always push shader metadata for block models
This commit is contained in:
@@ -46,11 +46,11 @@ object ShadersModIntegration {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Quads rendered inside this block will behave as tallgrass blocks in shader programs. */
|
/** Quads rendered inside this block will use the given block entity data in shader programs. */
|
||||||
inline fun grass(renderer: VertexBuffer, enabled: Boolean = true, func: ()->Unit) {
|
inline fun renderAs(blockEntityData: Long, renderer: VertexBuffer, enabled: Boolean = true, func: ()->Unit) {
|
||||||
if ((isPresent && enabled)) {
|
if ((isPresent && enabled)) {
|
||||||
val vertexBuilder = Refs.sVertexBuilder.get(renderer)!!
|
val vertexBuilder = Refs.sVertexBuilder.get(renderer)!!
|
||||||
Refs.pushEntity_num.invoke(vertexBuilder, tallGrassEntityData)
|
Refs.pushEntity_num.invoke(vertexBuilder, blockEntityData)
|
||||||
func()
|
func()
|
||||||
Refs.popEntity.invoke(vertexBuilder)
|
Refs.popEntity.invoke(vertexBuilder)
|
||||||
} else {
|
} else {
|
||||||
@@ -58,15 +58,15 @@ object ShadersModIntegration {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** Quads rendered inside this block will use the given block entity data in shader programs. */
|
||||||
|
inline fun renderAs(state: IBlockState, renderer: VertexBuffer, enabled: Boolean = true, func: ()->Unit) =
|
||||||
|
renderAs(entityDataFor(state), renderer, enabled, func)
|
||||||
|
|
||||||
|
/** Quads rendered inside this block will behave as tallgrass blocks in shader programs. */
|
||||||
|
inline fun grass(renderer: VertexBuffer, enabled: Boolean = true, func: ()->Unit) =
|
||||||
|
renderAs(tallGrassEntityData, renderer, enabled, func)
|
||||||
|
|
||||||
/** Quads rendered inside this block will behave as leaf blocks in shader programs. */
|
/** Quads rendered inside this block will behave as leaf blocks in shader programs. */
|
||||||
inline fun leaves(renderer: VertexBuffer, enabled: Boolean = true, func: ()->Unit) {
|
inline fun leaves(renderer: VertexBuffer, enabled: Boolean = true, func: ()->Unit) =
|
||||||
if ((isPresent && enabled)) {
|
renderAs(leavesEntityData, renderer, enabled, func)
|
||||||
val vertexBuilder = Refs.sVertexBuilder.get(renderer)!!
|
|
||||||
Refs.pushEntity_num.invoke(vertexBuilder, leavesEntityData.toLong())
|
|
||||||
func()
|
|
||||||
Refs.popEntity.invoke(vertexBuilder)
|
|
||||||
} else {
|
|
||||||
func()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,6 +2,7 @@ package mods.betterfoliage.client.render
|
|||||||
|
|
||||||
import mods.betterfoliage.client.config.BlockMatcher
|
import mods.betterfoliage.client.config.BlockMatcher
|
||||||
import mods.betterfoliage.client.integration.OptifineCTM
|
import mods.betterfoliage.client.integration.OptifineCTM
|
||||||
|
import mods.betterfoliage.client.integration.ShadersModIntegration
|
||||||
import mods.betterfoliage.client.render.AbstractRenderColumn.BlockType.*
|
import mods.betterfoliage.client.render.AbstractRenderColumn.BlockType.*
|
||||||
import mods.betterfoliage.client.render.AbstractRenderColumn.QuadrantType.*
|
import mods.betterfoliage.client.render.AbstractRenderColumn.QuadrantType.*
|
||||||
import mods.octarinecore.client.render.*
|
import mods.octarinecore.client.render.*
|
||||||
@@ -158,6 +159,7 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
|
|||||||
val quadrantsBottom = Array(4) { SMALL_RADIUS }
|
val quadrantsBottom = Array(4) { SMALL_RADIUS }
|
||||||
if (downType == PARALLEL) quadrantsBottom.checkNeighbors(ctx, baseRotation, logAxis, -1)
|
if (downType == PARALLEL) quadrantsBottom.checkNeighbors(ctx, baseRotation, logAxis, -1)
|
||||||
|
|
||||||
|
ShadersModIntegration.renderAs(ctx.blockState(Int3.zero), renderer) {
|
||||||
quadrantRotations.forEachIndexed { idx, quadrantRotation ->
|
quadrantRotations.forEachIndexed { idx, quadrantRotation ->
|
||||||
// set rotation for the current quadrant
|
// set rotation for the current quadrant
|
||||||
val rotation = baseRotation + quadrantRotation
|
val rotation = baseRotation + quadrantRotation
|
||||||
@@ -261,7 +263,7 @@ abstract class AbstractRenderColumn(modId: String) : AbstractBlockRenderingHandl
|
|||||||
}
|
}
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
}
|
||||||
return true
|
return true
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -64,6 +64,7 @@ class RenderGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
|||||||
modelRenderer.updateShading(Int3.zero, allFaces)
|
modelRenderer.updateShading(Int3.zero, allFaces)
|
||||||
|
|
||||||
// render full grass block
|
// render full grass block
|
||||||
|
ShadersModIntegration.renderAs(ctx.blockState(Int3.zero), renderer) {
|
||||||
modelRenderer.render(
|
modelRenderer.render(
|
||||||
renderer,
|
renderer,
|
||||||
fullCube,
|
fullCube,
|
||||||
@@ -72,10 +73,12 @@ class RenderGrass : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
|
|||||||
icon = { ctx, qi, q -> grassTopTexture },
|
icon = { ctx, qi, q -> grassTopTexture },
|
||||||
postProcess = { ctx, qi, q, vi, v ->
|
postProcess = { ctx, qi, q, vi, v ->
|
||||||
rotateUV(2)
|
rotateUV(2)
|
||||||
if (isSnowed) { if(!ctx.aoEnabled) setGrey(1.4f) }
|
if (isSnowed) {
|
||||||
else if (ctx.aoEnabled) multiplyColor(blockColor)
|
if (!ctx.aoEnabled) setGrey(1.4f)
|
||||||
|
} else if (ctx.aoEnabled) multiplyColor(blockColor)
|
||||||
}
|
}
|
||||||
)
|
)
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
renderWorldBlockBase(ctx, dispatcher, renderer, null)
|
renderWorldBlockBase(ctx, dispatcher, renderer, null)
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user