Model loading rework (1.14 prep)
remove unnecessary complexity access sprites only at PostStitch
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@@ -28,7 +28,7 @@ class RenderNetherrack : AbstractBlockRenderingHandler(BetterFoliageMod.MOD_ID)
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}
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override fun afterStitch() {
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override fun afterPreStitch() {
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Client.log(INFO, "Registered ${netherrackIcon.num} netherrack textures")
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}
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