[WIP] Lilypad working

+ shader integration
This commit is contained in:
octarine-noise
2021-05-11 16:18:58 +02:00
parent 835bf45f13
commit a917d5b3db
12 changed files with 126 additions and 31 deletions
+6 -2
View File
@@ -11,6 +11,8 @@ import mods.betterfoliage.render.block.vanilla.StandardGrassDiscovery
import mods.betterfoliage.render.block.vanilla.StandardGrassModel
import mods.betterfoliage.render.block.vanilla.StandardLeafDiscovery
import mods.betterfoliage.render.block.vanilla.StandardLeafModel
import mods.betterfoliage.render.block.vanilla.StandardLilypadDiscovery
import mods.betterfoliage.render.block.vanilla.StandardLilypadModel
import mods.betterfoliage.render.block.vanilla.StandardMyceliumDiscovery
import mods.betterfoliage.render.block.vanilla.StandardMyceliumModel
import mods.betterfoliage.render.block.vanilla.StandardSandDiscovery
@@ -46,7 +48,8 @@ object Client {
StandardGrassDiscovery,
StandardDirtDiscovery,
StandardMyceliumDiscovery,
StandardSandDiscovery
StandardSandDiscovery,
StandardLilypadDiscovery
).forEach {
BakeWrapperManager.discoverers.add(it)
}
@@ -64,7 +67,8 @@ object Client {
StandardGrassModel.Companion,
StandardDirtModel.Companion,
StandardMyceliumModel.Companion,
StandardSandModel.Companion
StandardSandModel.Companion,
StandardLilypadModel.Companion
)
// init mod integrations