[WIP] Optifine and Shaders fixes

This commit is contained in:
octarine-noise
2020-01-06 20:51:51 +01:00
parent 4efa831296
commit 2252fb3b42
22 changed files with 111 additions and 62 deletions
@@ -16,11 +16,6 @@ object Config : DelegatingConfig(BetterFoliageMod.MOD_ID, BetterFoliageMod.MOD_I
val enabled by boolean(true)
val nVidia by boolean(false)
object shaders {
val leavesId by long(min = 1, max = 65535, default = ShadersModIntegration.leavesDefaultBlockId)
val grassId by long(min = 1, max = 65535, default = ShadersModIntegration.grassDefaultBlockId)
}
object leaves : ConfigCategory() {
val enabled by featureEnable()
val snowEnabled by boolean(true)