cactus.hOffset) }.addAll()
}
override fun afterStitch() {
override fun afterPreStitch() {
Client.log(Level.INFO, "Registered ${iconArm.num} cactus arm textures")
}
@@ -102,7 +81,7 @@ class RenderCactus : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
// get AO data
modelRenderer.updateShading(Int3.zero, allFaces)
val icons = cactusTextures[ctx.blockState(Int3.zero), ctx.random(0)] ?: return renderWorldBlockBase(ctx, dispatcher, renderer, null)
val icons = StandardCactusRegistry[ctx] ?: return renderWorldBlockBase(ctx, dispatcher, renderer, null)
modelRenderer.render(
renderer,