fix missing Optifine shader wind effects
+minor cleanup
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@@ -2,6 +2,7 @@ package mods.betterfoliage.render.block.vanilla
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import mods.betterfoliage.BetterFoliageMod
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import mods.betterfoliage.config.Config
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import mods.betterfoliage.config.MYCELIUM_BLOCKS
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import mods.betterfoliage.model.HalfBakedSpecialWrapper
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import mods.betterfoliage.model.HalfBakedWrapperKey
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import mods.betterfoliage.model.SpecialRenderModel
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@@ -27,8 +28,6 @@ import net.minecraft.util.Direction
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import net.minecraft.util.ResourceLocation
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object StandardMyceliumDiscovery : AbstractModelDiscovery() {
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val MYCELIUM_BLOCKS = listOf(Blocks.MYCELIUM)
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override fun processModel(ctx: ModelDiscoveryContext) {
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if (ctx.getUnbaked() is BlockModel && ctx.blockState.block in MYCELIUM_BLOCKS) {
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ctx.addReplacement(StandardMyceliumKey)
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