add support for arbitrary grass and dirt blocks
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@@ -1,6 +1,7 @@
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package mods.betterfoliage.client.render.impl;
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import mods.betterfoliage.BetterFoliage;
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import mods.betterfoliage.client.BetterFoliageClient;
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import mods.betterfoliage.client.ShadersModIntegration;
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import mods.betterfoliage.client.render.IRenderBlockDecorator;
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import mods.betterfoliage.client.render.IconSet;
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@@ -30,7 +31,7 @@ public class RenderBlockBetterGrass extends RenderBlockAOBase implements IRender
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public boolean isBlockAccepted(IBlockAccess blockAccess, int x, int y, int z, Block block, int original) {
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if (!BetterFoliage.config.grassEnabled) return false;
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if (!((block instanceof BlockGrass || block == Blocks.mycelium))) return false;
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if (!(BetterFoliageClient.grass.matchesID(block) || block == Blocks.mycelium)) return false;
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if (!blockAccess.isAirBlock(x, y + 1, z) && blockAccess.getBlock(x, y + 1, z) != Blocks.snow_layer) return false;
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return true;
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}
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