[WIP] start 1.15 port
reorganize packages to match Fabric version use util classes from Fabric version
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125
src/main/kotlin/mods/betterfoliage/chunk/Overlay.kt
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125
src/main/kotlin/mods/betterfoliage/chunk/Overlay.kt
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package mods.betterfoliage.chunk
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import mods.octarinecore.ChunkCacheOF
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import mods.betterfoliage.render.old.BlockCtx
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import mods.betterfoliage.util.get
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import mods.betterfoliage.util.isInstance
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import net.minecraft.client.renderer.chunk.ChunkRenderCache
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import net.minecraft.client.world.ClientWorld
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import net.minecraft.util.math.BlockPos
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import net.minecraft.util.math.ChunkPos
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import net.minecraft.world.ILightReader
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import net.minecraft.world.IWorldReader
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import net.minecraft.world.dimension.DimensionType
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import net.minecraftforge.common.MinecraftForge
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import net.minecraftforge.event.world.ChunkEvent
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import net.minecraftforge.event.world.WorldEvent
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import net.minecraftforge.eventbus.api.SubscribeEvent
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import java.util.*
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import kotlin.collections.List
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import kotlin.collections.MutableMap
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import kotlin.collections.associateWith
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import kotlin.collections.forEach
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import kotlin.collections.mutableListOf
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import kotlin.collections.mutableMapOf
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import kotlin.collections.set
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val ILightReader.dimType: DimensionType get() = when {
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this is IWorldReader -> dimension.type
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this is ChunkRenderCache -> world.dimension.type
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this.isInstance(ChunkCacheOF) -> this[ChunkCacheOF.chunkCache].world.dimension.type
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else -> throw IllegalArgumentException("DimensionType of world with class ${this::class.qualifiedName} cannot be determined!")
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}
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/**
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* Represents some form of arbitrary non-persistent data that can be calculated and cached for each block position
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*/
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interface ChunkOverlayLayer<T> {
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fun calculate(ctx: BlockCtx): T
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fun onBlockUpdate(world: ILightReader, pos: BlockPos)
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}
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/**
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* Query, lazy calculation and lifecycle management of multiple layers of chunk overlay data.
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*/
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object ChunkOverlayManager {
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var tempCounter = 0
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init {
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MinecraftForge.EVENT_BUS.register(this)
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}
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val chunkData = IdentityHashMap<DimensionType, MutableMap<ChunkPos, ChunkOverlayData>>()
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val layers = mutableListOf<ChunkOverlayLayer<*>>()
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/**
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* Get the overlay data for a given layer and position
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*
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* @param layer Overlay layer to query
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* @param reader World to use if calculation of overlay value is necessary
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* @param pos Block position
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*/
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fun <T> get(layer: ChunkOverlayLayer<T>, ctx: BlockCtx): T? {
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val data = chunkData[ctx.world.dimType]?.get(ChunkPos(ctx.pos)) ?: return null
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data.get(layer, ctx.pos).let { value ->
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if (value !== ChunkOverlayData.UNCALCULATED) return value
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val newValue = layer.calculate(ctx)
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data.set(layer, ctx.pos, newValue)
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return newValue
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}
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}
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/**
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* Clear the overlay data for a given layer and position
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*
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* @param layer Overlay layer to clear
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* @param pos Block position
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*/
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fun <T> clear(dimension: DimensionType, layer: ChunkOverlayLayer<T>, pos: BlockPos) {
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chunkData[dimension]?.get(ChunkPos(pos))?.clear(layer, pos)
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}
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fun onBlockChange(world: ClientWorld, pos: BlockPos) {
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if (chunkData[world.dimType]?.containsKey(ChunkPos(pos)) == true) {
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layers.forEach { layer -> layer.onBlockUpdate(world, pos) }
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}
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}
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@SubscribeEvent
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fun handleLoadWorld(event: WorldEvent.Load) = (event.world as? ClientWorld)?.let { world ->
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chunkData[world.dimType] = mutableMapOf()
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}
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@SubscribeEvent
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fun handleUnloadWorld(event: WorldEvent.Unload) = (event.world as? ClientWorld)?.let { world ->
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chunkData.remove(world.dimType)
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}
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@SubscribeEvent
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fun handleLoadChunk(event: ChunkEvent.Load) = (event.world as? ClientWorld)?.let { world ->
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chunkData[world.dimType]?.let { chunks ->
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// check for existence first because Optifine fires a TON of these
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if (event.chunk.pos !in chunks.keys) chunks[event.chunk.pos] = ChunkOverlayData(layers)
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}
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}
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@SubscribeEvent
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fun handleUnloadChunk(event: ChunkEvent.Unload) = (event.world as? ClientWorld)?.let { world ->
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chunkData[world.dimType]?.remove(event.chunk.pos)
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}
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}
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class ChunkOverlayData(layers: List<ChunkOverlayLayer<*>>) {
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val BlockPos.isValid: Boolean get() = y in validYRange
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val rawData = layers.associateWith { emptyOverlay() }
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fun <T> get(layer: ChunkOverlayLayer<T>, pos: BlockPos): T? = if (pos.isValid) rawData[layer]?.get(pos.x and 15)?.get(pos.z and 15)?.get(pos.y) as T? else null
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fun <T> set(layer: ChunkOverlayLayer<T>, pos: BlockPos, data: T) = if (pos.isValid) rawData[layer]?.get(pos.x and 15)?.get(pos.z and 15)?.set(pos.y, data) else null
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fun <T> clear(layer: ChunkOverlayLayer<T>, pos: BlockPos) = if (pos.isValid) rawData[layer]?.get(pos.x and 15)?.get(pos.z and 15)?.set(pos.y, UNCALCULATED) else null
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companion object {
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val UNCALCULATED = object {}
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fun emptyOverlay() = Array(16) { Array(16) { Array<Any?>(256) { UNCALCULATED }}}
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val validYRange = 0 until 256
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}
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}
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