Model loading rework (1.14 prep)

remove unnecessary complexity
access sprites only at PostStitch
This commit is contained in:
octarine-noise
2019-12-30 17:35:52 +01:00
parent 558c9a2c34
commit 1ea2b6b946
26 changed files with 614 additions and 742 deletions
@@ -40,7 +40,7 @@ class RenderReeds : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID) {
}
}
override fun afterStitch() {
override fun afterPreStitch() {
Client.log(Level.INFO, "Registered ${reedIcons.num} reed textures")
}