Files
BetterFoliage/src/main/kotlin/mods/betterfoliage/render/block/vanilla/Leaf.kt
T
octarine-noise 40fd46b278 [WIP] adopt model replacement from Forge vesion
+ bunch of renames to bring the 2 version closer
+ at-least-not-crashing levels of Optifine support
2021-05-13 21:13:10 +02:00

123 lines
5.3 KiB
Kotlin

package mods.betterfoliage.render.block.vanilla
import mods.betterfoliage.BetterFoliage
import mods.betterfoliage.chunk.BasicBlockCtx
import mods.betterfoliage.config.SNOW_MATERIALS
import mods.betterfoliage.model.Color
import mods.betterfoliage.model.ModelWrapKey
import mods.betterfoliage.model.SpriteSetDelegate
import mods.betterfoliage.model.WrappedBakedModel
import mods.betterfoliage.model.crossModelsRaw
import mods.betterfoliage.model.crossModelsTextured
import mods.betterfoliage.model.meshifyCutoutMipped
import mods.betterfoliage.render.ShadersModIntegration
import mods.betterfoliage.render.lighting.roundLeafLighting
import mods.betterfoliage.render.lighting.withLighting
import mods.betterfoliage.render.particle.LeafParticleRegistry
import mods.betterfoliage.resource.discovery.BakeWrapperManager
import mods.betterfoliage.resource.discovery.ConfigurableBlockMatcher
import mods.betterfoliage.resource.discovery.ConfigurableModelDiscovery
import mods.betterfoliage.resource.discovery.ModelBakingContext
import mods.betterfoliage.resource.discovery.ModelDiscoveryContext
import mods.betterfoliage.resource.discovery.ModelTextureList
import mods.betterfoliage.resource.generated.GeneratedLeafSprite
import mods.betterfoliage.util.Atlas
import mods.betterfoliage.util.LazyMap
import mods.betterfoliage.util.averageColor
import mods.betterfoliage.util.colorOverride
import mods.betterfoliage.util.get
import mods.betterfoliage.util.logColorOverride
import net.fabricmc.fabric.api.renderer.v1.render.RenderContext
import net.minecraft.block.BlockState
import net.minecraft.client.render.model.BakedModel
import net.minecraft.client.render.model.BasicBakedModel
import net.minecraft.util.Identifier
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Direction.UP
import net.minecraft.world.BlockRenderView
import org.apache.logging.log4j.Level
import java.util.Random
import java.util.function.Supplier
interface LeafBlockModel {
val key: LeafParticleKey
}
interface LeafParticleKey {
val leafType: String
val overrideColor: Color?
}
object StandardLeafDiscovery : ConfigurableModelDiscovery() {
override val matchClasses: ConfigurableBlockMatcher get() = BetterFoliage.blockConfig.leafBlocks
override val modelTextures: List<ModelTextureList> get() = BetterFoliage.blockConfig.leafModels.modelList
override fun processModel(ctx: ModelDiscoveryContext, textureMatch: List<Identifier>) {
val leafType = LeafParticleRegistry.typeMappings.getType(textureMatch[0]) ?: "default"
val generated = GeneratedLeafSprite(textureMatch[0], leafType)
.register(BetterFoliage.generatedPack)
.apply { ctx.sprites.add(this) }
detailLogger.log(Level.INFO, " particle $leafType")
ctx.addReplacement(StandardLeafKey(generated, leafType, null))
}
}
data class StandardLeafKey(
val roundLeafTexture: Identifier,
override val leafType: String,
override val overrideColor: Color?
) : ModelWrapKey(), LeafParticleKey {
val tintIndex: Int get() = if (overrideColor == null) 0 else -1
override fun bake(ctx: ModelBakingContext, wrapped: BasicBakedModel): BakedModel {
val leafSpriteColor = Atlas.BLOCKS[roundLeafTexture].averageColor.let { hsb ->
logColorOverride(detailLogger, BetterFoliage.config.leaves.saturationThreshold, hsb)
hsb.colorOverride(BetterFoliage.config.leaves.saturationThreshold)
}
return StandardLeafModel(meshifyCutoutMipped(wrapped), this.copy(overrideColor = leafSpriteColor))
}
}
class StandardLeafModel(
wrapped: BakedModel,
override val key: StandardLeafKey
) : WrappedBakedModel(wrapped), LeafBlockModel {
val leafNormal by leafModelsNormal.delegate(key)
val leafSnowed by leafModelsSnowed.delegate(key)
val leafLighting = roundLeafLighting()
override fun emitBlockQuads(blockView: BlockRenderView, state: BlockState, pos: BlockPos, randomSupplier: Supplier<Random>, context: RenderContext) {
ShadersModIntegration.leaves(context, BetterFoliage.config.leaves.shaderWind) {
super.emitBlockQuads(blockView, state, pos, randomSupplier, context)
if (!BetterFoliage.config.enabled || !BetterFoliage.config.leaves.enabled) return
val ctx = BasicBlockCtx(blockView, pos)
val stateAbove = ctx.state(UP)
val isSnowed = stateAbove.material in SNOW_MATERIALS
val random = randomSupplier.get()
context.withLighting(leafLighting) {
it.accept(leafNormal[random])
if (isSnowed) it.accept(leafSnowed[random])
}
}
}
companion object {
val leafSpritesSnowed by SpriteSetDelegate(Atlas.BLOCKS) { idx ->
Identifier(BetterFoliage.MOD_ID, "blocks/better_leaves_snowed_$idx")
}
val leafModelsBase = LazyMap(BakeWrapperManager) { key: StandardLeafKey ->
BetterFoliage.config.leaves.let { crossModelsRaw(64, it.size, it.hOffset, it.vOffset) }
}
val leafModelsNormal = LazyMap(BakeWrapperManager) { key: StandardLeafKey ->
crossModelsTextured(leafModelsBase[key], key.tintIndex, true) { key.roundLeafTexture }
}
val leafModelsSnowed = LazyMap(BakeWrapperManager) { key: StandardLeafKey ->
crossModelsTextured(leafModelsBase[key], Color.white.asInt, false) { leafSpritesSnowed[it].id }
}
}
}