make leaf texture generator event based and more modular
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@@ -13,32 +13,36 @@ import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.client.renderer.texture.TextureMap;
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import net.minecraft.util.IIcon;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.event.TextureStitchEvent;
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import net.minecraftforge.common.MinecraftForge;
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import com.google.common.collect.Sets;
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import cpw.mods.fml.common.eventhandler.Event;
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import cpw.mods.fml.common.eventhandler.SubscribeEvent;
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public class LeafTextureEnumerator implements IIconRegister {
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/** Resource domain name of generated textures */
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public String domainName;
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public static class LeafTextureFoundEvent extends Event {
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public TextureMap blockTextures;
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public TextureAtlasSprite icon;
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private LeafTextureFoundEvent(TextureMap blockTextures, TextureAtlasSprite icon) {
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super();
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this.blockTextures = blockTextures;
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this.icon = icon;
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}
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}
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/** Texture atlas for block textures used in the current run */
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public TextureMap blockTextures;
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public LeafTextureEnumerator(String domainName) {
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this.domainName = domainName;
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}
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/** Leaf blocks register their textures here. An extra texture will be registered in the atlas
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* for each, with the resource domain of this generator.
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* @return the originally registered {@link IIcon} already in the atlas
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*/
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public IIcon registerIcon(String resourceLocation) {
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IIcon original = blockTextures.getTextureExtry(resourceLocation);
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blockTextures.registerIcon(new ResourceLocation(domainName, resourceLocation).toString());
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TextureAtlasSprite original = blockTextures.getTextureExtry(resourceLocation);
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MinecraftForge.EVENT_BUS.post(new LeafTextureFoundEvent(blockTextures, original));
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BetterFoliage.log.debug(String.format("Found leaf texture: %s", resourceLocation));
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return original;
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}
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@@ -72,13 +76,12 @@ public class LeafTextureEnumerator implements IIconRegister {
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if (mapAtlas == null) {
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BetterFoliage.log.warn("Failed to reflect texture atlas, textures may be missing");
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} else {
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Set<String> foundLeafTextures = Sets.newHashSet();
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Set<TextureAtlasSprite> foundLeafTextures = Sets.newHashSet();
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for (TextureAtlasSprite icon : mapAtlas.values())
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if (BetterFoliageClient.isLeafTexture(icon))
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foundLeafTextures.add(icon.getIconName());
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for (String resourceLocation : foundLeafTextures) {
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BetterFoliage.log.debug(String.format("Found non-block-registered leaf texture: %s", resourceLocation));
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blockTextures.registerIcon(new ResourceLocation(domainName, resourceLocation).toString());
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if (BetterFoliageClient.isLeafTexture(icon)) foundLeafTextures.add(icon);
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for (TextureAtlasSprite icon : foundLeafTextures) {
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BetterFoliage.log.debug(String.format("Found non-block-registered leaf texture: %s", icon.getIconName()));
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MinecraftForge.EVENT_BUS.post(new LeafTextureFoundEvent(blockTextures, icon));
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}
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}
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}
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