[WIP] start 1.15 port

reorganize packages to match Fabric version
use util classes from Fabric version
This commit is contained in:
octarine-noise
2021-05-01 13:52:21 +02:00
parent 9566ae8341
commit 09ccb83e8b
81 changed files with 1220 additions and 1011 deletions

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@@ -1,12 +1,9 @@
package mods.betterfoliage
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.render.RisingSoulTextures
import mods.octarinecore.client.gui.textComponent
import mods.betterfoliage.util.textComponent
import mods.octarinecore.client.resource.AsnycSpriteProviderManager
import mods.octarinecore.client.resource.AsyncSpriteProvider
import mods.octarinecore.client.resource.Atlas
import mods.octarinecore.client.resource.GeneratedBlockTexturePack
import mods.betterfoliage.resource.generated.GeneratedBlockTexturePack
import mods.betterfoliage.util.Atlas
import net.minecraft.block.BlockState
import net.minecraft.client.Minecraft
import net.minecraft.client.particle.ParticleManager

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@@ -1,24 +1,12 @@
package mods.betterfoliage
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config
import mods.octarinecore.client.resource.AsnycSpriteProviderManager
import mods.octarinecore.client.resource.GeneratedBlockTexturePack
import mods.betterfoliage.config.BlockConfig
import mods.betterfoliage.config.Config
import net.alexwells.kottle.FMLKotlinModLoadingContext
import net.minecraft.client.Minecraft
import net.minecraft.client.particle.ParticleManager
import net.minecraft.client.renderer.model.ModelBakery
import net.minecraftforge.fml.ModLoadingContext
import net.minecraftforge.fml.common.Mod
import net.minecraftforge.fml.config.ModConfig
import org.apache.logging.log4j.Level.DEBUG
import org.apache.logging.log4j.LogManager
import org.apache.logging.log4j.simple.SimpleLogger
import org.apache.logging.log4j.util.PropertiesUtil
import java.io.File
import java.io.PrintStream
import java.util.*
@Mod(BetterFoliageMod.MOD_ID)
object BetterFoliageMod {

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@@ -1,30 +1,36 @@
package mods.betterfoliage.client
package mods.betterfoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.chunk.ChunkOverlayManager
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.integration.*
import mods.betterfoliage.client.render.*
import mods.betterfoliage.client.texture.AsyncGrassDiscovery
import mods.betterfoliage.client.texture.AsyncLeafDiscovery
import mods.betterfoliage.client.texture.LeafParticleRegistry
import mods.octarinecore.client.gui.textComponent
import mods.octarinecore.client.render.RenderDecorator
import mods.octarinecore.client.resource.IConfigChangeListener
import mods.betterfoliage.chunk.ChunkOverlayManager
import mods.betterfoliage.config.BlockConfig
import mods.betterfoliage.integration.*
import mods.betterfoliage.render.*
import mods.betterfoliage.render.block.vanillaold.AsyncCactusDiscovery
import mods.betterfoliage.render.block.vanillaold.AsyncLogDiscovery
import mods.betterfoliage.render.block.vanillaold.RenderAlgae
import mods.betterfoliage.render.block.vanillaold.RenderCactus
import mods.betterfoliage.render.block.vanillaold.RenderConnectedGrass
import mods.betterfoliage.render.block.vanillaold.RenderConnectedGrassLog
import mods.betterfoliage.render.block.vanillaold.RenderCoral
import mods.betterfoliage.render.block.vanillaold.RenderGrass
import mods.betterfoliage.render.block.vanillaold.RenderLeaves
import mods.betterfoliage.render.block.vanillaold.RenderLilypad
import mods.betterfoliage.render.block.vanillaold.RenderLog
import mods.betterfoliage.render.block.vanillaold.RenderMycelium
import mods.betterfoliage.render.block.vanillaold.RenderNetherrack
import mods.betterfoliage.render.block.vanillaold.RenderReeds
import mods.betterfoliage.texture.AsyncGrassDiscovery
import mods.betterfoliage.texture.AsyncLeafDiscovery
import mods.betterfoliage.texture.LeafParticleRegistry
import mods.betterfoliage.render.old.RenderDecorator
import mods.betterfoliage.resource.IConfigChangeListener
import net.minecraft.block.BlockState
import net.minecraft.client.Minecraft
import net.minecraft.util.math.BlockPos
import net.minecraft.util.text.TextFormatting
import net.minecraft.util.text.TranslationTextComponent
import net.minecraftforge.registries.ForgeRegistries
import org.apache.logging.log4j.Level
/**
* Object responsible for initializing (and holding a reference to) all the infrastructure of the mod
* except for the call hooks.
*/
object Client {
var renderers= emptyList<RenderDecorator>()
var renderers = emptyList<RenderDecorator>()
var configListeners = emptyList<IConfigChangeListener>()
val suppressRenderErrors = mutableSetOf<BlockState>()

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@@ -0,0 +1,70 @@
package mods.octarinecore
import mods.betterfoliage.util.ClassRef
import mods.betterfoliage.util.ClassRef.Companion.void
import mods.betterfoliage.util.FieldRef
import mods.betterfoliage.util.MethodRef
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.client.renderer.chunk.ChunkRenderCache
import net.minecraft.client.renderer.model.BakedQuad
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockReader
import net.minecraft.world.ILightReader
import java.util.*
// Java
val String = ClassRef<String>("java.lang.String")
val Map = ClassRef<Map<*, *>>("java.util.Map")
val List = ClassRef<List<*>>("java.util.List")
val Random = ClassRef<Random>("java.util.Random")
// Minecraft
val IBlockReader = ClassRef<IBlockReader>("net.minecraft.world.IBlockReader")
val ILightReader = ClassRef<ILightReader>("net.minecraft.world.ILightReader")
val BlockState = ClassRef<BlockState>("net.minecraft.block.BlockState")
val BlockPos = ClassRef<BlockPos>("net.minecraft.util.math.BlockPos")
val Block = ClassRef<Block>("net.minecraft.block.Block")
val TextureAtlasSprite = ClassRef<TextureAtlasSprite>("net.minecraft.client.renderer.texture.TextureAtlasSprite")
val BufferBuilder = ClassRef<BufferBuilder>("net.minecraft.client.renderer.BufferBuilder")
val BufferBuilder_setSprite = MethodRef(BufferBuilder, "setSprite", void, TextureAtlasSprite)
val BufferBuilder_sVertexBuilder = FieldRef(BufferBuilder, "sVertexBuilder", SVertexBuilder)
val BlockRendererDispatcher = ClassRef<BlockRendererDispatcher>("net.minecraft.client.renderer.BlockRendererDispatcher")
val ChunkRenderCache = ClassRef<ChunkRenderCache>("net.minecraft.client.renderer.chunk.ChunkRenderCache")
val ResourceLocation = ClassRef<ResourceLocation>("net.minecraft.util.ResourceLocation")
val BakedQuad = ClassRef<BakedQuad>("net.minecraft.client.renderer.model.BakedQuad")
// Optifine
val OptifineClassTransformer = ClassRef<Any>("optifine.OptiFineClassTransformer")
val BlockPosM = ClassRef<Any>("net.optifine.BlockPosM")
object ChunkCacheOF : ClassRef<Any>("net.optifine.override.ChunkCacheOF") {
val chunkCache = FieldRef(this, "chunkCache", ChunkRenderCache)
}
object RenderEnv : ClassRef<Any>("net.optifine.render.RenderEnv") {
val reset = MethodRef(this, "reset", void, BlockState, BlockPos)
}
// Optifine custom colors
val IColorizer = ClassRef<Any>("net.optifine.CustomColors\$IColorizer")
object CustomColors : ClassRef<Any>("net.optifine.CustomColors") {
val getColorMultiplier = MethodRef(this, "getColorMultiplier", int, BakedQuad, BlockState, ILightReader, BlockPos, RenderEnv)
}
// Optifine shaders
object SVertexBuilder : ClassRef<Any>("net.optifine.shaders.SVertexBuilder") {
val pushState = MethodRef(this, "pushEntity", void, long)
val popState = MethodRef(this, "popEntity", void)
}
object BlockAliases : ClassRef<Any>("net.optifine.shaders.BlockAliases") {
val getAliasBlockId = MethodRef(this, "getAliasBlockId", int, BlockState)
}

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@@ -1,33 +1,42 @@
@file:JvmName("Hooks")
package mods.betterfoliage.client
package mods.betterfoliage
import mods.betterfoliage.client.chunk.ChunkOverlayManager
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.render.*
import mods.octarinecore.ThreadLocalDelegate
import mods.octarinecore.client.render.*
import mods.octarinecore.client.render.lighting.DefaultLightingCtx
import mods.octarinecore.common.plus
import com.mojang.blaze3d.matrix.MatrixStack
import com.mojang.blaze3d.vertex.IVertexBuilder
import mods.betterfoliage.chunk.ChunkOverlayManager
import mods.betterfoliage.config.BlockConfig
import mods.betterfoliage.config.Config
import mods.betterfoliage.render.EntityFallingLeavesFX
import mods.betterfoliage.render.EntityRisingSoulFX
import mods.betterfoliage.render.block.vanillaold.LogRegistry
import mods.betterfoliage.render.canRenderInLayer
import mods.betterfoliage.render.down1
import mods.betterfoliage.render.isCutout
import mods.betterfoliage.render.up1
import mods.betterfoliage.render.old.BasicBlockCtx
import mods.betterfoliage.render.old.CachedBlockCtx
import mods.betterfoliage.render.old.NonNullWorld
import mods.betterfoliage.render.old.RenderCtx
import mods.betterfoliage.render.lighting.DefaultLightingCtx
import mods.betterfoliage.render.old.CombinedContext
import mods.betterfoliage.util.ThreadLocalDelegate
import mods.betterfoliage.util.plus
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.client.renderer.RenderType
import net.minecraft.client.world.ClientWorld
import net.minecraft.util.BlockRenderLayer
import net.minecraft.util.BlockRenderLayer.CUTOUT
import net.minecraft.util.BlockRenderLayer.CUTOUT_MIPPED
import net.minecraft.util.Direction
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.shapes.VoxelShape
import net.minecraft.util.math.shapes.VoxelShapes
import net.minecraft.world.IBlockReader
import net.minecraft.world.IEnviromentBlockReader
import net.minecraft.world.ILightReader
import net.minecraft.world.World
import net.minecraftforge.client.model.data.IModelData
import java.util.*
import java.util.Random
fun getAmbientOcclusionLightValueOverride(original: Float, state: BlockState): Float {
if (Config.enabled && Config.roundLogs.enabled && BlockConfig.logBlocks.matchesClass(state.block)) return Config.roundLogs.dimming.toFloat();
@@ -62,27 +71,34 @@ fun onRandomDisplayTick(block: Block, state: BlockState, world: World, pos: Bloc
fun getVoxelShapeOverride(state: BlockState, reader: IBlockReader, pos: BlockPos, dir: Direction): VoxelShape {
if (LogRegistry[state, reader, pos] != null) return VoxelShapes.empty()
return state.func_215702_a(reader, pos, dir)
return state.getFaceOcclusionShape(reader, pos, dir)
}
val lightingCtx by ThreadLocalDelegate { DefaultLightingCtx(BasicBlockCtx(NonNullWorld, BlockPos.ZERO)) }
fun renderWorldBlock(dispatcher: BlockRendererDispatcher,
state: BlockState,
pos: BlockPos,
reader: IEnviromentBlockReader,
buffer: BufferBuilder,
reader: ILightReader,
matrixStack: MatrixStack,
buffer: IVertexBuilder,
checkSides: Boolean,
random: Random,
modelData: IModelData,
layer: BlockRenderLayer
layer: RenderType
): Boolean {
// build context
val blockCtx = CachedBlockCtx(reader, pos)
val renderCtx = RenderCtx(dispatcher, buffer, layer, random, modelData)
val renderCtx = RenderCtx(dispatcher, buffer, matrixStack, layer, checkSides, random, modelData)
lightingCtx.reset(blockCtx)
val combinedCtx = CombinedContext(blockCtx, renderCtx, lightingCtx)
combinedCtx.render()
return combinedCtx.hasRendered
// loop render decorators
val doBaseRender = state.canRenderInLayer(layer) || (layer == targetCutoutLayer && state.canRenderInLayer(otherCutoutLayer))
val doBaseRender = state.canRenderInLayer(layer) || (layer == targetCutoutLayer && state.canRenderInLayer(
otherCutoutLayer
))
Client.renderers.forEach { renderer ->
if (renderer.isEligible(combinedCtx)) {
// render on the block's default layer
@@ -103,10 +119,10 @@ fun renderWorldBlock(dispatcher: BlockRendererDispatcher,
return combinedCtx.hasRendered
}
fun canRenderInLayerOverride(state: BlockState, layer: BlockRenderLayer) = state.canRenderInLayer(layer) || layer == targetCutoutLayer
fun canRenderInLayerOverride(state: BlockState, layer: RenderType) = state.canRenderInLayer(layer) || layer == targetCutoutLayer
fun canRenderInLayerOverrideOptifine(state: BlockState, optifineReflector: Any?, layerArray: Array<Any>) =
canRenderInLayerOverride(state, layerArray[0] as BlockRenderLayer)
canRenderInLayerOverride(state, layerArray[0] as RenderType)
val targetCutoutLayer: BlockRenderLayer get() = if (Minecraft.getInstance().gameSettings.mipmapLevels > 0) CUTOUT_MIPPED else CUTOUT
val otherCutoutLayer: BlockRenderLayer get() = if (Minecraft.getInstance().gameSettings.mipmapLevels > 0) CUTOUT else CUTOUT_MIPPED
val targetCutoutLayer: RenderType get() = if (Minecraft.getInstance().gameSettings.mipmapLevels > 0) RenderType.getCutoutMipped() else RenderType.getCutout()
val otherCutoutLayer: RenderType get() = if (Minecraft.getInstance().gameSettings.mipmapLevels > 0) RenderType.getCutout() else RenderType.getCutoutMipped()

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@@ -1,14 +1,14 @@
package mods.betterfoliage.client.chunk
package mods.betterfoliage.chunk
import mods.octarinecore.ChunkCacheOF
import mods.octarinecore.client.render.BlockCtx
import mods.octarinecore.metaprog.get
import mods.octarinecore.metaprog.isInstance
import mods.betterfoliage.render.old.BlockCtx
import mods.betterfoliage.util.get
import mods.betterfoliage.util.isInstance
import net.minecraft.client.renderer.chunk.ChunkRenderCache
import net.minecraft.client.world.ClientWorld
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.ChunkPos
import net.minecraft.world.IEnviromentBlockReader
import net.minecraft.world.ILightReader
import net.minecraft.world.IWorldReader
import net.minecraft.world.dimension.DimensionType
import net.minecraftforge.common.MinecraftForge
@@ -24,7 +24,7 @@ import kotlin.collections.mutableListOf
import kotlin.collections.mutableMapOf
import kotlin.collections.set
val IEnviromentBlockReader.dimType: DimensionType get() = when {
val ILightReader.dimType: DimensionType get() = when {
this is IWorldReader -> dimension.type
this is ChunkRenderCache -> world.dimension.type
this.isInstance(ChunkCacheOF) -> this[ChunkCacheOF.chunkCache].world.dimension.type
@@ -36,7 +36,7 @@ val IEnviromentBlockReader.dimType: DimensionType get() = when {
*/
interface ChunkOverlayLayer<T> {
fun calculate(ctx: BlockCtx): T
fun onBlockUpdate(world: IEnviromentBlockReader, pos: BlockPos)
fun onBlockUpdate(world: ILightReader, pos: BlockPos)
}
/**

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@@ -1,9 +1,7 @@
package mods.betterfoliage.client.config
package mods.betterfoliage.config
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.integration.ShadersModIntegration
import mods.octarinecore.common.config.*
import net.minecraft.util.ResourceLocation
import net.minecraftforge.eventbus.api.SubscribeEvent
import net.minecraftforge.fml.config.ModConfig

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@@ -0,0 +1,89 @@
@file:JvmName("DelegatingConfigKt")
package mods.betterfoliage.config
import mods.betterfoliage.util.reflectDelegates
import mods.betterfoliage.util.reflectNestedObjects
import net.minecraftforge.common.ForgeConfigSpec
import kotlin.properties.ReadOnlyProperty
import kotlin.reflect.KProperty
open class DelegatingConfig(val modId: String, val langPrefix: String) {
fun build() = ForgeConfigSpec.Builder().apply { ConfigBuildContext(langPrefix, emptyList(), this).addCategory(this@DelegatingConfig) }.build()
}
class ConfigBuildContext(val langPrefix: String, val path: List<String>, val builder: ForgeConfigSpec.Builder) {
fun addCategory(configObj: Any) {
configObj.reflectNestedObjects.forEach { (name, category) ->
builder.push(name)
descend(name).addCategory(category)
builder.pop()
}
configObj.reflectDelegates(ConfigDelegate::class.java).forEach { (name, delegate) ->
descend(name).apply { delegate.addToBuilder(this) }
}
}
fun descend(pathName: String) = ConfigBuildContext(langPrefix, path + pathName, builder)
}
open class ConfigCategory(val comment: String? = null) {
}
abstract class ConfigDelegate<T> : ReadOnlyProperty<Any, T> {
lateinit var configValue: ForgeConfigSpec.ConfigValue<T>
var cachedValue: T? = null
override fun getValue(thisRef: Any, property: KProperty<*>): T {
if (cachedValue == null) cachedValue = configValue.get()
return cachedValue!!
}
abstract fun getConfigValue(name: String, builder: ForgeConfigSpec.Builder): ForgeConfigSpec.ConfigValue<T>
fun addToBuilder(ctx: ConfigBuildContext) {
val langKey = ctx.langPrefix + "." + (langPrefixOverride ?: ctx.path.joinToString("."))
ctx.builder.translation(langKey)
configValue = getConfigValue(ctx.path.last(), ctx.builder)
}
var langPrefixOverride: String? = null
fun lang(prefix: String) = apply { langPrefixOverride = prefix }
}
class DelegatingBooleanValue(val defaultValue: Boolean) : ConfigDelegate<Boolean>() {
override fun getConfigValue(name: String, builder: ForgeConfigSpec.Builder) = builder.define(name, defaultValue)
}
class DelegatingIntValue(
val minValue: Int = 0,
val maxValue: Int = 1,
val defaultValue: Int = 0
) : ConfigDelegate<Int>() {
override fun getConfigValue(name: String, builder: ForgeConfigSpec.Builder) = builder.defineInRange(name, defaultValue, minValue, maxValue)
}
class DelegatingLongValue(
val minValue: Long = 0,
val maxValue: Long = 1,
val defaultValue: Long = 0
) : ConfigDelegate<Long>() {
override fun getConfigValue(name: String, builder: ForgeConfigSpec.Builder) = builder.defineInRange(name, defaultValue, minValue, maxValue)
}
class DelegatingDoubleValue(
val minValue: Double = 0.0,
val maxValue: Double = 1.0,
val defaultValue: Double = 0.0
) : ConfigDelegate<Double>() {
override fun getConfigValue(name: String, builder: ForgeConfigSpec.Builder) = builder.defineInRange(name, defaultValue, minValue, maxValue)
}
// ============================
// Delegate factory methods
// ============================
fun double(min: Double = 0.0, max: Double = 1.0, default: Double) = DelegatingDoubleValue(min, max, default)
fun int(min: Int = 0, max: Int, default: Int) = DelegatingIntValue(min, max, default)
fun long(min: Long = 0, max: Long, default: Long) = DelegatingLongValue(min, max, default)
fun boolean(default: Boolean) = DelegatingBooleanValue(default)

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@@ -0,0 +1,74 @@
package mods.betterfoliage.config
import mods.betterfoliage.util.getLines
import mods.betterfoliage.util.resourceManager
import mods.betterfoliage.util.getJavaClass
import net.minecraft.block.Block
import net.minecraft.util.ResourceLocation
import org.apache.logging.log4j.Logger
interface IBlockMatcher {
fun matchesClass(block: Block): Boolean
fun matchingClass(block: Block): Class<*>?
}
class SimpleBlockMatcher(vararg val classes: Class<*>) : IBlockMatcher {
override fun matchesClass(block: Block) = matchingClass(block) != null
override fun matchingClass(block: Block): Class<*>? {
val blockClass = block.javaClass
classes.forEach { if (it.isAssignableFrom(blockClass)) return it }
return null
}
}
class ConfigurableBlockMatcher(val logger: Logger, val location: ResourceLocation) : IBlockMatcher {
val blackList = mutableListOf<Class<*>>()
val whiteList = mutableListOf<Class<*>>()
// override fun convertValue(line: String) = getJavaClass(line)
override fun matchesClass(block: Block): Boolean {
val blockClass = block.javaClass
blackList.forEach { if (it.isAssignableFrom(blockClass)) return false }
whiteList.forEach { if (it.isAssignableFrom(blockClass)) return true }
return false
}
override fun matchingClass(block: Block): Class<*>? {
val blockClass = block.javaClass
blackList.forEach { if (it.isAssignableFrom(blockClass)) return null }
whiteList.forEach { if (it.isAssignableFrom(blockClass)) return it }
return null
}
fun readDefaults() {
blackList.clear()
whiteList.clear()
resourceManager.getAllResources(location).forEach { resource ->
logger.debug("Reading resource $location from pack ${resource.packName}")
resource.getLines().map{ it.trim() }.filter { !it.startsWith("//") && it.isNotEmpty() }.forEach { line ->
if (line.startsWith("-")) getJavaClass(line.substring(1))?.let { blackList.add(it) }
else getJavaClass(line)?.let { whiteList.add(it) }
}
}
}
}
data class ModelTextureList(val modelLocation: ResourceLocation, val textureNames: List<String>) {
constructor(vararg args: String) : this(ResourceLocation(args[0]), listOf(*args).drop(1))
}
class ModelTextureListConfiguration(val logger: Logger, val location: ResourceLocation) {
val modelList = mutableListOf<ModelTextureList>()
fun readDefaults() {
resourceManager.getAllResources(location).forEach { resource ->
logger.debug("Reading resource $location from pack ${resource.packName}")
resource.getLines().map{ it.trim() }.filter { !it.startsWith("//") && it.isNotEmpty() }.forEach { line ->
val elements = line.split(",")
modelList.add(ModelTextureList(ResourceLocation(elements.first()), elements.drop(1)))
}
}
}
}

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@@ -1,20 +1,27 @@
package mods.betterfoliage.client.integration
package mods.betterfoliage.integration
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.render.AsyncLogDiscovery
import mods.betterfoliage.client.render.column.ColumnTextureInfo
import mods.betterfoliage.client.render.column.SimpleColumnInfo
import mods.betterfoliage.client.resource.Identifier
import mods.betterfoliage.client.texture.LeafInfo
import mods.betterfoliage.client.texture.defaultRegisterLeaf
import mods.octarinecore.HasLogger
import mods.betterfoliage.config.BlockConfig
import mods.betterfoliage.render.block.vanillaold.AsyncLogDiscovery
import mods.betterfoliage.render.column.ColumnTextureInfo
import mods.betterfoliage.render.column.SimpleColumnInfo
import mods.betterfoliage.resource.Identifier
import mods.betterfoliage.resource.discovery.ModelDiscovery
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.resource.discovery.ModelRenderRegistry
import mods.betterfoliage.texture.LeafInfo
import mods.betterfoliage.texture.defaultRegisterLeaf
import mods.betterfoliage.util.ClassRef
import mods.octarinecore.Map
import mods.octarinecore.ResourceLocation
import mods.octarinecore.String
import mods.octarinecore.client.resource.*
import mods.octarinecore.metaprog.*
import mods.octarinecore.metaprog.ClassRef.Companion.boolean
import mods.betterfoliage.util.ClassRef.Companion.boolean
import mods.betterfoliage.util.FieldRef
import mods.betterfoliage.util.HasLogger
import mods.betterfoliage.util.MethodRef
import mods.betterfoliage.util.allAvailable
import mods.betterfoliage.util.get
import net.minecraft.block.BlockState
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.model.ModelBakery

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@@ -1,14 +1,14 @@
package mods.betterfoliage.client.integration
package mods.betterfoliage.integration
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.render.old.CombinedContext
import mods.betterfoliage.util.ThreadLocalDelegate
import mods.octarinecore.*
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.metaprog.allAvailable
import mods.octarinecore.metaprog.reflectField
import mods.betterfoliage.util.allAvailable
import mods.betterfoliage.util.reflectField
import net.minecraft.block.BlockState
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.model.BakedQuad
import net.minecraft.client.renderer.vertex.DefaultVertexFormats
import net.minecraft.util.Direction.UP
import net.minecraft.util.math.BlockPos
import org.apache.logging.log4j.Level
@@ -26,7 +26,7 @@ object OptifineCustomColors {
}
val renderEnv by ThreadLocalDelegate { OptifineRenderEnv() }
val fakeQuad = BakedQuad(IntArray(0), 1, UP, null, true, DefaultVertexFormats.BLOCK)
val fakeQuad = BakedQuad(IntArray(0), 1, UP, null, true)
fun getBlockColor(ctx: CombinedContext): Int {
val ofColor = if (isColorAvailable && Minecraft.getInstance().gameSettings.reflectField<Boolean>("ofCustomColors") == true) {

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@@ -1,23 +1,25 @@
package mods.betterfoliage.client.integration
package mods.betterfoliage.integration
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.render.LogRegistry
import mods.betterfoliage.client.render.column.ColumnTextureInfo
import mods.betterfoliage.client.render.column.SimpleColumnInfo
import mods.betterfoliage.client.resource.Sprite
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.client.render.Quad
import mods.octarinecore.client.render.lighting.QuadIconResolver
import mods.betterfoliage.render.column.ColumnTextureInfo
import mods.betterfoliage.render.column.SimpleColumnInfo
import mods.betterfoliage.resource.Sprite
import mods.betterfoliage.render.old.Quad
import mods.betterfoliage.render.lighting.QuadIconResolver
import mods.betterfoliage.render.old.CombinedContext
import mods.betterfoliage.resource.discovery.ModelDiscovery
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.resource.discovery.derivesFrom
import mods.octarinecore.client.resource.*
import mods.octarinecore.common.rotate
import mods.octarinecore.metaprog.ClassRef
import mods.octarinecore.metaprog.allAvailable
import mods.betterfoliage.util.rotate
import mods.betterfoliage.util.ClassRef
import mods.betterfoliage.util.allAvailable
import net.minecraft.client.renderer.model.BlockModel
import net.minecraft.client.renderer.texture.MissingTextureSprite
import net.minecraft.util.Direction
import net.minecraft.util.Direction.*
import net.minecraft.util.ResourceLocation
import net.minecraftforge.fml.ModList
import org.apache.logging.log4j.Level
import java.util.concurrent.CompletableFuture
@@ -86,8 +88,8 @@ object IC2LogDiscovery : ModelDiscovery<ColumnTextureInfo>() {
"plain_z" -> Axis.Z
else -> null
}
val textureNames = listOf("end", "side").map { blockLoc.first.resolveTextureName(it) }
if (textureNames.any { it == "missingno" }) return null
val textureNames = listOf("end", "side").map { blockLoc.first.resolveTextureName(it).textureLocation }
if (textureNames.any { it == MissingTextureSprite.getLocation() }) return null
log("IC2LogSupport: block state ${ctx.state.toString()}")
log("IC2LogSupport: axis=$axis, end=${textureNames[0]}, side=${textureNames[1]}")
val endSprite = atlas.sprite(textureNames[0])
@@ -105,9 +107,9 @@ object IC2LogDiscovery : ModelDiscovery<ColumnTextureInfo>() {
"dry_east", "wet_east" -> EAST
else -> null
}
val textureNames = listOf("up", "down", "north", "south").map { blockLoc.first.resolveTextureName(it) }
if (textureNames.any { it == "missingno" }) return null
log("IC2LogSupport: block state ${ctx.state.toString()}")
val textureNames = listOf("up", "down", "north", "south").map { blockLoc.first.resolveTextureName(it).textureLocation }
if (textureNames.any { it == MissingTextureSprite.getLocation() }) return null
log("IC2LogSupport: block state ${ctx.state}")
log("IC2LogSupport: spotDir=$spotDir, up=${textureNames[0]}, down=${textureNames[1]}, side=${textureNames[2]}, spot=${textureNames[3]}")
val upSprite = atlas.sprite(textureNames[0])
val downSprite = atlas.sprite(textureNames[1])

View File

@@ -1,18 +1,18 @@
package mods.betterfoliage.client.integration
package mods.betterfoliage.integration
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.texture.LeafRegistry
import mods.betterfoliage.config.BlockConfig
import mods.betterfoliage.texture.LeafRegistry
import mods.octarinecore.*
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.metaprog.allAvailable
import mods.octarinecore.metaprog.get
import mods.betterfoliage.render.old.CombinedContext
import mods.betterfoliage.util.allAvailable
import mods.betterfoliage.util.get
import net.minecraft.block.BlockRenderType
import net.minecraft.block.BlockRenderType.MODEL
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IEnviromentBlockReader
import net.minecraft.world.ILightReader
import org.apache.logging.log4j.Level.INFO
/**
@@ -29,7 +29,7 @@ object ShadersModIntegration {
* Called from transformed ShadersMod code.
* @see mods.betterfoliage.loader.BetterFoliageTransformer
*/
@JvmStatic fun getBlockStateOverride(state: BlockState, world: IEnviromentBlockReader, pos: BlockPos): BlockState {
@JvmStatic fun getBlockStateOverride(state: BlockState, world: ILightReader, pos: BlockPos): BlockState {
if (LeafRegistry[state, world, pos] != null) return defaultLeaves
if (BlockConfig.crops.matchesClass(state.block)) return defaultGrass
return state

View File

@@ -1,14 +1,14 @@
package mods.betterfoliage.client.render
package mods.betterfoliage.render
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.texture.LeafParticleRegistry
import mods.betterfoliage.client.texture.LeafRegistry
import mods.octarinecore.PI2
import mods.octarinecore.client.render.AbstractEntityFX
import mods.octarinecore.client.render.lighting.HSB
import mods.octarinecore.common.Double3
import mods.octarinecore.minmax
import mods.octarinecore.random
import mods.betterfoliage.config.Config
import mods.betterfoliage.texture.LeafParticleRegistry
import mods.betterfoliage.texture.LeafRegistry
import mods.betterfoliage.render.old.AbstractEntityFX
import mods.betterfoliage.render.lighting.HSB
import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.PI2
import mods.betterfoliage.util.minmax
import mods.betterfoliage.util.randomD
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.math.BlockPos
@@ -18,7 +18,6 @@ import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.event.TickEvent
import net.minecraftforge.event.world.WorldEvent
import net.minecraftforge.eventbus.api.SubscribeEvent
import org.lwjgl.opengl.GL11
import java.util.*
import kotlin.math.abs
import kotlin.math.cos
@@ -42,7 +41,7 @@ class EntityFallingLeavesFX(
var wasCollided = false
init {
maxAge = MathHelper.floor(random(0.6, 1.0) * Config.fallingLeaves.lifetime * 20.0)
maxAge = MathHelper.floor(randomD(0.6, 1.0) * Config.fallingLeaves.lifetime * 20.0)
motionY = -Config.fallingLeaves.speed
particleScale = Config.fallingLeaves.size.toFloat() * 0.1f
@@ -68,7 +67,7 @@ class EntityFallingLeavesFX(
if (onGround || wasCollided) {
velocity.setTo(0.0, 0.0, 0.0)
if (!wasCollided) {
age = Math.max(age, maxAge - 20)
age = age.coerceAtLeast(maxAge - 20)
wasCollided = true
}
} else {
@@ -80,8 +79,8 @@ class EntityFallingLeavesFX(
}
override fun render(worldRenderer: BufferBuilder, partialTickTime: Float) {
if (Config.fallingLeaves.opacityHack) GL11.glDepthMask(true)
renderParticleQuad(worldRenderer, partialTickTime, rotation = particleRot, isMirrored = isMirrored)
// if (Config.fallingLeaves.opacityHack) GL11.glDepthMask(true)
// renderParticleQuad(worldRenderer, partialTickTime, rotation = particleRot, isMirrored = isMirrored)
}
fun calculateParticleColor(textureAvgColor: Int, blockColor: Int) {

View File

@@ -1,21 +1,17 @@
package mods.betterfoliage.client.render
package mods.betterfoliage.render
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.resource.Identifier
import mods.octarinecore.client.render.AbstractEntityFX
import mods.octarinecore.client.resource.Atlas
import mods.octarinecore.client.resource.ResourceHandler
import mods.octarinecore.common.Double3
import mods.octarinecore.forEachPairIndexed
import mods.betterfoliage.config.Config
import mods.betterfoliage.resource.Identifier
import mods.betterfoliage.render.old.AbstractEntityFX
import mods.betterfoliage.resource.ResourceHandler
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.Double3
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.MathHelper
import net.minecraft.world.World
import org.apache.logging.log4j.Level.DEBUG
import java.util.*
class EntityRisingSoulFX(world: World, pos: BlockPos) :
@@ -44,26 +40,26 @@ AbstractEntityFX(world, pos.x.toDouble() + 0.5, pos.y.toDouble() + 1.0, pos.z.to
}
override fun render(worldRenderer: BufferBuilder, partialTickTime: Float) {
var alpha = Config.risingSoul.opacity.toFloat()
if (age > maxAge - 40) alpha *= (maxAge - age) / 40.0f
renderParticleQuad(worldRenderer, partialTickTime,
size = Config.risingSoul.headSize * 0.25,
alpha = alpha
)
var scale = Config.risingSoul.trailSize * 0.25
particleTrail.forEachPairIndexed { idx, current, previous ->
scale *= Config.risingSoul.sizeDecay
alpha *= Config.risingSoul.opacityDecay.toFloat()
if (idx % Config.risingSoul.trailDensity == 0) renderParticleQuad(worldRenderer, partialTickTime,
currentPos = current,
prevPos = previous,
size = scale,
alpha = alpha,
icon = RisingSoulTextures.trackIcon
)
}
// var alpha = Config.risingSoul.opacity.toFloat()
// if (age > maxAge - 40) alpha *= (maxAge - age) / 40.0f
//
// renderParticleQuad(worldRenderer, partialTickTime,
// size = Config.risingSoul.headSize * 0.25,
// alpha = alpha
// )
//
// var scale = Config.risingSoul.trailSize * 0.25
// particleTrail.forEachPairIndexed { idx, current, previous ->
// scale *= Config.risingSoul.sizeDecay
// alpha *= Config.risingSoul.opacityDecay.toFloat()
// if (idx % Config.risingSoul.trailDensity == 0) renderParticleQuad(worldRenderer, partialTickTime,
// currentPos = current,
// prevPos = previous,
// size = scale,
// alpha = alpha,
// icon = RisingSoulTextures.trackIcon
// )
// }
}
}

View File

@@ -1,11 +1,22 @@
@file:JvmName("ModelColumn")
package mods.betterfoliage.client.render
package mods.betterfoliage.render
import mods.betterfoliage.client.config.Config
import mods.octarinecore.client.render.*
import mods.octarinecore.client.render.lighting.*
import mods.octarinecore.common.Double3
import mods.octarinecore.exchange
import mods.betterfoliage.config.Config
import mods.betterfoliage.render.lighting.CornerSingleFallback
import mods.betterfoliage.render.lighting.EdgeInterpolateFallback
import mods.betterfoliage.render.lighting.FaceCenter
import mods.betterfoliage.render.lighting.FaceFlat
import mods.betterfoliage.render.lighting.cornerAo
import mods.betterfoliage.render.lighting.cornerFlat
import mods.betterfoliage.render.lighting.cornerInterpolate
import mods.betterfoliage.render.lighting.faceOrientedAuto
import mods.betterfoliage.render.lighting.faceOrientedInterpolate
import mods.betterfoliage.render.old.Model
import mods.betterfoliage.render.old.Quad
import mods.betterfoliage.render.old.UV
import mods.betterfoliage.render.old.Vertex
import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.exchange
import net.minecraft.util.Direction.*
/** Weight of the same-side AO values on the outer edges of the 45deg chamfered column faces. */
@@ -37,7 +48,8 @@ fun Model.columnSide(radius: Double, yBottom: Double, yTop: Double, transform: (
verticalRectangle(x1 = 0.5 - halfRadius, z1 = 0.5 - halfRadius, x2 = 0.5, z2 = 0.5 - radius, yBottom = yBottom, yTop = yTop)
.clampUV(maxU = radius - 0.5)
.setAoShader(
faceOrientedAuto(overrideFace = EAST, corner = cornerInterpolate(Axis.Y, chamferAffinity, Config.roundLogs.dimming.toFloat())))
faceOrientedAuto(overrideFace = EAST, corner = cornerInterpolate(Axis.Y, chamferAffinity, Config.roundLogs.dimming.toFloat()))
)
.setAoShader(
faceOrientedAuto(overrideFace = EAST, corner = cornerInterpolate(Axis.Y, 0.5f, Config.roundLogs.dimming.toFloat())),
predicate = { v, vi -> vi == 0 || vi == 3}
@@ -79,7 +91,7 @@ fun Model.columnSideSquare(yBottom: Double, yTop: Double, transform: (Quad) -> Q
* @param[radius] the chamfer radius
* @param[transform] transformation to apply to the model
*/
fun Model.columnLid(radius: Double, transform: (Quad)->Quad = { it }) {
fun Model.columnLid(radius: Double, transform: (Quad)-> Quad = { it }) {
val v1 = Vertex(Double3(0.0, 0.5, 0.0), UV(0.0, 0.0))
val v2 = Vertex(Double3(0.0, 0.5, 0.5), UV(0.0, 0.5))
val v3 = Vertex(Double3(0.5 - radius, 0.5, 0.5), UV(0.5 - radius, 0.5))

View File

@@ -1,19 +1,27 @@
@file:JvmName("Utils")
package mods.betterfoliage.client.render
import mods.octarinecore.PI2
import mods.octarinecore.client.render.Model
import mods.octarinecore.client.render.lighting.PostProcessLambda
import mods.octarinecore.client.render.Quad
import mods.octarinecore.common.Double3
import mods.octarinecore.common.Int3
import mods.octarinecore.common.Rotation
import mods.octarinecore.common.times
package mods.betterfoliage.render
import mods.betterfoliage.render.lighting.PostProcessLambda
import mods.betterfoliage.render.old.Model
import mods.betterfoliage.render.old.Quad
import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.Int3
import mods.betterfoliage.util.PI2
import mods.betterfoliage.util.Rotation
import mods.betterfoliage.util.times
import net.minecraft.block.BlockState
import net.minecraft.block.Blocks
import net.minecraft.block.material.Material
import net.minecraft.util.BlockRenderLayer
import net.minecraft.client.renderer.RenderType
import net.minecraft.client.renderer.RenderTypeLookup
import net.minecraft.util.Direction
import net.minecraft.util.Direction.*
import net.minecraft.util.Direction.DOWN
import net.minecraft.util.Direction.EAST
import net.minecraft.util.Direction.NORTH
import net.minecraft.util.Direction.SOUTH
import net.minecraft.util.Direction.UP
import net.minecraft.util.Direction.WEST
import kotlin.math.cos
import kotlin.math.sin
@@ -30,10 +38,13 @@ val greywash: PostProcessLambda = { _, _, _, _, _ -> setGrey(1.0f) }
val BlockState.isSnow: Boolean get() = material.let { it == Material.SNOW }
fun Quad.toCross(rotAxis: Direction, trans: (Quad)->Quad) =
val DIRT_BLOCKS = listOf(Blocks.DIRT, Blocks.COARSE_DIRT)
fun Quad.toCross(rotAxis: Direction, trans: (Quad) -> Quad) =
(0..3).map { rotIdx ->
trans(rotate(Rotation.rot90[rotAxis.ordinal] * rotIdx).mirrorUV(rotIdx > 1, false))
}
fun Quad.toCross(rotAxis: Direction) = toCross(rotAxis) { it }
fun xzDisk(modelIdx: Int) = (PI2 * modelIdx / 64.0).let { Double3(cos(it), 0.0, sin(it)) }
@@ -47,7 +58,7 @@ val rotationFromUp = arrayOf(
Rotation.rot90[NORTH.ordinal]
)
fun Model.mix(first: Model, second: Model, predicate: (Int)->Boolean) {
fun Model.mix(first: Model, second: Model, predicate: (Int) -> Boolean) {
first.quads.forEachIndexed { qi, quad ->
val otherQuad = second.quads[qi]
Quad(
@@ -59,7 +70,9 @@ fun Model.mix(first: Model, second: Model, predicate: (Int)->Boolean) {
}
}
val BlockRenderLayer.isCutout: Boolean get() = (this == BlockRenderLayer.CUTOUT) || (this == BlockRenderLayer.CUTOUT_MIPPED)
val RenderType.isCutout: Boolean get() = (this == RenderType.getCutout()) || (this == RenderType.getCutoutMipped())
fun BlockState.canRenderInLayer(layer: BlockRenderLayer) = this.block.canRenderInLayer(this, layer)
fun BlockState.canRenderInCutout() = this.block.canRenderInLayer(this, BlockRenderLayer.CUTOUT) || this.block.canRenderInLayer(this, BlockRenderLayer.CUTOUT_MIPPED)
fun BlockState.canRenderInLayer(layer: RenderType) = RenderTypeLookup.canRenderInLayer(this, layer)
fun BlockState.canRenderInCutout() =
RenderTypeLookup.canRenderInLayer(this, RenderType.getCutout()) ||
RenderTypeLookup.canRenderInLayer(this, RenderType.getCutoutMipped())

View File

@@ -1,17 +1,16 @@
package mods.betterfoliage.client.render
package mods.betterfoliage.render.block.vanillaold
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.integration.ShadersModIntegration
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.client.render.RenderDecorator
import mods.betterfoliage.config.Config
import mods.betterfoliage.integration.ShadersModIntegration
import mods.betterfoliage.render.DIRT_BLOCKS
import mods.betterfoliage.render.old.CombinedContext
import mods.betterfoliage.render.up1
import mods.betterfoliage.render.up2
import mods.betterfoliage.render.old.RenderDecorator
import net.minecraft.block.material.Material
import net.minecraft.tags.BlockTags
import net.minecraft.util.ResourceLocation
import net.minecraft.world.biome.Biome
import org.apache.logging.log4j.Level.DEBUG
class RenderAlgae : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bus) {
@@ -24,9 +23,10 @@ class RenderAlgae : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bu
Config.enabled && Config.algae.enabled &&
ctx.state(up2).material == Material.WATER &&
ctx.state(up1).material == Material.WATER &&
BlockTags.DIRT_LIKE.contains(ctx.state.block) &&
ctx.biome.category.let { it == Biome.Category.OCEAN || it == Biome.Category.BEACH || it == Biome.Category.RIVER } &&
noise[ctx.pos] < Config.algae.population
DIRT_BLOCKS.contains(ctx.state.block) &&
ctx.biome?.category
.let { it == Biome.Category.OCEAN || it == Biome.Category.BEACH || it == Biome.Category.RIVER } &&
noise[ctx.pos] < Config.algae.population
override fun render(ctx: CombinedContext) {
ctx.render()

View File

@@ -1,29 +1,36 @@
package mods.betterfoliage.client.render
package mods.betterfoliage.render.block.vanillaold
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.render.column.ColumnTextureInfo
import mods.betterfoliage.client.render.column.SimpleColumnInfo
import mods.betterfoliage.client.resource.Identifier
import mods.octarinecore.client.render.*
import mods.octarinecore.client.render.lighting.*
import mods.betterfoliage.config.Config
import mods.betterfoliage.render.column.ColumnTextureInfo
import mods.betterfoliage.render.column.SimpleColumnInfo
import mods.betterfoliage.render.lighting.cornerAo
import mods.betterfoliage.render.lighting.cornerAoMaxGreen
import mods.betterfoliage.render.lighting.edgeOrientedAuto
import mods.betterfoliage.render.lighting.faceOrientedAuto
import mods.betterfoliage.render.toCross
import mods.betterfoliage.render.xzDisk
import mods.betterfoliage.resource.Identifier
import mods.betterfoliage.resource.discovery.ConfigurableModelDiscovery
import mods.octarinecore.client.resource.*
import mods.octarinecore.common.Rotation
import mods.octarinecore.common.config.ModelTextureList
import mods.octarinecore.common.config.SimpleBlockMatcher
import mods.betterfoliage.util.Rotation
import mods.betterfoliage.config.ModelTextureList
import mods.betterfoliage.config.SimpleBlockMatcher
import mods.betterfoliage.render.old.CombinedContext
import mods.betterfoliage.render.old.RenderDecorator
import mods.betterfoliage.render.old.Vertex
import net.minecraft.block.BlockState
import net.minecraft.block.CactusBlock
import net.minecraft.util.Direction.*
import org.apache.logging.log4j.Level.DEBUG
import java.util.concurrent.CompletableFuture
object AsyncCactusDiscovery : ConfigurableModelDiscovery<ColumnTextureInfo>() {
override val logger = BetterFoliage.logDetail
override val matchClasses = SimpleBlockMatcher(CactusBlock::class.java)
override val modelTextures = listOf(ModelTextureList("block/cactus", "top", "bottom", "side"))
override fun processModel(state: BlockState, textures: List<String>, atlas: AtlasFuture): CompletableFuture<ColumnTextureInfo>? {
val sprites = textures.map { atlas.sprite(Identifier(it)) }
override fun processModel(state: BlockState, textures: List<Identifier>, atlas: AtlasFuture): CompletableFuture<ColumnTextureInfo>? {
val sprites = textures.map { atlas.sprite(it) }
return atlas.mapAfter {
SimpleColumnInfo(
Axis.Y,

View File

@@ -1,19 +1,22 @@
package mods.betterfoliage.client.render
package mods.betterfoliage.render.block.vanillaold
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.texture.GrassRegistry
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.client.render.RenderDecorator
import mods.octarinecore.common.Int3
import mods.octarinecore.common.horizontalDirections
import mods.octarinecore.common.offset
import net.minecraft.tags.BlockTags
import mods.betterfoliage.config.Config
import mods.betterfoliage.render.DIRT_BLOCKS
import mods.betterfoliage.render.isSnow
import mods.betterfoliage.render.old.CombinedContext
import mods.betterfoliage.render.up1
import mods.betterfoliage.render.up2
import mods.betterfoliage.texture.GrassRegistry
import mods.betterfoliage.render.old.RenderDecorator
import mods.betterfoliage.util.Int3
import mods.betterfoliage.util.horizontalDirections
import mods.betterfoliage.util.offset
class RenderConnectedGrass : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bus) {
override fun isEligible(ctx: CombinedContext) =
Config.enabled && Config.connectedGrass.enabled &&
BlockTags.DIRT_LIKE.contains(ctx.state.block) &&
DIRT_BLOCKS.contains(ctx.state.block) &&
GrassRegistry[ctx, up1] != null &&
(Config.connectedGrass.snowEnabled || !ctx.state(up2).isSnow)
@@ -31,7 +34,7 @@ class RenderConnectedGrassLog : RenderDecorator(BetterFoliageMod.MOD_ID, BetterF
override fun isEligible(ctx: CombinedContext) =
Config.enabled && Config.roundLogs.enabled && Config.roundLogs.connectGrass &&
BlockTags.DIRT_LIKE.contains(ctx.state.block) &&
DIRT_BLOCKS.contains(ctx.state.block) &&
LogRegistry[ctx, up1] != null
override fun render(ctx: CombinedContext) {

View File

@@ -1,21 +1,25 @@
package mods.betterfoliage.client.render
package mods.betterfoliage.render.block.vanillaold
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config
import mods.octarinecore.client.render.*
import mods.octarinecore.client.render.lighting.*
import mods.octarinecore.common.allDirections
import mods.octarinecore.random
import mods.betterfoliage.config.Config
import mods.betterfoliage.render.lighting.cornerAo
import mods.betterfoliage.render.lighting.cornerFlat
import mods.betterfoliage.render.lighting.faceOrientedAuto
import mods.betterfoliage.render.old.CombinedContext
import mods.betterfoliage.render.old.RenderDecorator
import mods.betterfoliage.render.rotationFromUp
import mods.betterfoliage.render.toCross
import mods.betterfoliage.render.up1
import mods.betterfoliage.render.up2
import mods.betterfoliage.render.xzDisk
import mods.betterfoliage.util.allDirections
import mods.betterfoliage.util.randomD
import net.minecraft.block.material.Material
import net.minecraft.tags.BlockTags
import net.minecraft.util.Direction.Axis
import net.minecraft.util.Direction.UP
import net.minecraft.util.ResourceLocation
import net.minecraft.world.biome.Biome
import org.apache.logging.log4j.Level.DEBUG
class RenderCoral : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bus) {
@@ -28,7 +32,7 @@ class RenderCoral : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bu
.scale(Config.coral.size).move(0.5 to UP)
.toCross(UP) { it.move(xzDisk(modelIdx) * Config.coral.hOffset) }.addAll()
val separation = random(0.01, Config.coral.vOffset)
val separation = randomD(0.01, Config.coral.vOffset)
horizontalRectangle(x1 = -0.5, x2 = 0.5, z1 = -0.5, z2 = 0.5, y = 0.0)
.scale(Config.coral.crustSize).move(0.5 + separation to UP).add()
@@ -43,8 +47,9 @@ class RenderCoral : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bu
(ctx.state(up2).material == Material.WATER || Config.coral.shallowWater) &&
ctx.state(up1).material == Material.WATER &&
BlockTags.SAND.contains(ctx.state.block) &&
ctx.biome.category.let { it == Biome.Category.OCEAN || it == Biome.Category.BEACH } &&
noise[ctx.pos] < Config.coral.population
ctx.biome?.category
.let { it == Biome.Category.OCEAN || it == Biome.Category.BEACH } &&
noise[ctx.pos] < Config.coral.population
override fun render(ctx: CombinedContext) {
val baseRender = ctx.render()

View File

@@ -1,34 +1,37 @@
package mods.betterfoliage.client.render
package mods.betterfoliage.render.block.vanillaold
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.integration.OptifineCustomColors
import mods.betterfoliage.client.integration.ShadersModIntegration
import mods.betterfoliage.client.resource.Identifier
import mods.betterfoliage.client.texture.GeneratedGrass
import mods.betterfoliage.client.texture.GrassRegistry
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.client.render.Model
import mods.octarinecore.client.render.RenderDecorator
import mods.octarinecore.client.render.fullCube
import mods.octarinecore.client.render.lighting.cornerAo
import mods.octarinecore.client.render.lighting.cornerFlat
import mods.octarinecore.client.render.lighting.faceOrientedAuto
import mods.octarinecore.common.Double3
import mods.octarinecore.common.allDirections
import mods.octarinecore.random
import net.minecraft.tags.BlockTags
import mods.betterfoliage.config.Config
import mods.betterfoliage.integration.OptifineCustomColors
import mods.betterfoliage.integration.ShadersModIntegration
import mods.betterfoliage.render.DIRT_BLOCKS
import mods.betterfoliage.render.down1
import mods.betterfoliage.render.isSnow
import mods.betterfoliage.resource.Identifier
import mods.betterfoliage.resource.generated.GeneratedGrass
import mods.betterfoliage.texture.GrassRegistry
import mods.betterfoliage.render.old.Model
import mods.betterfoliage.render.old.RenderDecorator
import mods.betterfoliage.render.old.fullCube
import mods.betterfoliage.render.lighting.cornerAo
import mods.betterfoliage.render.lighting.cornerFlat
import mods.betterfoliage.render.lighting.faceOrientedAuto
import mods.betterfoliage.render.old.CombinedContext
import mods.betterfoliage.render.snowOffset
import mods.betterfoliage.render.toCross
import mods.betterfoliage.render.xzDisk
import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.allDirections
import mods.betterfoliage.util.randomD
import net.minecraft.util.Direction.*
import org.apache.logging.log4j.Level.DEBUG
class RenderGrass : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bus) {
companion object {
@JvmStatic fun grassTopQuads(heightMin: Double, heightMax: Double): Model.(Int)->Unit = { modelIdx ->
verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yBottom = 0.5,
yTop = 0.5 + random(heightMin, heightMax)
yTop = 0.5 + randomD(heightMin, heightMax)
)
.setAoShader(faceOrientedAuto(overrideFace = UP, corner = cornerAo(Axis.Y)))
.setFlatShader(faceOrientedAuto(overrideFace = UP, corner = cornerFlat))
@@ -53,7 +56,7 @@ class RenderGrass : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bu
override val onlyOnCutout get() = true
override fun render(ctx: CombinedContext) {
val isConnected = BlockTags.DIRT_LIKE.contains(ctx.state(DOWN).block) || GrassRegistry[ctx, down1] != null
val isConnected = DIRT_BLOCKS.contains(ctx.state(DOWN).block) || GrassRegistry[ctx, down1] != null
val isSnowed = ctx.state(UP).isSnow
val connectedGrass = isConnected && Config.connectedGrass.enabled && (!isSnowed || Config.connectedGrass.snowEnabled)

View File

@@ -1,22 +1,27 @@
package mods.betterfoliage.client.render
package mods.betterfoliage.render.block.vanillaold
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.integration.OptifineCustomColors
import mods.betterfoliage.client.integration.ShadersModIntegration
import mods.betterfoliage.client.resource.Identifier
import mods.betterfoliage.client.texture.LeafRegistry
import mods.octarinecore.PI2
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.client.render.RenderDecorator
import mods.octarinecore.client.render.lighting.FlatOffset
import mods.octarinecore.client.render.lighting.cornerAoMaxGreen
import mods.octarinecore.client.render.lighting.edgeOrientedAuto
import mods.octarinecore.common.Double3
import mods.octarinecore.common.Int3
import mods.octarinecore.common.allDirections
import mods.octarinecore.common.vec
import mods.octarinecore.random
import mods.betterfoliage.config.Config
import mods.betterfoliage.integration.OptifineCustomColors
import mods.betterfoliage.integration.ShadersModIntegration
import mods.betterfoliage.render.denseLeavesRot
import mods.betterfoliage.render.isSnow
import mods.betterfoliage.resource.Identifier
import mods.betterfoliage.texture.LeafRegistry
import mods.betterfoliage.render.old.RenderDecorator
import mods.betterfoliage.render.lighting.FlatOffset
import mods.betterfoliage.render.lighting.cornerAoMaxGreen
import mods.betterfoliage.render.lighting.edgeOrientedAuto
import mods.betterfoliage.render.normalLeavesRot
import mods.betterfoliage.render.old.CombinedContext
import mods.betterfoliage.render.toCross
import mods.betterfoliage.render.whitewash
import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.Int3
import mods.betterfoliage.util.PI2
import mods.betterfoliage.util.allDirections
import mods.betterfoliage.util.randomD
import mods.betterfoliage.util.vec
import net.minecraft.util.Direction.UP
import java.lang.Math.cos
import java.lang.Math.sin
@@ -35,7 +40,7 @@ class RenderLeaves : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.b
val perturbs = vectorSet(64) { idx ->
val angle = PI2 * idx / 64.0
Double3(cos(angle), 0.0, sin(angle)) * Config.leaves.hOffset +
UP.vec * random(-1.0, 1.0) * Config.leaves.vOffset
UP.vec * randomD(-1.0, 1.0) * Config.leaves.vOffset
}
override fun isEligible(ctx: CombinedContext) =

View File

@@ -1,19 +1,18 @@
package mods.betterfoliage.client.render
package mods.betterfoliage.render.block.vanillaold
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.integration.ShadersModIntegration
import mods.betterfoliage.client.resource.Identifier
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.client.render.RenderDecorator
import mods.octarinecore.client.render.lighting.FlatOffsetNoColor
import mods.octarinecore.common.Int3
import mods.betterfoliage.config.BlockConfig
import mods.betterfoliage.config.Config
import mods.betterfoliage.integration.ShadersModIntegration
import mods.betterfoliage.resource.Identifier
import mods.betterfoliage.render.old.RenderDecorator
import mods.betterfoliage.render.lighting.FlatOffsetNoColor
import mods.betterfoliage.render.old.CombinedContext
import mods.betterfoliage.render.toCross
import mods.betterfoliage.render.xzDisk
import mods.betterfoliage.util.Int3
import net.minecraft.util.Direction.DOWN
import net.minecraft.util.Direction.UP
import org.apache.logging.log4j.Level.DEBUG
class RenderLilypad : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bus) {

View File

@@ -1,20 +1,23 @@
package mods.betterfoliage.client.render
package mods.betterfoliage.render.block.vanillaold
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.chunk.ChunkOverlayManager
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.render.column.AbstractRenderColumn
import mods.betterfoliage.client.render.column.ColumnRenderLayer
import mods.betterfoliage.client.render.column.ColumnTextureInfo
import mods.betterfoliage.client.render.column.SimpleColumnInfo
import mods.betterfoliage.client.resource.Identifier
import mods.octarinecore.client.render.CombinedContext
import mods.betterfoliage.chunk.ChunkOverlayManager
import mods.betterfoliage.config.BlockConfig
import mods.betterfoliage.config.Config
import mods.betterfoliage.render.column.AbstractRenderColumn
import mods.betterfoliage.render.column.ColumnRenderLayer
import mods.betterfoliage.render.column.ColumnTextureInfo
import mods.betterfoliage.render.column.SimpleColumnInfo
import mods.betterfoliage.resource.Identifier
import mods.betterfoliage.resource.discovery.ConfigurableModelDiscovery
import mods.betterfoliage.resource.discovery.ModelRenderRegistry
import mods.betterfoliage.resource.discovery.ModelRenderRegistryRoot
import mods.octarinecore.client.resource.*
import mods.octarinecore.common.config.ConfigurableBlockMatcher
import mods.octarinecore.common.config.ModelTextureList
import mods.octarinecore.tryDefault
import mods.betterfoliage.config.ConfigurableBlockMatcher
import mods.betterfoliage.config.ModelTextureList
import mods.betterfoliage.render.old.CombinedContext
import mods.betterfoliage.util.tryDefault
import net.minecraft.block.BlockState
import net.minecraft.block.LogBlock
import net.minecraft.util.Direction.Axis
@@ -54,10 +57,10 @@ object AsyncLogDiscovery : ConfigurableModelDiscovery<ColumnTextureInfo>() {
override val matchClasses: ConfigurableBlockMatcher get() = BlockConfig.logBlocks
override val modelTextures: List<ModelTextureList> get() = BlockConfig.logModels.modelList
override fun processModel(state: BlockState, textures: List<String>, atlas: AtlasFuture): CompletableFuture<ColumnTextureInfo> {
override fun processModel(state: BlockState, textures: List<Identifier>, atlas: AtlasFuture): CompletableFuture<ColumnTextureInfo> {
val axis = getAxis(state)
logger.log(Level.DEBUG, "$logName: axis $axis")
val spriteList = textures.map { atlas.sprite(Identifier(it)) }
val spriteList = textures.map { atlas.sprite(it) }
return atlas.mapAfter {
SimpleColumnInfo(
axis,

View File

@@ -1,22 +1,25 @@
package mods.betterfoliage.client.render
package mods.betterfoliage.render.block.vanillaold
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.resource.Identifier
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.client.render.RenderDecorator
import mods.octarinecore.client.render.noPost
import mods.octarinecore.common.Double3
import mods.betterfoliage.config.BlockConfig
import mods.betterfoliage.config.Config
import mods.betterfoliage.render.isSnow
import mods.betterfoliage.render.old.CombinedContext
import mods.betterfoliage.render.old.RenderDecorator
import mods.betterfoliage.render.old.noPost
import mods.betterfoliage.render.snowOffset
import mods.betterfoliage.render.whitewash
import mods.betterfoliage.resource.Identifier
import mods.betterfoliage.util.Double3
import net.minecraft.util.Direction.UP
import org.apache.logging.log4j.Level.DEBUG
class RenderMycelium : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bus) {
val myceliumIcon = spriteSet { idx -> Identifier(BetterFoliageMod.MOD_ID, "blocks/better_mycel_$idx") }
val myceliumModel = modelSet(64) { idx -> RenderGrass.grassTopQuads(Config.shortGrass.heightMin, Config.shortGrass.heightMax)(idx) }
val myceliumModel = modelSet(64) { idx -> RenderGrass.grassTopQuads(
Config.shortGrass.heightMin,
Config.shortGrass.heightMax
)(idx) }
override fun isEligible(ctx: CombinedContext): Boolean {
if (!Config.enabled || !Config.shortGrass.myceliumEnabled) return false

View File

@@ -1,25 +1,26 @@
package mods.betterfoliage.client.render
package mods.betterfoliage.render.block.vanillaold
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.resource.Identifier
import mods.octarinecore.client.render.*
import mods.octarinecore.client.render.lighting.*
import mods.octarinecore.random
import mods.betterfoliage.config.Config
import mods.betterfoliage.render.lighting.cornerAo
import mods.betterfoliage.render.lighting.cornerFlat
import mods.betterfoliage.render.lighting.faceOrientedAuto
import mods.betterfoliage.render.old.CombinedContext
import mods.betterfoliage.render.old.RenderDecorator
import mods.betterfoliage.render.toCross
import mods.betterfoliage.render.xzDisk
import mods.betterfoliage.resource.Identifier
import mods.betterfoliage.util.randomD
import net.minecraft.block.Blocks
import net.minecraft.util.Direction.Axis
import net.minecraft.util.Direction.*
import org.apache.logging.log4j.Level.DEBUG
class RenderNetherrack : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bus) {
val netherrackIcon = spriteSet { idx -> Identifier(BetterFoliageMod.MOD_ID, "blocks/better_netherrack_$idx") }
val netherrackModel = modelSet(64) { modelIdx ->
verticalRectangle(x1 = -0.5, z1 = 0.5, x2 = 0.5, z2 = -0.5, yTop = -0.5,
yBottom = -0.5 - random(Config.netherrack.heightMin, Config.netherrack.heightMax))
yBottom = -0.5 - randomD(Config.netherrack.heightMin, Config.netherrack.heightMax))
.setAoShader(faceOrientedAuto(overrideFace = DOWN, corner = cornerAo(Axis.Y)))
.setFlatShader(faceOrientedAuto(overrideFace = DOWN, corner = cornerFlat))
.toCross(UP) { it.move(xzDisk(modelIdx) * Config.shortGrass.hOffset) }.addAll()

View File

@@ -1,20 +1,22 @@
package mods.betterfoliage.client.render
package mods.betterfoliage.render.block.vanillaold
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.integration.ShadersModIntegration
import mods.betterfoliage.client.resource.Identifier
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.client.render.RenderDecorator
import mods.octarinecore.client.render.lighting.FlatOffsetNoColor
import mods.octarinecore.client.resource.CenteredSprite
import mods.octarinecore.random
import mods.betterfoliage.config.Config
import mods.betterfoliage.integration.ShadersModIntegration
import mods.betterfoliage.render.DIRT_BLOCKS
import mods.betterfoliage.resource.Identifier
import mods.betterfoliage.render.old.RenderDecorator
import mods.betterfoliage.render.lighting.FlatOffsetNoColor
import mods.betterfoliage.render.old.CombinedContext
import mods.betterfoliage.render.toCross
import mods.betterfoliage.render.up1
import mods.betterfoliage.render.up2
import mods.betterfoliage.render.xzDisk
import mods.betterfoliage.resource.generated.CenteredSprite
import mods.betterfoliage.util.randomD
import net.minecraft.block.material.Material
import net.minecraft.tags.BlockTags
import net.minecraft.util.Direction.UP
import org.apache.logging.log4j.Level.DEBUG
class RenderReeds : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bus) {
@@ -24,7 +26,7 @@ class RenderReeds : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bu
register = { CenteredSprite(it).register(BetterFoliage.asyncPack) }
)
val reedModels = modelSet(64) { modelIdx ->
val height = random(Config.reed.heightMin, Config.reed.heightMax)
val height = randomD(Config.reed.heightMin, Config.reed.heightMax)
val waterline = 0.875f
val vCutLine = 0.5 - waterline / height
listOf(
@@ -45,9 +47,10 @@ class RenderReeds : RenderDecorator(BetterFoliageMod.MOD_ID, BetterFoliageMod.bu
Config.enabled && Config.reed.enabled &&
ctx.state(up2).material == Material.AIR &&
ctx.state(UP).material == Material.WATER &&
BlockTags.DIRT_LIKE.contains(ctx.state.block) &&
ctx.biome.let { it.downfall > Config.reed.minBiomeRainfall && it.defaultTemperature >= Config.reed.minBiomeTemp } &&
noise[ctx.pos] < Config.reed.population
DIRT_BLOCKS.contains(ctx.state.block) &&
ctx.biome
?.let { it.downfall > Config.reed.minBiomeRainfall && it.defaultTemperature >= Config.reed.minBiomeTemp } ?: false &&
noise[ctx.pos] < Config.reed.population
override val onlyOnCutout get() = false

View File

@@ -1,20 +1,19 @@
package mods.betterfoliage.client.render.column
package mods.betterfoliage.render.column
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.chunk.ChunkOverlayManager
import mods.betterfoliage.client.integration.ShadersModIntegration.renderAs
import mods.betterfoliage.client.render.*
import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.BlockType.*
import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.QuadrantType
import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.QuadrantType.*
import mods.octarinecore.client.render.CombinedContext
import mods.octarinecore.client.render.Model
import mods.octarinecore.client.render.RenderDecorator
import mods.octarinecore.client.render.noPost
import mods.octarinecore.common.Rotation
import mods.octarinecore.common.face
import mods.octarinecore.common.rot
import mods.betterfoliage.chunk.ChunkOverlayManager
import mods.betterfoliage.integration.ShadersModIntegration.renderAs
import mods.betterfoliage.render.*
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.*
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.*
import mods.betterfoliage.render.old.CombinedContext
import mods.betterfoliage.render.old.Model
import mods.betterfoliage.render.old.RenderDecorator
import mods.betterfoliage.render.old.noPost
import mods.betterfoliage.util.Rotation
import mods.betterfoliage.util.face
import mods.betterfoliage.util.rot
import net.minecraft.block.BlockRenderType.MODEL
import net.minecraft.util.Direction.*
import net.minecraftforge.eventbus.api.IEventBus

View File

@@ -1,22 +1,25 @@
package mods.betterfoliage.client.render.column
package mods.betterfoliage.render.column
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.chunk.ChunkOverlayLayer
import mods.betterfoliage.client.chunk.ChunkOverlayManager
import mods.betterfoliage.client.chunk.dimType
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.BlockType.*
import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.QuadrantType
import mods.betterfoliage.client.render.column.ColumnLayerData.SpecialRender.QuadrantType.*
import mods.betterfoliage.client.render.rotationFromUp
import mods.octarinecore.client.render.BlockCtx
import mods.octarinecore.client.resource.ModelRenderRegistry
import mods.octarinecore.common.*
import mods.betterfoliage.chunk.ChunkOverlayLayer
import mods.betterfoliage.chunk.ChunkOverlayManager
import mods.betterfoliage.chunk.dimType
import mods.betterfoliage.config.Config
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.BlockType.*
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType
import mods.betterfoliage.render.column.ColumnLayerData.SpecialRender.QuadrantType.*
import mods.betterfoliage.render.rotationFromUp
import mods.betterfoliage.render.old.BlockCtx
import mods.betterfoliage.resource.discovery.ModelRenderRegistry
import mods.betterfoliage.util.Int3
import mods.betterfoliage.util.Rotation
import mods.betterfoliage.util.allDirections
import mods.betterfoliage.util.face
import mods.betterfoliage.util.plus
import net.minecraft.block.BlockState
import net.minecraft.util.Direction.Axis
import net.minecraft.util.Direction.AxisDirection
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IEnviromentBlockReader
import net.minecraft.world.ILightReader
/** Index of SOUTH-EAST quadrant. */
const val SE = 0
@@ -68,7 +71,7 @@ abstract class ColumnRenderLayer : ChunkOverlayLayer<ColumnLayerData> {
val allNeighborOffsets = (-1..1).flatMap { offsetX -> (-1..1).flatMap { offsetY -> (-1..1).map { offsetZ -> Int3(offsetX, offsetY, offsetZ) }}}
override fun onBlockUpdate(world: IEnviromentBlockReader, pos: BlockPos) {
override fun onBlockUpdate(world: ILightReader, pos: BlockPos) {
allNeighborOffsets.forEach { offset -> ChunkOverlayManager.clear(world.dimType, this, pos + offset) }
}

View File

@@ -1,7 +1,7 @@
package mods.betterfoliage.client.render.column
package mods.betterfoliage.render.column
import mods.octarinecore.client.render.lighting.QuadIconResolver
import mods.octarinecore.common.rotate
import mods.betterfoliage.render.lighting.QuadIconResolver
import mods.betterfoliage.util.rotate
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.util.Direction.*

View File

@@ -0,0 +1,158 @@
package mods.betterfoliage.render.lighting
import mods.betterfoliage.render.old.Quad
import mods.betterfoliage.render.old.Vertex
import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.Rotation
import mods.betterfoliage.util.axes
import mods.betterfoliage.util.boxEdges
import mods.betterfoliage.util.boxFaces
import mods.betterfoliage.util.face
import mods.betterfoliage.util.get
import mods.betterfoliage.util.nearestAngle
import mods.betterfoliage.util.nearestPosition
import mods.betterfoliage.util.perpendiculars
import mods.betterfoliage.util.vec
import net.minecraft.util.Direction
import net.minecraft.util.Direction.*
import java.lang.Math.min
typealias EdgeShaderFactory = (Direction, Direction) -> ModelLighter
typealias CornerShaderFactory = (Direction, Direction, Direction) -> ModelLighter
typealias ShaderFactory = (Quad, Vertex) -> ModelLighter
/** Holds lighting values for block corners as calculated by vanilla Minecraft rendering. */
class CornerLightData {
var valid = false
var brightness = 0
var red: Float = 0.0f
var green: Float = 0.0f
var blue: Float = 0.0f
fun reset() { valid = false }
fun set(brightness: Int, red: Float, green: Float, blue: Float) {
if (valid) return
this.valid = true
this.brightness = brightness
this.red = red
this.green = green
this.blue = blue
}
fun set(brightness: Int, colorMultiplier: Float) {
this.valid = true
this.brightness = brightness
this.red = colorMultiplier
this.green = colorMultiplier
this.blue = colorMultiplier
}
companion object {
val black: CornerLightData get() = CornerLightData()
}
}
/**
* Instances of this interface are associated with [Model] vertices, and used to apply brightness and color
* values to a [RenderVertex].
*/
interface ModelLighter {
/**
* Set shading values of a [RenderVertex]
*
* @param[context] context that can be queried for lighting data in a [Model]-relative frame of reference
* @param[vertex] the [RenderVertex] to manipulate
*/
fun shade(context: LightingCtx, vertex: RenderVertex)
/**
* Return a new rotated version of this [ModelLighter]. Used during [Model] setup when rotating the model itself.
*/
fun rotate(rot: Rotation): ModelLighter
/** Set all lighting values on the [RenderVertex] to match the given [CornerLightData]. */
fun RenderVertex.shade(shading: CornerLightData) {
brightness = shading.brightness; red = shading.red; green = shading.green; blue = shading.blue
}
/** Set the lighting values on the [RenderVertex] to a weighted average of the two [CornerLightData] instances. */
fun RenderVertex.shade(shading1: CornerLightData, shading2: CornerLightData, weight1: Float = 0.5f, weight2: Float = 0.5f) {
red = min(shading1.red * weight1 + shading2.red * weight2, 1.0f)
green = min(shading1.green * weight1 + shading2.green * weight2, 1.0f)
blue = min(shading1.blue * weight1 + shading2.blue * weight2, 1.0f)
brightness = brWeighted(shading1.brightness, weight1, shading2.brightness, weight2)
}
/**
* Set the lighting values on the [RenderVertex] directly.
*
* @param[brightness] packed brightness value
* @param[color] packed color value
*/
fun RenderVertex.shade(brightness: Int, color: Int) {
this.brightness = brightness; setColor(color)
}
}
/**
* Returns a [ModelLighter] resolver for quads that point towards one of the 6 block faces.
* The resolver works the following way:
* - determines which face the _quad_ normal points towards (if not overridden)
* - determines the distance of the _vertex_ to the corners and edge midpoints on that block face
* - if _corner_ is given, and the _vertex_ is closest to a block corner, returns the [ModelLighter] created by _corner_
* - if _edge_ is given, and the _vertex_ is closest to an edge midpoint, returns the [ModelLighter] created by _edge_
*
* @param[overrideFace] assume the given face instead of going by the _quad_ normal
* @param[corner] [ModelLighter] instantiation lambda for corner vertices
* @param[edge] [ModelLighter] instantiation lambda for edge midpoint vertices
*/
fun faceOrientedAuto(overrideFace: Direction? = null,
corner: CornerShaderFactory? = null,
edge: EdgeShaderFactory? = null) =
fun(quad: Quad, vertex: Vertex): ModelLighter {
val quadFace = overrideFace ?: quad.normal.nearestCardinal
val nearestCorner = nearestPosition(vertex.xyz, boxFaces[quadFace].allCorners) {
(quadFace.vec + it.first.vec + it.second.vec) * 0.5
}
val nearestEdge = nearestPosition(vertex.xyz, quadFace.perpendiculars) {
(quadFace.vec + it.vec) * 0.5
}
if (edge != null && (nearestEdge.second < nearestCorner.second || corner == null))
return edge(quadFace, nearestEdge.first)
else return corner!!(quadFace, nearestCorner.first.first, nearestCorner.first.second)
}
/**
* Returns a ModelLighter resolver for quads that point towards one of the 12 block edges.
* The resolver works the following way:
* - determines which edge the _quad_ normal points towards (if not overridden)
* - determines which face midpoint the _vertex_ is closest to, of the 2 block faces that share this edge
* - determines which block corner _of this face_ the _vertex_ is closest to
* - returns the [ModelLighter] created by _corner_
*
* @param[overrideEdge] assume the given edge instead of going by the _quad_ normal
* @param[corner] ModelLighter instantiation lambda
*/
fun edgeOrientedAuto(overrideEdge: Pair<Direction, Direction>? = null,
corner: CornerShaderFactory
) =
fun(quad: Quad, vertex: Vertex): ModelLighter {
val edgeDir = overrideEdge ?: nearestAngle(quad.normal, boxEdges) { it.first.vec + it.second.vec }.first
val nearestFace = nearestPosition(vertex.xyz, edgeDir.toList()) { it.vec }.first
val nearestCorner = nearestPosition(vertex.xyz, boxFaces[nearestFace].allCorners) {
(nearestFace.vec + it.first.vec + it.second.vec) * 0.5
}.first
return corner(nearestFace, nearestCorner.first, nearestCorner.second)
}
fun faceOrientedInterpolate(overrideFace: Direction? = null) =
fun(quad: Quad, vertex: Vertex): ModelLighter {
val resolver = faceOrientedAuto(overrideFace, edge = { face, edgeDir ->
val axis = axes.find { it != face.axis && it != edgeDir.axis }!!
val vec = Double3((axis to AxisDirection.POSITIVE).face)
val pos = vertex.xyz.dot(vec)
EdgeInterpolateFallback(face, edgeDir, pos)
})
return resolver(quad, vertex)
}

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package mods.betterfoliage.render.lighting
import mods.betterfoliage.render.old.BlockCtx
import mods.betterfoliage.util.Int3
import mods.betterfoliage.util.Rotation
import mods.betterfoliage.util.allDirections
import mods.betterfoliage.util.boxFaces
import mods.betterfoliage.util.get
import mods.betterfoliage.util.offset
import mods.betterfoliage.util.plus
import mods.betterfoliage.util.rotate
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.BlockModelRenderer
import net.minecraft.client.renderer.WorldRenderer
import net.minecraft.util.Direction
import java.util.*
val Direction.aoMultiplier: Float get() = when(this) {
Direction.UP -> 1.0f
Direction.DOWN -> 0.5f
Direction.NORTH, Direction.SOUTH -> 0.8f
Direction.EAST, Direction.WEST -> 0.6f
}
interface LightingCtx {
val modelRotation: Rotation
val blockContext: BlockCtx
val aoEnabled: Boolean
val brightness get() = brightness(Int3.zero)
val color get() = color(Int3.zero)
fun brightness(face: Direction) = brightness(face.offset)
fun color(face: Direction) = color(face.offset)
fun brightness(offset: Int3) = offset.rotate(modelRotation).let {
WorldRenderer.getCombinedLight(blockContext.world, blockContext.pos + it)
}
fun color(offset: Int3) = blockContext.offset(offset.rotate(modelRotation)).let { Minecraft.getInstance().blockColors.getColor(it.state, it.world, it.pos, 0) }
fun lighting(face: Direction, corner1: Direction, corner2: Direction): CornerLightData
}
class DefaultLightingCtx(blockContext: BlockCtx) : LightingCtx {
override var modelRotation = Rotation.identity
override var aoEnabled = false
protected set
override var blockContext: BlockCtx = blockContext
protected set
override var brightness = brightness(Int3.zero)
protected set
override var color = color(Int3.zero)
protected set
override fun brightness(face: Direction) = brightness(face.offset)
override fun color(face: Direction) = color(face.offset)
// smooth lighting stuff
val lightingData = Array(6) { FaceLightData(allDirections[it]) }
override fun lighting(face: Direction, corner1: Direction, corner2: Direction): CornerLightData = lightingData[face.rotate(modelRotation)].let { faceData ->
if (!faceData.isValid) faceData.update(blockContext, faceData.face.aoMultiplier)
return faceData[corner1.rotate(modelRotation), corner2.rotate(modelRotation)]
}
fun reset(blockContext: BlockCtx) {
this.blockContext = blockContext
brightness = brightness(Int3.zero)
color = color(Int3.zero)
modelRotation = Rotation.identity
lightingData.forEach { it.isValid = false }
aoEnabled = Minecraft.isAmbientOcclusionEnabled()
// allDirections.forEach { lightingData[it].update(blockContext, it.aoMultiplier) }
}
}
private val vanillaAOFactory = BlockModelRenderer.AmbientOcclusionFace::class.java.let {
it.getDeclaredConstructor(BlockModelRenderer::class.java).apply { isAccessible = true }
}.let { ctor -> { ctor.newInstance(Minecraft.getInstance().blockRendererDispatcher.blockModelRenderer) } }
class FaceLightData(val face: Direction) {
val topDir = boxFaces[face].top
val leftDir = boxFaces[face].left
val topLeft = CornerLightData()
val topRight = CornerLightData()
val bottomLeft = CornerLightData()
val bottomRight = CornerLightData()
val vanillaOrdered = when(face) {
Direction.DOWN -> listOf(topLeft, bottomLeft, bottomRight, topRight)
Direction.UP -> listOf(bottomRight, topRight, topLeft, bottomLeft)
Direction.NORTH -> listOf(bottomLeft, bottomRight, topRight, topLeft)
Direction.SOUTH -> listOf(topLeft, bottomLeft, bottomRight, topRight)
Direction.WEST -> listOf(bottomLeft, bottomRight, topRight, topLeft)
Direction.EAST -> listOf(topRight, topLeft, bottomLeft, bottomRight)
}
val delegate = vanillaAOFactory()
var isValid = false
fun update(blockCtx: BlockCtx, multiplier: Float) {
val quadBounds = FloatArray(12)
val flags = BitSet(3).apply { set(0) }
// delegate.updateVertexBrightness(blockCtx.world, blockCtx.state, blockCtx.pos, face, quadBounds, flags)
vanillaOrdered.forEachIndexed { idx, corner -> corner.set(delegate.vertexBrightness[idx], delegate.vertexColorMultiplier[idx] * multiplier) }
isValid = true
}
operator fun get(dir1: Direction, dir2: Direction): CornerLightData {
val isTop = topDir == dir1 || topDir == dir2
val isLeft = leftDir == dir1 || leftDir == dir2
return if (isTop) {
if (isLeft) topLeft else topRight
} else {
if (isLeft) bottomLeft else bottomRight
}
}
}

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package mods.betterfoliage.render.lighting
import mods.betterfoliage.util.Int3
import mods.betterfoliage.util.Rotation
import mods.betterfoliage.util.axes
import mods.betterfoliage.util.boxFaces
import mods.betterfoliage.util.face
import mods.betterfoliage.util.get
import mods.betterfoliage.util.offset
import mods.betterfoliage.util.rotate
import net.minecraft.util.Direction
const val defaultCornerDimming = 0.5f
const val defaultEdgeDimming = 0.8f
// ================================
// Shader instantiation lambdas
// ================================
fun cornerAo(fallbackAxis: Direction.Axis): CornerShaderFactory = { face, dir1, dir2 ->
val fallbackDir = listOf(face, dir1, dir2).find { it.axis == fallbackAxis }!!
CornerSingleFallback(face, dir1, dir2, fallbackDir)
}
val cornerFlat = { face: Direction, dir1: Direction, dir2: Direction -> FaceFlat(face) }
fun cornerAoTri(func: (CornerLightData, CornerLightData)-> CornerLightData) = { face: Direction, dir1: Direction, dir2: Direction ->
CornerTri(face, dir1, dir2, func)
}
val cornerAoMaxGreen = cornerAoTri { s1, s2 -> if (s1.green > s2.green) s1 else s2 }
fun cornerInterpolate(edgeAxis: Direction.Axis, weight: Float, dimming: Float): CornerShaderFactory = { dir1, dir2, dir3 ->
val edgeDir = listOf(dir1, dir2, dir3).find { it.axis == edgeAxis }!!
val faceDirs = listOf(dir1, dir2, dir3).filter { it.axis != edgeAxis }
CornerInterpolateDimming(faceDirs[0], faceDirs[1], edgeDir, weight, dimming)
}
// ================================
// Shaders
// ================================
object NoLighting : ModelLighter {
override fun shade(context: LightingCtx, vertex: RenderVertex) = vertex.shade(CornerLightData.black)
override fun rotate(rot: Rotation) = this
}
class CornerSingleFallback(val face: Direction, val dir1: Direction, val dir2: Direction, val fallbackDir: Direction, val fallbackDimming: Float = defaultCornerDimming) :
ModelLighter {
val offset = Int3(fallbackDir)
override fun shade(context: LightingCtx, vertex: RenderVertex) {
val shading = context.lighting(face, dir1, dir2)
if (shading.valid)
vertex.shade(shading)
else {
vertex.shade(context.brightness(offset) brMul fallbackDimming, context.color(offset) colorMul fallbackDimming)
}
}
override fun rotate(rot: Rotation) = CornerSingleFallback(face.rotate(rot), dir1.rotate(rot), dir2.rotate(rot), fallbackDir.rotate(rot), fallbackDimming)
}
inline fun accumulate(v1: CornerLightData?, v2: CornerLightData?, func: ((CornerLightData, CornerLightData)-> CornerLightData)): CornerLightData? {
val v1ok = v1 != null && v1.valid
val v2ok = v2 != null && v2.valid
if (v1ok && v2ok) return func(v1!!, v2!!)
if (v1ok) return v1
if (v2ok) return v2
return null
}
class CornerTri(val face: Direction, val dir1: Direction, val dir2: Direction,
val func: ((CornerLightData, CornerLightData)-> CornerLightData)) : ModelLighter {
override fun shade(context: LightingCtx, vertex: RenderVertex) {
var acc = accumulate(
context.lighting(face, dir1, dir2),
context.lighting(dir1, face, dir2),
func)
acc = accumulate(
acc,
context.lighting(dir2, face, dir1),
func)
vertex.shade(acc ?: CornerLightData.black)
}
override fun rotate(rot: Rotation) = CornerTri(face.rotate(rot), dir1.rotate(rot), dir2.rotate(rot), func)
}
class EdgeInterpolateFallback(val face: Direction, val edgeDir: Direction, val pos: Double, val fallbackDimming: Float = defaultEdgeDimming):
ModelLighter {
val offset = Int3(edgeDir)
val edgeAxis = axes.find { it != face.axis && it != edgeDir.axis }!!
val weightN = (0.5 - pos).toFloat()
val weightP = (0.5 + pos).toFloat()
override fun shade(context: LightingCtx, vertex: RenderVertex) {
val shadingP = context.lighting(face, edgeDir, (edgeAxis to Direction.AxisDirection.POSITIVE).face)
val shadingN = context.lighting(face, edgeDir, (edgeAxis to Direction.AxisDirection.NEGATIVE).face)
if (!shadingP.valid && !shadingN.valid) {
return vertex.shade(context.brightness(offset) brMul fallbackDimming, context.color(offset) colorMul fallbackDimming)
}
if (!shadingP.valid) return vertex.shade(shadingN)
if (!shadingN.valid) return vertex.shade(shadingP)
vertex.shade(shadingP, shadingN, weightP, weightN)
}
override fun rotate(rot: Rotation) = EdgeInterpolateFallback(face.rotate(rot), edgeDir.rotate(rot), pos)
}
class CornerInterpolateDimming(val face1: Direction, val face2: Direction, val edgeDir: Direction,
val weight: Float, val dimming: Float, val fallbackDimming: Float = defaultCornerDimming
) : ModelLighter {
val offset = Int3(edgeDir)
override fun shade(context: LightingCtx, vertex: RenderVertex) {
var shading1 = context.lighting(face1, edgeDir, face2)
var shading2 = context.lighting(face2, edgeDir, face1)
var weight1 = weight
var weight2 = 1.0f - weight
if (!shading1.valid && !shading2.valid) {
return vertex.shade(context.brightness(offset) brMul fallbackDimming, context.color(offset) colorMul fallbackDimming)
}
if (!shading1.valid) { shading1 = shading2; weight1 *= dimming }
if (!shading2.valid) { shading2 = shading1; weight2 *= dimming }
vertex.shade(shading1, shading2, weight1, weight2)
}
override fun rotate(rot: Rotation) =
CornerInterpolateDimming(face1.rotate(rot), face2.rotate(rot), edgeDir.rotate(rot), weight, dimming, fallbackDimming)
}
class FaceCenter(val face: Direction): ModelLighter {
override fun shade(context: LightingCtx, vertex: RenderVertex) {
vertex.red = 0.0f; vertex.green = 0.0f; vertex.blue = 0.0f;
val b = IntArray(4)
boxFaces[face].allCorners.forEachIndexed { idx, corner ->
val shading = context.lighting(face, corner.first, corner.second)
vertex.red += shading.red
vertex.green += shading.green
vertex.blue += shading.blue
b[idx] = shading.brightness
}
vertex.apply { red *= 0.25f; green *= 0.25f; blue *= 0.25f }
vertex.brightness = brSum(0.25f, *b)
}
override fun rotate(rot: Rotation) = FaceCenter(face.rotate(rot))
}
class FaceFlat(val face: Direction): ModelLighter {
override fun shade(context: LightingCtx, vertex: RenderVertex) {
vertex.shade(context.brightness(face.offset), context.color(Int3.zero))
}
override fun rotate(rot: Rotation): ModelLighter = FaceFlat(face.rotate(rot))
}
class FlatOffset(val offset: Int3): ModelLighter {
override fun shade(context: LightingCtx, vertex: RenderVertex) {
vertex.brightness = context.brightness(offset)
vertex.setColor(context.color(offset))
}
override fun rotate(rot: Rotation): ModelLighter = this
}
class FlatOffsetNoColor(val offset: Int3): ModelLighter {
override fun shade(context: LightingCtx, vertex: RenderVertex) {
vertex.brightness = context.brightness(offset)
vertex.red = 1.0f; vertex.green = 1.0f; vertex.blue = 1.0f
}
override fun rotate(rot: Rotation): ModelLighter = this
}

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@file:JvmName("PixelFormat")
package mods.betterfoliage.render.lighting

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package mods.betterfoliage.render.lighting
import mods.betterfoliage.render.old.CombinedContext
import mods.betterfoliage.render.old.Quad
import mods.betterfoliage.render.old.Vertex
import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.Rotation
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.util.Direction.*
import java.awt.Color
typealias QuadIconResolver = (CombinedContext, Int, Quad) -> TextureAtlasSprite?
typealias PostProcessLambda = RenderVertex.(CombinedContext, Int, Quad, Int, Vertex) -> Unit
@Suppress("NOTHING_TO_INLINE")
class RenderVertex {
var x: Double = 0.0
var y: Double = 0.0
var z: Double = 0.0
var u: Double = 0.0
var v: Double = 0.0
var brightness: Int = 0
var red: Float = 0.0f
var green: Float = 0.0f
var blue: Float = 0.0f
val rawData = IntArray(7)
fun init(vertex: Vertex, rot: Rotation, trans: Double3): RenderVertex {
val result = vertex.xyz.rotate(rot) + trans
x = result.x; y = result.y; z = result.z
return this
}
fun init(vertex: Vertex): RenderVertex {
x = vertex.xyz.x; y = vertex.xyz.y; z = vertex.xyz.z;
u = vertex.uv.u; v = vertex.uv.v
return this
}
fun translate(trans: Double3): RenderVertex { x += trans.x; y += trans.y; z += trans.z; return this }
fun rotate(rot: Rotation): RenderVertex {
if (rot === Rotation.identity) return this
val rotX = rot.rotatedComponent(EAST, x, y, z)
val rotY = rot.rotatedComponent(UP, x, y, z)
val rotZ = rot.rotatedComponent(SOUTH, x, y, z)
x = rotX; y = rotY; z = rotZ
return this
}
inline fun rotateUV(n: Int): RenderVertex {
when (n % 4) {
1 -> { val t = v; v = -u; u = t; return this }
2 -> { u = -u; v = -v; return this }
3 -> { val t = -v; v = u; u = t; return this }
else -> { return this }
}
}
inline fun mirrorUV(mirrorU: Boolean, mirrorV: Boolean) {
if (mirrorU) u = -u
if (mirrorV) v = -v
}
inline fun setIcon(icon: TextureAtlasSprite): RenderVertex {
u = (icon.maxU - icon.minU) * (u + 0.5) + icon.minU
v = (icon.maxV - icon.minV) * (v + 0.5) + icon.minV
return this
}
inline fun setGrey(level: Float) {
val grey = Math.min((red + green + blue) * 0.333f * level, 1.0f)
red = grey; green = grey; blue = grey
}
inline fun multiplyColor(color: Int) {
red *= (color shr 16 and 255) / 256.0f
green *= (color shr 8 and 255) / 256.0f
blue *= (color and 255) / 256.0f
}
inline fun setColor(color: Int) {
red = (color shr 16 and 255) / 256.0f
green = (color shr 8 and 255) / 256.0f
blue = (color and 255) / 256.0f
}
}
/** List of bit-shift offsets in packed brightness values where meaningful (4-bit) data is contained. */
var brightnessComponents = listOf(20, 4)
/** Multiply the components of this packed brightness value with the given [Float]. */
infix fun Int.brMul(f: Float): Int {
val weight = (f * 256.0f).toInt()
var result = 0
brightnessComponents.forEach { shift ->
val raw = (this shr shift) and 15
val weighted = (raw) * weight / 256
result = result or (weighted shl shift)
}
return result
}
/** Multiply the components of this packed color value with the given [Float]. */
infix fun Int.colorMul(f: Float): Int {
val weight = (f * 256.0f).toInt()
val red = (this shr 16 and 255) * weight / 256
val green = (this shr 8 and 255) * weight / 256
val blue = (this and 255) * weight / 256
return (red shl 16) or (green shl 8) or blue
}
/** Sum the components of all packed brightness values given. */
fun brSum(multiplier: Float?, vararg brightness: Int): Int {
val sum = Array(brightnessComponents.size) { 0 }
brightnessComponents.forEachIndexed { idx, shift -> brightness.forEach { br ->
val comp = (br shr shift) and 15
sum[idx] += comp
} }
var result = 0
brightnessComponents.forEachIndexed { idx, shift ->
val comp = if (multiplier == null)
((sum[idx]) shl shift)
else
((sum[idx].toFloat() * multiplier).toInt() shl shift)
result = result or comp
}
return result
}
fun brWeighted(br1: Int, weight1: Float, br2: Int, weight2: Float): Int {
val w1int = (weight1 * 256.0f + 0.5f).toInt()
val w2int = (weight2 * 256.0f + 0.5f).toInt()
var result = 0
brightnessComponents.forEachIndexed { idx, shift ->
val comp1 = (br1 shr shift) and 15
val comp2 = (br2 shr shift) and 15
val compWeighted = (comp1 * w1int + comp2 * w2int) / 256
result = result or ((compWeighted and 15) shl shift)
}
return result
}
data class HSB(var hue: Float, var saturation: Float, var brightness: Float) {
companion object {
fun fromColor(color: Int): HSB {
val hsbVals = Color.RGBtoHSB((color shr 16) and 255, (color shr 8) and 255, color and 255, null)
return HSB(hsbVals[0], hsbVals[1], hsbVals[2])
}
}
val asColor: Int get() = Color.HSBtoRGB(hue, saturation, brightness)
}

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package mods.betterfoliage.render.old
import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.PI2
import net.minecraft.client.Minecraft
import net.minecraft.client.particle.IParticleRenderType
import net.minecraft.client.particle.SpriteTexturedParticle
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.world.World
import kotlin.math.cos
import kotlin.math.sin
abstract class AbstractEntityFX(world: World, x: Double, y: Double, z: Double) : SpriteTexturedParticle(world, x, y, z) {
companion object {
@JvmStatic val sin = Array(64) { idx -> sin(PI2 / 64.0 * idx) }
@JvmStatic val cos = Array(64) { idx -> cos(PI2 / 64.0 * idx) }
}
val billboardRot = Pair(Double3.zero, Double3.zero)
val currentPos = Double3.zero
val prevPos = Double3.zero
val velocity = Double3.zero
override fun tick() {
super.tick()
currentPos.setTo(posX, posY, posZ)
prevPos.setTo(prevPosX, prevPosY, prevPosZ)
velocity.setTo(motionX, motionY, motionZ)
update()
posX = currentPos.x; posY = currentPos.y; posZ = currentPos.z;
motionX = velocity.x; motionY = velocity.y; motionZ = velocity.z;
}
/** Render the particle. */
abstract fun render(worldRenderer: BufferBuilder, partialTickTime: Float)
/** Update particle on world tick. */
abstract fun update()
/** True if the particle is renderable. */
abstract val isValid: Boolean
/** Add the particle to the effect renderer if it is valid. */
fun addIfValid() { if (isValid) Minecraft.getInstance().particles.addEffect(this) }
// override fun renderParticle(buffer: BufferBuilder, entity: ActiveRenderInfo, partialTicks: Float, rotX: Float, rotZ: Float, rotYZ: Float, rotXY: Float, rotXZ: Float) {
// billboardRot.first.setTo(rotX + rotXY, rotZ, rotYZ + rotXZ)
// billboardRot.second.setTo(rotX - rotXY, -rotZ, rotYZ - rotXZ)
// render(buffer, partialTicks)
// }
/**
* Render a particle quad.
*
* @param[tessellator] the [Tessellator] instance to use
* @param[partialTickTime] partial tick time
* @param[currentPos] render position
* @param[prevPos] previous tick position for interpolation
* @param[size] particle size
* @param[rotation] viewpoint-dependent particle rotation (64 steps)
* @param[icon] particle texture
* @param[isMirrored] mirror particle texture along V-axis
* @param[alpha] aplha blending
*/
// fun renderParticleQuad(worldRenderer: BufferBuilder,
// partialTickTime: Float,
// currentPos: Double3 = this.currentPos,
// prevPos: Double3 = this.prevPos,
// size: Double = particleScale.toDouble(),
// rotation: Int = 0,
// icon: TextureAtlasSprite = sprite,
// isMirrored: Boolean = false,
// alpha: Float = this.particleAlpha) {
//
// val minU = (if (isMirrored) icon.minU else icon.maxU).toDouble()
// val maxU = (if (isMirrored) icon.maxU else icon.minU).toDouble()
// val minV = icon.minV.toDouble()
// val maxV = icon.maxV.toDouble()
//
// val center = currentPos.copy().sub(prevPos).mul(partialTickTime.toDouble()).add(prevPos).sub(interpPosX, interpPosY, interpPosZ)
// val v1 = if (rotation == 0) billboardRot.first * size else
// Double3.weight(billboardRot.first, cos[rotation and 63] * size, billboardRot.second, sin[rotation and 63] * size)
// val v2 = if (rotation == 0) billboardRot.second * size else
// Double3.weight(billboardRot.first, -sin[rotation and 63] * size, billboardRot.second, cos[rotation and 63] * size)
//
// val renderBrightness = this.getBrightnessForRender(partialTickTime)
// val brLow = renderBrightness shr 16 and 65535
// val brHigh = renderBrightness and 65535
//
// worldRenderer
// .pos(center.x - v1.x, center.y - v1.y, center.z - v1.z)
// .tex(maxU, maxV)
// .color(particleRed, particleGreen, particleBlue, alpha)
// .lightmap(brLow, brHigh)
// .endVertex()
//
// worldRenderer
// .pos(center.x - v2.x, center.y - v2.y, center.z - v2.z)
// .tex(maxU, minV)
// .color(particleRed, particleGreen, particleBlue, alpha)
// .lightmap(brLow, brHigh)
// .endVertex()
//
// worldRenderer
// .pos(center.x + v1.x, center.y + v1.y, center.z + v1.z)
// .tex(minU, minV)
// .color(particleRed, particleGreen, particleBlue, alpha)
// .lightmap(brLow, brHigh)
// .endVertex()
//
// worldRenderer
// .pos(center.x + v2.x, center.y + v2.y, center.z + v2.z)
// .tex(minU, maxV)
// .color(particleRed, particleGreen, particleBlue, alpha)
// .lightmap(brLow, brHigh)
// .endVertex()
// }
// override fun getFXLayer() = 1
override fun getRenderType(): IParticleRenderType = IParticleRenderType.PARTICLE_SHEET_TRANSLUCENT
fun setColor(color: Int) {
particleBlue = (color and 255) / 256.0f
particleGreen = ((color shr 8) and 255) / 256.0f
particleRed = ((color shr 16) and 255) / 256.0f
}
}

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package mods.betterfoliage.render.old
import com.mojang.blaze3d.matrix.MatrixStack
import com.mojang.blaze3d.vertex.IVertexBuilder
import mods.betterfoliage.util.Int3
import mods.betterfoliage.util.allDirections
import mods.betterfoliage.util.offset
import mods.betterfoliage.util.plus
import mods.betterfoliage.util.semiRandom
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.client.renderer.BlockRendererDispatcher
import net.minecraft.client.renderer.RenderType
import net.minecraft.util.Direction
import net.minecraft.util.math.BlockPos
import net.minecraft.world.ILightReader
import net.minecraft.world.IWorldReader
import net.minecraft.world.biome.Biome
import net.minecraftforge.client.model.data.IModelData
import java.util.*
/**
* Represents the block being rendered. Has properties and methods to query the neighborhood of the block in
* block-relative coordinates.
*/
interface BlockCtx {
val world: ILightReader
val pos: BlockPos
fun offset(dir: Direction) = offset(dir.offset)
fun offset(offset: Int3): BlockCtx
val state: BlockState get() = world.getBlockState(pos)
fun state(dir: Direction) = world.getBlockState(pos + dir.offset)
fun state(offset: Int3) = world.getBlockState(pos + offset)
val biome: Biome? get() = (world as? IWorldReader)?.getBiome(pos)
val isNormalCube: Boolean get() = state.isNormalCube(world, pos)
fun shouldSideBeRendered(side: Direction) = Block.shouldSideBeRendered(state, world, pos, side)
/** Get a semi-random value based on the block coordinate and the given seed. */
fun semiRandom(seed: Int) = pos.semiRandom(seed)
/** Get an array of semi-random values based on the block coordinate. */
fun semiRandomArray(num: Int): Array<Int> = Array(num) { semiRandom(it) }
}
open class BasicBlockCtx(
override val world: ILightReader,
override val pos: BlockPos
) : BlockCtx {
override var state: BlockState = world.getBlockState(pos)
protected set
override fun offset(offset: Int3) = BasicBlockCtx(world, pos + offset)
fun cache() = CachedBlockCtx(world, pos)
}
open class CachedBlockCtx(world: ILightReader, pos: BlockPos) : BasicBlockCtx(world, pos) {
var neighbors = Array<BlockState>(6) { world.getBlockState(pos + allDirections[it].offset) }
override var biome: Biome? = super.biome
override fun state(dir: Direction) = neighbors[dir.ordinal]
}
data class RenderCtx(
val dispatcher: BlockRendererDispatcher,
val renderBuffer: IVertexBuilder,
val matrixStack: MatrixStack,
val layer: RenderType,
val checkSides: Boolean,
val random: Random,
val modelData: IModelData
) {
fun render(worldBlock: BlockCtx) =
// dispatcher.renderBlock(worldBlock.state, worldBlock.pos, worldBlock.world, renderBuffer, random, modelData)
dispatcher.renderModel(worldBlock.state, worldBlock.pos, worldBlock.world, matrixStack, renderBuffer, checkSides, random, modelData)
}

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package mods.betterfoliage.render.old
import mods.betterfoliage.render.canRenderInCutout
import mods.betterfoliage.render.isCutout
import mods.betterfoliage.render.lighting.DefaultLightingCtx
import mods.betterfoliage.render.lighting.LightingCtx
import mods.betterfoliage.render.lighting.PostProcessLambda
import mods.betterfoliage.render.lighting.QuadIconResolver
import mods.betterfoliage.render.lighting.RenderVertex
import mods.octarinecore.BufferBuilder_setSprite
import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.Int3
import mods.betterfoliage.util.Rotation
import mods.betterfoliage.util.plus
import net.minecraft.block.Blocks
import net.minecraft.client.renderer.RenderTypeLookup
import net.minecraft.client.renderer.Vector3f
import net.minecraft.client.renderer.Vector4f
import net.minecraft.fluid.Fluids
import net.minecraft.util.Direction
import net.minecraft.util.math.BlockPos
import net.minecraft.world.ILightReader
import net.minecraft.world.LightType
import net.minecraft.world.level.ColorResolver
class CombinedContext(
val blockCtx: BlockCtx, val renderCtx: RenderCtx, val lightingCtx: DefaultLightingCtx
) : BlockCtx by blockCtx, LightingCtx by lightingCtx {
var hasRendered = false
fun render(force: Boolean = false) = renderCtx.let {
if (force || RenderTypeLookup.canRenderInLayer(state, it.layer) || (state.canRenderInCutout() && it.layer.isCutout)) {
it.render(blockCtx)
hasRendered = true
}
Unit
}
fun exchange(moddedOffset: Int3, targetOffset: Int3) = CombinedContext(
BasicBlockCtx(OffsetEnvBlockReader(blockCtx.world, pos + moddedOffset, pos + targetOffset), pos),
renderCtx,
lightingCtx
)
val isCutout = renderCtx.layer.isCutout
/** Get the centerpoint of the block being rendered. */
val blockCenter: Double3 get() = Double3((pos.x and 15) + 0.5, (pos.y and 15) + 0.5, (pos.z and 15) + 0.5)
/** Holds final vertex data before it goes to the [Tessellator]. */
val temp = RenderVertex()
fun render(
model: Model,
rotation: Rotation = Rotation.identity,
translation: Double3 = blockCenter,
forceFlat: Boolean = false,
quadFilter: (Int, Quad) -> Boolean = { _, _ -> true },
icon: QuadIconResolver,
postProcess: PostProcessLambda = noPost
) {
val cameraTransform = renderCtx.matrixStack.last
lightingCtx.modelRotation = rotation
model.quads.forEachIndexed { quadIdx, quad ->
if (quadFilter(quadIdx, quad)) {
val normal = quad.normal.let { Vector3f(it.x.toFloat(), it.y.toFloat(), it.z.toFloat()) }
normal.transform(cameraTransform.normal)
val drawIcon = icon(this, quadIdx, quad)
if (drawIcon != null) {
// let OptiFine know the texture we're using, so it can
// transform UV coordinates to quad-relative
BufferBuilder_setSprite.invoke(renderCtx.renderBuffer, drawIcon)
quad.verts.forEachIndexed { vertIdx, vert ->
temp.init(vert).rotate(lightingCtx.modelRotation)
.translate(translation)
val vertex = temp.let { Vector4f(it.x.toFloat(), it.y.toFloat(), it.z.toFloat(), 0.0F) }
.apply { transform(cameraTransform.matrix) }
val shader = if (lightingCtx.aoEnabled && !forceFlat) vert.aoShader else vert.flatShader
shader.shade(lightingCtx, temp)
temp.postProcess(this, quadIdx, quad, vertIdx, vert)
temp.setIcon(drawIcon)
renderCtx.renderBuffer
.pos(temp.x, temp.y, temp.z)
// .pos(vertex.x.toDouble(), vertex.y.toDouble(), vertex.z.toDouble())
.color(temp.red, temp.green, temp.blue, 1.0f)
.tex(temp.u.toFloat(), temp.v.toFloat())
.lightmap(temp.brightness shr 16 and 65535, temp.brightness and 65535)
.normal(quad.normal.x.toFloat(), quad.normal.y.toFloat(), quad.normal.z.toFloat())
// .normal(normal.x, normal.y, normal.z)
.endVertex()
}
}
}
}
hasRendered = true
}
}
val allFaces: (Direction) -> Boolean = { true }
val topOnly: (Direction) -> Boolean = { it == Direction.UP }
/** Perform no post-processing */
val noPost: PostProcessLambda = { _, _, _, _, _ -> }
object NonNullWorld : ILightReader {
override fun getBlockState(pos: BlockPos) = Blocks.AIR.defaultState
override fun getLightFor(type: LightType, pos: BlockPos) = 0
override fun getFluidState(pos: BlockPos) = Fluids.EMPTY.defaultState
override fun getTileEntity(pos: BlockPos) = null
override fun getLightManager() = null
override fun getBlockColor(p0: BlockPos, p1: ColorResolver) = 0
}

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package mods.betterfoliage.render.old
import mods.betterfoliage.render.lighting.ModelLighter
import mods.betterfoliage.render.lighting.NoLighting
import mods.betterfoliage.render.lighting.ShaderFactory
import mods.betterfoliage.render.lighting.cornerAo
import mods.betterfoliage.render.lighting.cornerFlat
import mods.betterfoliage.render.lighting.faceOrientedAuto
import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.Rotation
import mods.betterfoliage.util.allDirections
import mods.betterfoliage.util.boxFaces
import mods.betterfoliage.util.get
import mods.betterfoliage.util.minmax
import mods.betterfoliage.util.replace
import mods.betterfoliage.util.times
import mods.betterfoliage.util.vec
import net.minecraft.util.Direction
import java.lang.Math.max
import java.lang.Math.min
/**
* Vertex UV coordinates
*
* Zero-centered: coordinates fall between (-0.5, 0.5) (inclusive)
*/
data class UV(val u: Double, val v: Double) {
companion object {
val topLeft = UV(-0.5, -0.5)
val topRight = UV(0.5, -0.5)
val bottomLeft = UV(-0.5, 0.5)
val bottomRight = UV(0.5, 0.5)
}
val rotate: UV get() = UV(v, -u)
fun rotate(n: Int) = when(n % 4) {
0 -> copy()
1 -> UV(v, -u)
2 -> UV(-u, -v)
else -> UV(-v, u)
}
fun clamp(minU: Double = -0.5, maxU: Double = 0.5, minV: Double = -0.5, maxV: Double = 0.5) =
UV(u.minmax(minU, maxU), v.minmax(minV, maxV))
fun mirror(mirrorU: Boolean, mirrorV: Boolean) = UV(if (mirrorU) -u else u, if (mirrorV) -v else v)
}
/**
* Model vertex
*
* @param[xyz] x, y, z coordinates
* @param[uv] u, v coordinates
* @param[aoShader] [ModelLighter] instance to use with AO rendering
* @param[flatShader] [ModelLighter] instance to use with non-AO rendering
*/
data class Vertex(val xyz: Double3 = Double3(0.0, 0.0, 0.0),
val uv: UV = UV(0.0, 0.0),
val aoShader: ModelLighter = NoLighting,
val flatShader: ModelLighter = NoLighting
)
/**
* Model quad
*/
data class Quad(val v1: Vertex, val v2: Vertex, val v3: Vertex, val v4: Vertex) {
val verts = arrayOf(v1, v2, v3, v4)
inline fun transformV(trans: (Vertex)-> Vertex): Quad = transformVI { vertex, idx -> trans(vertex) }
inline fun transformVI(trans: (Vertex, Int)-> Vertex): Quad =
Quad(trans(v1, 0), trans(v2, 1), trans(v3, 2), trans(v4, 3))
val normal: Double3 get() = (v2.xyz - v1.xyz).cross(v4.xyz - v1.xyz).normalize
fun move(trans: Double3) = transformV { it.copy(xyz = it.xyz + trans) }
fun move(trans: Pair<Double, Direction>) = move(Double3(trans.second) * trans.first)
fun scale (scale: Double) = transformV { it.copy(xyz = it.xyz * scale) }
fun scale (scale: Double3) = transformV { it.copy(xyz = Double3(it.xyz.x * scale.x, it.xyz.y * scale.y, it.xyz.z * scale.z)) }
fun scaleUV (scale: Double) = transformV { it.copy(uv = UV(it.uv.u * scale, it.uv.v * scale)) }
fun rotate(rot: Rotation) = transformV {
it.copy(xyz = it.xyz.rotate(rot), aoShader = it.aoShader.rotate(rot), flatShader = it.flatShader.rotate(rot))
}
fun rotateUV(n: Int) = transformV { it.copy(uv = it.uv.rotate(n)) }
fun clampUV(minU: Double = -0.5, maxU: Double = 0.5, minV: Double = -0.5, maxV: Double = 0.5) =
transformV { it.copy(uv = it.uv.clamp(minU, maxU, minV, maxV)) }
fun mirrorUV(mirrorU: Boolean, mirrorV: Boolean) = transformV { it.copy(uv = it.uv.mirror(mirrorU, mirrorV)) }
fun setAoShader(factory: ShaderFactory, predicate: (Vertex, Int)->Boolean = { v, vi -> true }) =
transformVI { vertex, idx ->
if (!predicate(vertex, idx)) vertex else vertex.copy(aoShader = factory(this@Quad, vertex))
}
fun setFlatShader(factory: ShaderFactory, predicate: (Vertex, Int)->Boolean = { v, vi -> true }) =
transformVI { vertex, idx ->
if (!predicate(vertex, idx)) vertex else vertex.copy(flatShader = factory(this@Quad, vertex))
}
fun setFlatShader(shader: ModelLighter) = transformVI { vertex, idx -> vertex.copy(flatShader = shader) }
val flipped: Quad get() = Quad(v4, v3, v2, v1)
fun cycleVertices(n: Int) = when(n % 4) {
1 -> Quad(v2, v3, v4, v1)
2 -> Quad(v3, v4, v1, v2)
3 -> Quad(v4, v1, v2, v3)
else -> this.copy()
}
}
/**
* Model. The basic unit of rendering blocks with OctarineCore.
*
* The model should be positioned so that (0,0,0) is the block center.
* The block extends to (-0.5, 0.5) in all directions (inclusive).
*/
class Model() {
constructor(other: List<Quad>) : this() { quads.addAll(other) }
val quads = mutableListOf<Quad>()
fun Quad.add() = quads.add(this)
fun Iterable<Quad>.addAll() = forEach { quads.add(it) }
fun transformQ(trans: (Quad)-> Quad) = quads.replace(trans)
fun transformV(trans: (Vertex)-> Vertex) = quads.replace{ it.transformV(trans) }
fun verticalRectangle(x1: Double, z1: Double, x2: Double, z2: Double, yBottom: Double, yTop: Double) = Quad(
Vertex(Double3(x1, yBottom, z1), UV.bottomLeft),
Vertex(Double3(x2, yBottom, z2), UV.bottomRight),
Vertex(Double3(x2, yTop, z2), UV.topRight),
Vertex(Double3(x1, yTop, z1), UV.topLeft)
)
fun horizontalRectangle(x1: Double, z1: Double, x2: Double, z2: Double, y: Double): Quad {
val xMin = min(x1, x2); val xMax = max(x1, x2)
val zMin = min(z1, z2); val zMax = max(z1, z2)
return Quad(
Vertex(Double3(xMin, y, zMin), UV.topLeft),
Vertex(Double3(xMin, y, zMax), UV.bottomLeft),
Vertex(Double3(xMax, y, zMax), UV.bottomRight),
Vertex(Double3(xMax, y, zMin), UV.topRight)
)
}
fun faceQuad(face: Direction): Quad {
val base = face.vec * 0.5
val top = boxFaces[face].top * 0.5
val left = boxFaces[face].left * 0.5
return Quad(
Vertex(base + top + left, UV.topLeft),
Vertex(base - top + left, UV.bottomLeft),
Vertex(base - top - left, UV.bottomRight),
Vertex(base + top - left, UV.topRight)
)
}
}
val fullCube = Model().apply {
allDirections.forEach {
faceQuad(it)
.setAoShader(faceOrientedAuto(corner = cornerAo(it.axis), edge = null))
.setFlatShader(faceOrientedAuto(corner = cornerFlat, edge = null))
.add()
}
}

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package mods.betterfoliage.render.old
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockReader
import net.minecraft.world.ILightReader
/**
* Delegating [IBlockAccess] that fakes a _modified_ location to return values from a _target_ location.
* All other locations are handled normally.
*
* @param[original] the [IBlockAccess] that is delegated to
*/
@Suppress("NOTHING_TO_INLINE", "NULLABILITY_MISMATCH_BASED_ON_JAVA_ANNOTATIONS", "HasPlatformType")
open class OffsetBlockReader(open val original: IBlockReader, val modded: BlockPos, val target: BlockPos) : IBlockReader {
inline fun actualPos(pos: BlockPos) = if (pos != null && pos.x == modded.x && pos.y == modded.y && pos.z == modded.z) target else pos
override fun getBlockState(pos: BlockPos) = original.getBlockState(actualPos(pos))
override fun getTileEntity(pos: BlockPos) = original.getTileEntity(actualPos(pos))
override fun getFluidState(pos: BlockPos) = original.getFluidState(actualPos(pos))
}
@Suppress("NOTHING_TO_INLINE", "NULLABILITY_MISMATCH_BASED_ON_JAVA_ANNOTATIONS", "HasPlatformType")
class OffsetEnvBlockReader(val original: ILightReader, val modded: BlockPos, val target: BlockPos) : ILightReader by original {
inline fun actualPos(pos: BlockPos) = if (pos.x == modded.x && pos.y == modded.y && pos.z == modded.z) target else pos
override fun getBlockState(pos: BlockPos) = original.getBlockState(actualPos(pos))
override fun getTileEntity(pos: BlockPos) = original.getTileEntity(actualPos(pos))
override fun getFluidState(pos: BlockPos) = original.getFluidState(actualPos(pos))
}
/**
* Temporarily replaces the [IBlockReader] used by this [BlockContext] and the corresponding [ExtendedRenderBlocks]
* to use an [OffsetEnvBlockReader] while executing this lambda.
*
* @param[modded] the _modified_ location
* @param[target] the _target_ location
* @param[func] the lambda to execute
*/
//inline fun <reified T> BlockContext.withOffset(modded: Int3, target: Int3, func: () -> T): T {
// val original = reader!!
// reader = OffsetEnvBlockReader(original, pos + modded, pos + target)
// val result = func()
// reader = original
// return result
//}

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@file:JvmName("RendererHolder")
package mods.betterfoliage.render.old
import mods.betterfoliage.resource.ResourceHandler
import net.minecraft.block.BlockState
import net.minecraftforge.eventbus.api.IEventBus
abstract class RenderDecorator(modId: String, modBus: IEventBus) : ResourceHandler(modId, modBus) {
open val renderOnCutout: Boolean get() = true
open val onlyOnCutout: Boolean get() = false
// ============================
// Custom rendering
// ============================
abstract fun isEligible(ctx: CombinedContext): Boolean
abstract fun render(ctx: CombinedContext)
}
data class BlockData(val state: BlockState, val color: Int, val brightness: Int)

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@@ -1,4 +1,4 @@
package mods.betterfoliage.client.resource
package mods.betterfoliage.resource
import net.minecraft.client.renderer.model.ModelResourceLocation
import net.minecraft.client.renderer.texture.TextureAtlasSprite

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package mods.betterfoliage.resource
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.render.old.Model
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.Double3
import mods.betterfoliage.util.Int3
import mods.betterfoliage.util.completedVoid
import mods.betterfoliage.util.sink
import mods.octarinecore.client.resource.AsyncSpriteProvider
import mods.octarinecore.client.resource.AtlasFuture
import mods.octarinecore.client.resource.StitchPhases
import net.minecraft.resources.IResourceManager
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.MathHelper
import net.minecraft.world.IWorld
import net.minecraft.world.gen.SimplexNoiseGenerator
import net.minecraftforge.event.world.WorldEvent
import net.minecraftforge.eventbus.api.IEventBus
import net.minecraftforge.eventbus.api.SubscribeEvent
import net.minecraftforge.fml.config.ModConfig
import java.util.*
import java.util.concurrent.CompletableFuture
import kotlin.properties.ReadOnlyProperty
import kotlin.reflect.KProperty
// ============================
// Resource types
// ============================
interface IConfigChangeListener { fun onConfigChange() }
interface IWorldLoadListener { fun onWorldLoad(world: IWorld) }
/**
* Base class for declarative resource handling.
*
* Resources are automatically reloaded/recalculated when the appropriate events are fired.
*
* @param[modId] mod ID associated with this handler (used to filter config change events)
*/
open class ResourceHandler(
val modId: String,
val modBus: IEventBus,
val targetAtlas: Atlas = Atlas.BLOCKS
) {
val resources = mutableListOf<Any>()
// ============================
// Self-registration
// ============================
init { modBus.register(this) }
// ============================
// Resource declarations
// ============================
fun sprite(id: Identifier) = sprite { id }
fun sprite(idFunc: ()->Identifier) = AsyncSpriteDelegate(idFunc).apply { BetterFoliage.getSpriteManager(targetAtlas).providers.add(this) }
fun spriteSet(idFunc: (Int)->Identifier) = AsyncSpriteSet(targetAtlas, idFunc).apply { BetterFoliage.getSpriteManager(targetAtlas).providers.add(this) }
fun spriteSetTransformed(check: (Int)->Identifier, register: (Identifier)->Identifier) =
AsyncSpriteSet(targetAtlas, check, register).apply { BetterFoliage.getSpriteManager(targetAtlas).providers.add(this) }
fun model(init: Model.()->Unit) = ModelHolder(init).apply { resources.add(this) }
fun modelSet(num: Int, init: Model.(Int)->Unit) = ModelSet(num, init).apply { resources.add(this) }
fun vectorSet(num: Int, init: (Int)-> Double3) = VectorSet(num, init).apply { resources.add(this) }
fun simplexNoise() = SimplexNoise().apply { resources.add(this) }
// ============================
// Event registration
// ============================
@SubscribeEvent
fun handleModConfigChange(event: ModConfig.ModConfigEvent) {
resources.forEach { (it as? IConfigChangeListener)?.onConfigChange() }
}
@SubscribeEvent
fun handleWorldLoad(event: WorldEvent.Load) =
resources.forEach { (it as? IWorldLoadListener)?.onWorldLoad(event.world) }
}
// ============================
// Resource container classes
// ============================
class AsyncSpriteDelegate(val idFunc: ()->Identifier) : ReadOnlyProperty<Any, Sprite>, AsyncSpriteProvider<Any> {
protected lateinit var value: Sprite
override fun getValue(thisRef: Any, property: KProperty<*>) = value
override fun setup(manager: IResourceManager, sourceF: CompletableFuture<Any>, atlas: AtlasFuture): StitchPhases {
sourceF.thenRun {
val sprite = atlas.sprite(idFunc())
atlas.runAfter {
sprite.handle { sprite, error -> value = sprite ?: atlas.missing.get()!! }
}
}
return StitchPhases(completedVoid(), completedVoid())
}
}
interface SpriteSet {
val num: Int
operator fun get(idx: Int): Sprite
}
class AsyncSpriteSet(val targetAtlas: Atlas = Atlas.BLOCKS, val idFunc: (Int)->Identifier, val transform: (Identifier)->Identifier = { it }) :
AsyncSpriteProvider<Any> {
var num = 0
protected set
protected var sprites: List<Sprite> = emptyList()
override fun setup(manager: IResourceManager, sourceF: CompletableFuture<Any>, atlas: AtlasFuture): StitchPhases {
var list: List<CompletableFuture<Sprite>> = emptyList()
return StitchPhases(
discovery = sourceF.sink {
list = (0 until 16).map { idFunc(it) }
.filter { manager.hasResource( targetAtlas.wrap(it)) }
.map { transform(it) }
.map { atlas.sprite(it) }
},
cleanup = atlas.runAfter {
sprites = list.filter { !it.isCompletedExceptionally }.map { it.get() }
if (sprites.isEmpty()) sprites = listOf(atlas.missing.get()!!)
num = sprites.size
}
)
}
operator fun get(idx: Int) = sprites[idx % num]
}
class ModelHolder(val init: Model.()->Unit): IConfigChangeListener {
var model: Model = Model()
override fun onConfigChange() { model = Model().apply(init) }
}
class ModelSet(val num: Int, val init: Model.(Int)->Unit): IConfigChangeListener {
val models = Array(num) { Model() }
override fun onConfigChange() { (0 until num).forEach { models[it] = Model().apply{ init(it) } } }
operator fun get(idx: Int) = models[idx % num]
}
class VectorSet(val num: Int, val init: (Int)-> Double3): IConfigChangeListener {
val models = Array(num) { Double3.zero }
override fun onConfigChange() { (0 until num).forEach { models[it] = init(it) } }
operator fun get(idx: Int) = models[idx % num]
}
class SimplexNoise : IWorldLoadListener {
var noise = SimplexNoiseGenerator(Random())
override fun onWorldLoad(world: IWorld) { noise = SimplexNoiseGenerator(Random(world.worldInfo.seed))
}
operator fun get(x: Int, z: Int) = MathHelper.floor((noise.getValue(x.toDouble(), z.toDouble()) + 1.0) * 32.0)
operator fun get(pos: Int3) = get(pos.x, pos.z)
operator fun get(pos: BlockPos) = get(pos.x, pos.z)
}

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@@ -0,0 +1,95 @@
package mods.octarinecore.client.resource
import mods.betterfoliage.resource.Identifier
import mods.betterfoliage.resource.Sprite
import mods.betterfoliage.util.map
import net.minecraft.client.renderer.texture.AtlasTexture
import net.minecraft.client.renderer.texture.MissingTextureSprite
import net.minecraft.profiler.IProfiler
import net.minecraft.resources.IResourceManager
import java.util.*
import java.util.concurrent.CompletableFuture
/**
* Main entry point to atlas manipulation. Called from mixins that wrap [AtlasTexture.stitch] calls.
*
* 1. All registered providers receive an [AsyncSpriteProvider.setup] call. Providers can set up their
* processing chain at this point, but should not do anything yet except configuration and housekeeping.
* 2. The [CompletableFuture] of the stitch source finishes, starting the "discovery" phase. Providers
* may register sprites in the [AtlasFuture].
* 3. After all providers finish their discovery, the atlas is stitched.
* 4. The [AtlasFuture] finishes, starting the "cleanup" phase. All [AtlasFuture.runAfter] and
* [AtlasFuture.mapAfter] tasks are processed.
* 5. After all providers finish their cleanup, we return to the original code path.
*/
class AsnycSpriteProviderManager<SOURCE: Any>(val profilerSection: String) {
val providers = mutableListOf<AsyncSpriteProvider<SOURCE>>()
/**
* Needed in order to keep the actual [AtlasTexture.stitch] call in the original method, in case
* other modders want to modify it too.
*/
class StitchWrapper(val idList: Iterable<Identifier>, val onComplete: (AtlasTexture.SheetData)->Unit) {
fun complete(sheet: AtlasTexture.SheetData) = onComplete(sheet)
}
var currentAtlas: AtlasFuture? = null
var currentPhases: List<StitchPhases> = emptyList()
@Suppress("UNCHECKED_CAST")
fun prepare(sourceObj: Any, manager: IResourceManager, idList: Iterable<Identifier>, profiler: IProfiler): Set<Identifier> {
profiler.startSection(profilerSection)
val source = CompletableFuture<SOURCE>()
currentAtlas = AtlasFuture(idList)
currentPhases = providers.map { it.setup(manager, source, currentAtlas!!) }
source.complete(sourceObj as SOURCE)
currentPhases.forEach { it.discovery.get() }
return currentAtlas!!.idSet
}
fun finish(sheetData: AtlasTexture.SheetData, profiler: IProfiler): AtlasTexture.SheetData {
currentAtlas!!.complete(sheetData)
currentPhases.forEach { it.cleanup.get() }
currentAtlas = null
currentPhases = emptyList()
profiler.endSection()
return sheetData
}
}
/**
* Provides a way for [AsyncSpriteProvider]s to register sprites to receive [CompletableFuture]s.
* Tracks sprite ids that need to be stitched.
*/
class AtlasFuture(initial: Iterable<Identifier>) {
val idSet = Collections.synchronizedSet(mutableSetOf<Identifier>().apply { addAll(initial) })
protected val sheet = CompletableFuture<AtlasTexture.SheetData>()
protected val finished = CompletableFuture<Void>()
fun complete(sheetData: AtlasTexture.SheetData) {
sheet.complete(sheetData)
finished.complete(null)
}
fun sprite(id: String) = sprite(Identifier(id))
fun sprite(id: Identifier): CompletableFuture<Sprite> {
idSet.add(id)
return sheet.map { sheetData -> sheetData.sprites.find { it.name == id } ?: throw IllegalStateException("Atlas does not contain $id") }
}
val missing = sheet.map { sheetData -> sheetData.sprites.find { it.name == MissingTextureSprite.getLocation() } }
fun <T> mapAfter(supplier: ()->T): CompletableFuture<T> = finished.map{ supplier() }
fun runAfter(action: ()->Unit): CompletableFuture<Void> = finished.thenRun(action)
}
class StitchPhases(
val discovery: CompletableFuture<Void>,
val cleanup: CompletableFuture<Void>
)
interface AsyncSpriteProvider<SOURCE: Any> {
fun setup(manager: IResourceManager, source: CompletableFuture<SOURCE>, atlas: AtlasFuture): StitchPhases
}

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@@ -0,0 +1,143 @@
package mods.betterfoliage.resource.discovery
import com.google.common.base.Joiner
import mods.betterfoliage.render.old.BlockCtx
import mods.octarinecore.client.resource.AsyncSpriteProvider
import mods.octarinecore.client.resource.AtlasFuture
import mods.octarinecore.client.resource.StitchPhases
import mods.betterfoliage.util.Int3
import mods.betterfoliage.config.IBlockMatcher
import mods.betterfoliage.config.ModelTextureList
import mods.betterfoliage.util.HasLogger
import mods.betterfoliage.util.findFirst
import mods.betterfoliage.util.plus
import mods.betterfoliage.util.sinkAsync
import mods.betterfoliage.util.stripStart
import net.minecraft.block.BlockState
import net.minecraft.client.renderer.BlockModelShapes
import net.minecraft.client.renderer.model.BlockModel
import net.minecraft.client.renderer.model.IUnbakedModel
import net.minecraft.client.renderer.model.ModelBakery
import net.minecraft.client.renderer.model.ModelResourceLocation
import net.minecraft.client.renderer.model.VariantList
import net.minecraft.client.renderer.texture.MissingTextureSprite
import net.minecraft.resources.IResourceManager
import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockReader
import net.minecraftforge.registries.ForgeRegistries
import java.util.concurrent.CompletableFuture
interface ModelRenderRegistry<T> {
operator fun get(ctx: BlockCtx) = get(ctx.state, ctx.world, ctx.pos)
operator fun get(ctx: BlockCtx, offset: Int3) = get(ctx.state(offset), ctx.world, ctx.pos + offset)
operator fun get(state: BlockState, world: IBlockReader, pos: BlockPos): T?
}
abstract class ModelRenderRegistryRoot<T> : ModelRenderRegistry<T> {
val registries = mutableListOf<ModelRenderRegistry<T>>()
override fun get(state: BlockState, world: IBlockReader, pos: BlockPos) = registries.findFirst { it[state, world, pos] }
}
/**
* Information about a single BlockState and all the IUnbakedModel it could render as.
*/
class ModelDiscoveryContext(
bakery: ModelBakery,
val state: BlockState,
val modelId: ModelResourceLocation
) {
val models = bakery.unwrapVariants(bakery.getUnbakedModel(modelId) to modelId)
.filter { it.second != bakery.getUnbakedModel(ModelBakery.MODEL_MISSING) }
fun ModelBakery.unwrapVariants(modelAndLoc: Pair<IUnbakedModel, ResourceLocation>): List<Pair<IUnbakedModel, ResourceLocation>> = when(val model = modelAndLoc.first) {
is VariantList -> model.variantList.flatMap { variant -> unwrapVariants(getUnbakedModel(variant.modelLocation) to variant.modelLocation) }
is BlockModel -> listOf(modelAndLoc)
else -> emptyList()
}
}
abstract class ModelDiscovery<T> : HasLogger, AsyncSpriteProvider<ModelBakery>, ModelRenderRegistry<T> {
var modelData: Map<BlockState, T> = emptyMap()
protected set
override fun get(state: BlockState, world: IBlockReader, pos: BlockPos) = modelData[state]
abstract fun processModel(ctx: ModelDiscoveryContext, atlas: AtlasFuture): CompletableFuture<T>?
override fun setup(manager: IResourceManager, bakeryF: CompletableFuture<ModelBakery>, atlas: AtlasFuture): StitchPhases {
val modelDataTemp = mutableMapOf<BlockState, CompletableFuture<T>>()
return StitchPhases(
discovery = bakeryF.sinkAsync { bakery ->
var errors = 0
bakery.iterateModels { ctx ->
try {
processModel(ctx, atlas)?.let { modelDataTemp[ctx.state] = it }
} catch (e: Exception) {
errors++
}
}
log("${modelDataTemp.size} BlockStates discovered, $errors errors")
},
cleanup = atlas.runAfter {
modelData = modelDataTemp.filterValues { !it.isCompletedExceptionally }.mapValues { it.value.get() }
val errors = modelDataTemp.values.filter { it.isCompletedExceptionally }.size
log("${modelData.size} BlockStates loaded, $errors errors")
}
)
}
fun ModelBakery.iterateModels(func: (ModelDiscoveryContext)->Unit) {
ForgeRegistries.BLOCKS.flatMap { block ->
block.stateContainer.validStates.map { state -> state to BlockModelShapes.getModelLocation(state) }
}.forEach { (state, stateModelResource) ->
func(ModelDiscoveryContext(this, state, stateModelResource))
}
}
}
abstract class ConfigurableModelDiscovery<T> : ModelDiscovery<T>() {
abstract val matchClasses: IBlockMatcher
abstract val modelTextures: List<ModelTextureList>
abstract fun processModel(state: BlockState, textures: List<ResourceLocation>, atlas: AtlasFuture): CompletableFuture<T>?
override fun processModel(ctx: ModelDiscoveryContext, atlas: AtlasFuture): CompletableFuture<T>? {
val matchClass = matchClasses.matchingClass(ctx.state.block) ?: return null
log("block state ${ctx.state}")
log(" class ${ctx.state.block.javaClass.name} matches ${matchClass.name}")
if (ctx.models.isEmpty()) {
log(" no models found")
return null
}
ctx.models.filter { it.first is BlockModel }.forEach { (model, location) ->
model as BlockModel
val modelMatch = modelTextures.firstOrNull { (model to location).derivesFrom(it.modelLocation) }
if (modelMatch != null) {
log(" model ${model} matches ${modelMatch.modelLocation}")
val textures = modelMatch.textureNames.map { it to model.resolveTextureName(it).textureLocation }
val texMapString = Joiner.on(", ").join(textures.map { "${it.first}=${it.second}" })
log(" sprites [$texMapString]")
if (textures.all { it.second != MissingTextureSprite.getLocation() }) {
// found a valid model (all required textures exist)
return processModel(ctx.state, textures.map { it.second}, atlas)
}
}
}
return null
}
}
fun Pair<BlockModel, ResourceLocation>.derivesFrom(targetLocation: ResourceLocation): Boolean {
if (second.stripStart("models/") == targetLocation) return true
if (first.parent != null && first.parentLocation != null)
return Pair(first.parent!!, first.parentLocation!!).derivesFrom(targetLocation)
return false
}

View File

@@ -0,0 +1,39 @@
package mods.betterfoliage.resource.generated
import mods.betterfoliage.resource.Identifier
import mods.betterfoliage.texture.loadSprite
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.bytes
import net.minecraft.resources.IResourceManager
import java.awt.image.BufferedImage
import java.lang.Math.max
data class CenteredSprite(val sprite: Identifier, val atlas: Atlas = Atlas.BLOCKS, val aspectHeight: Int = 1, val aspectWidth: Int = 1) {
fun register(pack: GeneratedBlockTexturePack) = pack.register(this, this::draw)
fun draw(resourceManager: IResourceManager): ByteArray {
val baseTexture = resourceManager.loadSprite(atlas.wrap(sprite))
val frameWidth = baseTexture.width
val frameHeight = baseTexture.width * aspectHeight / aspectWidth
val frames = baseTexture.height / frameHeight
val size = max(frameWidth, frameHeight)
val resultTexture = BufferedImage(size, size * frames, BufferedImage.TYPE_4BYTE_ABGR)
val graphics = resultTexture.createGraphics()
// iterate all frames
for (frame in 0 until frames) {
val baseFrame = baseTexture.getSubimage(0, size * frame, frameWidth, frameHeight)
val resultFrame = BufferedImage(size, size, BufferedImage.TYPE_4BYTE_ABGR)
resultFrame.createGraphics().apply {
drawImage(baseFrame, (size - frameWidth) / 2, (size - frameHeight) / 2, null)
}
graphics.drawImage(resultFrame, 0, size * frame, null)
}
return resultTexture.bytes
}
}

View File

@@ -1,6 +1,12 @@
package mods.betterfoliage.client.texture
package mods.betterfoliage.resource.generated
import mods.betterfoliage.client.resource.Identifier
import mods.betterfoliage.resource.Identifier
import mods.betterfoliage.texture.blendRGB
import mods.betterfoliage.texture.loadSprite
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.bytes
import mods.betterfoliage.util.get
import mods.betterfoliage.util.set
import mods.octarinecore.client.resource.*
import net.minecraft.resources.IResourceManager
import java.awt.image.BufferedImage

View File

@@ -1,6 +1,13 @@
package mods.betterfoliage.client.texture
package mods.betterfoliage.resource.generated
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.texture.loadSprite
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.bytes
import mods.betterfoliage.util.get
import mods.betterfoliage.util.loadImage
import mods.betterfoliage.util.resourceManager
import mods.betterfoliage.util.set
import mods.octarinecore.client.resource.*
import net.minecraft.resources.IResource
import net.minecraft.resources.IResourceManager

View File

@@ -0,0 +1,90 @@
package mods.betterfoliage.resource.generated
import mods.betterfoliage.resource.Identifier
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.HasLogger
import mods.betterfoliage.util.completedVoid
import mods.betterfoliage.util.map
import mods.octarinecore.client.resource.AsyncSpriteProvider
import mods.octarinecore.client.resource.AtlasFuture
import mods.octarinecore.client.resource.StitchPhases
import net.minecraft.client.renderer.model.ModelBakery
import net.minecraft.client.resources.ClientResourcePackInfo
import net.minecraft.resources.*
import net.minecraft.resources.ResourcePackType.CLIENT_RESOURCES
import net.minecraft.resources.data.IMetadataSectionSerializer
import net.minecraft.util.text.StringTextComponent
import org.apache.logging.log4j.Logger
import java.io.IOException
import java.util.*
import java.util.concurrent.CompletableFuture
import java.util.concurrent.ExecutionException
import java.util.function.Predicate
import java.util.function.Supplier
/**
* [IResourcePack] containing generated resources
*
* @param[name] Name of the resource pack
* @param[generators] List of resource generators
*/
class GeneratedBlockTexturePack(val nameSpace: String, val packName: String, override val logger: Logger) : HasLogger, IResourcePack,
AsyncSpriteProvider<ModelBakery> {
override fun getName() = packName
override fun getResourceNamespaces(type: ResourcePackType) = setOf(nameSpace)
override fun <T : Any?> getMetadata(deserializer: IMetadataSectionSerializer<T>) = null
override fun getRootResourceStream(id: String) = null
override fun getAllResourceLocations(type: ResourcePackType, namespace:String, path: String, maxDepth: Int, filter: Predicate<String>) = emptyList<Identifier>()
override fun close() {}
protected var manager: CompletableFuture<IResourceManager>? = null
val identifiers = Collections.synchronizedMap(mutableMapOf<Any, Identifier>())
val resources = Collections.synchronizedMap(mutableMapOf<Identifier, CompletableFuture<ByteArray>>())
fun register(key: Any, func: (IResourceManager)->ByteArray): Identifier {
if (manager == null) throw IllegalStateException("Cannot register resources unless block textures are being reloaded")
identifiers[key]?.let { return it }
val id = Identifier(nameSpace, UUID.randomUUID().toString())
val resource = manager!!.map { func(it) }
identifiers[key] = id
resources[Atlas.BLOCKS.wrap(id)] = resource
log("generated resource $key -> $id")
return id
}
override fun getResourceStream(type: ResourcePackType, id: Identifier) =
if (type != CLIENT_RESOURCES) null else
try { resources[id]!!.get().inputStream() }
catch (e: ExecutionException) { (e.cause as? IOException)?.let { throw it } } // rethrow wrapped IOException if present
override fun resourceExists(type: ResourcePackType, id: Identifier) =
type == CLIENT_RESOURCES && resources.containsKey(id)
override fun setup(manager: IResourceManager, bakeryF: CompletableFuture<ModelBakery>, atlas: AtlasFuture): StitchPhases {
this.manager = CompletableFuture.completedFuture(manager)
return StitchPhases(
completedVoid(),
atlas.runAfter {
this.manager = null
identifiers.clear()
resources.clear()
}
)
}
val finder = object : IPackFinder {
val packInfo = ClientResourcePackInfo(
packName, true, Supplier { this@GeneratedBlockTexturePack },
StringTextComponent(packName),
StringTextComponent("Generated block textures resource pack"),
PackCompatibility.COMPATIBLE, ResourcePackInfo.Priority.TOP, true, null, true
)
override fun <T : ResourcePackInfo> addPackInfosToMap(nameToPackMap: MutableMap<String, T>, packInfoFactory: ResourcePackInfo.IFactory<T>) {
(nameToPackMap as MutableMap<String, ResourcePackInfo>).put(packName, packInfo)
}
}
}

View File

@@ -1,13 +1,16 @@
package mods.betterfoliage.client.texture
package mods.betterfoliage.texture
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.client.resource.Identifier
import mods.octarinecore.client.render.lighting.HSB
import mods.betterfoliage.config.BlockConfig
import mods.betterfoliage.config.Config
import mods.betterfoliage.resource.Identifier
import mods.betterfoliage.render.lighting.HSB
import mods.betterfoliage.resource.discovery.ConfigurableModelDiscovery
import mods.betterfoliage.resource.discovery.ModelRenderRegistryRoot
import mods.octarinecore.client.resource.*
import mods.octarinecore.common.config.ConfigurableBlockMatcher
import mods.octarinecore.common.config.ModelTextureList
import mods.betterfoliage.config.ConfigurableBlockMatcher
import mods.betterfoliage.config.ModelTextureList
import mods.betterfoliage.util.averageColor
import net.minecraft.block.BlockState
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import org.apache.logging.log4j.Level
@@ -37,9 +40,9 @@ object AsyncGrassDiscovery : ConfigurableModelDiscovery<GrassInfo>() {
override val matchClasses: ConfigurableBlockMatcher get() = BlockConfig.grassBlocks
override val modelTextures: List<ModelTextureList> get() = BlockConfig.grassModels.modelList
override fun processModel(state: BlockState, textures: List<String>, atlas: AtlasFuture): CompletableFuture<GrassInfo> {
override fun processModel(state: BlockState, textures: List<Identifier>, atlas: AtlasFuture): CompletableFuture<GrassInfo> {
val textureName = textures[0]
val spriteF = atlas.sprite(Identifier(textureName))
val spriteF = atlas.sprite(textureName)
logger.log(Level.DEBUG, "$logName: texture $textureName")
return atlas.mapAfter {
val sprite = spriteF.get()

View File

@@ -1,13 +1,19 @@
package mods.betterfoliage.client.texture
package mods.betterfoliage.texture
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.BetterFoliageMod
import mods.betterfoliage.client.resource.Identifier
import mods.betterfoliage.client.resource.Sprite
import mods.octarinecore.client.resource.*
import mods.octarinecore.stripStart
import mods.octarinecore.client.resource.Atlas
import mods.octarinecore.common.sinkAsync
import mods.betterfoliage.resource.Identifier
import mods.betterfoliage.resource.Sprite
import mods.betterfoliage.resource.SpriteSet
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.get
import mods.betterfoliage.util.getLines
import mods.betterfoliage.util.resourceManager
import mods.betterfoliage.util.sinkAsync
import mods.betterfoliage.util.stripStart
import mods.octarinecore.client.resource.AsyncSpriteProvider
import mods.octarinecore.client.resource.AtlasFuture
import mods.octarinecore.client.resource.StitchPhases
import net.minecraft.client.particle.ParticleManager
import net.minecraft.resources.IResourceManager
import java.util.concurrent.CompletableFuture

View File

@@ -1,12 +1,17 @@
package mods.betterfoliage.client.texture
package mods.betterfoliage.texture
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.client.config.BlockConfig
import mods.betterfoliage.client.resource.Identifier
import mods.octarinecore.HasLogger
import mods.betterfoliage.config.BlockConfig
import mods.betterfoliage.config.ConfigurableBlockMatcher
import mods.betterfoliage.config.ModelTextureList
import mods.betterfoliage.resource.Identifier
import mods.betterfoliage.resource.SpriteSet
import mods.betterfoliage.resource.discovery.ConfigurableModelDiscovery
import mods.betterfoliage.resource.discovery.ModelRenderRegistryRoot
import mods.betterfoliage.resource.generated.GeneratedLeaf
import mods.betterfoliage.util.HasLogger
import mods.betterfoliage.util.averageColor
import mods.octarinecore.client.resource.*
import mods.octarinecore.common.config.ConfigurableBlockMatcher
import mods.octarinecore.common.config.ModelTextureList
import net.minecraft.block.BlockState
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import java.util.concurrent.CompletableFuture
@@ -22,7 +27,7 @@ class LeafInfo(
val leafType: String,
/** Average color of the round leaf texture. */
val averageColor: Int = roundLeafTexture.averageColor
val averageColor: Int
) {
/** [IconSet] of the textures to use for leaf particles emitted from this block. */
val particleTextures: SpriteSet get() = LeafParticleRegistry[leafType]
@@ -35,7 +40,7 @@ object AsyncLeafDiscovery : ConfigurableModelDiscovery<LeafInfo>() {
override val matchClasses: ConfigurableBlockMatcher get() = BlockConfig.leafBlocks
override val modelTextures: List<ModelTextureList> get() = BlockConfig.leafModels.modelList
override fun processModel(state: BlockState, textures: List<String>, atlas: AtlasFuture) = defaultRegisterLeaf(Identifier(textures[0]), atlas)
override fun processModel(state: BlockState, textures: List<Identifier>, atlas: AtlasFuture) = defaultRegisterLeaf(textures[0], atlas)
fun init() {
LeafRegistry.registries.add(this)
@@ -47,10 +52,11 @@ fun HasLogger.defaultRegisterLeaf(sprite: Identifier, atlas: AtlasFuture): Compl
val leafType = LeafParticleRegistry.typeMappings.getType(sprite) ?: "default"
val generated = GeneratedLeaf(sprite, leafType).register(BetterFoliage.asyncPack)
val roundLeaf = atlas.sprite(generated)
val leafTex = atlas.sprite(sprite)
log(" leaf texture $sprite")
log(" particle $leafType")
return atlas.mapAfter {
LeafInfo(roundLeaf.get(), leafType)
LeafInfo(roundLeaf.get(), leafType, leafTex.get().averageColor)
}
}

View File

@@ -1,10 +1,9 @@
@file:JvmName("Utils")
package mods.betterfoliage.client.texture
package mods.betterfoliage.texture
import mods.betterfoliage.client.resource.Identifier
import mods.octarinecore.client.resource.Atlas
import mods.octarinecore.client.resource.get
import mods.octarinecore.client.resource.loadImage
import mods.betterfoliage.resource.Identifier
import mods.betterfoliage.util.get
import mods.betterfoliage.util.loadImage
import net.minecraft.resources.IResourceManager
import java.io.IOException

View File

@@ -0,0 +1,60 @@
package mods.betterfoliage.util
import java.lang.ref.WeakReference
import kotlin.properties.ReadOnlyProperty
import kotlin.reflect.KProperty
interface Invalidator {
fun invalidate() {
val iterator = callbacks.iterator()
while(iterator.hasNext()) iterator.next().let { callback ->
callback.get()?.invoke() ?: iterator.remove()
}
}
val callbacks: MutableList<WeakReference<()->Unit>>
fun onInvalidate(callback: ()->Unit) {
callbacks.add(WeakReference(callback))
}
}
class LazyInvalidatable<V>(invalidator: Invalidator, val valueFactory: ()->V): ReadOnlyProperty<Any, V> {
init { invalidator.onInvalidate { value = null } }
var value: V? = null
override fun getValue(thisRef: Any, property: KProperty<*>): V {
value?.let { return it }
return synchronized(this) {
value?.let { return it }
valueFactory().apply { value = this }
}
}
}
class LazyMap<K, V>(val invalidator: Invalidator, val valueFactory: (K)->V) {
init { invalidator.onInvalidate { values.clear() } }
val values = mutableMapOf<K, V>()
operator fun get(key: K): V {
values[key]?.let { return it }
return synchronized(values) {
values[key]?.let { return it }
valueFactory(key).apply { values[key] = this }
}
}
operator fun set(key: K, value: V) { values[key] = value }
fun delegate(key: K) = Delegate(key)
inner class Delegate(val key: K) : ReadOnlyProperty<Any, V> {
init { invalidator.onInvalidate { cached = null } }
private var cached: V? = null
override fun getValue(thisRef: Any, property: KProperty<*>): V {
cached?.let { return it }
get(key).let { cached = it; return it }
}
}
}

View File

@@ -0,0 +1,63 @@
package mods.betterfoliage.util
import java.util.*
/**
* Starting with the second element of this [Iterable] until the last, call the supplied lambda with
* the parameters (index, element, previous element).
*/
inline fun <reified T> Iterable<T>.forEachPairIndexed(func: (Int, T, T)->Unit) {
var previous: T? = null
forEachIndexed { idx, current ->
if (previous != null) func(idx, current, previous!!)
previous = current
}
}
inline fun <T, C: Comparable<C>> Pair<T, T>.minBy(func: (T)->C) =
if (func(first) < func(second)) first else second
inline fun <T, C: Comparable<C>> Pair<T, T>.maxBy(func: (T)->C) =
if (func(first) > func(second)) first else second
inline fun <T, C: Comparable<C>> Triple<T, T, T>.maxValueBy(func: (T)->C): C {
var result = func(first)
func(second).let { if (it > result) result = it }
func(third).let { if (it > result) result = it }
return result
}
@Suppress("UNCHECKED_CAST")
inline fun <K, V> Map<K, V?>.filterValuesNotNull() = filterValues { it != null } as Map<K, V>
inline fun <reified T, R> Iterable<T>.findFirst(func: (T)->R?): R? {
forEach { func(it)?.let { return it } }
return null
}
inline fun <A1, reified A2, B> List<Pair<A1, B>>.filterIsInstanceFirst(cls: Class<A2>) = filter { it.first is A2 } as List<Pair<A2, B>>
/** Cross product of this [Iterable] with the parameter. */
fun <A, B> Iterable<A>.cross(other: Iterable<B>) = flatMap { a -> other.map { b -> a to b } }
inline fun <C, R, T> Iterable<T>.mapAs(transform: (C) -> R) = map { transform(it as C) }
inline fun <T1, T2> forEachNested(list1: Iterable<T1>, list2: Iterable<T2>, func: (T1, T2)-> Unit) =
list1.forEach { e1 ->
list2.forEach { e2 ->
func(e1, e2)
}
}
/** Mutating version of _map_. Replace each element of the list with the result of the given transformation. */
inline fun <reified T> MutableList<T>.replace(transform: (T) -> T) = forEachIndexed { idx, value -> this[idx] = transform(value) }
/** Exchange the two elements of the list with the given indices */
inline fun <T> MutableList<T>.exchange(idx1: Int, idx2: Int) {
val e = this[idx1]
this[idx1] = this[idx2]
this[idx2] = e
}
/** Return a random element from the array using the provided random generator */
inline operator fun <T> Array<T>.get(random: Random) = get(random.nextInt(Int.MAX_VALUE) % size)

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package mods.betterfoliage.util
import net.minecraft.client.Minecraft
import java.util.concurrent.CompletableFuture
import java.util.concurrent.CompletionStage
import java.util.function.Consumer
import java.util.function.Function
fun completedVoid() = CompletableFuture.completedFuture<Void>(null)!!
fun <T, U> CompletionStage<T>.map(func: (T)->U) = thenApply(Function(func)).toCompletableFuture()!!
fun <T, U> CompletionStage<T>.mapAsync(func: (T)->U) = thenApplyAsync(Function(func), Minecraft.getInstance()).toCompletableFuture()!!
fun <T> CompletionStage<T>.sink(func: (T)->Unit) = thenAccept(Consumer(func)).toCompletableFuture()!!
fun <T> CompletionStage<T>.sinkAsync(func: (T)->Unit) = thenAcceptAsync(Consumer(func), Minecraft.getInstance()).toCompletableFuture()!!

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package mods.betterfoliage.util
import net.minecraft.util.Direction
import net.minecraft.util.Direction.*
import net.minecraft.util.Direction.Axis.*
import net.minecraft.util.Direction.AxisDirection.NEGATIVE
import net.minecraft.util.Direction.AxisDirection.POSITIVE
import net.minecraft.util.math.BlockPos
// ================================
// Axes and directions
// ================================
val axes = listOf(X, Y, Z)
val axisDirs = listOf(POSITIVE, NEGATIVE)
val Direction.dir: AxisDirection get() = axisDirection
val AxisDirection.sign: String get() = when(this) { POSITIVE -> "+"; NEGATIVE -> "-" }
val allDirections = Direction.values()
val horizontalDirections = listOf(NORTH, SOUTH, EAST, WEST)
val allDirOffsets = allDirections.map { Int3(it) }
val Pair<Axis, AxisDirection>.face: Direction get() = when(this) {
X to POSITIVE -> EAST; X to NEGATIVE -> WEST;
Y to POSITIVE -> UP; Y to NEGATIVE -> DOWN;
Z to POSITIVE -> SOUTH; else -> NORTH;
}
val Direction.perpendiculars: List<Direction> get() =
axes.filter { it != this.axis }.cross(axisDirs).map { it.face }
val Direction.offset: Int3 get() = allDirOffsets[ordinal]
/** Old ForgeDirection rotation matrix yanked from 1.7.10 */
val ROTATION_MATRIX: Array<IntArray> get() = arrayOf(
intArrayOf(0, 1, 4, 5, 3, 2, 6),
intArrayOf(0, 1, 5, 4, 2, 3, 6),
intArrayOf(5, 4, 2, 3, 0, 1, 6),
intArrayOf(4, 5, 2, 3, 1, 0, 6),
intArrayOf(2, 3, 1, 0, 4, 5, 6),
intArrayOf(3, 2, 0, 1, 4, 5, 6)
)
// ================================
// Vectors
// ================================
operator fun Direction.times(scale: Double) =
Double3(directionVec.x.toDouble() * scale, directionVec.y.toDouble() * scale, directionVec.z.toDouble() * scale)
val Direction.vec: Double3 get() = Double3(directionVec.x.toDouble(), directionVec.y.toDouble(), directionVec.z.toDouble())
operator fun BlockPos.plus(other: Int3) = BlockPos(x + other.x, y + other.y, z + other.z)
/** 3D vector of [Double]s. Offers both mutable operations, and immutable operations in operator notation. */
data class Double3(var x: Double, var y: Double, var z: Double) {
constructor(x: Float, y: Float, z: Float) : this(x.toDouble(), y.toDouble(), z.toDouble())
constructor(dir: Direction) : this(dir.directionVec.x.toDouble(), dir.directionVec.y.toDouble(), dir.directionVec.z.toDouble())
companion object {
val zero: Double3 get() = Double3(0.0, 0.0, 0.0)
fun weight(v1: Double3, weight1: Double, v2: Double3, weight2: Double) =
Double3(v1.x * weight1 + v2.x * weight2, v1.y * weight1 + v2.y * weight2, v1.z * weight1 + v2.z * weight2)
}
// immutable operations
operator fun plus(other: Double3) = Double3(x + other.x, y + other.y, z + other.z)
operator fun unaryMinus() = Double3(-x, -y, -z)
operator fun minus(other: Double3) = Double3(x - other.x, y - other.y, z - other.z)
operator fun times(scale: Double) = Double3(x * scale, y * scale, z * scale)
operator fun times(other: Double3) = Double3(x * other.x, y * other.y, z * other.z)
/** Rotate this vector, and return coordinates in the unrotated frame */
fun rotate(rot: Rotation) = Double3(
rot.rotatedComponent(EAST, x, y, z),
rot.rotatedComponent(UP, x, y, z),
rot.rotatedComponent(SOUTH, x, y, z)
)
// mutable operations
fun setTo(other: Double3): Double3 { x = other.x; y = other.y; z = other.z; return this }
fun setTo(x: Double, y: Double, z: Double): Double3 { this.x = x; this.y = y; this.z = z; return this }
fun setTo(x: Float, y: Float, z: Float) = setTo(x.toDouble(), y.toDouble(), z.toDouble())
fun add(other: Double3): Double3 { x += other.x; y += other.y; z += other.z; return this }
fun add(x: Double, y: Double, z: Double): Double3 { this.x += x; this.y += y; this.z += z; return this }
fun sub(other: Double3): Double3 { x -= other.x; y -= other.y; z -= other.z; return this }
fun sub(x: Double, y: Double, z: Double): Double3 { this.x -= x; this.y -= y; this.z -= z; return this }
fun invert(): Double3 { x = -x; y = -y; z = -z; return this }
fun mul(scale: Double): Double3 { x *= scale; y *= scale; z *= scale; return this }
fun mul(other: Double3): Double3 { x *= other.x; y *= other.y; z *= other.z; return this }
fun rotateMut(rot: Rotation): Double3 {
val rotX = rot.rotatedComponent(EAST, x, y, z)
val rotY = rot.rotatedComponent(UP, x, y, z)
val rotZ = rot.rotatedComponent(SOUTH, x, y, z)
return setTo(rotX, rotY, rotZ)
}
// misc operations
infix fun dot(other: Double3) = x * other.x + y * other.y + z * other.z
infix fun cross(o: Double3) = Double3(y * o.z - z * o.y, z * o.x - x * o.z, x * o.y - y * o.x)
val length: Double get() = Math.sqrt(x * x + y * y + z * z)
val normalize: Double3 get() = (1.0 / length).let { Double3(x * it, y * it, z * it) }
val nearestCardinal: Direction get() = nearestAngle(this, allDirections.asIterable()) { it.vec }.first
}
/** 3D vector of [Int]s. Offers both mutable operations, and immutable operations in operator notation. */
data class Int3(var x: Int, var y: Int, var z: Int) {
constructor(dir: Direction) : this(dir.directionVec.x, dir.directionVec.y, dir.directionVec.z)
constructor(offset: Pair<Int, Direction>) : this(
offset.first * offset.second.directionVec.x,
offset.first * offset.second.directionVec.y,
offset.first * offset.second.directionVec.z
)
companion object {
val zero = Int3(0, 0, 0)
}
// immutable operations
operator fun plus(other: Int3) = Int3(x + other.x, y + other.y, z + other.z)
operator fun plus(other: Pair<Int, Direction>) = Int3(
x + other.first * other.second.directionVec.x,
y + other.first * other.second.directionVec.y,
z + other.first * other.second.directionVec.z
)
operator fun unaryMinus() = Int3(-x, -y, -z)
operator fun minus(other: Int3) = Int3(x - other.x, y - other.y, z - other.z)
operator fun times(scale: Int) = Int3(x * scale, y * scale, z * scale)
operator fun times(other: Int3) = Int3(x * other.x, y * other.y, z * other.z)
/** Rotate this vector, and return coordinates in the unrotated frame */
fun rotate(rot: Rotation) = Int3(
rot.rotatedComponent(EAST, x, y, z),
rot.rotatedComponent(UP, x, y, z),
rot.rotatedComponent(SOUTH, x, y, z)
)
// mutable operations
fun setTo(other: Int3): Int3 { x = other.x; y = other.y; z = other.z; return this }
fun setTo(x: Int, y: Int, z: Int): Int3 { this.x = x; this.y = y; this.z = z; return this }
fun add(other: Int3): Int3 { x += other.x; y += other.y; z += other.z; return this }
fun sub(other: Int3): Int3 { x -= other.x; y -= other.y; z -= other.z; return this }
fun invert(): Int3 { x = -x; y = -y; z = -z; return this }
fun mul(scale: Int): Int3 { x *= scale; y *= scale; z *= scale; return this }
fun mul(other: Int3): Int3 { x *= other.x; y *= other.y; z *= other.z; return this }
fun rotateMut(rot: Rotation): Int3 {
val rotX = rot.rotatedComponent(EAST, x, y, z)
val rotY = rot.rotatedComponent(UP, x, y, z)
val rotZ = rot.rotatedComponent(SOUTH, x, y, z)
return setTo(rotX, rotY, rotZ)
}
}
// ================================
// Rotation
// ================================
val Direction.rotations: Array<Direction> get() =
Array(6) { idx -> Direction.values()[ROTATION_MATRIX[ordinal][idx]] }
fun Direction.rotate(rot: Rotation) = rot.forward[ordinal]
fun rot(axis: Direction) = Rotation.rot90[axis.ordinal]
/**
* Class representing an arbitrary rotation (or combination of rotations) around cardinal axes by 90 degrees.
* In effect, a permutation of [ForgeDirection]s.
*/
@Suppress("NOTHING_TO_INLINE")
class Rotation(val forward: Array<Direction>, val reverse: Array<Direction>) {
operator fun plus(other: Rotation) = Rotation(
Array(6) { idx -> forward[other.forward[idx].ordinal] },
Array(6) { idx -> other.reverse[reverse[idx].ordinal] }
)
operator fun unaryMinus() = Rotation(reverse, forward)
operator fun times(num: Int) = when(num % 4) { 1 -> this; 2 -> this + this; 3 -> -this; else -> identity }
inline fun rotatedComponent(dir: Direction, x: Int, y: Int, z: Int) =
when(reverse[dir.ordinal]) { EAST -> x; WEST -> -x; UP -> y; DOWN -> -y; SOUTH -> z; NORTH -> -z; else -> 0 }
inline fun rotatedComponent(dir: Direction, x: Double, y: Double, z: Double) =
when(reverse[dir.ordinal]) { EAST -> x; WEST -> -x; UP -> y; DOWN -> -y; SOUTH -> z; NORTH -> -z; else -> 0.0 }
companion object {
// Forge rotation matrix is left-hand
val rot90 = Array(6) { idx -> Rotation(allDirections[idx].opposite.rotations, allDirections[idx].rotations) }
val identity = Rotation(allDirections, allDirections)
}
}
// ================================
// Miscellaneous
// ================================
inline operator fun <reified T> Array<T>.get(face: Direction): T = get(face.ordinal)
data class BoxFace(val top: Direction, val left: Direction) {
val allCorners = listOf(top to left, top to left.opposite, top.opposite to left, top.opposite to left.opposite)
}
val boxFaces = allDirections.map { when(it) {
DOWN -> BoxFace(SOUTH, WEST)
UP -> BoxFace(SOUTH, EAST)
NORTH -> BoxFace(WEST, UP)
SOUTH -> BoxFace(UP, WEST)
WEST -> BoxFace(SOUTH, UP)
EAST -> BoxFace(SOUTH, DOWN)
}}.toTypedArray()
/** List of all 12 box edges, represented as a [Pair] of [ForgeDirection]s */
val boxEdges = allDirections.flatMap { face1 -> allDirections.filter { it.axis > face1.axis }.map { face1 to it } }
/**
* Get the closest object to the specified point from a list of objects.
*
* @param[vertex] the reference point
* @param[objs] list of geomertric objects
* @param[objPos] lambda to calculate the position of an object
* @return [Pair] of (object, distance)
*/
fun <T> nearestPosition(vertex: Double3, objs: Iterable<T>, objPos: (T)-> Double3): Pair<T, Double> =
objs.map { it to (objPos(it) - vertex).length }.minBy { it.second }!!
/**
* Get the object closest in orientation to the specified vector from a list of objects.
*
* @param[vector] the reference vector (direction)
* @param[objs] list of geomertric objects
* @param[objAngle] lambda to calculate the orientation of an object
* @return [Pair] of (object, normalized dot product)
*/
fun <T> nearestAngle(vector: Double3, objs: Iterable<T>, objAngle: (T)-> Double3): Pair<T, Double> =
objs.map { it to objAngle(it).dot(vector) }.maxBy { it.second }!!

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@file:JvmName("Utils")
package mods.betterfoliage.util
import net.minecraft.util.text.StringTextComponent
import net.minecraft.util.text.Style
import net.minecraft.util.text.TextFormatting
import net.minecraft.util.text.TextFormatting.AQUA
import net.minecraft.util.text.TextFormatting.GRAY
fun stripTooltipDefaultText(tooltip: MutableList<String>) {
var defaultRows = false
val iter = tooltip.iterator()
while (iter.hasNext()) {
if (iter.next().startsWith(AQUA.toString())) defaultRows = true
if (defaultRows) iter.remove()
}
}
fun textComponent(msg: String, color: TextFormatting = GRAY): StringTextComponent {
val style = Style().apply { this.color = color }
return StringTextComponent(msg).apply { this.style = style }
}

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@file:Suppress("NOTHING_TO_INLINE")
package mods.betterfoliage.util
import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.BlockPos
import net.minecraft.world.World
import org.apache.logging.log4j.Level
import org.apache.logging.log4j.Logger
import java.lang.Math.*
import kotlin.reflect.KProperty
const val PI2 = 2.0 * PI
/** Strip the given prefix off the start of the string, if present */
inline fun String.stripStart(str: String, ignoreCase: Boolean = true) = if (startsWith(str, ignoreCase)) substring(str.length) else this
inline fun String.stripEnd(str: String, ignoreCase: Boolean = true) = if (endsWith(str, ignoreCase)) substring(0, length - str.length) else this
/** Strip the given prefix off the start of the resource path, if present */
inline fun ResourceLocation.stripStart(str: String) = ResourceLocation(namespace, path.stripStart(str))
inline fun ResourceLocation.stripEnd(str: String) = ResourceLocation(namespace, path.stripEnd(str))
/**
* Property-level delegate backed by a [ThreadLocal].
*
* @param[init] Lambda to get initial value
*/
class ThreadLocalDelegate<T>(init: () -> T) {
var tlVal = ThreadLocal.withInitial(init)
operator fun getValue(thisRef: Any?, property: KProperty<*>): T = tlVal.get()
operator fun setValue(thisRef: Any?, property: KProperty<*>, value: T) { tlVal.set(value) }
}
/** Call the supplied lambda and return its result, or the given default value if an exception is thrown. */
fun <T> tryDefault(default: T, work: ()->T) = try { work() } catch (e: Throwable) { default }
/**
* Return this [Double] value if it lies between the two limits. If outside, return the
* minimum/maximum value correspondingly.
*/
fun Double.minmax(minVal: Double, maxVal: Double) = min(max(this, minVal), maxVal)
/**
* Return this [Int] value if it lies between the two limits. If outside, return the
* minimum/maximum value correspondingly.
*/
fun Int.minmax(minVal: Int, maxVal: Int) = min(max(this, minVal), maxVal)
fun nextPowerOf2(x: Int): Int {
return 1 shl (if (x == 0) 0 else 32 - Integer.numberOfLeadingZeros(x - 1))
}
/**
* Check if the Chunk containing the given [BlockPos] is loaded.
* Works for both [World] and [ChunkCache] (vanilla and OptiFine) instances.
*/
//fun IWorldReader.isBlockLoaded(pos: BlockPos) = when {
// this is World -> isBlockLoaded(pos, false)
// this is RenderChunkCache -> isworld.isBlockLoaded(pos, false)
// Refs.OptifineChunkCache.isInstance(this) -> (Refs.CCOFChunkCache.get(this) as ChunkCache).world.isBlockLoaded(pos, false)
// else -> false
//}
interface HasLogger {
val logger: Logger
val logName: String get() = this::class.simpleName!!
fun log(msg: String) = log(Level.INFO, msg)
fun log(level: Level, msg: String) = logger.log(level, "[$logName] $msg")
fun log(msg: String, e: Throwable) = log(Level.WARN, msg, e)
fun log(level: Level, msg: String, e: Throwable) = logger.log(level, "[$logName] $msg", e)
}
//fun textComponent(msg: String, color: Formatting = Formatting.GRAY): LiteralText {
// val style = Style().apply { this.color = color }
// return LiteralText(msg).apply { this.style = style }
//}

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package mods.betterfoliage.util
import net.minecraft.util.math.BlockPos
import java.util.Random
val random = Random(System.nanoTime())
fun randomB() = random.nextBoolean()
fun randomI(min: Int = 0, max: Int = Int.MAX_VALUE) = min + random.nextInt(max - min)
fun randomD(min: Double = 0.0, max: Double = 1.0) = random.nextDouble() * (max - min) + min
fun semiRandom(x: Int, y: Int, z: Int, seed: Int): Int {
var value = (x * x + y * y + z * z + x * y + y * z + z * x + (seed * seed))
value = (3 * x * value + 5 * y * value + 7 * z * value + (11 * seed))
return value shr 4
}
fun BlockPos.semiRandom(seed: Int) = semiRandom(x, y, z, seed)

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@file:JvmName("Reflection")
package mods.betterfoliage.util
import java.lang.reflect.Field
import java.lang.reflect.Method
import mods.betterfoliage.util.Namespace.*
/** Get a Java class with the given name. */
fun getJavaClass(name: String) = tryDefault(null) { Class.forName(name) }
/** Get the field with the given name and type using reflection. */
inline fun <reified T> Any.reflectField(field: String): T? =
tryDefault(null) { this.javaClass.getDeclaredField(field) }?.let {
it.isAccessible = true
it.get(this) as T
}
/** Get the static field with the given name and type using reflection. */
inline fun <reified T> Class<*>.reflectStaticField(field: String): T? =
tryDefault(null) { this.getDeclaredField(field) }?.let {
it.isAccessible = true
it.get(null) as T
}
/**
* Get all nested _object_s of this _object_ with reflection.
*
* @return [Pair]s of (name, instance)
*/
val Any.reflectNestedObjects: List<Pair<String, Any>> get() = this.javaClass.declaredClasses.map {
tryDefault(null) { it.name.split("$")[1] to it.getField("INSTANCE").get(null) }
}.filterNotNull()
/**
* Get all fields of this instance that match (or subclass) any of the given classes.
*
* @param[types] classes to look for
* @return [Pair]s of (field name, instance)
*/
fun Any.reflectFieldsOfType(vararg types: Class<*>) = this.javaClass.declaredFields
.filter { field -> types.any { it.isAssignableFrom(field.type) } }
.map { field -> field.name to field.let { it.isAccessible = true; it.get(this) } }
.filterNotNull()
fun <T> Any.reflectFields(type: Class<T>) = this.javaClass.declaredFields
.filter { field -> type.isAssignableFrom(field.type) }
.map { field -> field.name to field.let { it.isAccessible = true; it.get(this) as T } }
fun <T> Any.reflectDelegates(type: Class<T>) = this.javaClass.declaredFields
.filter { field -> type.isAssignableFrom(field.type) && field.name.contains("$") }
.map { field -> field.name.split("$")[0] to field.let { it.isAccessible = true; it.get(this) } as T }
enum class Namespace { MCP, SRG }
abstract class Resolvable<T> {
abstract fun resolve(): T?
val element: T? by lazy { resolve() }
}
/** Return true if all given elements are found. */
fun allAvailable(vararg codeElement: Resolvable<*>) = codeElement.all { it.element != null }
/**
* Reference to a class.
*
* @param[name] MCP name of the class
*/
open class ClassRef<T: Any?>(val name: String) : Resolvable<Class<T>>() {
companion object {
val int = ClassRefPrimitive("I", Int::class.java)
val long = ClassRefPrimitive("J", Long::class.java)
val float = ClassRefPrimitive("F", Float::class.java)
val boolean = ClassRefPrimitive("Z", Boolean::class.java)
val void = ClassRefPrimitive("V", Void::class.java)
}
open fun asmDescriptor(namespace: Namespace) = "L${name.replace(".", "/")};"
override fun resolve() = getJavaClass(name) as Class<T>?
fun isInstance(obj: Any) = element?.isInstance(obj) ?: false
}
/**
* Reference to a primitive type.
*
* @param[name] ASM descriptor of this primitive type
* @param[clazz] class of this primitive type
*/
class ClassRefPrimitive<T>(name: String, val clazz: Class<T>?) : ClassRef<T>(name) {
override fun asmDescriptor(namespace: Namespace) = name
override fun resolve() = clazz
}
/**
* Reference to a method.
*
* @param[parentClass] reference to the class containing the method
* @param[mcpName] MCP name of the method
* @param[srgName] SRG name of the method
* @param[returnType] reference to the return type
* @param[returnType] references to the argument types
*/
class MethodRef<T: Any?>(val parentClass: ClassRef<*>,
val mcpName: String,
val srgName: String,
val returnType: ClassRef<T>,
vararg val argTypes: ClassRef<*>
) : Resolvable<Method>() {
constructor(parentClass: ClassRef<*>, mcpName: String, returnType: ClassRef<T>, vararg argTypes: ClassRef<*>) :
this(parentClass, mcpName, mcpName, returnType, *argTypes)
fun name(namespace: Namespace) = when(namespace) { SRG -> srgName; MCP -> mcpName }
fun asmDescriptor(namespace: Namespace) = "(${argTypes.map { it.asmDescriptor(namespace) }.fold(""){ s1, s2 -> s1 + s2 } })${returnType.asmDescriptor(namespace)}"
override fun resolve(): Method? =
if (parentClass.element == null || argTypes.any { it.element == null }) null
else {
val args = argTypes.map { it.element!! }.toTypedArray()
listOf(srgName, mcpName).map { tryDefault(null) {
parentClass.element!!.getDeclaredMethod(it, *args)
}}.filterNotNull().firstOrNull()
?.apply { isAccessible = true }
}
/** Invoke this method using reflection. */
operator fun invoke(receiver: Any, vararg args: Any?) = element?.invoke(receiver, *args) as T
/** Invoke this static method using reflection. */
fun invokeStatic(vararg args: Any) = element?.invoke(null, *args)
}
/**
* Reference to a field.
*
* @param[parentClass] reference to the class containing the field
* @param[mcpName] MCP name of the field
* @param[srgName] SRG name of the field
* @param[type] reference to the field type
*/
class FieldRef<T>(val parentClass: ClassRef<*>,
val mcpName: String,
val srgName: String,
val type: ClassRef<T>
) : Resolvable<Field>() {
constructor(parentClass: ClassRef<*>, mcpName: String, type: ClassRef<T>) : this(parentClass, mcpName, mcpName, type)
fun name(namespace: Namespace) = when(namespace) { SRG -> srgName; MCP -> mcpName }
fun asmDescriptor(namespace: Namespace) = type.asmDescriptor(namespace)
override fun resolve(): Field? =
if (parentClass.element == null) null
else {
listOf(srgName, mcpName).mapNotNull { tryDefault(null) {
parentClass.element!!.getDeclaredField(it)
} }.firstOrNull()
?.apply{ isAccessible = true }
}
/** Get this field using reflection. */
operator fun get(receiver: Any?) = element?.get(receiver) as T
/** Get this static field using reflection. */
fun getStatic() = get(null)
fun set(receiver: Any?, obj: Any?) { element?.set(receiver, obj) }
}
fun Any.isInstance(cls: ClassRef<*>) = cls.isInstance(this)
interface ReflectionCallable<T> {
operator fun invoke(vararg args: Any): T
}
inline operator fun <reified T> Any.get(field: FieldRef<T>) = field.get(this)
inline operator fun <reified T> Any.set(field: FieldRef<T>, value: T) = field.set(this, value)
inline operator fun <T> Any.get(methodRef: MethodRef<T>) = object : ReflectionCallable<T> {
override fun invoke(vararg args: Any) = methodRef.invoke(this@get, args)
}

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package mods.betterfoliage.util
import net.minecraft.client.Minecraft
import net.minecraft.resources.IReloadableResourceManager
import net.minecraft.resources.IResource
import net.minecraft.resources.IResourceManager
import net.minecraft.util.ResourceLocation
/** Concise getter for the Minecraft resource manager. */
val resourceManager: IReloadableResourceManager
get() = Minecraft.getInstance().resourceManager as IReloadableResourceManager
/** Append a string to the [ResourceLocation]'s path. */
operator fun ResourceLocation.plus(str: String) = ResourceLocation(namespace, path + str)
/** Index operator to get a resource. */
operator fun IResourceManager.get(domain: String, path: String): IResource? = get(ResourceLocation(domain, path))
/** Index operator to get a resource. */
operator fun IResourceManager.get(location: ResourceLocation): IResource? = tryDefault(null) { getResource(location) }
/** Get the lines of a text resource. */
fun IResource.getLines(): List<String> {
val result = arrayListOf<String>()
inputStream.bufferedReader().useLines { it.forEach { result.add(it) } }
return result
}

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package mods.betterfoliage.util
import mods.betterfoliage.render.lighting.HSB
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.texture.AtlasTexture
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.resources.IResource
import net.minecraft.resources.IResourceManager
import net.minecraft.util.ResourceLocation
import java.awt.image.BufferedImage
import java.io.ByteArrayOutputStream
import java.io.IOException
import javax.imageio.ImageIO
import kotlin.math.atan2
import kotlin.math.cos
import kotlin.math.sin
enum class Atlas(val basePath: String, val resourceId: ResourceLocation) {
BLOCKS("textures", AtlasTexture.LOCATION_BLOCKS_TEXTURE),
PARTICLES("textures", AtlasTexture.LOCATION_PARTICLES_TEXTURE);
/** Get the fully-qualified resource name for sprites belonging to this atlas*/
fun wrap(resource: ResourceLocation) = ResourceLocation(resource.namespace, "$basePath/${resource.path}.png")
/** Get the short resource name for sprites belonging to this atlas*/
fun unwrap(resource: ResourceLocation) = resource.stripStart("$basePath/").stripEnd(".png")
/** Reference to the atlas itself */
val atlas: AtlasTexture get() = Minecraft.getInstance().textureManager.getTexture(resourceId) as AtlasTexture
}
inline operator fun AtlasTexture.get(res: ResourceLocation): TextureAtlasSprite? = this.getSprite(res)
inline operator fun AtlasTexture.get(name: String): TextureAtlasSprite? = get(ResourceLocation(name))
fun IResourceManager.loadSprite(id: ResourceLocation) = this.get(id)?.loadImage() ?: throw IOException("Cannot load resource $id")
fun IResource.loadImage(): BufferedImage? = ImageIO.read(this.inputStream)
/** Index operator to get the RGB value of a pixel. */
operator fun BufferedImage.get(x: Int, y: Int) = this.getRGB(x, y)
/** Index operator to set the RGB value of a pixel. */
operator fun BufferedImage.set(x: Int, y: Int, value: Int) = this.setRGB(x, y, value)
val BufferedImage.bytes: ByteArray get() =
ByteArrayOutputStream().let { ImageIO.write(this, "PNG", it); it.toByteArray() }
/**
* Calculate the average color of a texture.
*
* Only non-transparent pixels are considered. Averages are taken in the HSB color space (note: Hue is a circular average),
* and the result transformed back to the RGB color space.
*/
val TextureAtlasSprite.averageColor: Int get() {
var numOpaque = 0
var sumHueX = 0.0
var sumHueY = 0.0
var sumSaturation = 0.0f
var sumBrightness = 0.0f
for (x in 0 until width)
for (y in 0 until height) {
val pixel = getPixelRGBA(0, x, y)
val alpha = (pixel shr 24) and 255
val hsb = HSB.fromColor(pixel)
if (alpha == 255) {
numOpaque++
sumHueX += cos((hsb.hue.toDouble() - 0.5) * PI2)
sumHueY += sin((hsb.hue.toDouble() - 0.5) * PI2)
sumSaturation += hsb.saturation
sumBrightness += hsb.brightness
}
}
// circular average - transform sum vector to polar angle
val avgHue = (atan2(sumHueY, sumHueX) / PI2 + 0.5).toFloat()
return HSB(avgHue, sumSaturation / numOpaque.toFloat(), sumBrightness / numOpaque.toFloat()).asColor
}
/** Weighted blend of 2 packed RGB colors */
fun blendRGB(rgb1: Int, rgb2: Int, weight1: Int, weight2: Int): Int {
val r = (((rgb1 shr 16) and 255) * weight1 + ((rgb2 shr 16) and 255) * weight2) / (weight1 + weight2)
val g = (((rgb1 shr 8) and 255) * weight1 + ((rgb2 shr 8) and 255) * weight2) / (weight1 + weight2)
val b = ((rgb1 and 255) * weight1 + (rgb2 and 255) * weight2) / (weight1 + weight2)
val a = (rgb1 shr 24) and 255
val result = ((a shl 24) or (r shl 16) or (g shl 8) or b)
return result
}