package mods.betterfoliage.resource.generated import mods.betterfoliage.util.* import net.minecraft.resource.ResourceManager import net.minecraft.util.Identifier import java.awt.image.BufferedImage /** * Generate Short Grass textures from [Blocks.tallgrass] block textures. * The bottom 3/8 of the base texture is chopped off. * * @param[domain] Resource domain of generator */ data class GeneratedGrassSprite(val sprite: Identifier, val isSnowed: Boolean, val atlas: Atlas = Atlas.BLOCKS) { constructor(sprite: String, isSnowed: Boolean) : this(Identifier(sprite), isSnowed) fun register(pack: GeneratedBlockTexturePack) = pack.register(this, this::draw) fun draw(resourceManager: ResourceManager): ByteArray { val baseTexture = resourceManager.loadSprite(atlas.file(sprite)) val result = BufferedImage(baseTexture.width, baseTexture.height, BufferedImage.TYPE_4BYTE_ABGR) val graphics = result.createGraphics() val size = baseTexture.width val frames = baseTexture.height / size // iterate all frames for (frame in 0 until frames) { val baseFrame = baseTexture.getSubimage(0, size * frame, size, size) val grassFrame = BufferedImage(size, size, BufferedImage.TYPE_4BYTE_ABGR) // draw bottom half of texture grassFrame.createGraphics().apply { drawImage(baseFrame, 0, 3 * size / 8, null) } // add to animated png graphics.drawImage(grassFrame, 0, size * frame, null) } // blend with white if snowed if (isSnowed) { for (x in 0..result.width - 1) for (y in 0..result.height - 1) { result[x, y] = blendRGB(result[x, y], 16777215, 2, 3) } } return result.bytes } }