Files
BetterFoliage/src/main/kotlin/mods/betterfoliage/client/integration/ShadersModIntegration.kt
T
2020-01-01 15:15:44 +01:00

82 lines
3.9 KiB
Kotlin

package mods.betterfoliage.client.integration
import mods.betterfoliage.client.Client
import mods.betterfoliage.client.config.Config
import mods.betterfoliage.loader.Refs
import mods.octarinecore.metaprog.allAvailable
import net.minecraft.block.Block
import net.minecraft.block.BlockTallGrass
import net.minecraft.block.state.IBlockState
import net.minecraft.client.renderer.BufferBuilder
import net.minecraft.init.Blocks
import net.minecraft.util.EnumBlockRenderType
import net.minecraft.util.EnumBlockRenderType.MODEL
import net.minecraftforge.fml.relauncher.Side
import net.minecraftforge.fml.relauncher.SideOnly
import org.apache.logging.log4j.Level.INFO
/**
* Integration for ShadersMod.
*/
@SideOnly(Side.CLIENT)
object ShadersModIntegration {
@JvmStatic val isAvailable = allAvailable(Refs.sVertexBuilder, Refs.pushEntity_state, Refs.pushEntity_num, Refs.popEntity)
val grassDefaultBlockId = blockIdFor(Blocks.TALLGRASS.defaultState.withProperty(BlockTallGrass.TYPE, BlockTallGrass.EnumType.GRASS))
val leavesDefaultBlockId = blockIdFor(Blocks.LEAVES.defaultState)
fun blockIdFor(blockState: IBlockState) = Block.REGISTRY.getIDForObject(blockState.block).toLong() and 65535
// fun entityDataFor(blockState: IBlockState) =
// (Block.REGISTRY.getIDForObject(blockState.block).toLong() and 65535) //or
// ((blockState.renderType.ordinal.toLong() and 65535) shl 16) or
// (blockState.block.getMetaFromState(blockState).toLong() shl 32)
fun logEntityData(name: String, blockState: IBlockState) {
val blockId = Block.REGISTRY.getIDForObject(blockState.block).toLong() and 65535
val meta = blockState.renderType.ordinal.toLong() and 65535
val renderType = blockState.renderType.ordinal.toLong() and 65535
Client.log(INFO, "ShadersMod integration for $name")
Client.log(INFO, " blockState=$blockState")
Client.log(INFO, " blockId=$blockId, meta=$meta, type=$renderType")
}
/**
* Called from transformed ShadersMod code.
* @see mods.betterfoliage.loader.BetterFoliageTransformer
*/
@JvmStatic fun getBlockIdOverride(original: Long, blockState: IBlockState): Long {
if (Config.blocks.leavesClasses.matchesClass(blockState.block)) return Config.shaders.leavesId
if (Config.blocks.crops.matchesClass(blockState.block)) return Config.shaders.grassId
return original
}
init {
Client.log(INFO, "ShadersMod integration is ${if (isAvailable) "enabled" else "disabled" }")
}
/** Quads rendered inside this block will use the given block entity data in shader programs. */
inline fun renderAs(blockId: Long, renderType: EnumBlockRenderType, renderer: BufferBuilder, enabled: Boolean = true, func: ()->Unit) {
val blockData = blockId or (renderType.ordinal shl 16).toLong()
if ((isAvailable && enabled)) {
val vertexBuilder = Refs.sVertexBuilder.get(renderer)!!
Refs.pushEntity_num.invoke(vertexBuilder, blockId)
func()
Refs.popEntity.invoke(vertexBuilder)
} else {
func()
}
}
/** Quads rendered inside this block will use the given block entity data in shader programs. */
inline fun renderAs(state: IBlockState, renderType: EnumBlockRenderType, renderer: BufferBuilder, enabled: Boolean = true, func: ()->Unit) =
renderAs(blockIdFor(state), renderType, renderer, enabled, func)
/** Quads rendered inside this block will behave as tallgrass blocks in shader programs. */
inline fun grass(renderer: BufferBuilder, enabled: Boolean = true, func: ()->Unit) =
renderAs(Config.shaders.grassId, MODEL, renderer, enabled, func)
/** Quads rendered inside this block will behave as leaf blocks in shader programs. */
inline fun leaves(renderer: BufferBuilder, enabled: Boolean = true, func: ()->Unit) =
renderAs(Config.shaders.leavesId, MODEL, renderer, enabled, func)
}