made texture generation slightly saner
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package mods.betterfoliage.client.resource;
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import java.awt.Graphics2D;
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import java.awt.image.BufferedImage;
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import java.io.IOException;
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import javax.imageio.ImageIO;
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import cpw.mods.fml.common.eventhandler.SubscribeEvent;
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import mods.betterfoliage.BetterFoliage;
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import mods.betterfoliage.client.ShadersModIntegration;
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import mods.betterfoliage.common.util.Utils;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.resources.IResource;
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import net.minecraft.client.resources.IResourceManager;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.event.TextureStitchEvent.Post;
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import net.minecraftforge.client.event.TextureStitchEvent.Pre;
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public class LeafGenerator extends BlockTextureGenerator {
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/** Resource domain name of pre-drawn textures */
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public String nonGeneratedDomain = "betterfoliage";
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/** Number of textures generated in the current run */
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public int generatedCounter = 0;
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/** Number of pre-drawn textures found in the current run */
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public int drawnCounter = 0;
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/** Name of the default alpha mask to use */
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public static String defaultMask = "rough";
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public LeafGenerator(String domainName, ResourceLocation missingResource) {
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super(domainName, missingResource);
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}
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@Override
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public IResource getResource(ResourceLocation resourceLocation) throws IOException {
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IResourceManager resourceManager = Minecraft.getMinecraft().getResourceManager();
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ResourceLocation originalNoDirs = unwrapResource(resourceLocation);
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ResourceLocation originalWithDirs = new ResourceLocation(originalNoDirs.getResourceDomain(), "textures/blocks/" + originalNoDirs.getResourcePath());
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// check for provided texture
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ResourceLocation handDrawnLocation = new ResourceLocation(nonGeneratedDomain, String.format("textures/blocks/%s/%s", originalNoDirs.getResourceDomain(), originalNoDirs.getResourcePath()));
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if (Utils.resourceExists(handDrawnLocation)) {
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drawnCounter++;
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return resourceManager.getResource(handDrawnLocation);
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}
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// generate our own
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if (!Utils.resourceExists(originalWithDirs)) return getMissingResource();
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// load normal leaf texture
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BufferedImage origImage = ImageIO.read(resourceManager.getResource(originalWithDirs).getInputStream());
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if (origImage.getWidth() != origImage.getHeight()) return getMissingResource();
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int size = origImage.getWidth();
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// tile leaf texture 2x2
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BufferedImage overlayIcon = new BufferedImage(size * 2, size * 2, BufferedImage.TYPE_4BYTE_ABGR);
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Graphics2D graphics = overlayIcon.createGraphics();
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graphics.drawImage(origImage, 0, 0, null);
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graphics.drawImage(origImage, 0, size, null);
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graphics.drawImage(origImage, size, 0, null);
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graphics.drawImage(origImage, size, size, null);
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// overlay mask alpha on texture
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if (!ShadersModIntegration.isSpecialTexture(originalWithDirs)) {
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// load alpha mask of appropriate size
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BufferedImage maskImage = loadLeafMaskImage(defaultMask, size * 2);
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int scale = size * 2 / maskImage.getWidth();
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for (int x = 0; x < overlayIcon.getWidth(); x++) {
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for (int y = 0; y < overlayIcon.getHeight(); y++) {
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long origPixel = overlayIcon.getRGB(x, y) & 0xFFFFFFFFl;
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long maskPixel = maskImage.getRGB(x / scale, y / scale) & 0xFF000000l | 0x00FFFFFF;
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overlayIcon.setRGB(x, y, (int) (origPixel & maskPixel));
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}
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}
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}
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generatedCounter++;
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return new BufferedImageResource(overlayIcon);
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}
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/** Loads the alpha mask of the given type and size. If a mask of the exact size can not be found,
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* will try to load progressively smaller masks down to 16x16
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* @param type mask type
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* @param size texture size
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* @return alpha mask
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*/
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protected BufferedImage loadLeafMaskImage(String type, int size) {
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IResourceManager resourceManager = Minecraft.getMinecraft().getResourceManager();
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IResource maskResource = null;
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while (maskResource == null && size >= 16) {
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try {
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maskResource = resourceManager.getResource(new ResourceLocation(String.format("betterfoliage:textures/blocks/leafmask_%d_%s.png", size, type)));
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} catch (Exception e) {}
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size /= 2;
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}
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try {
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return maskResource == null ? null : ImageIO.read(maskResource.getInputStream());
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} catch (IOException e) {
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return null;
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}
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}
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@Override
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@SubscribeEvent
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public void handleTextureReload(Pre event) {
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super.handleTextureReload(event);
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if (event.map.getTextureType() != 0) return;
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generatedCounter = 0;
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drawnCounter = 0;
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}
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@Override
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@SubscribeEvent
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public void endTextureReload(Post event) {
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super.endTextureReload(event);
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if (event.map.getTextureType() != 0) return;
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BetterFoliage.log.info(String.format("Found %d pre-drawn leaf textures", drawnCounter));
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BetterFoliage.log.info(String.format("Found %d leaf textures", generatedCounter));
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}
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}
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