Files
BetterFoliage/src/main/kotlin/mods/betterfoliage/client/integration/ForestryIntegration.kt
T
octarine-noise f032814d99 fix particle mapping
Forestry support
2016-08-11 11:56:52 +02:00

92 lines
4.2 KiB
Kotlin

package mods.betterfoliage.client.integration
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.texture.ILeafRegistry
import mods.betterfoliage.client.texture.LeafInfo
import mods.betterfoliage.client.texture.LeafRegistry
import mods.betterfoliage.client.texture.StandardLeafSupport
import mods.betterfoliage.loader.Refs
import mods.octarinecore.client.resource.get
import mods.octarinecore.metaprog.ClassRef
import mods.octarinecore.metaprog.FieldRef
import mods.octarinecore.metaprog.MethodRef
import mods.octarinecore.metaprog.allAvailable
import net.minecraft.block.state.IBlockState
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.texture.TextureAtlasSprite
import net.minecraft.client.renderer.texture.TextureMap
import net.minecraft.util.EnumFacing
import net.minecraft.util.ResourceLocation
import net.minecraft.util.math.BlockPos
import net.minecraft.world.IBlockAccess
import net.minecraftforge.client.event.TextureStitchEvent
import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.fml.common.Loader
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level
@SideOnly(Side.CLIENT)
object ForestryIntegration {
val TextureLeaves = ClassRef("forestry.arboriculture.models.TextureLeaves")
val TeLleafTextures = FieldRef(TextureLeaves, "leafTextures", Refs.Map)
val TeLplain = FieldRef(TextureLeaves, "plain", Refs.ResourceLocation)
val TeLfancy = FieldRef(TextureLeaves, "fancy", Refs.ResourceLocation)
val TeLpollplain = FieldRef(TextureLeaves, "pollinatedPlain", Refs.ResourceLocation)
val TeLpollfancy = FieldRef(TextureLeaves, "pollinatedFancy", Refs.ResourceLocation)
val TileLeaves = ClassRef("forestry.arboriculture.tiles.TileLeaves")
val TiLgetLeaveSprite = MethodRef(TileLeaves, "getLeaveSprite", Refs.ResourceLocation, ClassRef.boolean)
init {
if (Loader.isModLoaded("forestry") && allAvailable(TextureLeaves, TileLeaves)) {
Client.log(Level.INFO, "Forestry support initialized")
LeafRegistry.subRegistries.add(ForestryLeavesSupport)
}
}
}
object ForestryLeavesSupport : ILeafRegistry {
val textureToValue = mutableMapOf<ResourceLocation, LeafInfo>()
init { MinecraftForge.EVENT_BUS.register(this) }
@SubscribeEvent
fun handlePreStitch(event: TextureStitchEvent.Pre) {
textureToValue.clear()
val allLeaves = ForestryIntegration.TeLleafTextures.getStatic() as Map<*, *>
allLeaves.entries.forEach {
Client.logDetail("ForestryLeavesSupport: base leaf type ${it.key.toString()}")
listOf(
ForestryIntegration.TeLplain.get(it.value) as ResourceLocation,
ForestryIntegration.TeLfancy.get(it.value) as ResourceLocation,
ForestryIntegration.TeLpollplain.get(it.value) as ResourceLocation,
ForestryIntegration.TeLpollfancy.get(it.value) as ResourceLocation
).forEach { leafLocation ->
registerLeaf(leafLocation, event.map)
}
}
}
fun registerLeaf(textureLocation: ResourceLocation, atlas: TextureMap) {
val texture = atlas[textureLocation.toString()] ?: return
var leafType = LeafRegistry.typeMappings.getType(texture) ?: "default"
Client.logDetail("ForestryLeavesSupport: texture ${texture.iconName}")
Client.logDetail("ForestryLeavesSupport: particle $leafType")
val generated = atlas.registerSprite(
Client.genLeaves.generatedResource(texture.iconName, "type" to leafType)
)
textureToValue[textureLocation] = LeafInfo(generated, LeafRegistry.getParticleType(texture, atlas))
}
override fun get(state: IBlockState) = null
override fun get(state: IBlockState, world: IBlockAccess, pos: BlockPos, face: EnumFacing): LeafInfo? {
val tile = world.getTileEntity(pos) ?: return null
if (!ForestryIntegration.TileLeaves.isInstance(tile)) return null
val textureLoc = ForestryIntegration.TiLgetLeaveSprite.invoke(tile, Minecraft.isFancyGraphicsEnabled()) ?: return null
return textureToValue[textureLoc]
}
}