[WIP] start 1.15 port
reorganize packages to match Fabric version use util classes from Fabric version
This commit is contained in:
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package mods.betterfoliage.resource.generated
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import mods.betterfoliage.resource.Identifier
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import mods.betterfoliage.texture.loadSprite
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import mods.betterfoliage.util.Atlas
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import mods.betterfoliage.util.bytes
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import net.minecraft.resources.IResourceManager
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import java.awt.image.BufferedImage
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import java.lang.Math.max
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data class CenteredSprite(val sprite: Identifier, val atlas: Atlas = Atlas.BLOCKS, val aspectHeight: Int = 1, val aspectWidth: Int = 1) {
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fun register(pack: GeneratedBlockTexturePack) = pack.register(this, this::draw)
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fun draw(resourceManager: IResourceManager): ByteArray {
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val baseTexture = resourceManager.loadSprite(atlas.wrap(sprite))
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val frameWidth = baseTexture.width
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val frameHeight = baseTexture.width * aspectHeight / aspectWidth
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val frames = baseTexture.height / frameHeight
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val size = max(frameWidth, frameHeight)
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val resultTexture = BufferedImage(size, size * frames, BufferedImage.TYPE_4BYTE_ABGR)
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val graphics = resultTexture.createGraphics()
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// iterate all frames
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for (frame in 0 until frames) {
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val baseFrame = baseTexture.getSubimage(0, size * frame, frameWidth, frameHeight)
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val resultFrame = BufferedImage(size, size, BufferedImage.TYPE_4BYTE_ABGR)
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resultFrame.createGraphics().apply {
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drawImage(baseFrame, (size - frameWidth) / 2, (size - frameHeight) / 2, null)
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}
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graphics.drawImage(resultFrame, 0, size * frame, null)
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}
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return resultTexture.bytes
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}
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}
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@@ -0,0 +1,56 @@
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package mods.betterfoliage.resource.generated
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import mods.betterfoliage.resource.Identifier
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import mods.betterfoliage.texture.blendRGB
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import mods.betterfoliage.texture.loadSprite
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import mods.betterfoliage.util.Atlas
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import mods.betterfoliage.util.bytes
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import mods.betterfoliage.util.get
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import mods.betterfoliage.util.set
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import mods.octarinecore.client.resource.*
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import net.minecraft.resources.IResourceManager
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import java.awt.image.BufferedImage
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/**
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* Generate Short Grass textures from [Blocks.tallgrass] block textures.
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* The bottom 3/8 of the base texture is chopped off.
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*
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* @param[domain] Resource domain of generator
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*/
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data class GeneratedGrass(val sprite: Identifier, val isSnowed: Boolean, val atlas: Atlas = Atlas.BLOCKS) {
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constructor(sprite: String, isSnowed: Boolean) : this(Identifier(sprite), isSnowed)
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fun register(pack: GeneratedBlockTexturePack) = pack.register(this, this::draw)
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fun draw(resourceManager: IResourceManager): ByteArray {
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val baseTexture = resourceManager.loadSprite(atlas.wrap(sprite))
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val result = BufferedImage(baseTexture.width, baseTexture.height, BufferedImage.TYPE_4BYTE_ABGR)
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val graphics = result.createGraphics()
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val size = baseTexture.width
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val frames = baseTexture.height / size
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// iterate all frames
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for (frame in 0 until frames) {
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val baseFrame = baseTexture.getSubimage(0, size * frame, size, size)
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val grassFrame = BufferedImage(size, size, BufferedImage.TYPE_4BYTE_ABGR)
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// draw bottom half of texture
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grassFrame.createGraphics().apply {
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drawImage(baseFrame, 0, 3 * size / 8, null)
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}
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// add to animated png
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graphics.drawImage(grassFrame, 0, size * frame, null)
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}
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// blend with white if snowed
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if (isSnowed) {
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for (x in 0..result.width - 1) for (y in 0..result.height - 1) {
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result[x, y] = blendRGB(result[x, y], 16777215, 2, 3)
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}
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}
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return result.bytes
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}
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}
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@@ -0,0 +1,93 @@
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package mods.betterfoliage.resource.generated
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import mods.betterfoliage.BetterFoliageMod
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import mods.betterfoliage.texture.loadSprite
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import mods.betterfoliage.util.Atlas
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import mods.betterfoliage.util.bytes
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import mods.betterfoliage.util.get
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import mods.betterfoliage.util.loadImage
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import mods.betterfoliage.util.resourceManager
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import mods.betterfoliage.util.set
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import mods.octarinecore.client.resource.*
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import net.minecraft.resources.IResource
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import net.minecraft.resources.IResourceManager
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import net.minecraft.util.ResourceLocation
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import java.awt.image.BufferedImage
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/**
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* Generate round leaf textures from leaf block textures.
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* The base texture is tiled 2x2, then parts of it are made transparent by applying a mask to the alpha channel.
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*
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* Different leaf types may have their own alpha mask.
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*
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* @param[domain] Resource domain of generator
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*/
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data class GeneratedLeaf(val sprite: ResourceLocation, val leafType: String, val atlas: Atlas = Atlas.BLOCKS) {
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fun register(pack: GeneratedBlockTexturePack) = pack.register(this, this::draw)
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fun draw(resourceManager: IResourceManager): ByteArray {
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val baseTexture = resourceManager.loadSprite(atlas.wrap(sprite))
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val size = baseTexture.width
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val frames = baseTexture.height / size
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val maskTexture = (getLeafMask(leafType, size * 2) ?: getLeafMask("default", size * 2))?.loadImage()
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fun scale(i: Int) = i * maskTexture!!.width / (size * 2)
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val leafTexture = BufferedImage(size * 2, size * 2 * frames, BufferedImage.TYPE_4BYTE_ABGR)
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val graphics = leafTexture.createGraphics()
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// iterate all frames
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for (frame in 0 until frames) {
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val baseFrame = baseTexture.getSubimage(0, size * frame, size, size)
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val leafFrame = BufferedImage(size * 2, size * 2, BufferedImage.TYPE_4BYTE_ABGR)
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// tile leaf texture 2x2
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leafFrame.createGraphics().apply {
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drawImage(baseFrame, 0, 0, null)
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drawImage(baseFrame, 0, size, null)
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drawImage(baseFrame, size, 0, null)
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drawImage(baseFrame, size, size, null)
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}
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// overlay alpha mask
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if (maskTexture != null) {
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for (x in 0 until size * 2) for (y in 0 until size * 2) {
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val basePixel = leafFrame[x, y].toLong() and 0xFFFFFFFFL
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val maskPixel = maskTexture[scale(x), scale(y)].toLong() and 0xFF000000L or 0xFFFFFFL
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leafFrame[x, y] = (basePixel and maskPixel).toInt()
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}
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}
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// add to animated png
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graphics.drawImage(leafFrame, 0, size * frame * 2, null)
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}
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return leafTexture.bytes
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}
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/**
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* Get the alpha mask to use
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*
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* @param[type] Alpha mask type.
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* @param[maxSize] Preferred mask size.
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*/
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fun getLeafMask(type: String, maxSize: Int) = getMultisizeTexture(maxSize) { size ->
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ResourceLocation(BetterFoliageMod.MOD_ID, "textures/blocks/leafmask_${size}_${type}.png")
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}
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/**
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* Get a texture resource when multiple sizes may exist.
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*
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* @param[maxSize] Maximum size to consider. This value is progressively halved when searching for smaller versions.
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* @param[maskPath] Location of the texture of the given size
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*
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*/
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fun getMultisizeTexture(maxSize: Int, maskPath: (Int)->ResourceLocation): IResource? {
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var size = maxSize
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val sizes = mutableListOf<Int>()
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while(size > 2) { sizes.add(size); size /= 2 }
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return sizes.map { resourceManager[maskPath(it)] }.filterNotNull().firstOrNull()
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}
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}
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@@ -0,0 +1,90 @@
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package mods.betterfoliage.resource.generated
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import mods.betterfoliage.resource.Identifier
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import mods.betterfoliage.util.Atlas
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import mods.betterfoliage.util.HasLogger
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import mods.betterfoliage.util.completedVoid
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import mods.betterfoliage.util.map
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import mods.octarinecore.client.resource.AsyncSpriteProvider
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import mods.octarinecore.client.resource.AtlasFuture
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import mods.octarinecore.client.resource.StitchPhases
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import net.minecraft.client.renderer.model.ModelBakery
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import net.minecraft.client.resources.ClientResourcePackInfo
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import net.minecraft.resources.*
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import net.minecraft.resources.ResourcePackType.CLIENT_RESOURCES
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import net.minecraft.resources.data.IMetadataSectionSerializer
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import net.minecraft.util.text.StringTextComponent
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import org.apache.logging.log4j.Logger
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import java.io.IOException
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import java.util.*
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import java.util.concurrent.CompletableFuture
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import java.util.concurrent.ExecutionException
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import java.util.function.Predicate
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import java.util.function.Supplier
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/**
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* [IResourcePack] containing generated resources
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*
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* @param[name] Name of the resource pack
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* @param[generators] List of resource generators
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*/
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class GeneratedBlockTexturePack(val nameSpace: String, val packName: String, override val logger: Logger) : HasLogger, IResourcePack,
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AsyncSpriteProvider<ModelBakery> {
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override fun getName() = packName
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override fun getResourceNamespaces(type: ResourcePackType) = setOf(nameSpace)
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override fun <T : Any?> getMetadata(deserializer: IMetadataSectionSerializer<T>) = null
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override fun getRootResourceStream(id: String) = null
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override fun getAllResourceLocations(type: ResourcePackType, namespace:String, path: String, maxDepth: Int, filter: Predicate<String>) = emptyList<Identifier>()
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override fun close() {}
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protected var manager: CompletableFuture<IResourceManager>? = null
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val identifiers = Collections.synchronizedMap(mutableMapOf<Any, Identifier>())
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val resources = Collections.synchronizedMap(mutableMapOf<Identifier, CompletableFuture<ByteArray>>())
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fun register(key: Any, func: (IResourceManager)->ByteArray): Identifier {
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if (manager == null) throw IllegalStateException("Cannot register resources unless block textures are being reloaded")
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identifiers[key]?.let { return it }
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val id = Identifier(nameSpace, UUID.randomUUID().toString())
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val resource = manager!!.map { func(it) }
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identifiers[key] = id
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resources[Atlas.BLOCKS.wrap(id)] = resource
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log("generated resource $key -> $id")
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return id
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}
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override fun getResourceStream(type: ResourcePackType, id: Identifier) =
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if (type != CLIENT_RESOURCES) null else
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try { resources[id]!!.get().inputStream() }
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catch (e: ExecutionException) { (e.cause as? IOException)?.let { throw it } } // rethrow wrapped IOException if present
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override fun resourceExists(type: ResourcePackType, id: Identifier) =
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type == CLIENT_RESOURCES && resources.containsKey(id)
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override fun setup(manager: IResourceManager, bakeryF: CompletableFuture<ModelBakery>, atlas: AtlasFuture): StitchPhases {
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this.manager = CompletableFuture.completedFuture(manager)
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return StitchPhases(
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completedVoid(),
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atlas.runAfter {
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this.manager = null
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identifiers.clear()
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resources.clear()
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}
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)
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}
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val finder = object : IPackFinder {
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val packInfo = ClientResourcePackInfo(
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packName, true, Supplier { this@GeneratedBlockTexturePack },
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StringTextComponent(packName),
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StringTextComponent("Generated block textures resource pack"),
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PackCompatibility.COMPATIBLE, ResourcePackInfo.Priority.TOP, true, null, true
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)
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override fun <T : ResourcePackInfo> addPackInfosToMap(nameToPackMap: MutableMap<String, T>, packInfoFactory: ResourcePackInfo.IFactory<T>) {
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(nameToPackMap as MutableMap<String, ResourcePackInfo>).put(packName, packInfo)
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}
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}
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}
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