[WIP] initial Fabric port
major package refactoring
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package mods.betterfoliage.resource.generated
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import mods.betterfoliage.util.*
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import net.minecraft.resource.ResourceManager
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import net.minecraft.util.Identifier
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import java.awt.image.BufferedImage
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/**
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* Generate Short Grass textures from [Blocks.tallgrass] block textures.
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* The bottom 3/8 of the base texture is chopped off.
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*
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* @param[domain] Resource domain of generator
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*/
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data class GeneratedGrassSprite(val sprite: Identifier, val isSnowed: Boolean, val atlas: Atlas = Atlas.BLOCKS) {
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constructor(sprite: String, isSnowed: Boolean) : this(Identifier(sprite), isSnowed)
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fun register(pack: GeneratedBlockTexturePack) = pack.register(this, this::draw)
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fun draw(resourceManager: ResourceManager): ByteArray {
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val baseTexture = resourceManager.loadSprite(atlas.wrap(sprite))
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val result = BufferedImage(baseTexture.width, baseTexture.height, BufferedImage.TYPE_4BYTE_ABGR)
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val graphics = result.createGraphics()
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val size = baseTexture.width
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val frames = baseTexture.height / size
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// iterate all frames
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for (frame in 0 until frames) {
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val baseFrame = baseTexture.getSubimage(0, size * frame, size, size)
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val grassFrame = BufferedImage(size, size, BufferedImage.TYPE_4BYTE_ABGR)
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// draw bottom half of texture
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grassFrame.createGraphics().apply {
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drawImage(baseFrame, 0, 3 * size / 8, null)
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}
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// add to animated png
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graphics.drawImage(grassFrame, 0, size * frame, null)
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}
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// blend with white if snowed
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if (isSnowed) {
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for (x in 0..result.width - 1) for (y in 0..result.height - 1) {
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result[x, y] = blendRGB(result[x, y], 16777215, 2, 3)
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}
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}
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return result.bytes
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}
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}
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