Multi-layer rendering support
This commit is contained in:
@@ -30,6 +30,7 @@ import mods.betterfoliage.util.LazyMapInvalidatable
|
||||
import mods.betterfoliage.util.averageColor
|
||||
import mods.betterfoliage.util.colorOverride
|
||||
import mods.betterfoliage.util.logColorOverride
|
||||
import net.minecraft.client.renderer.RenderType
|
||||
import net.minecraft.util.Direction.UP
|
||||
import net.minecraft.util.ResourceLocation
|
||||
import org.apache.logging.log4j.Level.INFO
|
||||
@@ -72,10 +73,10 @@ class StandardLeafModel(
|
||||
val leafNormal by leafModelsNormal.delegate(key)
|
||||
val leafSnowed by leafModelsSnowed.delegate(key)
|
||||
|
||||
override fun render(ctx: RenderCtxBase, noDecorations: Boolean) {
|
||||
override fun renderLayer(ctx: RenderCtxBase, data: Any, layer: RenderType) {
|
||||
ShadersModIntegration.leaves(ctx, true) {
|
||||
super.render(ctx, noDecorations)
|
||||
if (!Config.enabled || !Config.leaves.enabled || noDecorations) return
|
||||
super.renderLayer(ctx, data, layer)
|
||||
if (!Config.enabled || !Config.leaves.enabled) return
|
||||
|
||||
ctx.vertexLighter = RoundLeafLightingPreferUp
|
||||
val leafIdx = ctx.random.nextInt(64)
|
||||
|
||||
Reference in New Issue
Block a user